all repos — mgba @ 9b66243e3776589f3c0ca03cd2745f3871eb20cb

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include "util/common.h"
  9
 10#include "gba/gba.h"
 11#include "gba/renderers/video-software.h"
 12#include "gba/serialize.h"
 13#include "gba/supervisor/overrides.h"
 14#include "gba/video.h"
 15#include "util/circle-buffer.h"
 16#include "util/vfs.h"
 17
 18#define SAMPLES 1024
 19#define RUMBLE_PWM 35
 20
 21static retro_environment_t environCallback;
 22static retro_video_refresh_t videoCallback;
 23static retro_audio_sample_batch_t audioCallback;
 24static retro_input_poll_t inputPollCallback;
 25static retro_input_state_t inputCallback;
 26static retro_log_printf_t logCallback;
 27static retro_set_rumble_state_t rumbleCallback;
 28
 29static void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
 30
 31static void _postAudioBuffer(struct GBAAVStream*, struct GBAAudio* audio);
 32static void _postVideoFrame(struct GBAAVStream*, struct GBAVideoRenderer* renderer);
 33static void _setRumble(struct GBARumble* rumble, int enable);
 34
 35static struct GBA gba;
 36static struct ARMCore cpu;
 37static struct GBAVideoSoftwareRenderer renderer;
 38static struct VFile* rom;
 39static void* data;
 40static struct VFile* save;
 41static void* savedata;
 42static struct VFile* bios;
 43static struct GBAAVStream stream;
 44static int rumbleLevel;
 45static struct CircleBuffer rumbleHistory;
 46static struct GBARumble rumble;
 47
 48unsigned retro_api_version(void) {
 49   return RETRO_API_VERSION;
 50}
 51
 52void retro_set_environment(retro_environment_t env) {
 53	environCallback = env;
 54}
 55
 56void retro_set_video_refresh(retro_video_refresh_t video) {
 57	videoCallback = video;
 58}
 59
 60void retro_set_audio_sample(retro_audio_sample_t audio) {
 61	UNUSED(audio);
 62}
 63
 64void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
 65	audioCallback = audioBatch;
 66}
 67
 68void retro_set_input_poll(retro_input_poll_t inputPoll) {
 69	inputPollCallback = inputPoll;
 70}
 71
 72void retro_set_input_state(retro_input_state_t input) {
 73	inputCallback = input;
 74}
 75
 76void retro_get_system_info(struct retro_system_info* info) {
 77   info->need_fullpath = false;
 78   info->valid_extensions = "gba";
 79   info->library_version = projectVersion;
 80   info->library_name = projectName;
 81   info->block_extract = false;
 82}
 83
 84void retro_get_system_av_info(struct retro_system_av_info* info) {
 85   info->geometry.base_width = VIDEO_HORIZONTAL_PIXELS;
 86   info->geometry.base_height = VIDEO_VERTICAL_PIXELS;
 87   info->geometry.max_width = VIDEO_HORIZONTAL_PIXELS;
 88   info->geometry.max_height = VIDEO_VERTICAL_PIXELS;
 89   info->timing.fps =  GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH;
 90   info->timing.sample_rate = 32768;
 91}
 92
 93void retro_init(void) {
 94	enum retro_pixel_format fmt;
 95#ifdef COLOR_16_BIT
 96#ifdef COLOR_5_6_5
 97	fmt = RETRO_PIXEL_FORMAT_RGB565;
 98#else
 99#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
100	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
101#endif
102#else
103#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
104	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
105#endif
106	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
107
108	struct retro_input_descriptor inputDescriptors[] = {
109		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
110		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
111		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
112		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
113		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
114		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
115		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
116		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
