all repos — mgba @ a10800d7e7c0cd9eedaac6b82e38a1b1c4704022

mGBA Game Boy Advance Emulator

src/platform/qt/GamepadAxisEvent.cpp (view raw)

 1/* Copyright (c) 2013-2015 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#include "GamepadAxisEvent.h"
 7
 8#include "InputController.h"
 9
10using namespace QGBA;
11
12QEvent::Type GamepadAxisEvent::s_type = QEvent::None;
13
14GamepadAxisEvent::GamepadAxisEvent(int axis, Direction direction, bool isNew, int type, InputController* controller)
15	: QEvent(Type())
16	, m_axis(axis)
17	, m_direction(direction)
18	, m_isNew(isNew)
19	, m_key(GBA_KEY_NONE)
20{
21	ignore();
22	if (controller) {
23		m_key = static_cast<GBAKey>(mInputMapAxis(controller->map(), type, axis, direction * INT_MAX));
24	}
25}
26
27QEvent::Type GamepadAxisEvent::Type() {
28	if (s_type == None) {
29		s_type = static_cast<enum Type>(registerEventType());
30	}
31	return s_type;
32}