all repos — mgba @ 9d351d4a5835da48fd7a4ed24f7cba27adf0ce74

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1#include "gba.h"
  2
  3#include "gba-bios.h"
  4#include "gba-io.h"
  5#include "gba-thread.h"
  6#include "memory.h"
  7
  8#include "debugger.h"
  9
 10#include <limits.h>
 11#include <stdarg.h>
 12#include <stdio.h>
 13#include <stdlib.h>
 14#include <string.h>
 15#include <sys/stat.h>
 16
 17const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 18
 19enum {
 20	SP_BASE_SYSTEM = 0x03FFFF00,
 21	SP_BASE_IRQ = 0x03FFFFA0,
 22	SP_BASE_SUPERVISOR = 0x03FFFFE0
 23};
 24
 25struct GBACartridgeOverride {
 26	uint32_t id;
 27	enum SavedataType type;
 28	int gpio;
 29};
 30
 31static const struct GBACartridgeOverride _overrides[] = {
 32	// Boktai: The Sun is in Your Hand
 33	{ 'EI3U', SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 34	{ 'PI3U', SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 35
 36	// Boktai 2: Solar Boy Django
 37	{ 'E23U', SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 38	{ 'P23U', SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 39
 40	// Drill Dozer
 41	{ 'J94V', SAVEDATA_SRAM, GPIO_RUMBLE },
 42	{ 'E94V', SAVEDATA_SRAM, GPIO_RUMBLE },
 43
 44	// Pokemon Ruby
 45	{ 'JVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 46	{ 'EVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 47	{ 'PVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 48	{ 'IVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 49	{ 'SVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 50	{ 'DVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 51	{ 'FVXA', SAVEDATA_FLASH1M, GPIO_RTC },
 52
 53	// Pokemon Sapphire
 54	{ 'JPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 55	{ 'EPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 56	{ 'PPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 57	{ 'IPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 58	{ 'SPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 59	{ 'DPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 60	{ 'FPXA', SAVEDATA_FLASH1M, GPIO_RTC },
 61
 62	// Pokemon Emerald
 63	{ 'JEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 64	{ 'EEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 65	{ 'PEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 66	{ 'IEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 67	{ 'SEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 68	{ 'DEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 69	{ 'FEPB', SAVEDATA_FLASH1M, GPIO_RTC },
 70
 71	// Pokemon FireRed
 72	{ 'JRPB', SAVEDATA_FLASH1M, GPIO_NONE },
 73	{ 'ERPB', SAVEDATA_FLASH1M, GPIO_NONE },
 74	{ 'PRPB', SAVEDATA_FLASH1M, GPIO_NONE },
 75
 76	// Pokemon LeafGreen
 77	{ 'JGPB', SAVEDATA_FLASH1M, GPIO_NONE },
 78	{ 'EGPB', SAVEDATA_FLASH1M, GPIO_NONE },
 79	{ 'PGPB', SAVEDATA_FLASH1M, GPIO_NONE },
 80
 81	// RockMan EXE 4.5 - Real Operation
 82	{ 'J4RB', SAVEDATA_FLASH512, GPIO_RTC },
 83
 84	// Super Mario Advance 4
 85	{ 'J4XA', SAVEDATA_FLASH1M, GPIO_NONE },
 86	{ 'E4XA', SAVEDATA_FLASH1M, GPIO_NONE },
 87	{ 'P4XA', SAVEDATA_FLASH1M, GPIO_NONE },
 88
 89	// Wario Ware Twisted
 90	{ 'JWZR', SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 91	{ 'EWZR', SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 92	{ 'PWZR', SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 93
 94	{ 0, 0, 0 }
 95};
 96
 97static void GBAProcessEvents(struct ARMBoard* board);
 98static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 99static void GBAHitStub(struct ARMBoard* board, uint32_t opcode);
