src/platform/qt/GamepadAxisEvent.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#pragma once
7
8#include <QEvent>
9
10#include <mgba/internal/gba/input.h>
11
12namespace QGBA {
13
14class InputController;
15
16class GamepadAxisEvent : public QEvent {
17public:
18 enum Direction {
19 NEUTRAL = 0,
20 POSITIVE = 1,
21 NEGATIVE = -1
22 };
23
24 GamepadAxisEvent(int axis, Direction direction, bool isNew, int type, InputController* controller = nullptr);
25
26 int axis() const { return m_axis; }
27 Direction direction() const { return m_direction; }
28 bool isNew() const { return m_isNew; }
29 GBAKey gbaKey() const { return m_key; }
30
31 static enum Type Type();
32
33private:
34 static enum Type s_type;
35
36 int m_axis;
37 Direction m_direction;
38 bool m_isNew;
39 InputController* m_controller;
40 GBAKey m_key;
41};
42
43}