#include "circle-buffer.h" #include #include void CircleBufferInit(struct CircleBuffer* buffer, unsigned capacity) { buffer->data = malloc(capacity); buffer->capacity = capacity; buffer->size = 0; buffer->readPtr = buffer->data; buffer->writePtr = buffer->data; } void CircleBufferDeinit(struct CircleBuffer* buffer) { free(buffer->data); buffer->data = 0; } unsigned CircleBufferSize(const struct CircleBuffer* buffer) { return buffer->size; } int CircleBufferWrite8(struct CircleBuffer* buffer, int8_t value) { int8_t* data = buffer->writePtr; if (buffer->size + sizeof(int8_t) > buffer->capacity) { return 0; } *data = value; ++data; size_t size = (int8_t*) data - (int8_t*) buffer->data; if (size < buffer->capacity) { buffer->writePtr = data; } else { buffer->writePtr = buffer->data; } buffer->size += sizeof(int8_t); return 1; } int CircleBufferWrite32(struct CircleBuffer* buffer, int32_t value) { int32_t* data = buffer->writePtr; if (buffer->size + sizeof(int32_t) > buffer->capacity) { return 0; } *data = value; ++data; size_t size = (int8_t*) data - (int8_t*) buffer->data; if (size < buffer->capacity) { buffer->writePtr = data; } else { buffer->writePtr = buffer->data; } buffer->size += sizeof(int32_t); return 1; } int CircleBufferRead8(struct CircleBuffer* buffer, int8_t* value) { int8_t* data = buffer->readPtr; if (buffer->size < sizeof(int8_t)) { return 0; } *value = *data; ++data; size_t size = (int8_t*) data - (int8_t*) buffer->data; if (size < buffer->capacity) { buffer->readPtr = data; } else { buffer->readPtr = buffer->data; } buffer->size -= sizeof(int8_t); return 1; } int CircleBufferRead32(struct CircleBuffer* buffer, int32_t* value) { int32_t* data = buffer->readPtr; if (buffer->size < sizeof(int32_t)) { return 0; } *value = *data; ++data; size_t size = (int8_t*) data - (int8_t*) buffer->data; if (size < buffer->capacity) { buffer->readPtr = data; } else { buffer->readPtr = buffer->data; } buffer->size -= sizeof(int32_t); return 1; }