100static void GBAIllegal(struct ARMBoard* board, uint32_t opcode);
101
102static void _checkOverrides(struct GBA* gba, uint32_t code);
103
104void GBAInit(struct GBA* gba) {
105	gba->debugger = 0;
106	gba->savefile = 0;
107
108	ARMInit(&gba->cpu);
109
110	gba->memory.p = gba;
111	GBAMemoryInit(&gba->memory);
112	ARMAssociateMemory(&gba->cpu, &gba->memory.d);
113
114	gba->board.p = gba;
115	GBABoardInit(&gba->board);
116	ARMAssociateBoard(&gba->cpu, &gba->board.d);
117
118	gba->video.p = gba;
119	GBAVideoInit(&gba->video);
120
121	gba->audio.p = gba;
122	GBAAudioInit(&gba->audio);
123
124	GBAIOInit(gba);
125
126	gba->timersEnabled = 0;
127	memset(gba->timers, 0, sizeof(gba->timers));
128
129	gba->springIRQ = 0;
130	gba->keySource = 0;
131	gba->rotationSource = 0;
132	gba->rumble = 0;
133
134	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR;
135
136	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
137
138	ARMReset(&gba->cpu);
139}
140
141void GBADeinit(struct GBA* gba) {
142	GBAMemoryDeinit(&gba->memory);
143	GBAVideoDeinit(&gba->video);
144	GBAAudioDeinit(&gba->audio);
145}
146
147void GBABoardInit(struct GBABoard* board) {
148	board->d.reset = GBABoardReset;
149	board->d.processEvents = GBAProcessEvents;
150	board->d.swi16 = GBASwi16;
151	board->d.swi32 = GBASwi32;
152	board->d.hitIllegal = GBAIllegal;
153	board->d.readCPSR = GBATestIRQ;
154	board->d.hitStub = GBAHitStub;
155}
156
157void GBABoardReset(struct ARMBoard* board) {
158	struct ARMCore* cpu = board->cpu;
159	ARMSetPrivilegeMode(cpu, MODE_IRQ);
160	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
161	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
162	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
163	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
164	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
165}
166
167static void GBAProcessEvents(struct ARMBoard* board) {
168	do {
169		struct GBABoard* gbaBoard = (struct GBABoard*) board;
170		int32_t cycles = board->cpu->cycles;
171		int32_t nextEvent = INT_MAX;
172		int32_t testEvent;
173
174		if (gbaBoard->p->springIRQ) {
175			ARMRaiseIRQ(&gbaBoard->p->cpu);
176			gbaBoard->p->springIRQ = 0;
177		}
178
179		testEvent = GBAVideoProcessEvents(&gbaBoard->p->video, cycles);
180		if (testEvent < nextEvent) {
181			nextEvent = testEvent;
182		}
183
184		testEvent = GBAAudioProcessEvents(&gbaBoard->p->audio, cycles);
185		if (testEvent < nextEvent) {
186			nextEvent = testEvent;
187		}
188
189		testEvent = GBATimersProcessEvents(gbaBoard->p, cycles);
190		if (testEvent < nextEvent) {
191			nextEvent = testEvent;
192		}
193
194		testEvent = GBAMemoryRunDMAs(&gbaBoard->p->memory, cycles);
195		if (testEvent < nextEvent) {
196			nextEvent = testEvent;
197		}
198
199		board->cpu->cycles -= cycles;
200		board->cpu->nextEvent = nextEvent;
201	} while (board->cpu->cycles >= board->cpu->nextEvent);
202}
203
204static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
205	int32_t nextEvent = INT_MAX;
206	if (gba->timersEnabled) {
207		struct GBATimer* timer;
208		struct GBATimer* nextTimer;
209
210		timer = &gba->timers[0];
211		if (timer->enable) {
212			timer->nextEvent -= cycles;
213			timer->lastEvent -= cycles;
214			if (timer->nextEvent <= 0) {
215				timer->lastEvent = timer->nextEvent;
216				timer->nextEvent += timer->overflowInterval;
217				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
218				timer->oldReload = timer->reload;
219
220				if (timer->doIrq) {
221					GBARaiseIRQ(gba, IRQ_TIMER0);
222				}
