all repos — mgba @ 9dfcef3f45efe580e252ec8bc3852257e9de9fd6

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/tile-cache.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/serialize.h>
 15
 16#include <mgba-util/memory.h>
 17
 18mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 19
 20static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 21static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 23static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 24static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 25static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 26static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 27static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 28static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 29static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 30static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 31
 32static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 33static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 34
 35static uint16_t _zeroes[0x2000] = {};
 36
 37const int GBAVideoObjSizes[16][2] = {
 38	{ 8, 8 },
 39	{ 16, 16 },
 40	{ 32, 32 },
 41	{ 64, 64 },
 42	{ 16, 8 },
 43	{ 32, 8 },
 44	{ 32, 16 },
 45	{ 64, 32 },
 46	{ 8, 16 },
 47	{ 8, 32 },
 48	{ 16, 32 },
 49	{ 32, 64 },
 50	{ 0, 0 },
 51	{ 0, 0 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54};
 55
 56static struct GBAVideoRenderer dummyRenderer = {
 57	.init = GBAVideoDummyRendererInit,
 58	.reset = GBAVideoDummyRendererReset,
 59	.deinit = GBAVideoDummyRendererDeinit,
 60	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 61	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 62	.writePalette = GBAVideoDummyRendererWritePalette,
 63	.writeOAM = GBAVideoDummyRendererWriteOAM,
 64	.drawScanline = GBAVideoDummyRendererDrawScanline,
 65	.finishFrame = GBAVideoDummyRendererFinishFrame,
 66	.getPixels = GBAVideoDummyRendererGetPixels,
 67	.putPixels = GBAVideoDummyRendererPutPixels,
 68};
 69
 70void GBAVideoInit(struct GBAVideo* video) {
 71	video->renderer = &dummyRenderer;
 72	video->renderer->cache = NULL;
 73	video->vram = 0;
 74	video->frameskip = 0;
 75	video->event.name = "GBA Video";
 76	video->event.callback = NULL;
 77	video->event.context = video;
 78	video->event.priority = 8;
 79}
 80
 81void GBAVideoReset(struct GBAVideo* video) {
 82	if (video->p->memory.fullBios) {
 83		video->vcount = 0;
 84	} else {
 85		// TODO: Verify exact scanline hardware
 86		video->vcount = 0x7E;
 87	}
 88	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 89
 90	video->event.callback = _startHblank;
 91	mTimingSchedule(&video->p->timing, &video->event, VIDEO_HDRAW_LENGTH);
 92
 93	video->frameCounter = 0;
 94	video->frameskipCounter = 0;
 95
 96	if (video->vram) {
 97		mappedMemoryFree(video->vram, SIZE_VRAM);
 98	}
 99	video->vram = anonymousMemoryMap(SIZE_VRAM);
100	memset(video->renderer->vramBG, 0, sizeof(video->renderer->vramBG));
101	video->renderer->vramBG[0] = &video->vram[0x0000];
102	video->renderer->vramBG[1] = &video->vram[0x2000];
103	video->renderer->vramBG[2] = &video->vram[0x4000];
104	video->renderer->vramBG[3] = &video->vram[0x6000];
105	memset(video->renderer->vramOBJ, 0, sizeof(video->renderer->vramOBJ));
106	video->renderer->vramOBJ[0] = &video->vram[0x8000];
107	video->renderer->vramOBJ[1] = &video->vram[0xA000];
108	video->renderer->vramOBJ[2] = _zeroes;
109	video->renderer->vramOBJ[3] = _zeroes;
110
111	memset(video->palette, 0, sizeof(video->palette));
112	memset(video->oam.raw, 0, sizeof(video->oam.raw));
113
114	video->renderer->deinit(video->renderer);
115	video->renderer->init(video->renderer);
116}
117
118void GBAVideoDeinit(struct GBAVideo* video) {
119	GBAVideoAssociateRenderer(video, &dummyRenderer);
120	mappedMemoryFree(video->vram, SIZE_VRAM);
121}
122
123void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
124	video->renderer->deinit(video->renderer);
125	renderer->cache = video->renderer->cache;
126	video->renderer = renderer;
127	renderer->palette = video->palette;
128	memset(renderer->vramBG, 0, sizeof(renderer->vramBG));
129	renderer->vramBG[0] = &video->vram[0x0000];
130	renderer->vramBG[1] = &video->vram[0x2000];
131	renderer->vramBG[2] = &video->vram[0x4000];
132	renderer->vramBG[3] = &video->vram[0x6000];
133	memset(renderer->vramOBJ, 0, sizeof(renderer->vramOBJ));
134	renderer->vramOBJ[0] = &video->vram[0x8000];
135	renderer->vramOBJ[1] = &video->vram[0xA000];
136	renderer->vramOBJ[2] = _zeroes;
137	renderer->vramOBJ[3] = _zeroes;
138	renderer->oam = &video->oam;
139	video->renderer->init(video->renderer);
140}
141
142void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
143	struct GBAVideo* video = context;
144	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
145	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
146	video->event.callback = _startHblank;
147	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
148
149	++video->vcount;
150	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
151		video->vcount = 0;
152	}
153	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
154
155	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
156		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
157		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
158			GBARaiseIRQ(video->p, IRQ_VCOUNTER);
159		}
160	} else {
161		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
162	}
163	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
164
165	// Note: state may be recorded during callbacks, so ensure it is consistent!
