all repos — mgba @ 9dfcef3f45efe580e252ec8bc3852257e9de9fd6

mGBA Game Boy Advance Emulator

src/ds/renderers/software.c (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/ds/renderers/software.h>
  7#include "gba/renderers/software-private.h"
  8
  9#include <mgba/internal/arm/macros.h>
 10#include <mgba/internal/ds/gx.h>
 11#include <mgba/internal/ds/io.h>
 12
 13static void DSVideoSoftwareRendererInit(struct DSVideoRenderer* renderer);
 14static void DSVideoSoftwareRendererDeinit(struct DSVideoRenderer* renderer);
 15static void DSVideoSoftwareRendererReset(struct DSVideoRenderer* renderer);
 16static uint16_t DSVideoSoftwareRendererWriteVideoRegister(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value);
 17static void DSVideoSoftwareRendererWritePalette(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value);
 18static void DSVideoSoftwareRendererWriteOAM(struct DSVideoRenderer* renderer, uint32_t oam);
 19static void DSVideoSoftwareRendererInvalidateExtPal(struct DSVideoRenderer* renderer, bool obj, bool engB, int slot);
 20static void DSVideoSoftwareRendererDrawScanline(struct DSVideoRenderer* renderer, int y);
 21static void DSVideoSoftwareRendererDrawScanlineDirectly(struct DSVideoRenderer* renderer, int y, color_t* scanline);
 22static void DSVideoSoftwareRendererFinishFrame(struct DSVideoRenderer* renderer);
 23static void DSVideoSoftwareRendererGetPixels(struct DSVideoRenderer* renderer, size_t* stride, const void** pixels);
 24static void DSVideoSoftwareRendererPutPixels(struct DSVideoRenderer* renderer, size_t stride, const void* pixels);
 25
 26static void DSVideoSoftwareRendererDrawBackgroundExt0(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY);
 27static void DSVideoSoftwareRendererDrawBackgroundExt1(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY);
 28static void DSVideoSoftwareRendererDrawBackgroundExt2(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY);
 29
 30static bool _regenerateExtPalette(struct DSVideoSoftwareRenderer* renderer, bool obj, bool engB, int slot) {
 31	color_t* palette;
 32	color_t* variantPalette;
 33	struct GBAVideoSoftwareRenderer* softwareRenderer;
 34	uint16_t* vram;
 35	if (!obj) {
 36		if (!engB) {
 37			palette = &renderer->extPaletteA[slot * 4096];
 38			variantPalette = &renderer->variantPaletteA[slot * 4096];
 39			softwareRenderer = &renderer->engA;
 40			vram = renderer->d.vramABGExtPal[slot];
 41		} else {
 42			palette = &renderer->extPaletteB[slot * 4096];
 43			variantPalette = &renderer->variantPaletteB[slot * 4096];
 44			softwareRenderer = &renderer->engB;
 45			vram = renderer->d.vramBBGExtPal[slot];
 46		}
 47	} else {
 48		if (!engB) {
 49			palette = renderer->objExtPaletteA;
 50			variantPalette = renderer->variantPaletteA;
 51			softwareRenderer = &renderer->engA;
 52			vram = renderer->d.vramAOBJExtPal;
 53		} else {
 54			palette = renderer->objExtPaletteB;
 55			variantPalette = renderer->variantPaletteB;
 56			softwareRenderer = &renderer->engB;
 57			vram = renderer->d.vramBOBJExtPal;
 58		}
 59	}
 60	if (!vram) {
 61		return false;
 62	}
 63	int i;
 64	for (i = 0; i < 4096; ++i) {
 65		uint16_t value = vram[i];
 66#ifdef COLOR_16_BIT
 67#ifdef COLOR_5_6_5
 68		unsigned color = 0;
 69		color |= (value & 0x001F) << 11;
 70		color |= (value & 0x03E0) << 1;
 71		color |= (value & 0x7C00) >> 10;
 72#else
 73		unsigned color = value;
 74#endif
 75#else
 76		unsigned color = 0;
 77		color |= (value << 3) & 0xF8;
 78		color |= (value << 6) & 0xF800;
 79		color |= (value << 9) & 0xF80000;
 80		color |= (color >> 5) & 0x070707;
 81#endif
 82		palette[i] = color;
 83		if (softwareRenderer->blendEffect == BLEND_BRIGHTEN) {
 84			variantPalette[i] = _brighten(color, softwareRenderer->bldy);
 85		} else if (softwareRenderer->blendEffect == BLEND_DARKEN) {
 86			variantPalette[i] = _darken(color, softwareRenderer->bldy);
 87		}
 88	}
 89	if (obj) {
 90		softwareRenderer->objExtPalette = palette;
 91		softwareRenderer->objExtVariantPalette = variantPalette;
 92	} else {
 93		if (slot >= 2) {
 94			if (GBARegisterBGCNTIsExtPaletteSlot(softwareRenderer->bg[slot - 2].control)) {
 95				softwareRenderer->bg[slot - 2].extPalette = palette;
 96				softwareRenderer->bg[slot - 2].variantPalette = variantPalette;
 97			}
 98		} else if (slot < 2 && !GBARegisterBGCNTIsExtPaletteSlot(softwareRenderer->bg[slot].control) ) {
 99			softwareRenderer->bg[slot].extPalette = palette;
100			softwareRenderer->bg[slot].variantPalette = variantPalette;
101		}
102		softwareRenderer->bg[slot].extPalette = palette;
103		softwareRenderer->bg[slot].variantPalette = variantPalette;