223
224				if (gba->audio.enable) {
225					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
226						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
227					}
228
229					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
230						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
231					}
232				}
233
234				nextTimer = &gba->timers[1];
235				if (nextTimer->countUp) {
236					++gba->memory.io[REG_TM1CNT_LO >> 1];
237					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
238						nextTimer->nextEvent = 0;
239					}
240				}
241			}
242			nextEvent = timer->nextEvent;
243		}
244
245		timer = &gba->timers[1];
246		if (timer->enable) {
247			timer->nextEvent -= cycles;
248			timer->lastEvent -= cycles;
249			if (timer->nextEvent <= 0) {
250				timer->lastEvent = timer->nextEvent;
251				timer->nextEvent += timer->overflowInterval;
252				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
253				timer->oldReload = timer->reload;
254
255				if (timer->doIrq) {
256					GBARaiseIRQ(gba, IRQ_TIMER1);
257				}
258
259				if (gba->audio.enable) {
260					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
261						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
262					}
263
264					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
265						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
266					}
267				}
268
269				if (timer->countUp) {
270					timer->nextEvent = INT_MAX;
271				}
272
273				nextTimer = &gba->timers[2];
274				if (nextTimer->countUp) {
275					++gba->memory.io[REG_TM2CNT_LO >> 1];
276					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
277						nextTimer->nextEvent = 0;
278					}
279				}
280			}
281			if (timer->nextEvent < nextEvent) {
282				nextEvent = timer->nextEvent;
283			}
284		}
285
286		timer = &gba->timers[2];
287		if (timer->enable) {
288			timer->nextEvent -= cycles;
289			timer->lastEvent -= cycles;
290			nextEvent = timer->nextEvent;
291			if (timer->nextEvent <= 0) {
292				timer->lastEvent = timer->nextEvent;
293				timer->nextEvent += timer->overflowInterval;
294				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
295				timer->oldReload = timer->reload;
296
297				if (timer->doIrq) {
298					GBARaiseIRQ(gba, IRQ_TIMER2);
299				}
300
301				if (timer->countUp) {
302					timer->nextEvent = INT_MAX;
303				}
304
305				nextTimer = &gba->timers[3];
306				if (nextTimer->countUp) {
307					++gba->memory.io[REG_TM3CNT_LO >> 1];
308					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
309						nextTimer->nextEvent = 0;
310					}
311				}
312			}
313			if (timer->nextEvent < nextEvent) {
314				nextEvent = timer->nextEvent;
315			}
316		}
317
318		timer = &gba->timers[3];
319		if (timer->enable) {
320			timer->nextEvent -= cycles;
321			timer->lastEvent -= cycles;
322			nextEvent = timer->nextEvent;
323			if (timer->nextEvent <= 0) {
324				timer->lastEvent = timer->nextEvent;
325				timer->nextEvent += timer->overflowInterval;
326				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
327				timer->oldReload = timer->reload;
328
329				if (timer->doIrq) {
330					GBARaiseIRQ(gba, IRQ_TIMER3);
331				}
332
333				if (timer->countUp) {
334					timer->nextEvent = INT_MAX;
335				}
336			}
337			if (timer->nextEvent < nextEvent) {
338				nextEvent = timer->nextEvent;
339			}
340		}
341	}
342	return nextEvent;
343}
344
345#ifdef USE_DEBUGGER
346void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
347	ARMDebuggerInit(debugger, &gba->cpu);
348	gba->debugger = debugger;
349}
350#endif
351
