all repos — mgba @ 9dfcef3f45efe580e252ec8bc3852257e9de9fd6

mGBA Game Boy Advance Emulator

src/platform/qt/SettingsView.cpp (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "SettingsView.h"
  7
  8#include "AudioProcessor.h"
  9#include "ConfigController.h"
 10#include "Display.h"
 11#include "GBAApp.h"
 12#include "InputController.h"
 13#include "ShaderSelector.h"
 14#include "ShortcutView.h"
 15
 16#include <mgba/core/serialize.h>
 17#include <mgba/core/version.h>
 18#include <mgba/internal/gba/gba.h>
 19
 20using namespace QGBA;
 21
 22SettingsView::SettingsView(ConfigController* controller, InputController* inputController, QWidget* parent)
 23	: QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
 24	, m_controller(controller)
 25	, m_input(inputController)
 26{
 27	m_ui.setupUi(this);
 28
 29	reloadConfig();
 30
 31	if (m_ui.savegamePath->text().isEmpty()) {
 32		m_ui.savegameSameDir->setChecked(true);
 33	}
 34	connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
 35		if (e) {
 36			m_ui.savegamePath->clear();
 37		}
 38	});
 39	connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
 40		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 41		if (!path.isNull()) {
 42			m_ui.savegameSameDir->setChecked(false);
 43			m_ui.savegamePath->setText(path);
 44		}
 45	});
 46
 47	if (m_ui.savestatePath->text().isEmpty()) {
 48		m_ui.savestateSameDir->setChecked(true);
 49	}
 50	connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
 51		if (e) {
 52			m_ui.savestatePath->clear();
 53		}
 54	});
 55	connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
 56		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 57		if (!path.isNull()) {
 58			m_ui.savestateSameDir->setChecked(false);
 59			m_ui.savestatePath->setText(path);
 60		}
 61	});
 62
 63	if (m_ui.screenshotPath->text().isEmpty()) {
 64		m_ui.screenshotSameDir->setChecked(true);
 65	}
 66	connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
 67		if (e) {
 68			m_ui.screenshotPath->clear();
 69		}
 70	});
 71	connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
 72		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 73		if (!path.isNull()) {
 74			m_ui.screenshotSameDir->setChecked(false);
 75			m_ui.screenshotPath->setText(path);
 76		}
 77	});
 78
 79	if (m_ui.patchPath->text().isEmpty()) {
 80		m_ui.patchSameDir->setChecked(true);
 81	}
 82	connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
 83		if (e) {
 84			m_ui.patchPath->clear();
 85		}
 86	});
 87	connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
 88		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 89		if (!path.isNull()) {
 90			m_ui.patchSameDir->setChecked(false);
 91			m_ui.patchPath->setText(path);
 92		}
 93	});
 94	connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
 95
 96	// TODO: Move to reloadConfig()
 97	QVariant audioDriver = m_controller->getQtOption("audioDriver");
 98#ifdef BUILD_QT_MULTIMEDIA
 99	m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
100	if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
101		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
102	}
103#endif
104
105#ifdef BUILD_SDL
106	m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
107	if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
108		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
109	}
110#endif
111
112	// TODO: Move to reloadConfig()
113	QVariant displayDriver = m_controller->getQtOption("displayDriver");
114	m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
115	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
116		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
117	}
118
119#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
120	m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
121	if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
122		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
123	}
124#endif
125
126#ifdef BUILD_GL
127	m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
128	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
129		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
130	}
131#endif
132
133	connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
134		selectBios(m_ui.gbaBios);
135	});
136	connect(m_ui.dsBios7Browse, &QPushButton::clicked, [this]() {
137		selectBios(m_ui.dsBios7);
138	});
139	connect(m_ui.dsBios9Browse, &QPushButton::clicked, [this]() {
140		selectBios(m_ui.dsBios9);
141	});
142	connect(m_ui.dsFirmwareBrowse, &QPushButton::clicked, [this]() {
143		selectBios(m_ui.dsFirmware);
144	});
145	connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
146		selectBios(m_ui.gbBios);
147	});
148	connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
149		selectBios(m_ui.gbcBios);
150	});
151
152	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
153	connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this](QAbstractButton* button) {
154		if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
155			updateConfig();
156		}
157	});
158
159	m_ui.languages->setItemData(0, QLocale("en"));
160	QDir ts(":/translations/");
161	for (auto name : ts.entryList()) {
162		if (!name.endsWith(".qm") || !name.startsWith(binaryName)) {
163			continue;
