src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2017 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_WINDOW
7#define QGBA_WINDOW
8
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15#include <memory>
16
17#include <mgba/core/thread.h>
18
19#include "InputController.h"
20#include "LoadSaveState.h"
21#include "LogController.h"
22struct mArguments;
23
24namespace QGBA {
25
26class AudioProcessor;
27class ConfigController;
28class CoreController;
29class CoreManager;
30class DebuggerConsoleController;
31class Display;
32class GDBController;
33class GIFView;
34class LibraryController;
35class LogView;
36class OverrideView;
37class ShaderSelector;
38class ShortcutController;
39class VideoView;
40class WindowBackground;
41
42class Window : public QMainWindow {
43Q_OBJECT
44
45public:
46 Window(CoreManager* manager, ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
47 virtual ~Window();
48
49 std::shared_ptr<CoreController> controller() { return m_controller; }
50
51 void setConfig(ConfigController*);
52 void argumentsPassed(mArguments*);
53
54 void resizeFrame(const QSize& size);
55
56 void updateMultiplayerStatus(bool canOpenAnother) { m_multiWindow->setEnabled(canOpenAnother); }
57
58signals:
59 void startDrawing();
60 void shutdown();
61 void paused(bool);
62
63public slots:
64 void setController(CoreController* controller, const QString& fname);
65 void selectROM();
66#ifdef USE_SQLITE3
67 void selectROMInArchive();
68 void addDirToLibrary();
69#endif
70 void selectSave(bool temporary);
71 void selectPatch();
72 void enterFullScreen();
73 void exitFullScreen();
74 void toggleFullScreen();
75 void loadConfig();
76 void reloadConfig();
77 void saveConfig();
78
79 void loadCamImage();
80
81 void replaceROM();
82
83 void multiplayerChanged();
84
85 void importSharkport();
86 void exportSharkport();
87
88 void openSettingsWindow();
89
90 void startVideoLog();
91
92#ifdef USE_DEBUGGERS
93 void consoleOpen();
94#endif
95
96#ifdef USE_FFMPEG
97 void openVideoWindow();
98#endif
99
100#ifdef USE_MAGICK
101 void openGIFWindow();
102#endif
103
104#ifdef USE_GDB_STUB
105 void gdbOpen();
106#endif
107
108protected:
109 virtual void keyPressEvent(QKeyEvent* event) override;
110 virtual void keyReleaseEvent(QKeyEvent* event) override;
111 virtual void resizeEvent(QResizeEvent*) override;
112 virtual void showEvent(QShowEvent*) override;
113 virtual void closeEvent(QCloseEvent*) override;
114 virtual void focusInEvent(QFocusEvent*) override;
115 virtual void focusOutEvent(QFocusEvent*) override;
116 virtual void dragEnterEvent(QDragEnterEvent*) override;
117 virtual void dropEvent(QDropEvent*) override;
118 virtual void mouseDoubleClickEvent(QMouseEvent*) override;
119
120private slots:
121 void gameStarted();
122 void gameStopped();
123 void gameCrashed(const QString&);
124 void gameFailed();
125 void unimplementedBiosCall(int);
126
127 void reloadAudioDriver();
128 void reloadDisplayDriver();
129
130 void tryMakePortable();
131 void mustRestart();
132
133 void recordFrame();
134 void showFPS();
135 void focusCheck();
136
137private:
138 static const int FPS_TIMER_INTERVAL = 2000;
139 static const int FRAME_LIST_SIZE = 120;
140
141 void setupMenu(QMenuBar*);
142 void openStateWindow(LoadSave);
143
144 void attachWidget(QWidget* widget);
145 void detachWidget(QWidget* widget);
146
147 void appendMRU(const QString& fname);
148 void updateMRU();
149
150 void openView(QWidget* widget);
151
152 template <typename T, typename... A> std::function<void()> openTView(A... arg);
153 template <typename T, typename... A> std::function<void()> openControllerTView(A... arg);
154
155 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
156 QAction* addHiddenAction(QMenu* menu, QAction* action, const QString& name);
157
158 void updateTitle(float fps = -1);
159
160 QString getFilters() const;
161 QString getFiltersArchive() const;
162
163 CoreManager* m_manager;
164 std::shared_ptr<CoreController> m_controller;
165 std::unique_ptr<AudioProcessor> m_audioProcessor;
166
167 std::unique_ptr<Display> m_display;
168 int m_savedScale;
169 // TODO: Move these to a new class
170 QList<QAction*> m_gameActions;
171 QList<QAction*> m_nonMpActions;
172#ifdef M_CORE_GBA
173 QList<QAction*> m_gbaActions;
174#endif
175 QAction* m_multiWindow;
176 QMap<int, QAction*> m_frameSizes;
177 LogController m_log{0};
178 LogView* m_logView;
179#ifdef USE_DEBUGGERS
180 DebuggerConsoleController* m_console = nullptr;
181#endif
182 LoadSaveState* m_stateWindow = nullptr;
183 WindowBackground* m_screenWidget;
184 QPixmap m_logo{":/res/mgba-1024.png"};
185 ConfigController* m_config;
186 InputController m_inputController;
187 QList<QDateTime> m_frameList;
188 QTimer m_fpsTimer;
189 QList<QString> m_mruFiles;
190 QMenu* m_mruMenu = nullptr;
191 QMenu* m_videoLayers;
192 QMenu* m_audioChannels;
193 ShortcutController* m_shortcutController;
194 std::unique_ptr<ShaderSelector> m_shaderView;
195 bool m_fullscreenOnStart = false;
196 QTimer m_focusCheck;
197 bool m_autoresume = false;
198 bool m_wasOpened = false;
199 QString m_pendingPatch;
200
201 bool m_hitUnimplementedBiosCall;
202
203 OverrideView* m_overrideView = nullptr;
204
205#ifdef USE_FFMPEG
206 VideoView* m_videoView = nullptr;
207#endif
208
209#ifdef USE_MAGICK
210 GIFView* m_gifView = nullptr;
211#endif
212
213#ifdef USE_GDB_STUB
214 GDBController* m_gdbController = nullptr;
215#endif
216
217#ifdef USE_SQLITE3
218 LibraryController* m_libraryView;
219#endif
220};
221
222class WindowBackground : public QLabel {
223Q_OBJECT
224
225public:
226 WindowBackground(QWidget* parent = 0);
227
228 void setSizeHint(const QSize& size);
229 virtual QSize sizeHint() const override;
230 void setDimensions(int width, int height);
231 void setLockIntegerScaling(bool lock);
232 void setLockAspectRatio(bool lock);
233
234protected:
235 virtual void paintEvent(QPaintEvent*) override;
236
237private:
238 QSize m_sizeHint;
239 int m_aspectWidth;
240 int m_aspectHeight;
241 bool m_lockAspectRatio;
242 bool m_lockIntegerScaling;
243};
244
245}
246
247#endif