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mGBA Game Boy Advance Emulator

src/third-party/libpng/contrib/gregbook/README (view raw)

  1                     ===========================
  2                      PNG: The Definitive Guide
  3                     ===========================
  4
  5                             Source Code
  6
  7Chapters 13, 14 and 15 of "PNG: The Definitive Guide" discuss three free,
  8cross-platform demo programs that show how to use the libpng reference
  9library:  rpng, rpng2 and wpng.  rpng and rpng2 are viewers; the first is
 10a very simple example that that shows how a standard file-viewer might use
 11libpng, while the second is designed to process streaming data and shows
 12how a web browser might be written.  wpng is a simple command-line program
 13that reads binary PGM and PPM files (the ``raw'' grayscale and RGB subsets
 14of PBMPLUS/NetPBM) and converts them to PNG.
 15
 16The source code for all three demo programs currently compiles under
 17Unix, OpenVMS, and 32-bit Windows.  (Special thanks to Martin Zinser,
 18zinser at decus.de, for making the necessary changes for OpenVMS and for
 19providing an appropriate build script.)  Build instructions can be found
 20below.
 21
 22Files:
 23
 24   README             this file
 25   LICENSE            terms of distribution and reuse (BSD-like or GNU GPL)
 26   COPYING            GNU General Public License (GPL)
 27
 28   Makefile.unx       Unix makefile
 29   Makefile.w32       Windows (MSVC) makefile
 30   makevms.com        OpenVMS build script
 31
 32   rpng-win.c         Windows front end for the basic viewer
 33   rpng-x.c           X Window System (Unix, OpenVMS) front end
 34   readpng.c          generic back end for the basic viewer
 35   readpng.h          header file for the basic viewer
 36
 37   rpng2-win.c        Windows front end for the progressive viewer
 38   rpng2-x.c          X front end for the progressive viewer
 39   readpng2.c         generic back end for the progressive viewer
 40   readpng2.h         header file for the progressive viewer
 41
 42   wpng.c             generic (text) front end for the converter
 43   writepng.c         generic back end for the converter
 44   writepng.h         header file for the converter
 45
 46   toucan.png         transparent PNG for testing (by Stefan Schneider)
 47
 48Note that, although the programs are designed to be functional, their
 49primary purpose is to illustrate how to use libpng to add PNG support to
 50other programs.  As such, their user interfaces are crude and definitely
 51are not intended for everyday use.
 52
 53Please see http://www.libpng.org/pub/png/pngbook.html for further infor-
 54mation and links to the latest version of the source code, and Chapters
 5513-15 of the book for detailed discussion of the three programs.
 56
 57Greg Roelofs
 58https://pobox.com/~newt/greg_contact.html
 5916 March 2008
 60
 61
 62BUILD INSTRUCTIONS
 63
 64 - Prerequisites (in order of compilation):
 65
 66      - zlib            https://zlib.net/
 67      - libpng          http://www.libpng.org/pub/png/libpng.html
 68      - pngbook         http://www.libpng.org/pub/png/book/sources.html
 69
 70     The pngbook demo programs are explicitly designed to demonstrate proper
 71     coding techniques for using the libpng reference library.  As a result,
 72     you need to download and build both zlib (on which libpng depends) and
 73     libpng.  A common build setup is to place the zlib, libpng and pngbook
 74     subdirectory trees ("folders") in the same parent directory.  Then the
 75     libpng build can refer to files in ../zlib (or ..\zlib or [-.zlib]),
 76     and similarly for the pngbook build.
 77
 78     Note that all three packages are designed to be built from a command
 79     line by default; those who wish to use a graphical or other integrated
 80     development environments are on their own.
 81
 82
 83 - Unix:
 84
 85     Unpack the latest pngbook sources (which should correspond to this
 86     README file) into a directory and change into that directory.
 87
 88     Copy Makefile.unx to Makefile and edit the PNG* and Z* variables
 89     appropriately (possibly also the X* variables if necessary).
