src/platform/qt/DisplayGL.cpp (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "DisplayGL.h"
7
8#include <QApplication>
9#include <QResizeEvent>
10
11extern "C" {
12#include "gba/supervisor/thread.h"
13}
14
15using namespace QGBA;
16
17DisplayGL::DisplayGL(const QGLFormat& format, QWidget* parent)
18 : Display(parent)
19 , m_gl(new EmptyGLWidget(format, this))
20 , m_painter(new PainterGL(m_gl))
21 , m_drawThread(nullptr)
22 , m_lockAspectRatio(false)
23 , m_filter(false)
24 , m_context(nullptr)
25{
26}
27
28DisplayGL::~DisplayGL() {
29 delete m_painter;
30}
31
32void DisplayGL::startDrawing(GBAThread* thread) {
33 if (m_drawThread) {
34 return;
35 }
36 m_painter->setContext(thread);
37 m_context = thread;
38 m_painter->resize(size());
39 m_gl->move(0, 0);
40 m_drawThread = new QThread(this);
41 m_gl->context()->doneCurrent();
42 m_gl->context()->moveToThread(m_drawThread);
43 m_painter->moveToThread(m_drawThread);
44 connect(m_drawThread, SIGNAL(started()), m_painter, SLOT(start()));
45 m_drawThread->start();
46
47 lockAspectRatio(m_lockAspectRatio);
48 filter(m_filter);
49 resizePainter();
50}
51
52void DisplayGL::stopDrawing() {
53 if (m_drawThread) {
54 if (GBAThreadIsActive(m_context)) {
55 GBAThreadInterrupt(m_context);
56 GBASyncSuspendDrawing(&m_context->sync);
57 }
58 QMetaObject::invokeMethod(m_painter, "stop", Qt::BlockingQueuedConnection);
59 m_drawThread->exit();
60 m_drawThread = nullptr;
61 if (GBAThreadIsActive(m_context)) {
62 GBASyncResumeDrawing(&m_context->sync);
63 GBAThreadContinue(m_context);
64 }
65 }
66}
67
68void DisplayGL::pauseDrawing() {
69 if (m_drawThread) {
70 if (GBAThreadIsActive(m_context)) {
71 GBAThreadInterrupt(m_context);
72 GBASyncSuspendDrawing(&m_context->sync);
73 }
74 QMetaObject::invokeMethod(m_painter, "pause", Qt::BlockingQueuedConnection);
75 if (GBAThreadIsActive(m_context)) {
76 GBASyncResumeDrawing(&m_context->sync);
77 GBAThreadContinue(m_context);
78 }
79 }
80}
81
82void DisplayGL::unpauseDrawing() {
83 if (m_drawThread) {
84 if (GBAThreadIsActive(m_context)) {
85 GBAThreadInterrupt(m_context);
86 GBASyncSuspendDrawing(&m_context->sync);
87 }
88 QMetaObject::invokeMethod(m_painter, "unpause", Qt::BlockingQueuedConnection);
89 if (GBAThreadIsActive(m_context)) {
90 GBASyncResumeDrawing(&m_context->sync);
91 GBAThreadContinue(m_context);
92 }
93 }
94}
95
96void DisplayGL::forceDraw() {
97 if (m_drawThread) {
98 QMetaObject::invokeMethod(m_painter, "forceDraw");
99 }
100}
101
102void DisplayGL::lockAspectRatio(bool lock) {
103 m_lockAspectRatio = lock;
104 if (m_drawThread) {
105 QMetaObject::invokeMethod(m_painter, "lockAspectRatio", Q_ARG(bool, lock));
106 }
107}
108
109void DisplayGL::filter(bool filter) {
110 m_filter = filter;
111 if (m_drawThread) {
112 QMetaObject::invokeMethod(m_painter, "filter", Q_ARG(bool, filter));
113 }
114}
115
116void DisplayGL::framePosted(const uint32_t* buffer) {
117 if (m_drawThread && buffer) {
118 QMetaObject::invokeMethod(m_painter, "setBacking", Q_ARG(const uint32_t*, buffer));
119 }
120}
121
122void DisplayGL::showMessage(const QString& message) {
123 if (m_drawThread) {
124 QMetaObject::invokeMethod(m_painter, "showMessage", Q_ARG(const QString&, message));
125 }
126}
127
128void DisplayGL::resizeEvent(QResizeEvent*) {
129 resizePainter();
130}
131
132void DisplayGL::resizePainter() {
133 m_gl->resize(size());
134 if (m_drawThread) {
135 QMetaObject::invokeMethod(m_painter, "resize", Qt::BlockingQueuedConnection, Q_ARG(QSize, size()));
136 }
137}
138
139PainterGL::PainterGL(QGLWidget* parent)
140 : m_gl(parent)
141 , m_drawTimer(nullptr)
142 , m_messageTimer(this)
143 , m_context(nullptr)
144{
145 GBAGLContextCreate(&m_backend);
146 m_backend.d.swap = [](VideoBackend* v) {
147 PainterGL* painter = static_cast<PainterGL*>(v->user);
148 painter->m_gl->swapBuffers();
149 };
150 m_backend.d.user = this;
151 m_backend.d.filter = false;
