all repos — mgba @ a000f219db86e17722c87fc58a44602f6ce98292

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gba.h"
  7
  8#include "gba/bios.h"
  9#include "gba/cheats.h"
 10#include "gba/io.h"
 11#include "gba/supervisor/rr.h"
 12#include "gba/supervisor/thread.h"
 13#include "gba/serialize.h"
 14#include "gba/sio.h"
 15
 16#include "isa-inlines.h"
 17
 18#include "util/crc32.h"
 19#include "util/memory.h"
 20#include "util/patch.h"
 21#include "util/vfs.h"
 22
 23const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 24const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 25
 26static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 27static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 28
 29static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component);
 30static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 31static void GBAProcessEvents(struct ARMCore* cpu);
 32static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 33static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 34static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 35static void GBABreakpoint(struct ARMCore* cpu, int immediate);
 36
 37static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
 38static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
 39
 40void GBACreate(struct GBA* gba) {
 41	gba->d.id = GBA_COMPONENT_MAGIC;
 42	gba->d.init = GBAInit;
 43	gba->d.deinit = 0;
 44}
 45
 46static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
 47	struct GBA* gba = (struct GBA*) component;
 48	gba->cpu = cpu;
 49	gba->debugger = 0;
 50
 51	GBAInterruptHandlerInit(&cpu->irqh);
 52	GBAMemoryInit(gba);
 53	GBASavedataInit(&gba->memory.savedata, 0);
 54
 55	gba->video.p = gba;
 56	GBAVideoInit(&gba->video);
 57
 58	gba->audio.p = gba;
 59	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 60
 61	GBAIOInit(gba);
 62
 63	gba->sio.p = gba;
 64	GBASIOInit(&gba->sio);
 65
 66	gba->timersEnabled = 0;
 67	memset(gba->timers, 0, sizeof(gba->timers));
 68
 69	gba->springIRQ = 0;
 70	gba->keySource = 0;
 71	gba->rotationSource = 0;
 72	gba->luminanceSource = 0;
 73	gba->rtcSource = 0;
 74	gba->rumble = 0;
 75	gba->rr = 0;
 76
 77	gba->romVf = 0;
 78	gba->biosVf = 0;
 79
 80	gba->logHandler = 0;
 81	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
 82	gba->stream = 0;
 83
 84	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 85
 86	gba->idleOptimization = IDLE_LOOP_REMOVE;
 87	gba->idleLoop = IDLE_LOOP_NONE;
 88	gba->lastJump = 0;
 89	gba->idleDetectionStep = 0;
 90	gba->idleDetectionFailures = 0;
 91	gba->performingDMA = false;
 92}
 93
 94void GBADestroy(struct GBA* gba) {
 95	if (gba->pristineRom == gba->memory.rom) {
 96		gba->memory.rom = 0;
 97	}
 98
 99	if (gba->romVf) {
100		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
101	}
102
103	if (gba->biosVf) {
104		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
105	}
106
107	GBAMemoryDeinit(gba);
108	GBAVideoDeinit(&gba->video);
109	GBAAudioDeinit(&gba->audio);
110	GBASIODeinit(&gba->sio);
111	gba->rr = 0;
112}
113
114void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
115	irqh->reset = GBAReset;
116	irqh->processEvents = GBAProcessEvents;
117	irqh->swi16 = GBASwi16;
118	irqh->swi32 = GBASwi32;
119	irqh->hitIllegal = GBAIllegal;
120	irqh->readCPSR = GBATestIRQ;
121	irqh->hitStub = GBAHitStub;
122	irqh->bkpt16 = GBABreakpoint;
123	irqh->bkpt32 = GBABreakpoint;
124}
125
126void GBAReset(struct ARMCore* cpu) {
127	ARMSetPrivilegeMode(cpu, MODE_IRQ);
128	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
129	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
130	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
131	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
132	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
