all repos — mgba @ 9b2e5a5541870e92c1b8cb235fd57d88a74b58dc

mGBA Game Boy Advance Emulator

src/gba/bios.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/bios.h>
  7
  8#include <mgba/internal/arm/isa-inlines.h>
  9#include <mgba/internal/arm/macros.h>
 10#include <mgba/internal/gba/gba.h>
 11#include <mgba/internal/gba/io.h>
 12#include <mgba/internal/gba/memory.h>
 13#include <mgba-util/math.h>
 14
 15const uint32_t GBA_BIOS_CHECKSUM = 0xBAAE187F;
 16const uint32_t GBA_DS_BIOS_CHECKSUM = 0xBAAE1880;
 17
 18mLOG_DEFINE_CATEGORY(GBA_BIOS, "GBA BIOS", "gba.bios");
 19
 20static void _unLz77(struct GBA* gba, int width);
 21static void _unHuffman(struct GBA* gba);
 22static void _unRl(struct GBA* gba, int width);
 23static void _unFilter(struct GBA* gba, int inwidth, int outwidth);
 24static void _unBitPack(struct GBA* gba);
 25
 26static int _mulWait(int32_t r) {
 27	if ((r & 0xFFFFFF00) == 0xFFFFFF00 || !(r & 0xFFFFFF00)) {
 28		return 1;
 29	} else if ((r & 0xFFFF0000) == 0xFFFF0000 || !(r & 0xFFFF0000)) {
 30		return 2;
 31	} else if ((r & 0xFF000000) == 0xFF000000 || !(r & 0xFF000000)) {
 32		return 3;
 33	} else {
 34		return 4;
 35	}
 36}
 37
 38static void _SoftReset(struct GBA* gba) {
 39	struct ARMCore* cpu = gba->cpu;
 40	ARMSetPrivilegeMode(cpu, MODE_IRQ);
 41	cpu->spsr.packed = 0;
 42	cpu->gprs[ARM_LR] = 0;
 43	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
 44	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
 45	cpu->spsr.packed = 0;
 46	cpu->gprs[ARM_LR] = 0;
 47	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
 48	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
 49	cpu->gprs[ARM_LR] = 0;
 50	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
 51	int8_t flag = ((int8_t*) gba->memory.iwram)[0x7FFA];
 52	memset(((int8_t*) gba->memory.iwram) + SIZE_WORKING_IRAM - 0x200, 0, 0x200);
 53	if (flag) {
 54		cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
 55	} else {
 56		cpu->gprs[ARM_PC] = BASE_CART0;
 57	}
 58	_ARMSetMode(cpu, MODE_ARM);
 59	ARMWritePC(cpu);
 60}
 61
 62static void _RegisterRamReset(struct GBA* gba) {
 63	uint32_t registers = gba->cpu->gprs[0];
 64	struct ARMCore* cpu = gba->cpu;
 65	cpu->memory.store16(cpu, BASE_IO | REG_DISPCNT, 0x0080, 0);
 66	if (registers & 0x01) {
 67		memset(gba->memory.wram, 0, SIZE_WORKING_RAM);
 68	}
 69	if (registers & 0x02) {
 70		memset(gba->memory.iwram, 0, SIZE_WORKING_IRAM - 0x200);
 71	}
 72	if (registers & 0x04) {
 73		memset(gba->video.palette, 0, SIZE_PALETTE_RAM);
 74	}
 75	if (registers & 0x08) {
 76		memset(gba->video.vram, 0, SIZE_VRAM);
 77	}
 78	if (registers & 0x10) {
 79		memset(gba->video.oam.raw, 0, SIZE_OAM);
 80	}
 81	if (registers & 0x20) {
 82		cpu->memory.store16(cpu, BASE_IO | REG_SIOCNT, 0x0000, 0);
 83		cpu->memory.store16(cpu, BASE_IO | REG_RCNT, RCNT_INITIAL, 0);
 84		cpu->memory.store16(cpu, BASE_IO | REG_SIOMLT_SEND, 0, 0);
 85		cpu->memory.store16(cpu, BASE_IO | REG_JOYCNT, 0, 0);
 86		cpu->memory.store32(cpu, BASE_IO | REG_JOY_RECV_LO, 0, 0);
 87		cpu->memory.store32(cpu, BASE_IO | REG_JOY_TRANS_LO, 0, 0);
 88	}
 89	if (registers & 0x40) {
 90		cpu->memory.store16(cpu, BASE_IO | REG_SOUND1CNT_LO, 0, 0);
 91		cpu->memory.store16(cpu, BASE_IO | REG_SOUND1CNT_HI, 0, 0);
 92		cpu->memory.store16(cpu, BASE_IO | REG_SOUND1CNT_X, 0, 0);
 93		cpu->memory.store16(cpu, BASE_IO | REG_SOUND2CNT_LO, 0, 0);
 94		cpu->memory.store16(cpu, BASE_IO | REG_SOUND2CNT_HI, 0, 0);
 95		cpu->memory.store16(cpu, BASE_IO | REG_SOUND3CNT_LO, 0, 0);
 96		cpu->memory.store16(cpu, BASE_IO | REG_SOUND3CNT_HI, 0, 0);
 97		cpu->memory.store16(cpu, BASE_IO | REG_SOUND3CNT_X, 0, 0);
 98		cpu->memory.store16(cpu, BASE_IO | REG_SOUND4CNT_LO, 0, 0);