352void GBALoadROM(struct GBA* gba, int fd, const char* fname) {
353	struct stat info;
354	gba->memory.rom = fileMemoryMap(fd, SIZE_CART0, MEMORY_READ);
355	gba->activeFile = fname;
356	fstat(fd, &info);
357	gba->memory.romSize = info.st_size;
358	if (gba->savefile) {
359		GBASavedataInit(&gba->memory.savedata, gba->savefile);
360	}
361	GBAGPIOInit(&gba->memory.gpio, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
362	_checkOverrides(gba, ((struct GBACartridge*) gba->memory.rom)->id);
363	// TODO: error check
364}
365
366void GBALoadBIOS(struct GBA* gba, int fd) {
367	gba->memory.bios = fileMemoryMap(fd, SIZE_BIOS, MEMORY_READ);
368	gba->memory.fullBios = 1;
369	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
370	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
371	if (checksum == GBA_BIOS_CHECKSUM) {
372		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
373	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
374		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
375	} else {
376		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
377	}
378	gba->biosChecksum = checksum;
379	if ((gba->cpu.gprs[ARM_PC] >> BASE_OFFSET) == BASE_BIOS) {
380		gba->memory.d.setActiveRegion(&gba->memory.d, gba->cpu.gprs[ARM_PC]);
381	}
382	// TODO: error check
383}
384
385void GBATimerUpdateRegister(struct GBA* gba, int timer) {
386	struct GBATimer* currentTimer = &gba->timers[timer];
387	if (currentTimer->enable && !currentTimer->countUp) {
388		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu.cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
389	}
390}
391
392void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
393	gba->timers[timer].reload = reload;
394}
395
396void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
397	struct GBATimer* currentTimer = &gba->timers[timer];
398	GBATimerUpdateRegister(gba, timer);
399
400	int oldPrescale = currentTimer->prescaleBits;
401	switch (control & 0x0003) {
402	case 0x0000:
403		currentTimer->prescaleBits = 0;
404		break;
405	case 0x0001:
406		currentTimer->prescaleBits = 6;
407		break;
408	case 0x0002:
409		currentTimer->prescaleBits = 8;
410		break;
411	case 0x0003:
412		currentTimer->prescaleBits = 10;
413		break;
414	}
415	currentTimer->countUp = !!(control & 0x0004);
416	currentTimer->doIrq = !!(control & 0x0040);
417	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
418	int wasEnabled = currentTimer->enable;
419	currentTimer->enable = !!(control & 0x0080);
420	if (!wasEnabled && currentTimer->enable) {
421		if (!currentTimer->countUp) {
422			currentTimer->nextEvent = gba->cpu.cycles + currentTimer->overflowInterval;
423		} else {
424			currentTimer->nextEvent = INT_MAX;
425		}
426		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
427		currentTimer->oldReload = currentTimer->reload;
428		gba->timersEnabled |= 1 << timer;
429	} else if (wasEnabled && !currentTimer->enable) {
430		if (!currentTimer->countUp) {
431			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu.cycles - currentTimer->lastEvent) >> oldPrescale);
432		}
433		gba->timersEnabled &= ~(1 << timer);
434	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
435		// FIXME: this might be before present
436		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
437	}
438
439	if (currentTimer->nextEvent < gba->cpu.nextEvent) {
440		gba->cpu.nextEvent = currentTimer->nextEvent;
441	}
442};
443
444void GBAWriteIE(struct GBA* gba, uint16_t value) {
445	if (value & (1 << IRQ_SIO)) {
446		GBALog(gba, GBA_LOG_STUB, "SIO interrupts not implemented");
447	}
448
