src/platform/3ds/CMakeLists.txt (view raw)
1set(USE_VFS_3DS ON CACNE BOOL "Use 3DS-specific file support")
2mark_as_advanced(USE_VFS_3DS)
3
4find_program(3DSLINK 3dslink)
5find_program(3DSXTOOL 3dsxtool)
6find_program(BANNERTOOL bannertool)
7find_program(MAKEROM makerom)
8find_program(PICASSO picasso)
9find_program(RAW2C raw2c)
10find_program(STRIP ${cross_prefix}strip)
11
12set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-format" PARENT_SCOPE)
13set(OS_DEFINES COLOR_16_BIT COLOR_5_6_5 IOAPI_NO_64)
14
15include_directories(${CMAKE_CURRENT_BINARY_DIR})
16list(APPEND OS_LIB ctru)
17file(GLOB OS_SRC ${CMAKE_CURRENT_SOURCE_DIR}/3ds-*.c ${CMAKE_CURRENT_SOURCE_DIR}/ctru-heap.c)
18set(OS_SRC ${OS_SRC} PARENT_SCOPE)
19set(OS_LIB ${OS_LIB} PARENT_SCOPE)
20source_group("3DS-specific code" FILES ${OS_SRC})
21
22if(USE_VFS_3DS)
23 list(APPEND OS_DEFINES USE_VFS_3DS)
24else()
25 list(APPEND OS_DEFINES USE_VFS_FILE)
26 list(APPEND CORE_VFS_SRC ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-file.c ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-dirent.c)
27endif()
28set(CORE_VFS_SRC ${CORE_VFS_SRC} PARENT_SCOPE)
29set(OS_DEFINES ${OS_DEFINES} PARENT_SCOPE)
30
31list(APPEND GUI_SRC
32 ${CMAKE_CURRENT_BINARY_DIR}/icons.c
33 ${CMAKE_CURRENT_BINARY_DIR}/font.c
34 ${CMAKE_CURRENT_BINARY_DIR}/uishader.c
35 ${CMAKE_CURRENT_BINARY_DIR}/uishader.h
36 ${CMAKE_CURRENT_BINARY_DIR}/uishader.shbin.h
37
38 ${CMAKE_CURRENT_SOURCE_DIR}/gui-font.c
39 ${CMAKE_CURRENT_SOURCE_DIR}/ctr-gpu.c
40 ${CMAKE_CURRENT_SOURCE_DIR}/ctr-gpu.h)
41
42set_source_files_properties(
43 ${CMAKE_CURRENT_BINARY_DIR}/icons.c
44 ${CMAKE_CURRENT_BINARY_DIR}/font.c
45 ${CMAKE_CURRENT_BINARY_DIR}/uishader.c
46 ${CMAKE_CURRENT_BINARY_DIR}/uishader.h
47 ${CMAKE_CURRENT_BINARY_DIR}/uishader.shbin.h
48 PROPERTIES GENERATED ON)
49add_executable(${BINARY_NAME}.elf ${GUI_SRC} main.c)
50set_target_properties(${BINARY_NAME}.elf PROPERTIES COMPILE_DEFINITIONS "${OS_DEFINES};${FEATURE_DEFINES};${FUNCTION_DEFINES}")
51target_link_libraries(${BINARY_NAME}.elf ${BINARY_NAME} ${M_LIBRARY} ${OS_LIB})
52
53add_custom_command(OUTPUT ${BINARY_NAME}.smdh
54 COMMAND ${BANNERTOOL} makesmdh -s "${PROJECT_NAME}" -l "${SUMMARY}" -p "endrift" -i ${CMAKE_SOURCE_DIR}/res/mgba-48.png -o ${BINARY_NAME}.smdh
55 DEPENDS ${CMAKE_SOURCE_DIR}/res/mgba-48.png)
56
57add_custom_command(OUTPUT ${BINARY_NAME}.bnr
58 COMMAND ${BANNERTOOL} makebanner -i ${CMAKE_CURRENT_SOURCE_DIR}/logo.png -a ${CMAKE_CURRENT_SOURCE_DIR}/bios.wav -o ${BINARY_NAME}.bnr
59 DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/logo.png ${CMAKE_CURRENT_SOURCE_DIR}/bios.wav)
60
61add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/font.c
62 COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/3ds/font.raw
63 DEPENDS ${CMAKE_SOURCE_DIR}/src/platform/3ds/font.raw)
64
65add_custom_command(OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/icons.c
66 COMMAND ${RAW2C} ${CMAKE_SOURCE_DIR}/src/platform/3ds/icons.raw
67 DEPENDS ${CMAKE_SOURCE_DIR}/src/platform/3ds/icons.raw)
68
69add_custom_command(
70 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/uishader.shbin ${CMAKE_CURRENT_BINARY_DIR}/uishader.shbin.h
71 MAIN_DEPENDENCY ${CMAKE_CURRENT_SOURCE_DIR}/uishader.vsh
72 COMMAND ${PICASSO}
73 -o ${CMAKE_CURRENT_BINARY_DIR}/uishader.shbin
74 -h ${CMAKE_CURRENT_BINARY_DIR}/uishader.shbin.h
75 ${CMAKE_CURRENT_SOURCE_DIR}/uishader.vsh
76 COMMENT "picasso uishader.vsh")
77
78add_custom_command(
79 OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/uishader.c ${CMAKE_CURRENT_BINARY_DIR}/uishader.h
80 MAIN_DEPENDENCY ${CMAKE_CURRENT_BINARY_DIR}/uishader.shbin
81 COMMAND ${RAW2C} ${CMAKE_CURRENT_BINARY_DIR}/uishader.shbin
82 WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
83 COMMENT "raw2c uishader.shbin")
84
85add_custom_target(${BINARY_NAME}.3dsx ALL
86 ${3DSXTOOL} ${BINARY_NAME}.elf ${BINARY_NAME}.3dsx --smdh=${BINARY_NAME}.smdh
87 DEPENDS ${BINARY_NAME}.elf ${BINARY_NAME}.smdh)
88
89add_custom_target(${BINARY_NAME}.cia ALL
90 ${STRIP} -o ${BINARY_NAME}-stripped.elf ${BINARY_NAME}.elf
91 COMMAND ${MAKEROM} -f cia -o ${BINARY_NAME}.cia -rsf cia.rsf -target t -exefslogo -elf ${BINARY_NAME}-stripped.elf -icon ${BINARY_NAME}.smdh -banner ${BINARY_NAME}.bnr
92 DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/cia.rsf ${BINARY_NAME}.elf ${BINARY_NAME}.smdh ${BINARY_NAME}.bnr)
93
94add_custom_target(run ${3DSLINK} ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_NAME}.3dsx
95 DEPENDS ${BINARY_NAME}.3dsx)
96
97if(BUILD_PERF)
98 add_custom_target(${BINARY_NAME}-perf.3dsx ALL
99 ${3DSXTOOL} ../${BINARY_NAME}-perf ${BINARY_NAME}-perf.3dsx --smdh=${BINARY_NAME}.smdh
100 DEPENDS ${BINARY_NAME}-perf ${BINARY_NAME}.smdh)
101endif()
102
103configure_file(${CMAKE_CURRENT_SOURCE_DIR}/cia.rsf.in ${CMAKE_CURRENT_BINARY_DIR}/cia.rsf)
104install(FILES
105 ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_NAME}.3dsx
106 ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_NAME}.smdh
107 ${CMAKE_CURRENT_BINARY_DIR}/${BINARY_NAME}.cia
108 DESTINATION . COMPONENT ${BINARY_NAME}-3ds)