164		}
165		QLocale locale(name.remove(QString("%0-").arg(binaryName)).remove(".qm"));
166		m_ui.languages->addItem(locale.nativeLanguageName(), locale);
167		if (locale == QLocale()) {
168			m_ui.languages->setCurrentIndex(m_ui.languages->count() - 1);
169		}
170	}
171
172	m_keyView = new ShortcutView();
173	m_keyView->setModel(inputController->keyIndex());
174	m_keyView->setInputController(inputController);
175	m_shortcutView = new ShortcutView();
176	m_shortcutView->setModel(inputController->inputIndex());
177	m_shortcutView->setInputController(inputController);
178	m_ui.stackedWidget->addWidget(m_keyView);
179	m_ui.tabs->addItem(tr("Controls"));
180	m_ui.stackedWidget->addWidget(m_shortcutView);
181	m_ui.tabs->addItem(tr("Shortcuts"));
182}
183
184SettingsView::~SettingsView() {
185#if defined(BUILD_GL) || defined(BUILD_GLES)
186	if (m_shader) {
187		m_ui.stackedWidget->removeWidget(m_shader);
188		m_shader->setParent(nullptr);
189	}
190#endif
191}
192
193void SettingsView::setShaderSelector(ShaderSelector* shaderSelector) {
194#if defined(BUILD_GL) || defined(BUILD_GLES)
195	m_shader = shaderSelector;
196	m_ui.stackedWidget->addWidget(m_shader);
197	m_ui.tabs->addItem(tr("Shaders"));
198	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, m_shader, &ShaderSelector::saved);
199#endif
200}
201
202void SettingsView::selectBios(QLineEdit* bios) {
203	QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
204	if (!filename.isEmpty()) {
205		bios->setText(filename);
206	}
207}
208
209void SettingsView::updateConfig() {
210	saveSetting("gba.bios", m_ui.gbaBios);
211	saveSetting("gb.bios", m_ui.gbBios);
212	saveSetting("gbc.bios", m_ui.gbcBios);
213	saveSetting("ds.bios7", m_ui.dsBios7);
214	saveSetting("ds.bios9", m_ui.dsBios9);
215	saveSetting("ds.firmware", m_ui.dsFirmware);
216	saveSetting("useBios", m_ui.useBios);
217	saveSetting("skipBios", m_ui.skipBios);
218	saveSetting("audioBuffers", m_ui.audioBufferSize);
219	saveSetting("sampleRate", m_ui.sampleRate);
220	saveSetting("videoSync", m_ui.videoSync);
221	saveSetting("audioSync", m_ui.audioSync);
222	saveSetting("frameskip", m_ui.frameskip);
223	saveSetting("fpsTarget", m_ui.fpsTarget);
224	saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
225	saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
226	saveSetting("volume", m_ui.volume);
227	saveSetting("mute", m_ui.mute);
228	saveSetting("rewindEnable", m_ui.rewind);
229	saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
230	saveSetting("rewindSave", m_ui.rewindSave);
231	saveSetting("resampleVideo", m_ui.resampleVideo);
232	saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
233	saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
234	saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
235	saveSetting("savegamePath", m_ui.savegamePath);
236	saveSetting("savestatePath", m_ui.savestatePath);
237	saveSetting("screenshotPath", m_ui.screenshotPath);
238	saveSetting("patchPath", m_ui.patchPath);
239	saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
240	saveSetting("showLibrary", m_ui.showLibrary);
241	saveSetting("preload", m_ui.preload);
242
243	if (m_ui.fastForwardUnbounded->isChecked()) {
244		saveSetting("fastForwardRatio", "-1");
245	} else {
246		saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
247	}
248
249	switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
250	case IDLE_LOOP_IGNORE:
251		saveSetting("idleOptimization", "ignore");
252		break;
253	case IDLE_LOOP_REMOVE:
254		saveSetting("idleOptimization", "remove");
255		break;
256	case IDLE_LOOP_DETECT:
257		saveSetting("idleOptimization", "detect");
258		break;
259	}
260
261	int loadState = SAVESTATE_RTC;
262	loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
263	loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
264	loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
265	saveSetting("loadStateExtdata", loadState);
266
267	int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
268	saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
269	saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
270	saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
271	saveSetting("saveStateExtdata", saveState);
272
273	QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
274	if (audioDriver != m_controller->getQtOption("audioDriver")) {
275		m_controller->setQtOption("audioDriver", audioDriver);
276		AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
277		emit audioDriverChanged();
278	}
279
280	QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
281	if (displayDriver != m_controller->getQtOption("displayDriver")) {
282		m_controller->setQtOption("displayDriver", displayDriver);
283		Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
284		emit displayDriverChanged();
285	}
286
287	QLocale language = m_ui.languages->itemData(m_ui.languages->currentIndex()).toLocale();
288	if (language != m_controller->getQtOption("language").toLocale() && !(language.bcp47Name() == QLocale::system().bcp47Name() && m_controller->getQtOption("language").isNull())) {
289		m_controller->setQtOption("language", language.bcp47Name());
290		emit languageChanged();
291	}
292
293	m_controller->write();
294
