src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_WINDOW
7#define QGBA_WINDOW
8
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15
16extern "C" {
17#include "gba/gba.h"
18}
19
20#include "GDBController.h"
21#include "Display.h"
22#include "InputController.h"
23#include "LoadSaveState.h"
24
25struct GBAOptions;
26struct GBAArguments;
27
28namespace QGBA {
29
30class ConfigController;
31class GameController;
32class GIFView;
33class LogView;
34class ShortcutController;
35class VideoView;
36class WindowBackground;
37
38class Window : public QMainWindow {
39Q_OBJECT
40
41public:
42 Window(ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
43 virtual ~Window();
44
45 GameController* controller() { return m_controller; }
46
47 void setConfig(ConfigController*);
48 void argumentsPassed(GBAArguments*);
49
50 void resizeFrame(int width, int height);
51
52signals:
53 void startDrawing(const uint32_t*, GBAThread*);
54 void shutdown();
55 void audioBufferSamplesChanged(int samples);
56 void fpsTargetChanged(float target);
57
58public slots:
59 void selectROM();
60 void selectBIOS();
61 void selectPatch();
62 void exitFullScreen();
63 void toggleFullScreen();
64 void loadConfig();
65 void saveConfig();
66
67 void openKeymapWindow();
68 void openSettingsWindow();
69 void openShortcutWindow();
70
71 void openOverrideWindow();
72 void openSensorWindow();
73 void openCheatsWindow();
74
75#ifdef BUILD_SDL
76 void openGamepadWindow();
77#endif
78
79#ifdef USE_FFMPEG
80 void openVideoWindow();
81#endif
82
83#ifdef USE_MAGICK
84 void openGIFWindow();
85#endif
86
87#ifdef USE_GDB_STUB
88 void gdbOpen();
89#endif
90
91protected:
92 virtual void keyPressEvent(QKeyEvent* event) override;
93 virtual void keyReleaseEvent(QKeyEvent* event) override;
94 virtual void resizeEvent(QResizeEvent*) override;
95 virtual void closeEvent(QCloseEvent*) override;
96 virtual void focusOutEvent(QFocusEvent*) override;
97 virtual void dragEnterEvent(QDragEnterEvent*) override;
98 virtual void dropEvent(QDropEvent*) override;
99
100private slots:
101 void gameStarted(GBAThread*);
102 void gameStopped();
103 void gameCrashed(const QString&);
104 void gameFailed();
105 void unimplementedBiosCall(int);
106
107 void recordFrame();
108 void showFPS();
109
110private:
111 static const int FPS_TIMER_INTERVAL = 2000;
112 static const int FRAME_LIST_SIZE = 120;
113
114 void setupMenu(QMenuBar*);
115 void openStateWindow(LoadSave);
116
117 void attachWidget(QWidget* widget);
118 void detachWidget(QWidget* widget);
119
120 void appendMRU(const QString& fname);
121 void updateMRU();
122
123 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
124
125 GameController* m_controller;
126 Display* m_display;
127 QList<QAction*> m_gameActions;
128 LogView* m_logView;
129 LoadSaveState* m_stateWindow;
130 WindowBackground* m_screenWidget;
131 QPixmap m_logo;
132 ConfigController* m_config;
133 InputController m_inputController;
134 QList<QDateTime> m_frameList;
135 QTimer m_fpsTimer;
136 QList<QString> m_mruFiles;
137 QMenu* m_mruMenu;
138 ShortcutController* m_shortcutController;
139 int m_playerId;
140
141 bool m_hitUnimplementedBiosCall;
142
143#ifdef USE_FFMPEG
144 VideoView* m_videoView;
145#endif
146
147#ifdef USE_MAGICK
148 GIFView* m_gifView;
149#endif
150
151#ifdef USE_GDB_STUB
152 GDBController* m_gdbController;
153#endif
154};
155
156class WindowBackground : public QLabel {
157Q_OBJECT
158
159public:
160 WindowBackground(QWidget* parent = 0);
161
162 void setSizeHint(const QSize& size);
163 virtual QSize sizeHint() const override;
164 void setLockAspectRatio(int width, int height);
165
166protected:
167 virtual void paintEvent(QPaintEvent*) override;
168
169private:
170 QSize m_sizeHint;
171 int m_aspectWidth;
172 int m_aspectHeight;
173};
174
175}
176
177#endif