src/platform/qt/AudioDevice.cpp (view raw)
1#include "AudioDevice.h"
2
3extern "C" {
4#include "gba.h"
5#include "gba-audio.h"
6#include "gba-thread.h"
7}
8
9using namespace QGBA;
10
11AudioDevice::AudioDevice(QObject* parent)
12 : QIODevice(parent)
13 , m_context(nullptr)
14 , m_drift(0)
15{
16 setOpenMode(ReadOnly);
17}
18
19void AudioDevice::setFormat(const QAudioFormat& format) {
20 if (!GBAThreadHasStarted(m_context)) {
21 return;
22 }
23 GBAThreadInterrupt(m_context);
24 m_ratio = GBAAudioCalculateRatio(&m_context->gba->audio, m_context->fpsTarget, format.sampleRate());
25 GBAThreadContinue(m_context);
26}
27
28void AudioDevice::setInput(GBAThread* input) {
29 m_context = input;
30}
31
32qint64 AudioDevice::readData(char* data, qint64 maxSize) {
33 if (maxSize > 0xFFFFFFFF) {
34 maxSize = 0xFFFFFFFF;
35 }
36
37 if (!m_context->gba) {
38 return 0;
39 }
40
41 return GBAAudioResampleNN(&m_context->gba->audio, m_ratio, &m_drift, reinterpret_cast<GBAStereoSample*>(data), maxSize / sizeof(GBAStereoSample)) * sizeof(GBAStereoSample);
42}
43
44qint64 AudioDevice::writeData(const char*, qint64) {
45 return 0;
46}