295	m_input->rebuildIndex(m_shortcutView->root());
296	m_input->rebuildKeyIndex(m_keyView->root());
297	m_input->saveConfiguration();
298
299	emit pathsChanged();
300	emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
301}
302
303void SettingsView::reloadConfig() {	
304	loadSetting("bios", m_ui.gbaBios);
305	loadSetting("gba.bios", m_ui.gbaBios);
306	loadSetting("gb.bios", m_ui.gbBios);
307	loadSetting("gbc.bios", m_ui.gbcBios);
308	loadSetting("ds.bios7", m_ui.dsBios7);
309	loadSetting("ds.bios9", m_ui.dsBios9);
310	loadSetting("ds.firmware", m_ui.dsFirmware);
311	loadSetting("useBios", m_ui.useBios);
312	loadSetting("skipBios", m_ui.skipBios);
313	loadSetting("audioBuffers", m_ui.audioBufferSize);
314	loadSetting("sampleRate", m_ui.sampleRate);
315	loadSetting("videoSync", m_ui.videoSync);
316	loadSetting("audioSync", m_ui.audioSync);
317	loadSetting("frameskip", m_ui.frameskip);
318	loadSetting("fpsTarget", m_ui.fpsTarget);
319	loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
320	loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
321	loadSetting("volume", m_ui.volume);
322	loadSetting("mute", m_ui.mute);
323	loadSetting("rewindEnable", m_ui.rewind);
324	loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
325	loadSetting("rewindSave", m_ui.rewindSave);
326	loadSetting("resampleVideo", m_ui.resampleVideo);
327	loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
328	loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
329	loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
330	loadSetting("savegamePath", m_ui.savegamePath);
331	loadSetting("savestatePath", m_ui.savestatePath);
332	loadSetting("screenshotPath", m_ui.screenshotPath);
333	loadSetting("patchPath", m_ui.patchPath);
334	loadSetting("showLibrary", m_ui.showLibrary);
335	loadSetting("preload", m_ui.preload);
336
337	m_ui.libraryStyle->setCurrentIndex(loadSetting("libraryStyle").toInt());
338
339	double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
340	if (fastForwardRatio <= 0) {
341		m_ui.fastForwardUnbounded->setChecked(true);
342		m_ui.fastForwardRatio->setEnabled(false);
343	} else {
344		m_ui.fastForwardUnbounded->setChecked(false);
345		m_ui.fastForwardRatio->setEnabled(true);
346		m_ui.fastForwardRatio->setValue(fastForwardRatio);
347	}
348
349	QString idleOptimization = loadSetting("idleOptimization");
350	if (idleOptimization == "ignore") {
351		m_ui.idleOptimization->setCurrentIndex(0);
352	} else if (idleOptimization == "remove") {
353		m_ui.idleOptimization->setCurrentIndex(1);
354	} else if (idleOptimization == "detect") {
355		m_ui.idleOptimization->setCurrentIndex(2);
356	}
357
358	bool ok;
359	int loadState = loadSetting("loadStateExtdata").toInt(&ok);
360	if (!ok) {
361		loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
362	}
363	m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
364	m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
365	m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
366
367	int saveState = loadSetting("saveStateExtdata").toInt(&ok);
368	if (!ok) {
369		saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
370	}
371	m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
372	m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
373	m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
374}
375
376void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
377	m_controller->setOption(key, field->isChecked());
378	m_controller->updateOption(key);
379}
380
381void SettingsView::saveSetting(const char* key, const QComboBox* field) {
382	saveSetting(key, field->lineEdit());
383}
384
385void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
386	saveSetting(key, field->value());
387}
388
389void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
390	saveSetting(key, field->text());
391}
392
393void SettingsView::saveSetting(const char* key, const QSlider* field) {
394	saveSetting(key, field->value());
395}
396
397void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
398	saveSetting(key, field->value());
399}
400
401void SettingsView::saveSetting(const char* key, const QVariant& field) {
402	m_controller->setOption(key, field);
403	m_controller->updateOption(key);
404}
405
406void SettingsView::loadSetting(const char* key, QAbstractButton* field) {
407	QString option = loadSetting(key);
408	field->setChecked(!option.isNull() && option != "0");
409}
410
411void SettingsView::loadSetting(const char* key, QComboBox* field) {
412	loadSetting(key, field->lineEdit());
413}
414
415void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
416	QString option = loadSetting(key);
417	field->setValue(option.toDouble());
418}
419
420void SettingsView::loadSetting(const char* key, QLineEdit* field) {
421	QString option = loadSetting(key);
422	field->setText(option);
423}
424
425void SettingsView::loadSetting(const char* key, QSlider* field) {
426	QString option = loadSetting(key);
427	field->setValue(option.toInt());
428}
429
430void SettingsView::loadSetting(const char* key, QSpinBox* field) {
431	QString option = loadSetting(key);
432	field->setValue(option.toInt());
433}
434
435QString SettingsView::loadSetting(const char* key) {
436	return m_controller->getOption(key);
437}