104	}
105	return true;
106}
107
108static void _updateCharBase(struct DSVideoSoftwareRenderer* softwareRenderer, bool engB) {
109	struct GBAVideoSoftwareRenderer* eng;
110	if (!engB) {
111		eng = &softwareRenderer->engA;
112	} else {
113		eng = &softwareRenderer->engB;
114	}
115	int i;
116	uint32_t charBase = DSRegisterDISPCNTGetCharBase(softwareRenderer->dispcntA) << 16;
117	uint32_t screenBase = DSRegisterDISPCNTGetScreenBase(softwareRenderer->dispcntA) << 16;
118	for (i = 0; i < 4; ++i) {
119		if (!engB) {
120			uint32_t control = eng->bg[i].control;
121			eng->d.writeVideoRegister(&eng->d, DS9_REG_A_BG0CNT + i * 2, control);
122			eng->bg[i].control = control;
123		}
124
125		eng->bg[i].charBase = GBARegisterBGCNTGetCharBase(eng->bg[i].control) << 14;
126
127		if (!engB) {
128			softwareRenderer->engA.bg[i].charBase += charBase;
129			softwareRenderer->engA.bg[i].screenBase &= ~0x70000;
130			softwareRenderer->engA.bg[i].screenBase |= screenBase;
131		}
132	}
133}
134
135void DSVideoSoftwareRendererCreate(struct DSVideoSoftwareRenderer* renderer) {
136	renderer->d.init = DSVideoSoftwareRendererInit;
137	renderer->d.reset = DSVideoSoftwareRendererReset;
138	renderer->d.deinit = DSVideoSoftwareRendererDeinit;
139	renderer->d.writeVideoRegister = DSVideoSoftwareRendererWriteVideoRegister;
140	renderer->d.writePalette = DSVideoSoftwareRendererWritePalette;
141	renderer->d.writeOAM = DSVideoSoftwareRendererWriteOAM;
142	renderer->d.invalidateExtPal = DSVideoSoftwareRendererInvalidateExtPal;
143	renderer->d.drawScanline = DSVideoSoftwareRendererDrawScanline;
144	renderer->d.drawScanlineDirectly = DSVideoSoftwareRendererDrawScanlineDirectly;
145	renderer->d.finishFrame = DSVideoSoftwareRendererFinishFrame;
146	renderer->d.getPixels = DSVideoSoftwareRendererGetPixels;
147	renderer->d.putPixels = DSVideoSoftwareRendererPutPixels;
148
149	renderer->d.disableABG[0] = false;
150	renderer->d.disableABG[1] = false;
151	renderer->d.disableABG[2] = false;
152	renderer->d.disableABG[3] = false;
153	renderer->d.disableAOBJ = false;
154
155	renderer->d.disableBBG[0] = false;
156	renderer->d.disableBBG[1] = false;
157	renderer->d.disableBBG[2] = false;
158	renderer->d.disableBBG[3] = false;
159	renderer->d.disableBOBJ = false;
160
161	renderer->engA.d.cache = NULL;
162	GBAVideoSoftwareRendererCreate(&renderer->engA);
163	renderer->engA.combinedObjSort = true;
164
165	renderer->engB.d.cache = NULL;
166	GBAVideoSoftwareRendererCreate(&renderer->engB);
167	renderer->engB.combinedObjSort = true;
168}
169
170static void DSVideoSoftwareRendererInit(struct DSVideoRenderer* renderer) {
171	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
172	softwareRenderer->engA.d.palette = &renderer->palette[0];
173	softwareRenderer->engA.d.oam = &renderer->oam->oam[0];
174	softwareRenderer->engA.masterEnd = DS_VIDEO_HORIZONTAL_PIXELS;
175	softwareRenderer->engA.masterHeight = DS_VIDEO_VERTICAL_PIXELS;
176	softwareRenderer->engA.masterScanlines = DS_VIDEO_VERTICAL_TOTAL_PIXELS;
177	softwareRenderer->engA.outputBufferStride = softwareRenderer->outputBufferStride;
178	softwareRenderer->engB.d.palette = &renderer->palette[512];
179	softwareRenderer->engB.d.oam = &renderer->oam->oam[1];
180	softwareRenderer->engB.masterEnd = DS_VIDEO_HORIZONTAL_PIXELS;
181	softwareRenderer->engB.masterHeight = DS_VIDEO_VERTICAL_PIXELS;
182	softwareRenderer->engB.masterScanlines = DS_VIDEO_VERTICAL_TOTAL_PIXELS;
183	softwareRenderer->engB.outputBufferStride = softwareRenderer->outputBufferStride;
184
185	DSVideoSoftwareRendererReset(renderer);
186}
187
188static void DSVideoSoftwareRendererReset(struct DSVideoRenderer* renderer) {
189	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
190	softwareRenderer->engA.d.reset(&softwareRenderer->engA.d);
191	softwareRenderer->engB.d.reset(&softwareRenderer->engB.d);
192	softwareRenderer->powcnt = 0;
193	softwareRenderer->dispcntA = 0;
194	softwareRenderer->dispcntB = 0;
195}
196
197static void DSVideoSoftwareRendererDeinit(struct DSVideoRenderer* renderer) {
198	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
199	softwareRenderer->engA.d.deinit(&softwareRenderer->engA.d);
200	softwareRenderer->engB.d.deinit(&softwareRenderer->engB.d);
201}
202
203static void DSVideoSoftwareRendererUpdateDISPCNT(struct DSVideoSoftwareRenderer* softwareRenderer, bool engB) {
204	uint32_t dispcnt;
205	struct GBAVideoSoftwareRenderer* eng;
206	if (!engB) {
207		dispcnt = softwareRenderer->dispcntA;
208		eng = &softwareRenderer->engA;
209	} else {
210		dispcnt = softwareRenderer->dispcntB;
211		eng = &softwareRenderer->engB;
212	}
213	uint16_t fakeDispcnt = dispcnt & 0xFF87;