133
134	struct GBA* gba = (struct GBA*) cpu->master;
135	if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
136		GBASavedataUnmask(&gba->memory.savedata);
137	}
138	GBAMemoryReset(gba);
139	GBAVideoReset(&gba->video);
140	GBAAudioReset(&gba->audio);
141	GBAIOInit(gba);
142
143	GBASIODeinit(&gba->sio);
144	GBASIOInit(&gba->sio);
145
146	gba->timersEnabled = 0;
147	memset(gba->timers, 0, sizeof(gba->timers));
148}
149
150void GBASkipBIOS(struct ARMCore* cpu) {
151	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
152		cpu->gprs[ARM_PC] = BASE_CART0;
153		int currentCycles = 0;
154		ARM_WRITE_PC;
155	}
156}
157
158static void GBAProcessEvents(struct ARMCore* cpu) {
159	do {
160		struct GBA* gba = (struct GBA*) cpu->master;
161		int32_t cycles = cpu->nextEvent;
162		int32_t nextEvent = INT_MAX;
163		int32_t testEvent;
164
165		gba->bus = cpu->prefetch[1];
166		if (cpu->executionMode == MODE_THUMB) {
167			gba->bus |= cpu->prefetch[1] << 16;
168		}
169
170		if (gba->springIRQ) {
171			ARMRaiseIRQ(cpu);
172			gba->springIRQ = 0;
173		}
174
175		testEvent = GBAVideoProcessEvents(&gba->video, cycles);
176		if (testEvent < nextEvent) {
177			nextEvent = testEvent;
178		}
179
180		testEvent = GBAAudioProcessEvents(&gba->audio, cycles);
181		if (testEvent < nextEvent) {
182			nextEvent = testEvent;
183		}
184
185		testEvent = GBATimersProcessEvents(gba, cycles);
186		if (testEvent < nextEvent) {
187			nextEvent = testEvent;
188		}
189
190		testEvent = GBAMemoryRunDMAs(gba, cycles);
191		if (testEvent < nextEvent) {
192			nextEvent = testEvent;
193		}
194
195		testEvent = GBASIOProcessEvents(&gba->sio, cycles);
196		if (testEvent < nextEvent) {
197			nextEvent = testEvent;
198		}
199
200		cpu->cycles -= cycles;
201		cpu->nextEvent = nextEvent;
202
203		if (cpu->halted) {
204			cpu->cycles = cpu->nextEvent;
205		}
206	} while (cpu->cycles >= cpu->nextEvent);
207}
208
209static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
210	int32_t nextEvent = INT_MAX;
211	if (gba->timersEnabled) {
212		struct GBATimer* timer;
213		struct GBATimer* nextTimer;
214
215		timer = &gba->timers[0];
216		if (timer->enable) {
217			timer->nextEvent -= cycles;
218			timer->lastEvent -= cycles;
219			if (timer->nextEvent <= 0) {
220				timer->lastEvent = timer->nextEvent;
221				timer->nextEvent += timer->overflowInterval;
222				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
223				timer->oldReload = timer->reload;
224
225				if (timer->doIrq) {
226					GBARaiseIRQ(gba, IRQ_TIMER0);
227				}
228
229				if (gba->audio.enable) {
230					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
231						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
232					}
233
234					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
235						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
236					}
237				}
238
239				nextTimer = &gba->timers[1];
240				if (nextTimer->countUp) {
241					++gba->memory.io[REG_TM1CNT_LO >> 1];
242					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
243						nextTimer->nextEvent = 0;
244					}
245				}
246			}
247			nextEvent = timer->nextEvent;
248		}
249
250		timer = &gba->timers[1];
251		if (timer->enable) {
252			timer->nextEvent -= cycles;
253			timer->lastEvent -= cycles;
254			if (timer->nextEvent <= 0) {
255				timer->lastEvent = timer->nextEvent;
256				timer->nextEvent += timer->overflowInterval;
257				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
258				timer->oldReload = timer->reload;
259
260				if (timer->doIrq) {
261					GBARaiseIRQ(gba, IRQ_TIMER1);
262				}
263
264				if (gba->audio.enable) {
265					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
266						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
267					}
268