449	if (value & (1 << IRQ_KEYPAD)) {
450		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
451	}
452
453	if (value & (1 << IRQ_GAMEPAK)) {
454		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
455	}
456
457	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
458		ARMRaiseIRQ(&gba->cpu);
459	}
460}
461
462void GBAWriteIME(struct GBA* gba, uint16_t value) {
463	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
464		ARMRaiseIRQ(&gba->cpu);
465	}
466}
467
468void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
469	gba->memory.io[REG_IF >> 1] |= 1 << irq;
470
471	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
472		ARMRaiseIRQ(&gba->cpu);
473	}
474}
475
476void GBATestIRQ(struct ARMBoard* board) {
477	struct GBABoard* gbaBoard = (struct GBABoard*) board;
478	struct GBA* gba = gbaBoard->p;
479	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
480		gba->springIRQ = 1;
481		gba->cpu.nextEvent = 0;
482	}
483}
484
485int GBAWaitForIRQ(struct GBA* gba) {
486	int irqs = gba->memory.io[REG_IF >> 1];
487	int newIRQs = 0;
488	gba->memory.io[REG_IF >> 1] = 0;
489	while (1) {
490		if (gba->cpu.nextEvent == INT_MAX) {
491			break;
492		} else {
493			gba->cpu.cycles = gba->cpu.nextEvent;
494			GBAProcessEvents(&gba->board.d);
495			if (gba->memory.io[REG_IF >> 1]) {
496				newIRQs = gba->memory.io[REG_IF >> 1];
497				break;
498			}
499		}
500	}
501	gba->memory.io[REG_IF >> 1] = newIRQs | irqs;
502	return newIRQs;
503}
504
505int GBAHalt(struct GBA* gba) {
506	return GBAWaitForIRQ(gba);
507}
508
509void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
510	if (!gba) {
511		struct GBAThread* threadContext = GBAThreadGetContext();
512		if (threadContext) {
513			gba = threadContext->gba;
514		}
515	}
516	if (gba && !(level & gba->logLevel)) {
517		return;
518	}
519	va_list args;
520	va_start(args, format);
521	vprintf(format, args);
522	va_end(args);
523	printf("\n");
524}
525
526void GBAHitStub(struct ARMBoard* board, uint32_t opcode) {
527	struct GBABoard* gbaBoard = (struct GBABoard*) board;
528	GBALog(gbaBoard->p, GBA_LOG_STUB, "Stub opcode: %08x", opcode);
529#ifdef USE_DEBUGGER
530	if (!gbaBoard->p->debugger) {
531		abort();
532	} else {
533		ARMDebuggerEnter(gbaBoard->p->debugger);
534	}
535#else
536	abort();
537#endif
538}
539
540void GBAIllegal(struct ARMBoard* board, uint32_t opcode) {
541	struct GBABoard* gbaBoard = (struct GBABoard*) board;
542	GBALog(gbaBoard->p, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
543#ifdef USE_DEBUGGER
544	if (gbaBoard->p->debugger) {
545		ARMDebuggerEnter(gbaBoard->p->debugger);
546	}
547#endif
548}
549
550void _checkOverrides(struct GBA* gba, uint32_t id) {
551	int i;
552	for (i = 0; _overrides[i].id; ++i) {
553		if (_overrides[i].id == id) {
554			switch (_overrides[i].type) {
555				case SAVEDATA_FLASH512:
556				case SAVEDATA_FLASH1M:
557					gba->memory.savedata.type = _overrides[i].type;
558					GBASavedataInitFlash(&gba->memory.savedata);
559					break;
560				case SAVEDATA_EEPROM:
561					GBASavedataInitEEPROM(&gba->memory.savedata);
562					break;
563				case SAVEDATA_SRAM:
564					GBASavedataInitSRAM(&gba->memory.savedata);
565					break;
566				case SAVEDATA_NONE:
567					break;
568			}
569
570			if (_overrides[i].gpio & GPIO_RTC) {
571				GBAGPIOInitRTC(&gba->memory.gpio);
572			}
573
574			if (_overrides[i].gpio & GPIO_GYRO) {
575				GBAGPIOInitGyro(&gba->memory.gpio);
576			}
577
578			if (_overrides[i].gpio & GPIO_RUMBLE) {
579				GBAGPIOInitRumble(&gba->memory.gpio);
580			}
581			return;
582		}
583	}
584}