117		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
118		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" }
119	};
120	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
121
122	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
123
124	struct retro_rumble_interface rumbleInterface;
125	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
126		rumbleCallback = rumbleInterface.set_rumble_state;
127		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
128		rumble.setRumble = _setRumble;
129	} else {
130		rumbleCallback = 0;
131	}
132
133	struct retro_log_callback log;
134	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
135		logCallback = log.log;
136	} else {
137		logCallback = 0;
138	}
139
140	stream.postAudioFrame = 0;
141	stream.postAudioBuffer = _postAudioBuffer;
142	stream.postVideoFrame = _postVideoFrame;
143
144	GBACreate(&gba);
145	ARMSetComponents(&cpu, &gba.d, 0, 0);
146	ARMInit(&cpu);
147	gba.logLevel = 0; // TODO: Settings
148	gba.logHandler = GBARetroLog;
149	gba.stream = &stream;
150	gba.idleOptimization = IDLE_LOOP_REMOVE; // TODO: Settings
151	if (rumbleCallback) {
152		gba.rumble = &rumble;
153	}
154	rom = 0;
155
156	const char* sysDir = 0;
157	if (environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir)) {
158		char biosPath[PATH_MAX];
159		snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, "gba_bios.bin");
160		bios = VFileOpen(biosPath, O_RDONLY);
161		if (bios) {
162			GBALoadBIOS(&gba, bios);
163		}
164	}
165
166	GBAVideoSoftwareRendererCreate(&renderer);
167	renderer.outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
168	renderer.outputBufferStride = 256;
169	GBAVideoAssociateRenderer(&gba.video, &renderer.d);
170
171	GBAAudioResizeBuffer(&gba.audio, SAMPLES);
172
173#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
174	blip_set_rates(gba.audio.left,  GBA_ARM7TDMI_FREQUENCY, 32768);
175	blip_set_rates(gba.audio.right, GBA_ARM7TDMI_FREQUENCY, 32768);
176#endif
177}
178
179void retro_deinit(void) {
180	if (bios) {
181		bios->close(bios);
182		bios = 0;
183	}
184	GBADestroy(&gba);
185}
186
187void retro_run(void) {
188	int keys;
189	gba.keySource = &keys;
190	inputPollCallback();
191
192	keys = 0;
193	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
194	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
195	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
196	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
197	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
198	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
199	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
200	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
201	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
202	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
203
204	int frameCount = gba.video.frameCounter;
205	while (gba.video.frameCounter == frameCount) {
206		ARMRunLoop(&cpu);
207	}
208}
209
210void retro_reset(void) {
211	ARMReset(&cpu);
212
213	if (rumbleCallback) {
214		CircleBufferClear(&rumbleHistory);
215	}
216}
217
218bool retro_load_game(const struct retro_game_info* game) {
219	if (game->data) {
220		data = malloc(game->size);
221		memcpy(data, game->data, game->size);
222		rom = VFileFromMemory(data, game->size);
223	} else {
224		data = 0;
225		rom = VFileOpen(game->path, O_RDONLY);
226	}
227	if (!rom) {
228		return false;
229	}
230	if (!GBAIsROM(rom)) {
231		return false;
232	}
233
234	savedata = malloc(SIZE_CART_FLASH1M);
235	save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
236
237	GBALoadROM(&gba, rom, save, game->path);
238	GBAOverrideApplyDefaults(&gba);
239
240	ARMReset(&cpu);
241	return true;
242}
243
244void retro_unload_game(void) {
245	rom->close(rom);
246	rom = 0;
247	free(data);
248	data = 0;
249	save->close(save);
250	save = 0;
251	free(savedata);
252	savedata = 0;
253	CircleBufferDeinit(&rumbleHistory);