152 m_backend.d.lockAspectRatio = false;
153 m_messageFont.setFamily("Source Code Pro");
154 m_messageFont.setStyleHint(QFont::Monospace);
155 m_messageFont.setPixelSize(13);
156 connect(&m_messageTimer, SIGNAL(timeout()), this, SLOT(clearMessage()));
157 m_messageTimer.setSingleShot(true);
158 m_messageTimer.setInterval(5000);
159
160 clearMessage();
161}
162
163void PainterGL::setContext(GBAThread* context) {
164 m_context = context;
165}
166
167void PainterGL::setBacking(const uint32_t* backing) {
168 m_gl->makeCurrent();
169 m_backend.d.postFrame(&m_backend.d, backing);
170 m_gl->doneCurrent();
171}
172
173void PainterGL::resize(const QSize& size) {
174 m_size = size;
175 int w = m_size.width();
176 int h = m_size.height();
177 int drawW = w;
178 int drawH = h;
179 if (m_backend.d.lockAspectRatio) {
180 if (w * 2 > h * 3) {
181 drawW = h * 3 / 2;
182 } else if (w * 2 < h * 3) {
183 drawH = w * 2 / 3;
184 }
185 }
186 m_world.reset();
187 m_world.translate((w - drawW) / 2, (h - drawH) / 2);
188 m_world.scale(qreal(drawW) / VIDEO_HORIZONTAL_PIXELS, qreal(drawH) / VIDEO_VERTICAL_PIXELS);
189 m_message.prepare(m_world, m_messageFont);
190 if (m_drawTimer) {
191 forceDraw();
192 }
193}
194
195void PainterGL::lockAspectRatio(bool lock) {
196 m_backend.d.lockAspectRatio = lock;
197 if (m_drawTimer) {
198 forceDraw();
199 }
200}
201
202void PainterGL::filter(bool filter) {
203 m_backend.d.filter = filter;
204 if (m_drawTimer) {
205 forceDraw();
206 }
207}
208
209void PainterGL::start() {
210 m_gl->makeCurrent();
211 m_backend.d.init(&m_backend.d, (void*) m_gl->winId());
212 m_gl->doneCurrent();
213
214 m_drawTimer = new QTimer;
215 m_drawTimer->moveToThread(QThread::currentThread());
216 m_drawTimer->setInterval(0);
217 connect(m_drawTimer, SIGNAL(timeout()), this, SLOT(draw()));
218 m_drawTimer->start();
219}
220
221void PainterGL::draw() {
222 GBASyncWaitFrameStart(&m_context->sync, m_context->frameskip);
223 m_painter.begin(m_gl->context()->device());
224 performDraw();
225 m_painter.end();
226 GBASyncWaitFrameEnd(&m_context->sync);
227 m_backend.d.swap(&m_backend.d);
228}
229
230void PainterGL::forceDraw() {
231 m_painter.begin(m_gl->context()->device());
232 performDraw();
233 m_painter.end();
234 m_backend.d.swap(&m_backend.d);
235}
236
237void PainterGL::stop() {
238 m_drawTimer->stop();
239 delete m_drawTimer;
240 m_drawTimer = nullptr;
241 m_gl->makeCurrent();
242 m_backend.d.clear(&m_backend.d);
243 m_backend.d.swap(&m_backend.d);
244 m_backend.d.deinit(&m_backend.d);
245 m_gl->doneCurrent();
246 m_gl->context()->moveToThread(m_gl->thread());
247 moveToThread(m_gl->thread());
248}
249
250void PainterGL::pause() {
251 m_drawTimer->stop();
252 // Make sure both buffers are filled
253 forceDraw();
254 forceDraw();
255}
256
257void PainterGL::unpause() {
258 m_drawTimer->start();
259}
260
261void PainterGL::performDraw() {
262 m_painter.beginNativePainting();
263 float r = m_gl->devicePixelRatio();
264 m_backend.d.resized(&m_backend.d, m_size.width() * r, m_size.height() * r);
265 m_backend.d.drawFrame(&m_backend.d);
266 m_painter.endNativePainting();
267 m_painter.setWorldTransform(m_world);
268 m_painter.setRenderHint(QPainter::Antialiasing);
269 m_painter.setFont(m_messageFont);
270 m_painter.setPen(Qt::black);
271 m_painter.translate(1, VIDEO_VERTICAL_PIXELS - m_messageFont.pixelSize() - 1);
272 for (int i = 0; i < 16; ++i) {
273 m_painter.save();
274 m_painter.translate(cos(i * M_PI / 8.0) * 0.8, sin(i * M_PI / 8.0) * 0.8);
275 m_painter.drawStaticText(0, 0, m_message);
276 m_painter.restore();
277 }
278 m_painter.setPen(Qt::white);
279 m_painter.drawStaticText(0, 0, m_message);
280}
281
282void PainterGL::showMessage(const QString& message) {
283 m_message.setText(message);
284 m_message.prepare(m_world, m_messageFont);
285 m_messageTimer.stop();
286 m_messageTimer.start();
287}
288
289void PainterGL::clearMessage() {
290 m_message.setText(QString());
291}