214	if (!DSRegisterDISPCNTIsTileObjMapping(dispcnt)) {
215		eng->tileStride = 0x20;
216	} else {
217		eng->tileStride = 0x20 << DSRegisterDISPCNTGetTileBoundary(dispcnt);
218		fakeDispcnt = GBARegisterDISPCNTFillObjCharacterMapping(fakeDispcnt);
219	}
220	eng->bitmapStride = 0x10 << DSRegisterDISPCNTGetBitmapObj2D(dispcnt);
221	eng->d.writeVideoRegister(&eng->d, DS9_REG_A_DISPCNT_LO, fakeDispcnt);
222	eng->dispcnt |= dispcnt & 0xFFFF0000;
223	if (DSRegisterDISPCNTIsBgExtPalette(dispcnt)) {
224		color_t* extPalette;
225		if (!engB) {
226			extPalette = softwareRenderer->extPaletteA;
227		} else {
228			extPalette = softwareRenderer->extPaletteB;
229		}
230		int i;
231		for (i = 0; i < 4; ++i) {
232			int slot = i;
233			if (i < 2 && GBARegisterBGCNTIsExtPaletteSlot(eng->bg[i].control)) {
234				slot += 2;
235			}
236			if (eng->bg[i].extPalette != &extPalette[slot * 4096]) {
237				_regenerateExtPalette(softwareRenderer, false, engB, slot);
238			}
239		}
240	} else {
241		eng->bg[0].extPalette = NULL;
242		eng->bg[1].extPalette = NULL;
243		eng->bg[2].extPalette = NULL;
244		eng->bg[3].extPalette = NULL;
245	}
246	if (DSRegisterDISPCNTIsObjExtPalette(dispcnt)) {
247		if (!engB) {
248			if (softwareRenderer->engA.objExtPalette != softwareRenderer->objExtPaletteA) {
249				_regenerateExtPalette(softwareRenderer, true, engB, 0);
250			}
251		} else {
252			if (softwareRenderer->engB.objExtPalette != softwareRenderer->objExtPaletteB) {
253				_regenerateExtPalette(softwareRenderer, true, engB, 0);
254			}
255		}
256	} else {
257		if (!engB) {
258			softwareRenderer->engA.objExtPalette = NULL;
259		} else {
260			softwareRenderer->engB.objExtPalette = NULL;
261		}
262	}
263	if (!engB) {
264		eng->dispcnt = DSRegisterDISPCNTClear3D(eng->dispcnt);
265		eng->dispcnt |= DSRegisterDISPCNTIs3D(dispcnt);
266		_updateCharBase(softwareRenderer, engB);
267	}
268}
269
270static uint16_t DSVideoSoftwareRendererWriteVideoRegister(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value) {
271	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
272	if (address >= DS9_REG_A_BG0CNT && address <= DS9_REG_A_BLDY) {
273		softwareRenderer->engA.d.writeVideoRegister(&softwareRenderer->engA.d, address, value);
274	} else if (address >= DS9_REG_B_BG0CNT && address <= DS9_REG_B_BLDY) {
275		softwareRenderer->engB.d.writeVideoRegister(&softwareRenderer->engB.d, address & 0xFF, value);
276	} else {
277		mLOG(DS_VIDEO, STUB, "Stub video register write: %04X:%04X", address, value);
278	}
279	switch (address) {
280	case DS9_REG_A_BG0CNT:
281	case DS9_REG_A_BG1CNT:
282		softwareRenderer->engA.bg[(address - DS9_REG_A_BG0CNT) >> 1].control = value;
283		// Fall through
284	case DS9_REG_A_BG2CNT:
285	case DS9_REG_A_BG3CNT:
286		_updateCharBase(softwareRenderer, false);
287		break;
288	case DS9_REG_B_BG0CNT:
289	case DS9_REG_B_BG1CNT:
290		softwareRenderer->engB.bg[(address - DS9_REG_B_BG0CNT) >> 1].control = value;
291		// Fall through
292	case DS9_REG_B_BG2CNT:
293	case DS9_REG_B_BG3CNT:
294		_updateCharBase(softwareRenderer, true);
295		break;
296	case DS9_REG_A_MASTER_BRIGHT:
297		softwareRenderer->engA.masterBright = DSRegisterMASTER_BRIGHTGetMode(value);
298		softwareRenderer->engA.masterBrightY = DSRegisterMASTER_BRIGHTGetY(value);
299		if (softwareRenderer->engA.masterBrightY > 0x10) {
300			softwareRenderer->engA.masterBrightY = 0x10;
301		}
302		break;
303	case DS9_REG_B_MASTER_BRIGHT:
304		softwareRenderer->engB.masterBright = DSRegisterMASTER_BRIGHTGetMode(value);
305		softwareRenderer->engB.masterBrightY = DSRegisterMASTER_BRIGHTGetY(value);
306		if (softwareRenderer->engB.masterBrightY > 0x10) {
307			softwareRenderer->engB.masterBrightY = 0x10;
308		}
309		break;
310	case DS9_REG_A_BLDCNT:
311	case DS9_REG_A_BLDY:
312		// TODO: Optimize
313		_regenerateExtPalette(softwareRenderer, false, false, 0);
314		_regenerateExtPalette(softwareRenderer, false, false, 1);
315		_regenerateExtPalette(softwareRenderer, false, false, 2);
316		_regenerateExtPalette(softwareRenderer, false, false, 3);
317		_regenerateExtPalette(softwareRenderer, true, false, 0);
318		break;
319	case DS9_REG_B_BLDCNT:
320	case DS9_REG_B_BLDY:
321		// TODO: Optimize
322		_regenerateExtPalette(softwareRenderer, false, true, 0);
323		_regenerateExtPalette(softwareRenderer, false, true, 1);
324		_regenerateExtPalette(softwareRenderer, false, true, 2);
325		_regenerateExtPalette(softwareRenderer, false, true, 3);
326		_regenerateExtPalette(softwareRenderer, true, true, 0);
327		break;
328	case DS9_REG_A_DISPCNT_LO:
329		softwareRenderer->dispcntA &= 0xFFFF0000;