 99		cpu->memory.store16(cpu, BASE_IO | REG_SOUND4CNT_HI, 0, 0);
100		cpu->memory.store16(cpu, BASE_IO | REG_SOUNDCNT_LO, 0, 0);
101		cpu->memory.store16(cpu, BASE_IO | REG_SOUNDCNT_HI, 0, 0);
102		cpu->memory.store16(cpu, BASE_IO | REG_SOUNDCNT_X, 0, 0);
103		cpu->memory.store16(cpu, BASE_IO | REG_SOUNDBIAS, 0x200, 0);
104		memset(gba->audio.psg.ch3.wavedata32, 0, sizeof(gba->audio.psg.ch3.wavedata32));
105	}
106	if (registers & 0x80) {
107		cpu->memory.store16(cpu, BASE_IO | 0x04, 0, 0);
108		cpu->memory.store16(cpu, BASE_IO | 0x06, 0, 0);
109		cpu->memory.store16(cpu, BASE_IO | 0x08, 0, 0);
110		cpu->memory.store16(cpu, BASE_IO | 0x0A, 0, 0);
111		cpu->memory.store16(cpu, BASE_IO | 0x0C, 0, 0);
112		cpu->memory.store16(cpu, BASE_IO | 0x0E, 0, 0);
113		cpu->memory.store16(cpu, BASE_IO | 0x10, 0, 0);
114		cpu->memory.store16(cpu, BASE_IO | 0x12, 0, 0);
115		cpu->memory.store16(cpu, BASE_IO | 0x14, 0, 0);
116		cpu->memory.store16(cpu, BASE_IO | 0x16, 0, 0);
117		cpu->memory.store16(cpu, BASE_IO | 0x18, 0, 0);
118		cpu->memory.store16(cpu, BASE_IO | 0x1A, 0, 0);
119		cpu->memory.store16(cpu, BASE_IO | 0x1C, 0, 0);
120		cpu->memory.store16(cpu, BASE_IO | 0x1E, 0, 0);
121		cpu->memory.store16(cpu, BASE_IO | REG_BG2PA, 0x100, 0);
122		cpu->memory.store16(cpu, BASE_IO | REG_BG2PB, 0, 0);
123		cpu->memory.store16(cpu, BASE_IO | REG_BG2PC, 0, 0);
124		cpu->memory.store16(cpu, BASE_IO | REG_BG2PD, 0x100, 0);
125		cpu->memory.store32(cpu, BASE_IO | 0x28, 0, 0);
126		cpu->memory.store32(cpu, BASE_IO | 0x2C, 0, 0);
127		cpu->memory.store16(cpu, BASE_IO | REG_BG3PA, 0x100, 0);
128		cpu->memory.store16(cpu, BASE_IO | REG_BG3PB, 0, 0);
129		cpu->memory.store16(cpu, BASE_IO | REG_BG3PC, 0, 0);
130		cpu->memory.store16(cpu, BASE_IO | REG_BG3PD, 0x100, 0);
131		cpu->memory.store32(cpu, BASE_IO | 0x38, 0, 0);
132		cpu->memory.store32(cpu, BASE_IO | 0x3C, 0, 0);
133		cpu->memory.store16(cpu, BASE_IO | 0x40, 0, 0);
134		cpu->memory.store16(cpu, BASE_IO | 0x42, 0, 0);
135		cpu->memory.store16(cpu, BASE_IO | 0x44, 0, 0);
136		cpu->memory.store16(cpu, BASE_IO | 0x46, 0, 0);
137		cpu->memory.store16(cpu, BASE_IO | 0x48, 0, 0);
138		cpu->memory.store16(cpu, BASE_IO | 0x4A, 0, 0);
139		cpu->memory.store16(cpu, BASE_IO | 0x4C, 0, 0);
140		cpu->memory.store16(cpu, BASE_IO | 0x50, 0, 0);
141		cpu->memory.store16(cpu, BASE_IO | 0x52, 0, 0);
142		cpu->memory.store16(cpu, BASE_IO | 0x54, 0, 0);
143		cpu->memory.store16(cpu, BASE_IO | 0xB0, 0, 0);
144		cpu->memory.store16(cpu, BASE_IO | 0xB2, 0, 0);
145		cpu->memory.store16(cpu, BASE_IO | 0xB4, 0, 0);
146		cpu->memory.store16(cpu, BASE_IO | 0xB6, 0, 0);
147		cpu->memory.store16(cpu, BASE_IO | 0xB8, 0, 0);
148		cpu->memory.store16(cpu, BASE_IO | 0xBA, 0, 0);
149		cpu->memory.store16(cpu, BASE_IO | 0xBC, 0, 0);
150		cpu->memory.store16(cpu, BASE_IO | 0xBE, 0, 0);
151		cpu->memory.store16(cpu, BASE_IO | 0xC0, 0, 0);
152		cpu->memory.store16(cpu, BASE_IO | 0xC2, 0, 0);
153		cpu->memory.store16(cpu, BASE_IO | 0xC4, 0, 0);
154		cpu->memory.store16(cpu, BASE_IO | 0xC6, 0, 0);
155		cpu->memory.store16(cpu, BASE_IO | 0xC8, 0, 0);
156		cpu->memory.store16(cpu, BASE_IO | 0xCA, 0, 0);
157		cpu->memory.store16(cpu, BASE_IO | 0xCC, 0, 0);
158		cpu->memory.store16(cpu, BASE_IO | 0xCE, 0, 0);
159		cpu->memory.store16(cpu, BASE_IO | 0xD0, 0, 0);
160		cpu->memory.store16(cpu, BASE_IO | 0xD2, 0, 0);
161		cpu->memory.store16(cpu, BASE_IO | 0xD4, 0, 0);
162		cpu->memory.store16(cpu, BASE_IO | 0xD6, 0, 0);
163		cpu->memory.store16(cpu, BASE_IO | 0xD8, 0, 0);
164		cpu->memory.store16(cpu, BASE_IO | 0xDA, 0, 0);
165		cpu->memory.store16(cpu, BASE_IO | 0xDC, 0, 0);