269					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
270						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
271					}
272				}
273
274				if (timer->countUp) {
275					timer->nextEvent = INT_MAX;
276				}
277
278				nextTimer = &gba->timers[2];
279				if (nextTimer->countUp) {
280					++gba->memory.io[REG_TM2CNT_LO >> 1];
281					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
282						nextTimer->nextEvent = 0;
283					}
284				}
285			}
286			if (timer->nextEvent < nextEvent) {
287				nextEvent = timer->nextEvent;
288			}
289		}
290
291		timer = &gba->timers[2];
292		if (timer->enable) {
293			timer->nextEvent -= cycles;
294			timer->lastEvent -= cycles;
295			if (timer->nextEvent <= 0) {
296				timer->lastEvent = timer->nextEvent;
297				timer->nextEvent += timer->overflowInterval;
298				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
299				timer->oldReload = timer->reload;
300
301				if (timer->doIrq) {
302					GBARaiseIRQ(gba, IRQ_TIMER2);
303				}
304
305				if (timer->countUp) {
306					timer->nextEvent = INT_MAX;
307				}
308
309				nextTimer = &gba->timers[3];
310				if (nextTimer->countUp) {
311					++gba->memory.io[REG_TM3CNT_LO >> 1];
312					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
313						nextTimer->nextEvent = 0;
314					}
315				}
316			}
317			if (timer->nextEvent < nextEvent) {
318				nextEvent = timer->nextEvent;
319			}
320		}
321
322		timer = &gba->timers[3];
323		if (timer->enable) {
324			timer->nextEvent -= cycles;
325			timer->lastEvent -= cycles;
326			if (timer->nextEvent <= 0) {
327				timer->lastEvent = timer->nextEvent;
328				timer->nextEvent += timer->overflowInterval;
329				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
330				timer->oldReload = timer->reload;
331
332				if (timer->doIrq) {
333					GBARaiseIRQ(gba, IRQ_TIMER3);
334				}
335
336				if (timer->countUp) {
337					timer->nextEvent = INT_MAX;
338				}
339			}
340			if (timer->nextEvent < nextEvent) {
341				nextEvent = timer->nextEvent;
342			}
343		}
344	}
345	return nextEvent;
346}
347
348void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
349	debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
350	debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
351	gba->debugger = debugger;
352	gba->cpu->components[GBA_COMPONENT_DEBUGGER] = &debugger->d;
353	ARMHotplugAttach(gba->cpu, GBA_COMPONENT_DEBUGGER);
354}
355
356void GBADetachDebugger(struct GBA* gba) {
357	gba->debugger = 0;
358	ARMHotplugDetach(gba->cpu, GBA_COMPONENT_DEBUGGER);
359	gba->cpu->components[GBA_COMPONENT_DEBUGGER] = 0;
360}
361
362void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname) {
363	gba->romVf = vf;
364	gba->pristineRomSize = vf->size(vf);
365	vf->seek(vf, 0, SEEK_SET);
366	if (gba->pristineRomSize > SIZE_CART0) {
367		gba->pristineRomSize = SIZE_CART0;
368	}
369	gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
370	if (!gba->pristineRom) {
371		GBALog(gba, GBA_LOG_WARN, "Couldn't map ROM");
372		return;
373	}
374	gba->memory.rom = gba->pristineRom;
375	gba->activeFile = fname;
376	gba->memory.romSize = gba->pristineRomSize;
377	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
378	GBASavedataInit(&gba->memory.savedata, sav);
379	GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
380	// TODO: error check
381}
382
383void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
384	gba->biosVf = vf;
385	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
386	if (!bios) {
387		GBALog(gba, GBA_LOG_WARN, "Couldn't map BIOS");
388		return;
389	}
390	gba->memory.bios = bios;
391	gba->memory.fullBios = 1;
392	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
393	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
394	if (checksum == GBA_BIOS_CHECKSUM) {