254}
255
256size_t retro_serialize_size(void) {
257	return sizeof(struct GBASerializedState);
258}
259
260bool retro_serialize(void* data, size_t size) {
261	if (size != retro_serialize_size()) {
262		return false;
263	}
264	GBASerialize(&gba, data);
265	return true;
266}
267
268bool retro_unserialize(const void* data, size_t size) {
269	if (size != retro_serialize_size()) {
270		return false;
271	}
272	GBADeserialize(&gba, data);
273	return true;
274}
275
276void retro_cheat_reset(void) {
277	// TODO: Cheats
278}
279
280void retro_cheat_set(unsigned index, bool enabled, const char* code) {
281	// TODO: Cheats
282	UNUSED(index);
283	UNUSED(enabled);
284	UNUSED(code);
285}
286
287unsigned retro_get_region(void) {
288	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
289}
290
291void retro_set_controller_port_device(unsigned port, unsigned device) {
292	UNUSED(port);
293	UNUSED(device);
294}
295
296bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
297	UNUSED(game_type);
298	UNUSED(info);
299	UNUSED(num_info);
300	return false;
301}
302
303void* retro_get_memory_data(unsigned id) {
304	if (id != RETRO_MEMORY_SAVE_RAM) {
305		return 0;
306	}
307	return savedata;
308}
309
310size_t retro_get_memory_size(unsigned id) {
311	if (id != RETRO_MEMORY_SAVE_RAM) {
312		return 0;
313	}
314	switch (gba.memory.savedata.type) {
315	case SAVEDATA_AUTODETECT:
316	case SAVEDATA_FLASH1M:
317		return SIZE_CART_FLASH1M;
318	case SAVEDATA_FLASH512:
319		return SIZE_CART_FLASH512;
320	case SAVEDATA_EEPROM:
321		return SIZE_CART_EEPROM;
322	case SAVEDATA_SRAM:
323		return SIZE_CART_SRAM;
324	case SAVEDATA_FORCE_NONE:
325		return 0;
326	}
327	return 0;
328}
329
330void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
331	UNUSED(thread);
332	if (!logCallback) {
333		return;
334	}
335
336	char message[128];
337	vsnprintf(message, sizeof(message), format, args);
338
339	enum retro_log_level retroLevel = RETRO_LOG_INFO;
340	switch (level) {
341	case GBA_LOG_ALL:
342	case GBA_LOG_ERROR:
343	case GBA_LOG_FATAL:
344		retroLevel = RETRO_LOG_ERROR;
345		break;
346	case GBA_LOG_WARN:
347		retroLevel = RETRO_LOG_WARN;
348		break;
349	case GBA_LOG_INFO:
350	case GBA_LOG_GAME_ERROR:
351	case GBA_LOG_SWI:
352	case GBA_LOG_STATUS:
353		retroLevel = RETRO_LOG_INFO;
354		break;
355	case GBA_LOG_DEBUG:
356	case GBA_LOG_STUB:
357	case GBA_LOG_SIO:
358		retroLevel = RETRO_LOG_DEBUG;
359		break;
360	}
361	logCallback(retroLevel, "%s\n", message);
362}
363
364static void _postAudioBuffer(struct GBAAVStream* stream, struct GBAAudio* audio) {
365	UNUSED(stream);
366	int16_t samples[SAMPLES * 2];
367#if RESAMPLE_LIBRARY == RESAMPLE_BLIP_BUF
368	blip_read_samples(audio->left, samples, SAMPLES, true);
369	blip_read_samples(audio->right, samples + 1, SAMPLES, true);
370#else
371	int16_t samplesR[SAMPLES];
372	GBAAudioCopy(audio, &samples[SAMPLES], samplesR, SAMPLES);
373	size_t i;
374	for (i = 0; i < SAMPLES; ++i) {
375		samples[i * 2] = samples[SAMPLES + i];
376		samples[i * 2 + 1] = samplesR[i];
377	}
378#endif
379	audioCallback(samples, SAMPLES);
380}
381
382static void _postVideoFrame(struct GBAAVStream* stream, struct GBAVideoRenderer* renderer) {
383	UNUSED(stream);
384	void* pixels;
385	unsigned stride;
386	renderer->getPixels(renderer, &stride, &pixels);
387	videoCallback(pixels, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, BYTES_PER_PIXEL * stride);
388}
389
390static void _setRumble(struct GBARumble* rumble, int enable) {
391	UNUSED(rumble);
392	if (!rumbleCallback) {
393		return;
394	}
395	rumbleLevel += enable;
396	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
397		int8_t oldLevel;
398		CircleBufferRead8(&rumbleHistory, &oldLevel);
399		rumbleLevel -= oldLevel;
400	}
401	CircleBufferWrite8(&rumbleHistory, enable);
402	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
403}