166		cpu->memory.store16(cpu, BASE_IO | 0xDE, 0, 0);
167		cpu->memory.store16(cpu, BASE_IO | 0x100, 0, 0);
168		cpu->memory.store16(cpu, BASE_IO | 0x102, 0, 0);
169		cpu->memory.store16(cpu, BASE_IO | 0x104, 0, 0);
170		cpu->memory.store16(cpu, BASE_IO | 0x106, 0, 0);
171		cpu->memory.store16(cpu, BASE_IO | 0x108, 0, 0);
172		cpu->memory.store16(cpu, BASE_IO | 0x10A, 0, 0);
173		cpu->memory.store16(cpu, BASE_IO | 0x10C, 0, 0);
174		cpu->memory.store16(cpu, BASE_IO | 0x10E, 0, 0);
175		cpu->memory.store16(cpu, BASE_IO | 0x200, 0, 0);
176		cpu->memory.store16(cpu, BASE_IO | 0x202, 0xFFFF, 0);
177		cpu->memory.store16(cpu, BASE_IO | 0x204, 0, 0);
178		cpu->memory.store16(cpu, BASE_IO | 0x208, 0, 0);
179	}
180	if (registers & 0x9C) {
181		gba->video.renderer->reset(gba->video.renderer);
182		gba->video.renderer->writeVideoRegister(gba->video.renderer, REG_DISPCNT, gba->memory.io[REG_DISPCNT >> 1]);
183		int i;
184		for (i = REG_BG0CNT; i < REG_SOUND1CNT_LO; i += 2) {
185			gba->video.renderer->writeVideoRegister(gba->video.renderer, i, gba->memory.io[i >> 1]);
186		}
187	}
188}
189
190static void _BgAffineSet(struct GBA* gba) {
191	struct ARMCore* cpu = gba->cpu;
192	int i = cpu->gprs[2];
193	float ox, oy;
194	float cx, cy;
195	float sx, sy;
196	float theta;
197	int offset = cpu->gprs[0];
198	int destination = cpu->gprs[1];
199	float a, b, c, d;
200	float rx, ry;
201	while (i--) {
202		// [ sx   0  0 ]   [ cos(theta)  -sin(theta)  0 ]   [ 1  0  cx - ox ]   [ A B rx ]
203		// [  0  sy  0 ] * [ sin(theta)   cos(theta)  0 ] * [ 0  1  cy - oy ] = [ C D ry ]
204		// [  0   0  1 ]   [     0            0       1 ]   [ 0  0     1    ]   [ 0 0  1 ]
205		ox = (int32_t) cpu->memory.load32(cpu, offset, 0) / 256.f;
206		oy = (int32_t) cpu->memory.load32(cpu, offset + 4, 0) / 256.f;
207		cx = (int16_t) cpu->memory.load16(cpu, offset + 8, 0);
208		cy = (int16_t) cpu->memory.load16(cpu, offset + 10, 0);
209		sx = (int16_t) cpu->memory.load16(cpu, offset + 12, 0) / 256.f;
210		sy = (int16_t) cpu->memory.load16(cpu, offset + 14, 0) / 256.f;
211		theta = (cpu->memory.load16(cpu, offset + 16, 0) >> 8) / 128.f * M_PI;
212		offset += 20;
213		// Rotation
214		a = d = cosf(theta);
215		b = c = sinf(theta);
216		// Scale
217		a *= sx;
218		b *= -sx;
219		c *= sy;
220		d *= sy;
221		// Translate
222		rx = ox - (a * cx + b * cy);
223		ry = oy - (c * cx + d * cy);
224		cpu->memory.store16(cpu, destination, a * 256, 0);
225		cpu->memory.store16(cpu, destination + 2, b * 256, 0);
226		cpu->memory.store16(cpu, destination + 4, c * 256, 0);
227		cpu->memory.store16(cpu, destination + 6, d * 256, 0);
228		cpu->memory.store32(cpu, destination + 8, rx * 256, 0);
229		cpu->memory.store32(cpu, destination + 12, ry * 256, 0);
230		destination += 16;
231	}
232}
233
234static void _ObjAffineSet(struct GBA* gba) {
235	struct ARMCore* cpu = gba->cpu;
236	int i = cpu->gprs[2];
237	float sx, sy;
238	float theta;
239	int offset = cpu->gprs[0];
240	int destination = cpu->gprs[1];
241	int diff = cpu->gprs[3];
242	float a, b, c, d;
243	while (i--) {
244		// [ sx   0 ]   [ cos(theta)  -sin(theta) ]   [ A B ]
245		// [  0  sy ] * [ sin(theta)   cos(theta) ] = [ C D ]
246		sx = (int16_t) cpu->memory.load16(cpu, offset, 0) / 256.f;
247		sy = (int16_t) cpu->memory.load16(cpu, offset + 2, 0) / 256.f;
248		theta = (cpu->memory.load16(cpu, offset + 4, 0) >> 8) / 128.f * M_PI;
249		offset += 8;
250		// Rotation
251		a = d = cosf(theta);
252		b = c = sinf(theta);
253		// Scale
254		a *= sx;
255		b *= -sx;
256		c *= sy;
257		d *= sy;
258		cpu->memory.store16(cpu, destination, a * 256, 0);
259		cpu->memory.store16(cpu, destination + diff, b * 256, 0);
260		cpu->memory.store16(cpu, destination + diff * 2, c * 256, 0);