395		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
396	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
397		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
398	} else {
399		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
400	}
401	gba->biosChecksum = checksum;
402	if (gba->memory.activeRegion == REGION_BIOS) {
403		gba->cpu->memory.activeRegion = gba->memory.bios;
404	}
405	// TODO: error check
406}
407
408void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
409	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
410	if (!patchedSize) {
411		return;
412	}
413	gba->memory.rom = anonymousMemoryMap(patchedSize);
414	if (!patch->applyPatch(patch, gba->pristineRom, gba->pristineRomSize, gba->memory.rom, patchedSize)) {
415		mappedMemoryFree(gba->memory.rom, patchedSize);
416		gba->memory.rom = gba->pristineRom;
417		return;
418	}
419	gba->memory.romSize = patchedSize;
420	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
421}
422
423void GBATimerUpdateRegister(struct GBA* gba, int timer) {
424	struct GBATimer* currentTimer = &gba->timers[timer];
425	if (currentTimer->enable && !currentTimer->countUp) {
426		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
427	}
428}
429
430void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
431	gba->timers[timer].reload = reload;
432}
433
434void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
435	struct GBATimer* currentTimer = &gba->timers[timer];
436	GBATimerUpdateRegister(gba, timer);
437
438	int oldPrescale = currentTimer->prescaleBits;
439	switch (control & 0x0003) {
440	case 0x0000:
441		currentTimer->prescaleBits = 0;
442		break;
443	case 0x0001:
444		currentTimer->prescaleBits = 6;
445		break;
446	case 0x0002:
447		currentTimer->prescaleBits = 8;
448		break;
449	case 0x0003:
450		currentTimer->prescaleBits = 10;
451		break;
452	}
453	currentTimer->countUp = !!(control & 0x0004);
454	currentTimer->doIrq = !!(control & 0x0040);
455	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
456	int wasEnabled = currentTimer->enable;
457	currentTimer->enable = !!(control & 0x0080);
458	if (!wasEnabled && currentTimer->enable) {
459		if (!currentTimer->countUp) {
460			currentTimer->nextEvent = gba->cpu->cycles + currentTimer->overflowInterval;
461		} else {
462			currentTimer->nextEvent = INT_MAX;
463		}
464		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
465		currentTimer->oldReload = currentTimer->reload;
466		currentTimer->lastEvent = 0;
467		gba->timersEnabled |= 1 << timer;
468	} else if (wasEnabled && !currentTimer->enable) {
469		if (!currentTimer->countUp) {
470			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> oldPrescale);
471		}
472		gba->timersEnabled &= ~(1 << timer);
473	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
474		// FIXME: this might be before present
475		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
476	}
477
478	if (currentTimer->nextEvent < gba->cpu->nextEvent) {
479		gba->cpu->nextEvent = currentTimer->nextEvent;
480	}
481};
482
483void GBAWriteIE(struct GBA* gba, uint16_t value) {
484	if (value & (1 << IRQ_KEYPAD)) {
485		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
486	}
487
488	if (value & (1 << IRQ_GAMEPAK)) {
489		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
490	}
491
492	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
493		ARMRaiseIRQ(gba->cpu);
494	}
495}
496
497void GBAWriteIME(struct GBA* gba, uint16_t value) {
498	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
499		ARMRaiseIRQ(gba->cpu);
500	}
501}
502
503void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
504	gba->memory.io[REG_IF >> 1] |= 1 << irq;
505	gba->cpu->halted = 0;
506
507	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
508		ARMRaiseIRQ(gba->cpu);
509	}
510}
