src/platform/qt/AudioProcessorSDL.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "AudioProcessorSDL.h"
7
8extern "C" {
9#include "gba-thread.h"
10}
11
12using namespace QGBA;
13
14AudioProcessorSDL::AudioProcessorSDL(QObject* parent)
15 : AudioProcessor(parent)
16 , m_audio()
17{
18}
19
20AudioProcessorSDL::~AudioProcessorSDL() {
21 GBASDLDeinitAudio(&m_audio);
22}
23
24void AudioProcessorSDL::start() {
25 if (m_audio.thread) {
26 GBASDLResumeAudio(&m_audio);
27 } else {
28 m_audio.samples = input()->audioBuffers;
29 GBASDLInitAudio(&m_audio, input());
30 }
31}
32
33void AudioProcessorSDL::pause() {
34 GBASDLPauseAudio(&m_audio);
35}
36
37void AudioProcessorSDL::setBufferSamples(int samples) {
38 if (m_audio.thread) {
39 GBASDLDeinitAudio(&m_audio);
40 m_audio.samples = samples;
41 GBASDLInitAudio(&m_audio, input());
42 }
43}
44
45void AudioProcessorSDL::inputParametersChanged() {
46}