330		softwareRenderer->dispcntA |= value;
331		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, false);
332		break;
333	case DS9_REG_A_DISPCNT_HI:
334		softwareRenderer->dispcntA &= 0x0000FFFF;
335		softwareRenderer->dispcntA |= value << 16;
336		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, false);
337		break;
338	case DS9_REG_B_DISPCNT_LO:
339		softwareRenderer->dispcntB &= 0xFFFF0000;
340		softwareRenderer->dispcntB |= value;
341		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, true);
342		break;
343	case DS9_REG_B_DISPCNT_HI:
344		softwareRenderer->dispcntB &= 0x0000FFFF;
345		softwareRenderer->dispcntB |= value << 16;
346		DSVideoSoftwareRendererUpdateDISPCNT(softwareRenderer, true);
347		break;
348	case DS9_REG_POWCNT1:
349		value &= 0x810F;
350		softwareRenderer->powcnt = value;
351	}
352	return value;
353}
354
355static void DSVideoSoftwareRendererWritePalette(struct DSVideoRenderer* renderer, uint32_t address, uint16_t value) {
356	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
357	if (address < 0x400) {
358		softwareRenderer->engA.d.writePalette(&softwareRenderer->engA.d, address & 0x3FF, value);
359	} else {
360		softwareRenderer->engB.d.writePalette(&softwareRenderer->engB.d, address & 0x3FF, value);
361	}
362}
363
364static void DSVideoSoftwareRendererWriteOAM(struct DSVideoRenderer* renderer, uint32_t oam) {
365	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
366	if (oam < 0x200) {
367		softwareRenderer->engA.d.writeOAM(&softwareRenderer->engA.d, oam & 0x1FF);
368	} else {
369		softwareRenderer->engB.d.writeOAM(&softwareRenderer->engB.d, oam & 0x1FF);
370	}
371}
372
373static void DSVideoSoftwareRendererInvalidateExtPal(struct DSVideoRenderer* renderer, bool obj, bool engB, int slot) {
374	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
375	_regenerateExtPalette(softwareRenderer, obj, engB, slot);
376}
377
378static void DSVideoSoftwareRendererDrawGBAScanline(struct GBAVideoRenderer* renderer, struct DSGX* gx, int y) {
379	struct GBAVideoSoftwareRenderer* softwareRenderer = (struct GBAVideoSoftwareRenderer*) renderer;
380
381	int x;
382	color_t* row = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * y];
383	if (GBARegisterDISPCNTIsForcedBlank(softwareRenderer->dispcnt)) {
384		for (x = 0; x < softwareRenderer->masterEnd; ++x) {
385			row[x] = GBA_COLOR_WHITE;
386		}
387		return;
388	}
389
390	GBAVideoSoftwareRendererPreprocessBuffer(softwareRenderer, y);
391	int spriteLayers = GBAVideoSoftwareRendererPreprocessSpriteLayer(softwareRenderer, y);
392	memset(softwareRenderer->alphaA, softwareRenderer->blda, sizeof(softwareRenderer->alphaA));
393	memset(softwareRenderer->alphaB, softwareRenderer->bldb, sizeof(softwareRenderer->alphaB));
394
395	softwareRenderer->bg[2].sx = softwareRenderer->bg[2].refx + softwareRenderer->bg[2].dmx * y;
396	softwareRenderer->bg[2].sy = softwareRenderer->bg[2].refy + softwareRenderer->bg[2].dmy * y;
397	softwareRenderer->bg[3].sx = softwareRenderer->bg[3].refx + softwareRenderer->bg[3].dmx * y;
398	softwareRenderer->bg[3].sy = softwareRenderer->bg[3].refy + softwareRenderer->bg[3].dmy * y;
399
400	int w;
401	unsigned priority;
402	for (priority = 0; priority < 4; ++priority) {
403		softwareRenderer->end = 0;
404		for (w = 0; w < softwareRenderer->nWindows; ++w) {
405			softwareRenderer->start = softwareRenderer->end;
406			softwareRenderer->end = softwareRenderer->windows[w].endX;
407			softwareRenderer->currentWindow = softwareRenderer->windows[w].control;
408			if (spriteLayers & (1 << priority)) {
409				GBAVideoSoftwareRendererPostprocessSprite(softwareRenderer, priority);
410			}
411			if (TEST_LAYER_ENABLED(0)) {
412				if (DSRegisterDISPCNTIs3D(softwareRenderer->dispcnt) && gx) {
413					const color_t* scanline;
414					gx->renderer->getScanline(gx->renderer, y, &scanline);
415					uint32_t flags = (softwareRenderer->bg[0].priority << OFFSET_PRIORITY) | FLAG_IS_BACKGROUND;
416					flags |= FLAG_TARGET_2 * softwareRenderer->bg[0].target2;
417					flags |= FLAG_TARGET_1 * (softwareRenderer->bg[0].target1 && softwareRenderer->blendEffect == BLEND_ALPHA && GBAWindowControlIsBlendEnable(softwareRenderer->currentWindow.packed));
418					int x;
419					for (x = softwareRenderer->start; x < softwareRenderer->end; ++x) {
420						color_t color = scanline[x];
421						if (color & 0xFC000000) {
422							if (softwareRenderer->bg[0].target1 && GBAWindowControlIsBlendEnable(softwareRenderer->currentWindow.packed)) {
423								if (softwareRenderer->blendEffect == BLEND_DARKEN) {
424									color = _darken(color, softwareRenderer->bldy) | (color & 0xFF000000);