 90
 91     make
 92
 93     There is no "install" target, so copy the three executables somewhere
 94     in your path or run them from the current directory.  All three will
 95     print a basic usage screen when run without any command-line arguments;
 96     see the book for more details.
 97
 98
 99 - Windows:
100
101     Unpack the latest pngbook sources (which should correspond to this
102     README file) into a folder, open a "DOS shell" or "command prompt"
103     or equivalent command-line window, and cd into the folder where you
104     unpacked the source code.
105
106     For MSVC, set up the necessary environment variables by invoking
107
108        %devstudio%\vc\bin\vcvars32.bat
109
110     where where %devstudio% is the installation directory for MSVC /
111     DevStudio.  If you get "environment out of space" errors under 95/98,
112     create a desktop shortcut with "c:\windows\command.com /e:4096" as
113     the program command line and set the working directory to the pngbook
114     directory.  Then double-click to open the new DOS-prompt window with
115     a bigger environment and retry the commands above.
116
117     Copy Makefile.w32 to Makefile and edit the PNGPATH and ZPATH variables
118     appropriately (possibly also the "INC" and "LIB" variables if needed).
119     Note that the names of the dynamic and static libpng and zlib libraries
120     used in the makefile may change in later releases of the libraries.
121     Also note that, as of libpng version 1.0.5, MSVC DLL builds do not work.
122     This makefile therefore builds statically linked executables, but if
123     the DLL problems ever get fixed, uncommenting the appropriate PNGLIB
124     and ZLIB lines will build dynamically linked executables instead.
125
126     Do the build by typing
127
128        nmake
129
130     The result should be three executables:  rpng-win.exe, rpng2-win.exe,
131     and wpng.exe.  Copy them somewhere in your PATH or run them from the
132     current folder.  Like the Unix versions, the two windowed programs
133     (rpng and rpng2) now display a usage screen in a console window when
134     invoked without command-line arguments; this is new behavior as of
135     the June 2001 release.  Note that the programs use the Unix-style "-"
136     character to specify options, instead of the more common DOS/Windows
137     "/" character.  (For example:  "rpng2-win -bgpat 4 foo.png", not
138     "rpng2-win /bgpat 4 foo.png")
139
140
141 - OpenVMS:
142
143     Unpack the pngbook sources into a subdirectory and change into that
144     subdirectory.
145
146     Edit makevms.com appropriately, specifically the zpath and pngpath
147     variables.
148
149     @makevms
150
151     To run the programs, they probably first need to be set up as "foreign
152     symbols," with "disk" and "dir" set appropriately:
153
154     $ rpng  == "$disk:[dir]rpng-x.exe"
155     $ rpng2 == "$disk:[dir]rpng2-x.exe"
156     $ wpng  == "$disk:[dir]wpng.exe"
157
158     All three will print a basic usage screen when run without any command-
159     line arguments; see the book for more details.  Note that the options
160     style is Unix-like, i.e., preceded by "-" rather than "/".
161
162
163RUNNING THE PROGRAMS:  (VERY) BRIEF INTRO
164
165     rpng is a simple PNG viewer that can display transparent PNGs with a
166     specified background color; for example,
167
168        rpng -bgcolor \#ff0000 toucan.png
169
170     would display the image with a red background.  rpng2 is a progressive
171     viewer that simulates a web browser in some respects; it can display
172     images against either a background color or a dynamically generated
173     background image.  For example:
174
175        rpng2 -bgpat 16 toucan.png
176
177     wpng is a purely command-line image converter from binary PBMPLUS/NetPBM
178     format (.pgm or .ppm) to PNG; for example,
179
180        wpng -time < toucan-notrans.ppm > toucan-notrans.png
181
182     would convert the specified PPM file (using redirection) to PNG, auto-
183     matically setting the PNG modification-time chunk.
184
185     All options can be abbreviated to the shortest unique value; for example,
186     "-bgc" for -bgcolor (versus "-bgp" for -bgpat), or "-g" for -gamma.