511
512void GBATestIRQ(struct ARMCore* cpu) {
513	struct GBA* gba = (struct GBA*) cpu->master;
514	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
515		gba->springIRQ = 1;
516		gba->cpu->nextEvent = 0;
517	}
518}
519
520void GBAHalt(struct GBA* gba) {
521	gba->cpu->nextEvent = 0;
522	gba->cpu->halted = 1;
523}
524
525static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
526	struct GBAThread* threadContext = GBAThreadGetContext();
527	enum GBALogLevel logLevel = -1;
528
529	if (gba) {
530		logLevel = gba->logLevel;
531	}
532
533	if (threadContext) {
534		logLevel = threadContext->logLevel;
535		gba = threadContext->gba;
536	}
537
538	if (!(level & logLevel) && level != GBA_LOG_FATAL) {
539		return;
540	}
541
542	if (level == GBA_LOG_FATAL && gba) {
543		gba->cpu->nextEvent = 0;
544	}
545
546	if (threadContext) {
547		if (level == GBA_LOG_FATAL) {
548			MutexLock(&threadContext->stateMutex);
549			threadContext->state = THREAD_CRASHED;
550			MutexUnlock(&threadContext->stateMutex);
551		}
552	}
553	if (gba->logHandler) {
554		gba->logHandler(threadContext, level, format, args);
555		return;
556	}
557
558	vprintf(format, args);
559	printf("\n");
560
561	if (level == GBA_LOG_FATAL && !threadContext) {
562		abort();
563	}
564}
565
566void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
567	va_list args;
568	va_start(args, format);
569	_GBAVLog(gba, level, format, args);
570	va_end(args);
571}
572
573void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
574	struct GBA* gba = 0;
575	if (debugger->cpu) {
576		gba = (struct GBA*) debugger->cpu->master;
577	}
578
579	enum GBALogLevel gbaLevel;
580	switch (level) {
581	default: // Avoids compiler warning
582	case DEBUGGER_LOG_DEBUG:
583		gbaLevel = GBA_LOG_DEBUG;
584		break;
585	case DEBUGGER_LOG_INFO:
586		gbaLevel = GBA_LOG_INFO;
587		break;
588	case DEBUGGER_LOG_WARN:
589		gbaLevel = GBA_LOG_WARN;
590		break;
591	case DEBUGGER_LOG_ERROR:
592		gbaLevel = GBA_LOG_ERROR;
593		break;
594	}
595	va_list args;
596	va_start(args, format);
597	_GBAVLog(gba, gbaLevel, format, args);
598	va_end(args);
599}
600
601bool GBAIsROM(struct VFile* vf) {
602	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
603		return false;
604	}
605	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
606	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
607		return false;
608	}
609	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
610}
611
612bool GBAIsBIOS(struct VFile* vf) {
613	if (vf->seek(vf, 0, SEEK_SET) < 0) {
614		return false;
615	}
616	uint32_t interruptTable[7];
617	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
618		return false;
619	}
620	int i;
621	for (i = 0; i < 7; ++i) {
622		if ((interruptTable[i] & 0xFFFF0000) != 0xEA000000) {
623			return false;
624		}
625	}
626	return true;
627}
628
629void GBAGetGameCode(struct GBA* gba, char* out) {
630	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->id, 4);
631}
632
633void GBAGetGameTitle(struct GBA* gba, char* out) {
634	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
635}
636
637void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
638	struct GBA* gba = (struct GBA*) cpu->master;
639	enum GBALogLevel level = GBA_LOG_FATAL;
640	if (gba->debugger) {
641		level = GBA_LOG_STUB;
642		struct DebuggerEntryInfo info = {
643			.address = _ARMPCAddress(cpu),
644			.opcode = opcode
645		};
646		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP, &info);
647	}
648	GBALog(gba, level, "Stub opcode: %08x", opcode);
649}
650
651void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
652	struct GBA* gba = (struct GBA*) cpu->master;
653	GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
654	if (gba->debugger) {
655		struct DebuggerEntryInfo info = {
656			.address = _ARMPCAddress(cpu),