425								} else if (softwareRenderer->blendEffect == BLEND_BRIGHTEN) {
426									color = _brighten(color, softwareRenderer->bldy) | (color & 0xFF000000);
427								}
428							}
429							if ((scanline[x] >> 28) != 0xF) {
430								// TODO: More precise values
431								softwareRenderer->alphaA[x] = (color >> 28) + 1;
432								softwareRenderer->alphaB[x] = 0xF - (color >> 28);
433								_compositeBlendNoObjwin(softwareRenderer, x, (color & 0x00FFFFFF) | flags | FLAG_TARGET_1, softwareRenderer->row[x]);
434							} else {
435								if (!(flags & FLAG_TARGET_2) || !(softwareRenderer->row[x] & FLAG_TARGET_1)) {
436									_compositeNoBlendNoObjwin(softwareRenderer, x, (color & 0x00FFFFFF) | flags, softwareRenderer->row[x]);
437									softwareRenderer->alphaA[x] = 0x10;
438									softwareRenderer->alphaB[x] = 0;
439								} else if (softwareRenderer->row[x] & FLAG_TARGET_1) {
440									_compositeBlendNoObjwin(softwareRenderer, x, (color & 0x00FFFFFF) | flags, softwareRenderer->row[x]);
441								}
442							}
443						}
444					}
445				} else {
446					GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[0], y);
447				}
448			}
449			if (TEST_LAYER_ENABLED(1)) {
450				GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[1], y);
451			}
452			if (TEST_LAYER_ENABLED(2)) {
453				switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
454				case 0:
455				case 1:
456				case 3:
457					GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[2], y);
458					break;
459				case 2:
460				case 4:
461					GBAVideoSoftwareRendererDrawBackgroundMode2(softwareRenderer, &softwareRenderer->bg[2], y);
462					break;
463				case 5:
464					if (!GBARegisterBGCNTIsExtendedMode1(softwareRenderer->bg[2].control)) {
465						DSVideoSoftwareRendererDrawBackgroundExt0(softwareRenderer, &softwareRenderer->bg[2], y);
466					} else if (!GBARegisterBGCNTIsExtendedMode0(softwareRenderer->bg[2].control)) {
467						DSVideoSoftwareRendererDrawBackgroundExt1(softwareRenderer, &softwareRenderer->bg[2], y);
468					} else {
469						DSVideoSoftwareRendererDrawBackgroundExt2(softwareRenderer, &softwareRenderer->bg[2], y);
470					}
471					break;
472				}
473			}
474			if (TEST_LAYER_ENABLED(3)) {
475				switch (GBARegisterDISPCNTGetMode(softwareRenderer->dispcnt)) {
476				case 0:
477					GBAVideoSoftwareRendererDrawBackgroundMode0(softwareRenderer, &softwareRenderer->bg[3], y);
478					break;
479				case 1:
480				case 2:
481					GBAVideoSoftwareRendererDrawBackgroundMode2(softwareRenderer, &softwareRenderer->bg[3], y);
482					break;
483				case 3:
484				case 4:
485				case 5:
486					if (!GBARegisterBGCNTIsExtendedMode1(softwareRenderer->bg[3].control)) {
487						DSVideoSoftwareRendererDrawBackgroundExt0(softwareRenderer, &softwareRenderer->bg[3], y);
488					} else if (!GBARegisterBGCNTIsExtendedMode0(softwareRenderer->bg[3].control)) {
489						DSVideoSoftwareRendererDrawBackgroundExt1(softwareRenderer, &softwareRenderer->bg[3], y);
490					} else {
491						DSVideoSoftwareRendererDrawBackgroundExt2(softwareRenderer, &softwareRenderer->bg[3], y);
492					}
493					break;
494				}
495			}
496		}
497	}
498
499	GBAVideoSoftwareRendererPostprocessBuffer(softwareRenderer);
500}
501
502static void _drawScanlineA(struct DSVideoSoftwareRenderer* softwareRenderer, int y) {
503	memcpy(softwareRenderer->engA.d.vramBG, softwareRenderer->d.vramABG, sizeof(softwareRenderer->engA.d.vramBG));
504	memcpy(softwareRenderer->engA.d.vramOBJ, softwareRenderer->d.vramAOBJ, sizeof(softwareRenderer->engA.d.vramOBJ));
505	color_t* row = &softwareRenderer->engA.outputBuffer[softwareRenderer->outputBufferStride * y];
506
507	int x;
508	switch (DSRegisterDISPCNTGetDispMode(softwareRenderer->dispcntA)) {
509	case 0:
510		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
511			row[x] = GBA_COLOR_WHITE;
512		}
513		return;
514	case 1:
515		DSVideoSoftwareRendererDrawGBAScanline(&softwareRenderer->engA.d, softwareRenderer->d.gx, y);
516		break;
517	case 2: {
518		uint16_t* vram = &softwareRenderer->d.vram[0x10000 * DSRegisterDISPCNTGetVRAMBlock(softwareRenderer->dispcntA)];
519		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
520			color_t color;
521			LOAD_16(color, (x + y * DS_VIDEO_HORIZONTAL_PIXELS) * 2, vram);
522#ifndef COLOR_16_BIT
523			unsigned color32 = 0;
524			color32 |= (color << 9) & 0xF80000;
525			color32 |= (color << 3) & 0xF8;
526			color32 |= (color << 6) & 0xF800;
527			color32 |= (color32 >> 5) & 0x070707;
528			color = color32;
529#elif COLOR_5_6_5
530			uint16_t color16 = 0;
531			color16 |= (color & 0x001F) << 11;
532			color16 |= (color & 0x03E0) << 1;
