all repos — mgba @ a3a380d9f551bbc5ad726ef07c11d20c0263d1e5

mGBA Game Boy Advance Emulator

src/platform/test/fuzz-main.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core/config.h"
  7#include "core/core.h"
  8#include "gba/core.h"
  9#include "gba/gba.h"
 10#include "gba/serialize.h"
 11
 12#include "feature/commandline.h"
 13#include "util/memory.h"
 14#include "util/string.h"
 15#include "util/vfs.h"
 16
 17#include <errno.h>
 18#include <signal.h>
 19
 20#define FUZZ_OPTIONS "F:NO:S:V:"
 21#define FUZZ_USAGE \
 22	"\nAdditional options:\n" \
 23	"  -F FRAMES        Run for the specified number of FRAMES before exiting\n" \
 24	"  -N               Disable video rendering entirely\n" \
 25	"  -O OFFSET        Offset to apply savestate overlay\n" \
 26	"  -S FILE          Load a savestate when starting the test\n" \
 27	"  -V FILE          Overlay a second savestate over the loaded savestate\n" \
 28
 29struct FuzzOpts {
 30	bool noVideo;
 31	int frames;
 32	size_t overlayOffset;
 33	char* savestate;
 34	char* ssOverlay;
 35};
 36
 37static void _GBAFuzzRunloop(struct mCore* core, int frames);
 38static void _GBAFuzzShutdown(int signal);
 39static bool _parseFuzzOpts(struct mSubParser* parser, int option, const char* arg);
 40
 41static bool _dispatchExiting = false;
 42
 43int main(int argc, char** argv) {
 44	signal(SIGINT, _GBAFuzzShutdown);
 45
 46	struct FuzzOpts fuzzOpts = { false, 0, 0, 0, 0 };
 47	struct mSubParser subparser = {
 48		.usage = FUZZ_USAGE,
 49		.parse = _parseFuzzOpts,
 50		.extraOptions = FUZZ_OPTIONS,
 51		.opts = &fuzzOpts
 52	};
 53
 54	struct mCore* core = GBACoreCreate();
 55	core->init(core);
 56	mCoreInitConfig(core, "fuzz");
 57	mCoreConfigSetDefaultValue(&core->config, "idleOptimization", "remove");
 58
 59	struct mArguments args;
 60	bool parsed = parseArguments(&args, argc, argv, &subparser);
 61	if (!parsed || args.showHelp) {
 62		usage(argv[0], FUZZ_USAGE);
 63		core->deinit(core);
 64		return !parsed;
 65	}
 66	if (args.showVersion) {
 67		version(argv[0]);
 68		core->deinit(core);
 69		return 0;
 70	}
 71	applyArguments(&args, NULL, &core->config);
 72
 73	void* outputBuffer;
 74	outputBuffer = 0;
 75
 76	if (!fuzzOpts.noVideo) {
 77		outputBuffer = malloc(256 * 256 * 4);
 78		core->setVideoBuffer(core, outputBuffer, 256);
 79	}
 80
 81#ifdef __AFL_HAVE_MANUAL_CONTROL
 82	__AFL_INIT();
 83#endif
 84
 85	((struct GBA*) core->board)->hardCrash = false;
 86	mCoreLoadFile(core, args.fname);
 87
 88	struct VFile* savestate = 0;
 89	struct VFile* savestateOverlay = 0;
 90	size_t overlayOffset;
 91
 92	if (fuzzOpts.savestate) {
 93		savestate = VFileOpen(fuzzOpts.savestate, O_RDONLY);
 94		free(fuzzOpts.savestate);
 95	}
 96	if (fuzzOpts.ssOverlay) {
 97		overlayOffset = fuzzOpts.overlayOffset;
 98		if (overlayOffset < sizeof(struct GBASerializedState)) {
 99			savestateOverlay = VFileOpen(fuzzOpts.ssOverlay, O_RDONLY);
100		}
101		free(fuzzOpts.ssOverlay);
102	}
103	if (savestate) {
104		if (!savestateOverlay) {
105			mCoreLoadStateNamed(core, savestate, 0);
106		} else {
107			struct GBASerializedState* state = GBAAllocateState();
108			savestate->read(savestate, state, sizeof(*state));
109			savestateOverlay->read(savestateOverlay, (uint8_t*) state + overlayOffset, sizeof(*state) - overlayOffset);
110			GBADeserialize(core->board, state);
111			GBADeallocateState(state);
112			savestateOverlay->close(savestateOverlay);
113			savestateOverlay = 0;
114		}
115		savestate->close(savestate);
116		savestate = 0;
117	}
118
119	blip_set_rates(core->getAudioChannel(core, 0), GBA_ARM7TDMI_FREQUENCY, 0x8000);
120	blip_set_rates(core->getAudioChannel(core, 1), GBA_ARM7TDMI_FREQUENCY, 0x8000);
121
122	core->reset(core);
123
124	_GBAFuzzRunloop(core, fuzzOpts.frames);
125
126	core->unloadROM(core);
127
128	if (savestate) {
129		savestate->close(savestate);
130	}
131	if (savestateOverlay) {
132		savestateOverlay->close(savestateOverlay);
133	}
134
135	freeArguments(&args);
136	if (outputBuffer) {
137		free(outputBuffer);
138	}
139	core->deinit(core);
140
141	return 0;
142}
143
144static void _GBAFuzzRunloop(struct mCore* core, int frames) {
145	do {
146		core->runFrame(core);
147		blip_clear(core->getAudioChannel(core, 0));
148		blip_clear(core->getAudioChannel(core, 1));
149	} while (core->frameCounter(core) < frames && !_dispatchExiting);
150}
151
152static void _GBAFuzzShutdown(int signal) {
153	UNUSED(signal);
154	_dispatchExiting = true;
155}
156
157static bool _parseFuzzOpts(struct mSubParser* parser, int option, const char* arg) {
158	struct FuzzOpts* opts = parser->opts;
159	errno = 0;
160	switch (option) {
161	case 'F':
162		opts->frames = strtoul(arg, 0, 10);
163		return !errno;
164	case 'N':
165		opts->noVideo = true;
166		return true;
167	case 'O':
168		opts->overlayOffset = strtoul(arg, 0, 10);
169		return !errno;
170	case 'S':
171		opts->savestate = strdup(arg);
172		return true;
173	case 'V':
174		opts->ssOverlay = strdup(arg);
175		return true;
176	default:
177		return false;
178	}
179}