657			.opcode = opcode
658		};
659		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP, &info);
660	}
661}
662
663void GBABreakpoint(struct ARMCore* cpu, int immediate) {
664	struct GBA* gba = (struct GBA*) cpu->master;
665	if (immediate >= GBA_COMPONENT_MAX) {
666		return;
667	}
668	switch (immediate) {
669	case GBA_COMPONENT_DEBUGGER:
670		if (gba->debugger) {
671			struct DebuggerEntryInfo info = {
672				.address = _ARMPCAddress(cpu)
673			};
674			ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_BREAKPOINT, &info);
675		}
676		break;
677	case GBA_COMPONENT_CHEAT_DEVICE:
678		if (gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE]) {
679			struct GBACheatDevice* device = (struct GBACheatDevice*) gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE];
680			struct GBACheatHook* hook = 0;
681			size_t i;
682			for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
683				struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
684				if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
685					GBACheatRefresh(device, cheats);
686					hook = cheats->hook;
687				}
688			}
689			if (hook) {
690				ARMRunFake(cpu, hook->patchedOpcode);
691			}
692		}
693		break;
694	default:
695		break;
696	}
697}
698
699void GBAFrameStarted(struct GBA* gba) {
700	UNUSED(gba);
701
702	struct GBAThread* thread = GBAThreadGetContext();
703	if (!thread) {
704		return;
705	}
706
707	if (thread->rewindBuffer) {
708		--thread->rewindBufferNext;
709		if (thread->rewindBufferNext <= 0) {
710			thread->rewindBufferNext = thread->rewindBufferInterval;
711			GBARecordFrame(thread);
712		}
713	}
714}
715
716void GBAFrameEnded(struct GBA* gba) {
717	if (gba->rr) {
718		gba->rr->nextFrame(gba->rr);
719	}
720
721	if (gba->cpu->components && gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE]) {
722		struct GBACheatDevice* device = (struct GBACheatDevice*) gba->cpu->components[GBA_COMPONENT_CHEAT_DEVICE];
723		size_t i;
724		for (i = 0; i < GBACheatSetsSize(&device->cheats); ++i) {
725			struct GBACheatSet* cheats = *GBACheatSetsGetPointer(&device->cheats, i);
726			if (!cheats->hook) {
727				GBACheatRefresh(device, cheats);
728			}
729		}
730	}
731
732
733	struct GBAThread* thread = GBAThreadGetContext();
734	if (!thread) {
735		return;
736	}
737
738	if (gba->stream) {
739		gba->stream->postVideoFrame(gba->stream, gba->video.renderer);
740	}
741
742	if (thread->frameCallback) {
743		thread->frameCallback(thread);
744	}
745}
746
747void GBASetBreakpoint(struct GBA* gba, struct ARMComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
748	size_t immediate;
749	for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
750		if (gba->cpu->components[immediate] == component) {
751			break;
752		}
753	}
754	if (immediate == gba->cpu->numComponents) {
755		return;
756	}
757	if (mode == MODE_ARM) {
758		int32_t value;
759		int32_t old;
760		value = 0xE1200070;
761		value |= immediate & 0xF;
762		value |= (immediate & 0xFFF0) << 4;
763		GBAPatch32(gba->cpu, address, value, &old);
764		*opcode = old;
765	} else {
766		int16_t value;
767		int16_t old;
768		value = 0xBE00;
769		value |= immediate & 0xFF;
770		GBAPatch16(gba->cpu, address, value, &old);
771		*opcode = (uint16_t) old;
772	}
773}
774
775void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
776	if (mode == MODE_ARM) {
777		GBAPatch32(gba->cpu, address, opcode, 0);
778	} else {
779		GBAPatch16(gba->cpu, address, opcode, 0);
780	}
781}
782
783static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
784	GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d, address, mode, opcode);
785	return true;
786}
787
788static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
789	GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
790	return true;
791}