533			color16 |= (color & 0x7C00) >> 10;
534			color = color16;
535#endif
536			softwareRenderer->engA.row[x] = color;
537		}
538		break;
539	}
540	case 3:
541		break;
542	}
543
544#ifdef COLOR_16_BIT
545#if defined(__ARM_NEON) && !defined(__APPLE__)
546	_to16Bit(row, softwareRenderer->engA.row, DS_VIDEO_HORIZONTAL_PIXELS);
547#else
548	for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
549		row[x] = softwareRenderer->engA.row[x];
550	}
551#endif
552#else
553	switch (softwareRenderer->engA.masterBright) {
554	case 0:
555	default:
556		memcpy(row, softwareRenderer->engA.row, softwareRenderer->engA.masterEnd * sizeof(*row));
557		break;
558	case 1:
559		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
560			row[x] = _brighten(softwareRenderer->engA.row[x], softwareRenderer->engA.masterBrightY);
561		}
562		break;
563	case 2:
564		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
565			row[x] = _darken(softwareRenderer->engA.row[x], softwareRenderer->engA.masterBrightY);
566		}
567		break;
568	}
569#endif
570}
571
572static void _drawScanlineB(struct DSVideoSoftwareRenderer* softwareRenderer, int y) {
573	memcpy(softwareRenderer->engB.d.vramBG, softwareRenderer->d.vramBBG, sizeof(softwareRenderer->engB.d.vramBG));
574	memcpy(softwareRenderer->engB.d.vramOBJ, softwareRenderer->d.vramBOBJ, sizeof(softwareRenderer->engB.d.vramOBJ));
575	color_t* row = &softwareRenderer->engB.outputBuffer[softwareRenderer->outputBufferStride * y];
576
577	int x;
578	switch (DSRegisterDISPCNTGetDispMode(softwareRenderer->dispcntB)) {
579	case 0:
580		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
581			row[x] = GBA_COLOR_WHITE;
582		}
583		return;
584	case 1:
585		DSVideoSoftwareRendererDrawGBAScanline(&softwareRenderer->engB.d, NULL, y);
586		break;
587	}
588
589#ifdef COLOR_16_BIT
590#if defined(__ARM_NEON) && !defined(__APPLE__)
591	_to16Bit(row, softwareRenderer->engB.row, DS_VIDEO_HORIZONTAL_PIXELS);
592#else
593	for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
594		row[x] = softwareRenderer->engB.row[x];
595	}
596#endif
597#else
598	switch (softwareRenderer->engB.masterBright) {
599	case 0:
600	default:
601		memcpy(row, softwareRenderer->engB.row, softwareRenderer->engB.masterEnd * sizeof(*row));
602		break;
603	case 1:
604		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
605			row[x] = _brighten(softwareRenderer->engB.row[x], softwareRenderer->engB.masterBrightY);
606		}
607		break;
608	case 2:
609		for (x = 0; x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
610			row[x] = _darken(softwareRenderer->engB.row[x], softwareRenderer->engB.masterBrightY);
611		}
612		break;
613	}
614#endif
615}
616
617static void DSVideoSoftwareRendererDrawScanline(struct DSVideoRenderer* renderer, int y) {
618	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
619	if (!DSRegisterPOWCNT1IsSwap(softwareRenderer->powcnt)) {
620		softwareRenderer->engA.outputBuffer = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * DS_VIDEO_VERTICAL_PIXELS];
621		softwareRenderer->engB.outputBuffer = softwareRenderer->outputBuffer;
622	} else {
623		softwareRenderer->engA.outputBuffer = softwareRenderer->outputBuffer;
624		softwareRenderer->engB.outputBuffer = &softwareRenderer->outputBuffer[softwareRenderer->outputBufferStride * DS_VIDEO_VERTICAL_PIXELS];
625	}
626
627	softwareRenderer->engA.d.disableBG[0] = softwareRenderer->d.disableABG[0];
628	softwareRenderer->engA.d.disableBG[1] = softwareRenderer->d.disableABG[1];
629	softwareRenderer->engA.d.disableBG[2] = softwareRenderer->d.disableABG[2];
630	softwareRenderer->engA.d.disableBG[3] = softwareRenderer->d.disableABG[3];
631	softwareRenderer->engA.d.disableOBJ = softwareRenderer->d.disableAOBJ;
632
633	softwareRenderer->engB.d.disableBG[0] = softwareRenderer->d.disableBBG[0];
634	softwareRenderer->engB.d.disableBG[1] = softwareRenderer->d.disableBBG[1];
635	softwareRenderer->engB.d.disableBG[2] = softwareRenderer->d.disableBBG[2];
636	softwareRenderer->engB.d.disableBG[3] = softwareRenderer->d.disableBBG[3];
637	softwareRenderer->engB.d.disableOBJ = softwareRenderer->d.disableBOBJ;
638
639	_drawScanlineA(softwareRenderer, y);
640	_drawScanlineB(softwareRenderer, y);
641}
642
643static void DSVideoSoftwareRendererDrawScanlineDirectly(struct DSVideoRenderer* renderer, int y, color_t* scanline) {
644	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
645	DSVideoSoftwareRendererDrawGBAScanline(&softwareRenderer->engA.d, softwareRenderer->d.gx, y);
646	memcpy(scanline, softwareRenderer->engA.row, softwareRenderer->engA.masterEnd * sizeof(*scanline));
647}
648