261		cpu->memory.store16(cpu, destination + diff * 3, d * 256, 0);
262		destination += diff * 4;
263	}
264}
265
266static void _MidiKey2Freq(struct GBA* gba) {
267	struct ARMCore* cpu = gba->cpu;
268
269	int oldRegion = gba->memory.activeRegion;
270	gba->memory.activeRegion = REGION_BIOS;
271	uint32_t key = cpu->memory.load32(cpu, cpu->gprs[0] + 4, 0);
272	gba->memory.activeRegion = oldRegion;
273
274	cpu->gprs[0] = key / exp2f((180.f - cpu->gprs[1] - cpu->gprs[2] / 256.f) / 12.f);
275}
276
277static void _Div(struct GBA* gba, int32_t num, int32_t denom) {
278	struct ARMCore* cpu = gba->cpu;
279	if (denom != 0 && (denom != -1 || num != INT32_MIN)) {
280		div_t result = div(num, denom);
281		cpu->gprs[0] = result.quot;
282		cpu->gprs[1] = result.rem;
283		cpu->gprs[3] = abs(result.quot);
284	} else if (denom == 0) {
285		mLOG(GBA_BIOS, GAME_ERROR, "Attempting to divide %i by zero!", num);
286		// If abs(num) > 1, this should hang, but that would be painful to
287		// emulate in HLE, and no game will get into a state where it hangs...
288		cpu->gprs[0] = (num < 0) ? -1 : 1;
289		cpu->gprs[1] = num;
290		cpu->gprs[3] = 1;
291	} else {
292		mLOG(GBA_BIOS, GAME_ERROR, "Attempting to divide INT_MIN by -1!");
293		cpu->gprs[0] = INT32_MIN;
294		cpu->gprs[1] = 0;
295		cpu->gprs[3] = INT32_MIN;
296	}
297	int loops = clz32(denom) - clz32(num);
298	if (loops < 1) {
299		loops = 1;
300	}
301	cpu->cycles += 4 /* prologue */ + 13 * loops + 7 /* epilogue */;
302}
303
304static int16_t _ArcTan(int32_t i, int32_t* r1, int32_t* r3, int32_t* cycles) {
305	int currentCycles = 37;
306	currentCycles += _mulWait(i * i);
307	int32_t a = -((i * i) >> 14);
308	currentCycles += _mulWait(0xA9 * a);
309	int32_t b = ((0xA9 * a) >> 14) + 0x390;
310	currentCycles += _mulWait(b * a);
311	b = ((b * a) >> 14) + 0x91C;
312	currentCycles += _mulWait(b * a);
313	b = ((b * a) >> 14) + 0xFB6;
314	currentCycles += _mulWait(b * a);
315	b = ((b * a) >> 14) + 0x16AA;
316	currentCycles += _mulWait(b * a);
317	b = ((b * a) >> 14) + 0x2081;
318	currentCycles += _mulWait(b * a);
319	b = ((b * a) >> 14) + 0x3651;
320	currentCycles += _mulWait(b * a);
321	b = ((b * a) >> 14) + 0xA2F9;
322	if (r1) {
323		*r1 = a;
324	}
325	if (r3) {
326		*r3 = b;
327	}
328	*cycles += currentCycles;
329	return (i * b) >> 16;
330}
331
332static int16_t _ArcTan2(int32_t x, int32_t y, int32_t* r1, int32_t* cycles) {
333	if (!y) {
334		if (x >= 0) {
335			return 0;
336		}
337		return 0x8000;
338	}
339	if (!x) {
340		if (y >= 0) {
341			return 0x4000;
342		}
343		return 0xC000;
344	}
345	if (y >= 0) {
346		if (x >= 0) {
347			if (x >= y) {
348				return _ArcTan((y << 14) / x, r1, NULL, cycles);
349			}
350		} else if (-x >= y) {
351			return _ArcTan((y << 14) / x, r1, NULL, cycles) + 0x8000;
352		}
353		return 0x4000 - _ArcTan((x << 14) / y, r1, NULL, cycles);
354	} else {
355		if (x <= 0) {
356			if (-x > -y) {
357				return _ArcTan((y << 14) / x, r1, NULL, cycles) + 0x8000;
358			}
359		} else if (x >= -y) {
360			return _ArcTan((y << 14) / x, r1, NULL, cycles) + 0x10000;
361		}
362		return 0xC000 - _ArcTan((x << 14) / y, r1, NULL, cycles);
363	}
364}
365
366static int32_t _Sqrt(uint32_t x, int32_t* cycles) {
367	if (!x) {
368		*cycles += 53;
369		return 0;
370	}
371	int32_t currentCycles = 15;
372	uint32_t lower;
373	uint32_t upper = x;
374	uint32_t bound = 1;
375	while (bound < upper) {
376		upper >>= 1;
377		bound <<= 1;
378		currentCycles += 6;
379	}
380	while (true) {
381		currentCycles += 6;
382		upper = x;
383		uint32_t accum = 0;
384		lower = bound;
385		while (true) {
386			currentCycles += 5;
387			uint32_t oldLower = lower;
