src/platform/qt/library/LibraryController.cpp (view raw)
1/* Copyright (c) 2014-2017 waddlesplash
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "LibraryController.h"
7
8#include "ConfigController.h"
9#include "GBAApp.h"
10#include "LibraryGrid.h"
11#include "LibraryTree.h"
12
13namespace QGBA {
14
15LibraryEntry::LibraryEntry(mLibraryEntry* entry)
16 : entry(entry)
17 , m_fullpath(QString("%1/%2").arg(entry->base, entry->filename))
18{
19}
20
21void AbstractGameList::addEntries(QList<LibraryEntryRef> items) {
22 for (LibraryEntryRef o : items) {
23 addEntry(o);
24 }
25}
26void AbstractGameList::removeEntries(QList<LibraryEntryRef> items) {
27 for (LibraryEntryRef o : items) {
28 removeEntry(o);
29 }
30}
31
32LibraryLoaderThread::LibraryLoaderThread(QObject* parent)
33 : QThread(parent)
34{
35}
36
37void LibraryLoaderThread::run() {
38 mLibraryLoadDirectory(m_library, m_directory.toUtf8().constData());
39 m_directory = QString();
40}
41
42LibraryController::LibraryController(QWidget* parent, const QString& path, ConfigController* config)
43 : QStackedWidget(parent)
44 , m_config(config)
45{
46 mLibraryListingInit(&m_listing, 0);
47
48 if (!path.isNull()) {
49 // This can return NULL if the library is already open
50 m_library = mLibraryLoad(path.toUtf8().constData());
51 }
52 if (!m_library) {
53 m_library = mLibraryCreateEmpty();
54 }
55
56 mLibraryAttachGameDB(m_library, GBAApp::app()->gameDB());
57
58 m_libraryTree = new LibraryTree(this);
59 addWidget(m_libraryTree->widget());
60
61 m_libraryGrid = new LibraryGrid(this);
62 addWidget(m_libraryGrid->widget());
63
64 connect(&m_loaderThread, &QThread::finished, this, &LibraryController::refresh, Qt::QueuedConnection);
65
66 setViewStyle(LibraryStyle::STYLE_LIST);
67 refresh();
68}
69
70LibraryController::~LibraryController() {
71 mLibraryListingDeinit(&m_listing);
72
73 if (m_loaderThread.isRunning()) {
74 m_loaderThread.wait();
75 }
76 if (!m_loaderThread.isRunning() && m_loaderThread.m_library) {
77 m_library = m_loaderThread.m_library;
78 m_loaderThread.m_library = nullptr;
79 }
80 if (m_library) {
81 mLibraryDestroy(m_library);
82 }
83}
84
85void LibraryController::setViewStyle(LibraryStyle newStyle) {
86 m_currentStyle = newStyle;
87
88 AbstractGameList* newCurrentList = nullptr;
89 if (newStyle == LibraryStyle::STYLE_LIST || newStyle == LibraryStyle::STYLE_TREE) {
90 newCurrentList = m_libraryTree;
91 } else {
92 newCurrentList = m_libraryGrid;
93 }
94 newCurrentList->selectEntry(selectedEntry());
95 newCurrentList->setViewStyle(newStyle);
96 setCurrentWidget(newCurrentList->widget());
97 m_currentList = newCurrentList;
98}
99
100void LibraryController::selectEntry(LibraryEntryRef entry) {
101 if (!m_currentList) {
102 return;
103 }
104 m_currentList->selectEntry(entry);
105}
106
107LibraryEntryRef LibraryController::selectedEntry() {
108 if (!m_currentList) {
109 return LibraryEntryRef();
110 }
111 return m_currentList->selectedEntry();
112}
113
114VFile* LibraryController::selectedVFile() {
115 LibraryEntryRef entry = selectedEntry();
116 if (entry) {
117 return mLibraryOpenVFile(m_library, entry->entry);
118 } else {
119 return nullptr;
120 }
121}
122
123QPair<QString, QString> LibraryController::selectedPath() {
124 LibraryEntryRef e = selectedEntry();
125 return e ? qMakePair(e->base(), e->filename()) : qMakePair<QString, QString>("", "");
126}
127
128void LibraryController::addDirectory(const QString& dir) {
129 m_loaderThread.m_directory = dir;
130 m_loaderThread.m_library = m_library;
131 // The m_loaderThread temporarily owns the library
132 m_library = nullptr;
133 m_loaderThread.start();
134}
135
136void LibraryController::clear() {
137 if (!m_library) {
138 if (!m_loaderThread.isRunning() && m_loaderThread.m_library) {
139 m_library = m_loaderThread.m_library;
140 m_loaderThread.m_library = nullptr;
141 } else {
142 return;
143 }
144 }
145
146 mLibraryClear(m_library);
147 refresh();
148}
149
150void LibraryController::refresh() {
151 if (!m_library) {
152 if (!m_loaderThread.isRunning() && m_loaderThread.m_library) {
153 m_library = m_loaderThread.m_library;
154 m_loaderThread.m_library = nullptr;
155 } else {
156 return;
157 }
158 }
159
160 setDisabled(true);
161
162 QStringList allEntries;
163 QList<LibraryEntryRef> newEntries;
164
165 mLibraryListingClear(&m_listing);
166 mLibraryGetEntries(m_library, &m_listing, 0, 0, nullptr);
167 for (size_t i = 0; i < mLibraryListingSize(&m_listing); i++) {
168 mLibraryEntry* entry = mLibraryListingGetPointer(&m_listing, i);
169 QString fullpath = QString("%1/%2").arg(entry->base, entry->filename);
170 if (m_entries.contains(fullpath)) {
171 m_entries.value(fullpath)->entry = entry;
172 } else {
173 LibraryEntryRef libentry = std::make_shared<LibraryEntry>(entry);
174 m_entries.insert(fullpath, libentry);
175 newEntries.append(libentry);
176 }
177 allEntries.append(fullpath);
178 }
179
180 // Check for entries that were removed
181 QList<LibraryEntryRef> removedEntries;
182 for (QString& path : m_entries.keys()) {
183 if (!allEntries.contains(path)) {
184 removedEntries.append(m_entries.value(path));
185 m_entries.remove(path);
186 }
187 }
188
189 m_libraryTree->addEntries(newEntries);
190 m_libraryGrid->addEntries(newEntries);
191
192 m_libraryTree->removeEntries(removedEntries);
193 m_libraryGrid->removeEntries(removedEntries);
194
195 setDisabled(false);
196 selectLastBootedGame();
197 emit doneLoading();
198}
199
200void LibraryController::selectLastBootedGame() {
201 if (!m_config || m_config->getMRU().isEmpty()) {
202 return;
203 }
204 const QString lastfile = m_config->getMRU().first();
205 if (m_entries.contains(lastfile)) {
206 selectEntry(m_entries.value(lastfile));
207 }
208}
209
210}