649static void DSVideoSoftwareRendererFinishFrame(struct DSVideoRenderer* renderer) {
650	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
651	softwareRenderer->engA.d.finishFrame(&softwareRenderer->engA.d);
652	softwareRenderer->engB.d.finishFrame(&softwareRenderer->engB.d);
653}
654
655static void DSVideoSoftwareRendererGetPixels(struct DSVideoRenderer* renderer, size_t* stride, const void** pixels) {
656	struct DSVideoSoftwareRenderer* softwareRenderer = (struct DSVideoSoftwareRenderer*) renderer;
657#ifdef COLOR_16_BIT
658#error Not yet supported
659#else
660	*stride = softwareRenderer->outputBufferStride;
661	*pixels = softwareRenderer->outputBuffer;
662#endif
663}
664
665static void DSVideoSoftwareRendererPutPixels(struct DSVideoRenderer* renderer, size_t stride, const void* pixels) {
666}
667
668#define EXT_0_COORD_OVERFLOW \
669	localX = x & (sizeAdjusted - 1); \
670	localY = y & (sizeAdjusted - 1); \
671
672#define EXT_0_COORD_NO_OVERFLOW \
673	if ((x | y) & ~(sizeAdjusted - 1)) { \
674		continue; \
675	} \
676	localX = x; \
677	localY = y;
678
679#define EXT_0_EXT_PAL \
680	paletteData = GBA_TEXT_MAP_PALETTE(mapData) << 8; \
681	palette = &mainPalette[paletteData];
682
683#define EXT_0_PAL palette = mainPalette;
684
685#define EXT_0_NO_MOSAIC(COORD, PAL) \
686	COORD \
687	uint32_t screenBase = background->screenBase + (localX >> 10) + (((localY >> 6) & 0xFE0) << background->size); \
688	uint16_t* screenBlock = renderer->d.vramBG[screenBase >> VRAM_BLOCK_OFFSET]; \
689	if (UNLIKELY(!screenBlock)) { \
690		continue; \
691	} \
692	LOAD_16(mapData, screenBase & (VRAM_BLOCK_MASK - 1), screenBlock); \
693	PAL; \
694	if (GBA_TEXT_MAP_VFLIP(mapData)) { \
695		localY = 0x7FF - localY; \
696	} \
697	if (GBA_TEXT_MAP_HFLIP(mapData)) { \
698		localX = 0x7FF - localX; \
699	} \
700	uint32_t charBase = (background->charBase + (GBA_TEXT_MAP_TILE(mapData) << 6)) + ((localY & 0x700) >> 5) + ((localX & 0x700) >> 8); \
701	uint16_t* vram = renderer->d.vramBG[charBase >> VRAM_BLOCK_OFFSET]; \
702	pixelData = ((uint8_t*) vram)[charBase & VRAM_BLOCK_MASK];
703
704#define EXT_0_MOSAIC(COORD, PAL) \
705		if (!mosaicWait) { \
706			EXT_0_NO_MOSAIC(COORD, PAL) \
707			mosaicWait = mosaicH; \
708		} else { \
709			--mosaicWait; \
710		}
711
712#define EXT_0_LOOP(MOSAIC, COORD, PAL, BLEND, OBJWIN) \
713	for (outX = renderer->start, pixel = &renderer->row[outX]; outX < renderer->end; ++outX, ++pixel) { \
714		x += background->dx; \
715		y += background->dy; \
716		\
717		uint32_t current = *pixel; \
718		MOSAIC(COORD, PAL) \
719		if (pixelData) { \
720			COMPOSITE_256_ ## OBJWIN (BLEND, 0); \
721		} \
722	}
723
724#define DRAW_BACKGROUND_EXT_0(BLEND, OBJWIN) \
725	if (background->extPalette) { \
726		if (background->overflow) { \
727			if (mosaicH > 1) { \
728				EXT_0_LOOP(EXT_0_MOSAIC, EXT_0_COORD_OVERFLOW, EXT_0_EXT_PAL, BLEND, OBJWIN); \
729			} else { \
730				EXT_0_LOOP(EXT_0_NO_MOSAIC, EXT_0_COORD_OVERFLOW, EXT_0_EXT_PAL, BLEND, OBJWIN); \
731			} \
732		} else { \
733			if (mosaicH > 1) { \
734				EXT_0_LOOP(EXT_0_MOSAIC, EXT_0_COORD_NO_OVERFLOW, EXT_0_EXT_PAL, BLEND, OBJWIN); \
735			} else { \
736				EXT_0_LOOP(EXT_0_NO_MOSAIC, EXT_0_COORD_NO_OVERFLOW, EXT_0_EXT_PAL, BLEND, OBJWIN); \
737			} \
738		} \
739	} else { \
740		if (background->overflow) { \
741			if (mosaicH > 1) { \
742				EXT_0_LOOP(EXT_0_MOSAIC, EXT_0_COORD_OVERFLOW, EXT_0_PAL, BLEND, OBJWIN); \
743			} else { \
744				EXT_0_LOOP(EXT_0_NO_MOSAIC, EXT_0_COORD_OVERFLOW, EXT_0_PAL, BLEND, OBJWIN); \
745			} \
746		} else { \
747			if (mosaicH > 1) { \
748				EXT_0_LOOP(EXT_0_MOSAIC, EXT_0_COORD_NO_OVERFLOW, EXT_0_PAL, BLEND, OBJWIN); \
749			} else { \
750				EXT_0_LOOP(EXT_0_NO_MOSAIC, EXT_0_COORD_NO_OVERFLOW, EXT_0_PAL, BLEND, OBJWIN); \
751			} \
752		} \
753	}
754
755void DSVideoSoftwareRendererDrawBackgroundExt0(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
756	int sizeAdjusted = 0x8000 << background->size;
757
758	BACKGROUND_BITMAP_INIT;
759
760	color_t* mainPalette = background->extPalette;
761	if (variant) {
762		mainPalette = background->variantPalette;
763	}
764	if (!mainPalette) {
765		mainPalette = renderer->normalPalette;
766		if (variant) {
767			mainPalette = renderer->variantPalette;
768		}
769	}
770	int paletteData;
771
772	uint16_t mapData;
773	uint8_t pixelData = 0;
774
775	int outX;
776	uint32_t* pixel;
777
778	if (!objwinSlowPath) {
779		if (!(flags & FLAG_TARGET_2)) {
780			DRAW_BACKGROUND_EXT_0(NoBlend, NO_OBJWIN);
781		} else {
782			DRAW_BACKGROUND_EXT_0(Blend, NO_OBJWIN);
783		}
784	} else {
785		if (!(flags & FLAG_TARGET_2)) {
786			DRAW_BACKGROUND_EXT_0(NoBlend, OBJWIN);