388			if (lower <= upper >> 1) {
389				lower <<= 1;
390			}
391			if (oldLower >= upper >> 1) {
392				break;
393			}
394		}
395		while (true) {
396			currentCycles += 8;
397			accum <<= 1;
398			if (upper >= lower) {
399				++accum;
400				upper -= lower;
401			}
402			if (lower == bound) {
403				break;
404			}
405			lower >>= 1;
406		}
407		uint32_t oldBound = bound;
408		bound += accum;
409		bound >>= 1;
410		if (bound >= oldBound) {
411			bound = oldBound;
412			break;
413		}
414	}
415	*cycles += currentCycles;
416	return bound;
417}
418
419void GBASwi16(struct ARMCore* cpu, int immediate) {
420	struct GBA* gba = (struct GBA*) cpu->master;
421	mLOG(GBA_BIOS, DEBUG, "SWI: %02X r0: %08X r1: %08X r2: %08X r3: %08X",
422	    immediate, cpu->gprs[0], cpu->gprs[1], cpu->gprs[2], cpu->gprs[3]);
423
424	switch (immediate) {
425	case 0xFA:
426		GBAPrintFlush(gba);
427		return;
428	}
429
430	if (gba->memory.fullBios) {
431		ARMRaiseSWI(cpu);
432		return;
433	}
434	switch (immediate) {
435	case 0x0:
436		_SoftReset(gba);
437		break;
438	case 0x1:
439		_RegisterRamReset(gba);
440		break;
441	case 0x2:
442		GBAHalt(gba);
443		break;
444	case 0x3:
445		GBAStop(gba);
446		break;
447	case 0x05:
448	// VBlankIntrWait
449	// Fall through:
450	case 0x04:
451		// IntrWait
452		ARMRaiseSWI(cpu);
453		break;
454	case 0x6:
455		_Div(gba, cpu->gprs[0], cpu->gprs[1]);
456		break;
457	case 0x7:
458		_Div(gba, cpu->gprs[1], cpu->gprs[0]);
459		break;
460	case 0x8:
461		cpu->gprs[0] = _Sqrt(cpu->gprs[0], &cpu->cycles);
462		break;
463	case 0x9:
464		cpu->gprs[0] = _ArcTan(cpu->gprs[0], &cpu->gprs[1], &cpu->gprs[3], &cpu->cycles);
465		break;
466	case 0xA:
467		cpu->gprs[0] = (uint16_t) _ArcTan2(cpu->gprs[0], cpu->gprs[1], &cpu->gprs[1], &cpu->cycles);
468		cpu->gprs[3] = 0x170;
469		break;
470	case 0xB:
471	case 0xC:
472		if (cpu->gprs[0] >> BASE_OFFSET < REGION_WORKING_RAM) {
473			mLOG(GBA_BIOS, GAME_ERROR, "Cannot CpuSet from BIOS");
474			break;
475		}
476		if (cpu->gprs[0] & (cpu->gprs[2] & (1 << 26) ? 3 : 1)) {
477			mLOG(GBA_BIOS, GAME_ERROR, "Misaligned CpuSet source");
478		}
479		if (cpu->gprs[1] & (cpu->gprs[2] & (1 << 26) ? 3 : 1)) {
480			mLOG(GBA_BIOS, GAME_ERROR, "Misaligned CpuSet destination");
481		}
482		ARMRaiseSWI(cpu);
483		break;
484	case 0xD:
485		cpu->gprs[0] = GBA_BIOS_CHECKSUM;
486		cpu->gprs[1] = 1;
487		cpu->gprs[3] = SIZE_BIOS;
488		break;
489	case 0xE:
490		_BgAffineSet(gba);
491		break;
492	case 0xF:
493		_ObjAffineSet(gba);
494		break;
495	case 0x10:
496		if (cpu->gprs[0] < BASE_WORKING_RAM) {
497			mLOG(GBA_BIOS, GAME_ERROR, "Bad BitUnPack source");
498			break;
499		}
500		switch (cpu->gprs[1] >> BASE_OFFSET) {
501		default:
502			mLOG(GBA_BIOS, GAME_ERROR, "Bad BitUnPack destination");
503		// Fall through
504		case REGION_WORKING_RAM:
505		case REGION_WORKING_IRAM:
506		case REGION_VRAM:
507			_unBitPack(gba);
508			break;
509		}
510		break;
511	case 0x11:
512	case 0x12:
513		if (cpu->gprs[0] < BASE_WORKING_RAM) {
514			mLOG(GBA_BIOS, GAME_ERROR, "Bad LZ77 source");
515			break;
516		}
517		switch (cpu->gprs[1] >> BASE_OFFSET) {
518		default:
519			mLOG(GBA_BIOS, GAME_ERROR, "Bad LZ77 destination");
520		// Fall through
521		case REGION_WORKING_RAM:
522		case REGION_WORKING_IRAM:
523		case REGION_VRAM:
524			_unLz77(gba, immediate == 0x11 ? 1 : 2);
525			break;
526		}
527		break;
528	case 0x13:
529		if (cpu->gprs[0] < BASE_WORKING_RAM) {
530			mLOG(GBA_BIOS, GAME_ERROR, "Bad Huffman source");
531			break;
532		}
533		switch (cpu->gprs[1] >> BASE_OFFSET) {
534		default:
535			mLOG(GBA_BIOS, GAME_ERROR, "Bad Huffman destination");
536		// Fall through
537		case REGION_WORKING_RAM:
538		case REGION_WORKING_IRAM:
539		case REGION_VRAM:
540			_unHuffman(gba);
541			break;
542		}
543		break;
544	case 0x14:
545	case 0x15:
546		if (cpu->gprs[0] < BASE_WORKING_RAM) {
547			mLOG(GBA_BIOS, GAME_ERROR, "Bad RL source");
548			break;
549		}
550		switch (cpu->gprs[1] >> BASE_OFFSET) {
551		default:
552			mLOG(GBA_BIOS, GAME_ERROR, "Bad RL destination");
553		// Fall through
554		case REGION_WORKING_RAM:
555		case REGION_WORKING_IRAM:
556		case REGION_VRAM:
557			_unRl(gba, immediate == 0x14 ? 1 : 2);
558			break;
559		}
560		break;
561	case 0x16:
562	case 0x17:
563	case 0x18:
564		if (cpu->gprs[0] < BASE_WORKING_RAM) {
565			mLOG(GBA_BIOS, GAME_ERROR, "Bad UnFilter source");
566			break;
567		}
568		switch (cpu->gprs[1] >> BASE_OFFSET) {
569		default:
570			mLOG(GBA_BIOS, GAME_ERROR, "Bad UnFilter destination");
571		// Fall through
572		case REGION_WORKING_RAM:
573		case REGION_WORKING_IRAM:
574		case REGION_VRAM:
575			_unFilter(gba, immediate == 0x18 ? 2 : 1, immediate == 0x16 ? 1 : 2);
576			break;
577		}
578		break;
579	case 0x19:
580		// SoundBias is mostly meaningless here
581		mLOG(GBA_BIOS, STUB, "Stub software interrupt: SoundBias (19)");
582		break;
583	case 0x1F:
584		_MidiKey2Freq(gba);
585		break;
586	default:
587		mLOG(GBA_BIOS, STUB, "Stub software interrupt: %02X", immediate);
588	}
589	gba->cpu->cycles += 45 + cpu->memory.activeNonseqCycles16 /* 8 bit load for SWI # */;
590	// Return cycles
591	if (gba->cpu->executionMode == MODE_ARM) {
592		gba->cpu->cycles += cpu->memory.activeNonseqCycles32 + cpu->memory.activeSeqCycles32;
593	} else {
594		gba->cpu->cycles += cpu->memory.activeNonseqCycles16 + cpu->memory.activeSeqCycles16;
595	}
596	gba->memory.biosPrefetch = 0xE3A02004;
597}
598
599void GBASwi32(struct ARMCore* cpu, int immediate) {
600	GBASwi16(cpu, immediate >> 16);
601}
602
603uint32_t GBAChecksum(uint32_t* memory, size_t size) {
604	size_t i;
605	uint32_t sum = 0;
606	for (i = 0; i < size; i += 4) {
607		sum += memory[i >> 2];
608	}
609	return sum;
610}
611
612static void _unLz77(struct GBA* gba, int width) {
613	struct ARMCore* cpu = gba->cpu;
614	uint32_t source = cpu->gprs[0];
615	uint32_t dest = cpu->gprs[1];
616	int remaining = (cpu->memory.load32(cpu, source, 0) & 0xFFFFFF00) >> 8;
617	// We assume the signature byte (0x10) is correct
618	int blockheader = 0; // Some compilers warn if this isn't set, even though it's trivially provably always set
619	source += 4;
620	int blocksRemaining = 0;
621	uint32_t disp;
622	int bytes;
623	int byte;
624	int halfword = 0;
625	while (remaining > 0) {
626		if (blocksRemaining) {
627			if (blockheader & 0x80) {
628				// Compressed
629				int block = cpu->memory.load8(cpu, source + 1, 0) | (cpu->memory.load8(cpu, source, 0) << 8);
630				source += 2;
631				disp = dest - (block & 0x0FFF) - 1;
632				bytes = (block >> 12) + 3;
633				while (bytes--) {
634					if (remaining) {
635						--remaining;
636					}
637					if (width == 2) {
638						byte = (int16_t) cpu->memory.load16(cpu, disp & ~1, 0);
639						if (dest & 1) {
640							byte >>= (disp & 1) * 8;
641							halfword |= byte << 8;
642							cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
643						} else {
644							byte >>= (disp & 1) * 8;
645							halfword = byte & 0xFF;
646						}
647					} else {
648						byte = cpu->memory.load8(cpu, disp, 0);
649						cpu->memory.store8(cpu, dest, byte, 0);
650					}
651					++disp;
652					++dest;
653				}
654			} else {
655				// Uncompressed
656				byte = cpu->memory.load8(cpu, source, 0);
657				++source;
658				if (width == 2) {
659					if (dest & 1) {
660						halfword |= byte << 8;
661						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