166	switch (video->vcount) {
167	case 0:
168		GBAFrameStarted(video->p);
169		break;
170	case VIDEO_VERTICAL_PIXELS:
171		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
172		if (video->frameskipCounter <= 0) {
173			video->renderer->finishFrame(video->renderer);
174		}
175		GBADMARunVblank(video->p, -cyclesLate);
176		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
177			GBARaiseIRQ(video->p, IRQ_VBLANK);
178		}
179		GBAFrameEnded(video->p);
180		--video->frameskipCounter;
181		if (video->frameskipCounter < 0) {
182			mCoreSyncPostFrame(video->p->sync);
183			video->frameskipCounter = video->frameskip;
184		}
185		++video->frameCounter;
186		break;
187	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
188		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
189		break;
190	}
191}
192
193void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
194	struct GBAVideo* video = context;
195	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
196	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
197	video->event.callback = _startHdraw;
198	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - cyclesLate);
199
200	// Begin Hblank
201	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
202	if (video->vcount < VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
203		video->renderer->drawScanline(video->renderer, video->vcount);
204	}
205
206	if (video->vcount < VIDEO_VERTICAL_PIXELS) {
207		GBADMARunHblank(video->p, -cyclesLate);
208	}
209	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
210		GBARaiseIRQ(video->p, IRQ_HBLANK);
211	}
212	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
213}
214
215void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
216	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
217	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
218	// TODO: Does a VCounter IRQ trigger on write?
219}
220
221static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
222	UNUSED(renderer);
223	// Nothing to do
224}
225
226static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
227	UNUSED(renderer);
228	// Nothing to do
229}
230
231static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
232	UNUSED(renderer);
233	// Nothing to do
234}
235
236static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
237	UNUSED(renderer);
238	switch (address) {
239	case REG_BG0CNT:
240	case REG_BG1CNT:
241		value &= 0xDFFF;
242		break;
243	case REG_BG2CNT:
244	case REG_BG3CNT:
245		value &= 0xFFFF;
246		break;
247	case REG_BG0HOFS:
248	case REG_BG0VOFS:
249	case REG_BG1HOFS:
250	case REG_BG1VOFS:
251	case REG_BG2HOFS:
252	case REG_BG2VOFS:
253	case REG_BG3HOFS:
254	case REG_BG3VOFS:
255		value &= 0x01FF;
256		break;
257	case REG_BLDCNT:
258		value &= 0x3FFF;
259		break;
260	case REG_BLDALPHA:
261		value &= 0x1F1F;
262		break;
263	case REG_WININ:
264	case REG_WINOUT:
265		value &= 0x3F3F;
266		break;
267	default:
268		break;
269	}
270	return value;
271}
272
273static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
274	if (renderer->cache) {
275		mTileCacheWriteVRAM(renderer->cache, address);
276	}
277}
278
279static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
280	UNUSED(value);
281	if (renderer->cache) {
282		mTileCacheWritePalette(renderer->cache, address);
283	}
284}
285
286static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
287	UNUSED(renderer);
288	UNUSED(oam);
289	// Nothing to do
290}
291
292static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
293	UNUSED(renderer);
294	UNUSED(y);
295	// Nothing to do
296}
297
298static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
299	UNUSED(renderer);
300	// Nothing to do
301}
302
303static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
304	UNUSED(renderer);
305	UNUSED(stride);
306	UNUSED(pixels);
307	// Nothing to do
308}
309
310static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
311	UNUSED(renderer);
312	UNUSED(stride);
313	UNUSED(pixels);
314	// Nothing to do
315}
316
317void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
318	memcpy(state->vram, video->vram, SIZE_VRAM);
319	memcpy(state->oam, video->oam.raw, SIZE_OAM);
320	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
321	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
322	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
323}
324
325void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
326	memcpy(video->vram, state->vram, SIZE_VRAM);
327	uint16_t value;
328	int i;
329	for (i = 0; i < SIZE_OAM; i += 2) {
330		LOAD_16(value, i, state->oam);
331		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
332	}
333	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
334		LOAD_16(value, i, state->pram);
335		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
336	}
337	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
338
339	uint32_t when;
340	LOAD_32(when, 0, &state->video.nextEvent);
341	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
342	if (GBARegisterDISPSTATIsInHblank(dispstat)) {
343		video->event.callback = _startHdraw;
344	} else {
345		video->event.callback = _startHblank;
346	}
347	mTimingSchedule(&video->p->timing, &video->event, when);
348
349	LOAD_16(video->vcount, REG_VCOUNT, state->io);
350	video->renderer->reset(video->renderer);
351}