787		} else {
788			DRAW_BACKGROUND_EXT_0(Blend, OBJWIN);
789		}
790	}
791}
792
793#define DS_BACKGROUND_BITMAP_ITERATE(W, H)                         \
794	x += background->dx;                                           \
795	y += background->dy;                                           \
796                                                                   \
797	if (background->overflow) {                                    \
798		localX = x & ((W << 8) - 1);                               \
799		localY = y & ((H << 8) - 1);                               \
800	} else if (x < 0 || y < 0 || (x >> 8) >= W || (y >> 8) >= H) { \
801		continue;                                                  \
802	} else {                                                       \
803		localX = x;                                                \
804		localY = y;                                                \
805	}
806
807void DSVideoSoftwareRendererDrawBackgroundExt1(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
808	BACKGROUND_BITMAP_INIT;
809
810	uint32_t screenBase = (background->screenBase & 0xFF00) * 8;
811	uint8_t color;
812	int width, height;
813	switch (background->size) {
814	case 0:
815		width = 128;
816		height = 128;
817		break;
818	case 1:
819		width = 256;
820		height = 256;
821		break;
822	case 2:
823		width = 512;
824		height = 256;
825		break;
826	case 3:
827		width = 512;
828		height = 512;
829		break;
830	}
831
832	int outX;
833	for (outX = renderer->start; outX < renderer->end; ++outX) {
834		DS_BACKGROUND_BITMAP_ITERATE(width, height);
835
836		if (!mosaicWait) {
837			uint32_t address = (localX >> 8) + (localY >> 8) * width + screenBase;
838			uint8_t* vram = (uint8_t*) renderer->d.vramBG[address >> VRAM_BLOCK_OFFSET];
839			color = vram[address & VRAM_BLOCK_MASK];
840			mosaicWait = mosaicH;
841		} else {
842			--mosaicWait;
843		}
844
845		uint32_t current = renderer->row[outX];
846		if (color && IS_WRITABLE(current)) {
847			if (!objwinSlowPath) {
848				_compositeBlendNoObjwin(renderer, outX, palette[color] | flags, current);
849			} else if (objwinForceEnable || (!(current & FLAG_OBJWIN)) == objwinOnly) {
850				color_t* currentPalette = (current & FLAG_OBJWIN) ? objwinPalette : palette;
851				unsigned mergedFlags = flags;
852				if (current & FLAG_OBJWIN) {
853					mergedFlags = objwinFlags;
854				}
855				_compositeBlendObjwin(renderer, outX, currentPalette[color] | mergedFlags, current);
856			}
857		}
858	}
859}
860
861void DSVideoSoftwareRendererDrawBackgroundExt2(struct GBAVideoSoftwareRenderer* renderer, struct GBAVideoSoftwareBackground* background, int inY) {
862	BACKGROUND_BITMAP_INIT;
863
864	uint32_t screenBase = (background->screenBase & 0xFF00) * 4;
865	uint32_t color;
866	int width, height;
867	switch (background->size) {
868	case 0:
869		width = 128;
870		height = 128;
871		break;
872	case 1:
873		width = 256;
874		height = 256;
875		break;
876	case 2:
877		width = 512;
878		height = 256;
879		break;
880	case 3:
881		width = 512;
882		height = 512;
883		break;
884	}
885
886	int outX;
887	for (outX = renderer->start; outX < renderer->end; ++outX) {
888		DS_BACKGROUND_BITMAP_ITERATE(width, height);
889
890		if (!mosaicWait) {
891			uint32_t address = ((localX >> 8) + (localY >> 8) * width + screenBase) << 1;
892			uint16_t* vram = renderer->d.vramBG[address >> VRAM_BLOCK_OFFSET];
893			LOAD_16(color, address & VRAM_BLOCK_MASK, vram);
894#ifndef COLOR_16_BIT
895			unsigned color32;
896			color32 = 0;
897			color32 |= (color << 3) & 0xF8;
898			color32 |= (color << 6) & 0xF800;
899			color32 |= (color << 9) & 0xF80000;
900			color32 |= (color32 >> 5) & 0x070707;
901			color = color32;
902#elif COLOR_5_6_5
903			uint16_t color16 = 0;
904			color16 |= (color & 0x001F) << 11;
905			color16 |= (color & 0x03E0) << 1;
906			color16 |= (color & 0x7C00) >> 10;
907			color = color16;
908#endif
909			mosaicWait = mosaicH;
910		} else {
911			--mosaicWait;
912		}
913
914		uint32_t current = renderer->row[outX];
915		if (!objwinSlowPath || (!(current & FLAG_OBJWIN)) != objwinOnly) {
916			unsigned mergedFlags = flags;
917			if (current & FLAG_OBJWIN) {
918				mergedFlags = objwinFlags;
919			}
920			if (!variant) {
921				_compositeBlendObjwin(renderer, outX, color | mergedFlags, current);
922			} else if (renderer->blendEffect == BLEND_BRIGHTEN) {
923				_compositeBlendObjwin(renderer, outX, _brighten(color, renderer->bldy) | mergedFlags, current);
924			} else if (renderer->blendEffect == BLEND_DARKEN) {
925				_compositeBlendObjwin(renderer, outX, _darken(color, renderer->bldy) | mergedFlags, current);
926			}
927		}
928	}
929}