662					} else {
663						halfword = byte;
664					}
665				} else {
666					cpu->memory.store8(cpu, dest, byte, 0);
667				}
668				++dest;
669				--remaining;
670			}
671			blockheader <<= 1;
672			--blocksRemaining;
673		} else {
674			blockheader = cpu->memory.load8(cpu, source, 0);
675			++source;
676			blocksRemaining = 8;
677		}
678	}
679	cpu->gprs[0] = source;
680	cpu->gprs[1] = dest;
681	cpu->gprs[3] = 0;
682}
683
684DECL_BITFIELD(HuffmanNode, uint8_t);
685DECL_BITS(HuffmanNode, Offset, 0, 6);
686DECL_BIT(HuffmanNode, RTerm, 6);
687DECL_BIT(HuffmanNode, LTerm, 7);
688
689static void _unHuffman(struct GBA* gba) {
690	struct ARMCore* cpu = gba->cpu;
691	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
692	uint32_t dest = cpu->gprs[1];
693	uint32_t header = cpu->memory.load32(cpu, source, 0);
694	int remaining = header >> 8;
695	unsigned bits = header & 0xF;
696	if (bits == 0) {
697		mLOG(GBA_BIOS, GAME_ERROR, "Invalid Huffman bits");
698		bits = 8;
699	}
700	if (32 % bits || bits == 1) {
701		mLOG(GBA_BIOS, STUB, "Unimplemented unaligned Huffman");
702		return;
703	}
704	// We assume the signature byte (0x20) is correct
705	int treesize = (cpu->memory.load8(cpu, source + 4, 0) << 1) + 1;
706	int block = 0;
707	uint32_t treeBase = source + 5;
708	source += 5 + treesize;
709	uint32_t nPointer = treeBase;
710	HuffmanNode node;
711	int bitsRemaining;
712	int readBits;
713	int bitsSeen = 0;
714	node = cpu->memory.load8(cpu, nPointer, 0);
715	while (remaining > 0) {
716		uint32_t bitstream = cpu->memory.load32(cpu, source, 0);
717		source += 4;
718		for (bitsRemaining = 32; bitsRemaining > 0 && remaining > 0; --bitsRemaining, bitstream <<= 1) {
719			uint32_t next = (nPointer & ~1) + HuffmanNodeGetOffset(node) * 2 + 2;
720			if (bitstream & 0x80000000) {
721				// Go right
722				if (HuffmanNodeIsRTerm(node)) {
723					readBits = cpu->memory.load8(cpu, next + 1, 0);
724				} else {
725					nPointer = next + 1;
726					node = cpu->memory.load8(cpu, nPointer, 0);
727					continue;
728				}
729			} else {
730				// Go left
731				if (HuffmanNodeIsLTerm(node)) {
732					readBits = cpu->memory.load8(cpu, next, 0);
733				} else {
734					nPointer = next;
735					node = cpu->memory.load8(cpu, nPointer, 0);
736					continue;
737				}
738			}
739
740			block |= (readBits & ((1 << bits) - 1)) << bitsSeen;
741			bitsSeen += bits;
742			nPointer = treeBase;
743			node = cpu->memory.load8(cpu, nPointer, 0);
744			if (bitsSeen == 32) {
745				bitsSeen = 0;
746				cpu->memory.store32(cpu, dest, block, 0);
747				dest += 4;
748				remaining -= 4;
749				block = 0;
750			}
751		}
752	}
753	cpu->gprs[0] = source;
754	cpu->gprs[1] = dest;
755}
756
757static void _unRl(struct GBA* gba, int width) {
758	struct ARMCore* cpu = gba->cpu;
759	uint32_t source = cpu->gprs[0];
760	int remaining = (cpu->memory.load32(cpu, source & 0xFFFFFFFC, 0) & 0xFFFFFF00) >> 8;
761	int padding = (4 - remaining) & 0x3;
762	// We assume the signature byte (0x30) is correct
763	int blockheader;
764	int block;
765	source += 4;
766	uint32_t dest = cpu->gprs[1];
767	int halfword = 0;
768	while (remaining > 0) {
769		blockheader = cpu->memory.load8(cpu, source, 0);
770		++source;
771		if (blockheader & 0x80) {
772			// Compressed
773			blockheader &= 0x7F;
774			blockheader += 3;
775			block = cpu->memory.load8(cpu, source, 0);
776			++source;
777			while (blockheader-- && remaining) {
778				--remaining;
779				if (width == 2) {
780					if (dest & 1) {
781						halfword |= block << 8;
782						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
783					} else {
784						halfword = block;
785					}
786				} else {
787					cpu->memory.store8(cpu, dest, block, 0);
788				}
789				++dest;
790			}
791		} else {
792			// Uncompressed
793			blockheader++;
794			while (blockheader-- && remaining) {
795				--remaining;
796				int byte = cpu->memory.load8(cpu, source, 0);
797				++source;
798				if (width == 2) {
799					if (dest & 1) {
800						halfword |= byte << 8;
801						cpu->memory.store16(cpu, dest ^ 1, halfword, 0);
802					} else {
803						halfword = byte;
804					}
805				} else {
806					cpu->memory.store8(cpu, dest, byte, 0);
807				}
808				++dest;
809			}
810		}
811	}
812	if (width == 2) {
813		if (dest & 1) {
814			--padding;
815			++dest;
816		}
817		for (; padding > 0; padding -= 2, dest += 2) {
818			cpu->memory.store16(cpu, dest, 0, 0);
819		}
820	} else {
821		while (padding--) {
822			cpu->memory.store8(cpu, dest, 0, 0);
823			++dest;
824		}
825	}
826	cpu->gprs[0] = source;
827	cpu->gprs[1] = dest;
828}
829
830static void _unFilter(struct GBA* gba, int inwidth, int outwidth) {
831	struct ARMCore* cpu = gba->cpu;
832	uint32_t source = cpu->gprs[0] & 0xFFFFFFFC;
833	uint32_t dest = cpu->gprs[1];
834	uint32_t header = cpu->memory.load32(cpu, source, 0);
835	int remaining = header >> 8;
836	// We assume the signature nybble (0x8) is correct
837	uint16_t halfword = 0;
838	uint16_t old = 0;
839	source += 4;
840	while (remaining > 0) {
841		uint16_t new;
842		if (inwidth == 1) {
843			new = cpu->memory.load8(cpu, source, 0);
844		} else {
845			new = cpu->memory.load16(cpu, source, 0);
846		}
847		new += old;
848		if (outwidth > inwidth) {
849			halfword >>= 8;
850			halfword |= (new << 8);
851			if (source & 1) {
852				cpu->memory.store16(cpu, dest, halfword, 0);
853				dest += outwidth;
854				remaining -= outwidth;
855			}
856		} else if (outwidth == 1) {
857			cpu->memory.store8(cpu, dest, new, 0);
858			dest += outwidth;
859			remaining -= outwidth;
860		} else {
861			cpu->memory.store16(cpu, dest, new, 0);
862			dest += outwidth;
863			remaining -= outwidth;
864		}
865		old = new;
866		source += inwidth;
867	}
868	cpu->gprs[0] = source;
869	cpu->gprs[1] = dest;
870}
871
872static void _unBitPack(struct GBA* gba) {
873	struct ARMCore* cpu = gba->cpu;
874	uint32_t source = cpu->gprs[0];
875	uint32_t dest = cpu->gprs[1];
876	uint32_t info = cpu->gprs[2];
877	unsigned sourceLen = cpu->memory.load16(cpu, info, 0);
878	unsigned sourceWidth = cpu->memory.load8(cpu, info + 2, 0);
879	unsigned destWidth = cpu->memory.load8(cpu, info + 3, 0);
880	switch (sourceWidth) {
881	case 1:
882	case 2:
883	case 4:
884	case 8:
885		break;
886	default:
887		mLOG(GBA_BIOS, GAME_ERROR, "Bad BitUnPack source width: %u", sourceWidth);
888		return;
889	}
890	switch (destWidth) {
891	case 1:
892	case 2:
893	case 4:
894	case 8:
895	case 16:
896	case 32:
897		break;
898	default:
899		mLOG(GBA_BIOS, GAME_ERROR, "Bad BitUnPack destination width: %u", destWidth);
900		return;
901	}
902	uint32_t bias = cpu->memory.load32(cpu, info + 4, 0);
903	uint8_t in = 0;
904	uint32_t out = 0;
905	int bitsRemaining = 0;
906	int bitsEaten = 0;
907	while (sourceLen > 0 || bitsRemaining) {
908		if (!bitsRemaining) {
909			in = cpu->memory.load8(cpu, source, 0);
910			bitsRemaining = 8;
911			++source;
912			--sourceLen;
913		}
914		unsigned scaled = in & ((1 << sourceWidth) - 1);
915		in >>= sourceWidth;
916		if (scaled || bias & 0x80000000) {
917			scaled += bias & 0x7FFFFFFF;
918		}
919		bitsRemaining -= sourceWidth;
920		out |= scaled << bitsEaten;
921		bitsEaten += destWidth;
922		if (bitsEaten == 32) {
923			cpu->memory.store32(cpu, dest, out, 0);
924			bitsEaten = 0;
925			out = 0;
926			dest += 4;
927		}
928	}
929	cpu->gprs[0] = source;
930	cpu->gprs[1] = dest;
931}