all repos — mgba @ a43c465f9fe18b5959121b0fe6dd5cfc358e83c2

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "core/log.h"
 10#include "arm/debugger/debugger.h"
 11#include "gba/cheats.h"
 12#include "gba/gba.h"
 13#include "gba/extra/cli.h"
 14#include "gba/overrides.h"
 15#ifndef DISABLE_THREADING
 16#include "gba/renderers/thread-proxy.h"
 17#endif
 18#include "gba/renderers/video-software.h"
 19#include "gba/savedata.h"
 20#include "gba/serialize.h"
 21#include "util/memory.h"
 22#include "util/patch.h"
 23#include "util/vfs.h"
 24
 25struct GBACore {
 26	struct mCore d;
 27	struct GBAVideoSoftwareRenderer renderer;
 28#ifndef DISABLE_THREADING
 29	struct GBAVideoThreadProxyRenderer threadProxy;
 30	int threadedVideo;
 31#endif
 32	int keys;
 33	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 34	const struct Configuration* overrides;
 35	struct mDebuggerPlatform* debuggerPlatform;
 36	struct mCheatDevice* cheatDevice;
 37};
 38
 39static bool _GBACoreInit(struct mCore* core) {
 40	struct GBACore* gbacore = (struct GBACore*) core;
 41
 42	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 43	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 44	if (!cpu || !gba) {
 45		free(cpu);
 46		free(gba);
 47		return false;
 48	}
 49	core->cpu = cpu;
 50	core->board = gba;
 51	core->debugger = NULL;
 52	gbacore->overrides = NULL;
 53	gbacore->debuggerPlatform = NULL;
 54	gbacore->cheatDevice = NULL;
 55
 56	GBACreate(gba);
 57	// TODO: Restore cheats
 58	memset(gbacore->components, 0, sizeof(gbacore->components));
 59	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 60	ARMInit(cpu);
 61
 62	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 63	gbacore->renderer.outputBuffer = NULL;
 64
 65#ifndef DISABLE_THREADING
 66	gbacore->threadedVideo = false;
 67	GBAVideoThreadProxyRendererCreate(&gbacore->threadProxy, &gbacore->renderer.d);
 68#endif
 69
 70	gbacore->keys = 0;
 71	gba->keySource = &gbacore->keys;
 72
 73#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 74	mDirectorySetInit(&core->dirs);
 75#endif
 76	
 77	return true;
 78}
 79
 80static void _GBACoreDeinit(struct mCore* core) {
 81	ARMDeinit(core->cpu);
 82	GBADestroy(core->board);
 83	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 84	mappedMemoryFree(core->board, sizeof(struct GBA));
 85#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 86	mDirectorySetDeinit(&core->dirs);
 87#endif
 88
 89	struct GBACore* gbacore = (struct GBACore*) core;
 90	free(gbacore->debuggerPlatform);
 91	if (gbacore->cheatDevice) {
 92		mCheatDeviceDestroy(gbacore->cheatDevice);
 93	}
 94	free(gbacore->cheatDevice);
 95	free(core);
 96}
 97
 98static enum mPlatform _GBACorePlatform(struct mCore* core) {
 99	UNUSED(core);
100	return PLATFORM_GBA;
101}
102
103static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
104	struct GBA* gba = core->board;
105	gba->sync = sync;
106}
107
108static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
109	struct GBA* gba = core->board;
110	if (core->opts.mute) {
111		gba->audio.masterVolume = 0;
112	} else {
113		gba->audio.masterVolume = core->opts.volume;
114	}
115	gba->video.frameskip = core->opts.frameskip;
116
117#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
118	struct GBACore* gbacore = (struct GBACore*) core;
119	gbacore->overrides = mCoreConfigGetOverridesConst(config);
120
121	struct VFile* bios = 0;
122	if (core->opts.useBios && core->opts.bios) {
123		bios = VFileOpen(core->opts.bios, O_RDONLY);
124	}
125	if (bios) {
126		GBALoadBIOS(gba, bios);
127	}
128#endif
129
130	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
131	if (idleOptimization) {
132		if (strcasecmp(idleOptimization, "ignore") == 0) {
133			gba->idleOptimization = IDLE_LOOP_IGNORE;
134		} else if (strcasecmp(idleOptimization, "remove") == 0) {
135			gba->idleOptimization = IDLE_LOOP_REMOVE;
136		} else if (strcasecmp(idleOptimization, "detect") == 0) {
137			if (gba->idleLoop == IDLE_LOOP_NONE) {
138				gba->idleOptimization = IDLE_LOOP_DETECT;
139			} else {
140				gba->idleOptimization = IDLE_LOOP_REMOVE;
141			}
142		}
143	}
144
145#ifndef DISABLE_THREADING
146	mCoreConfigGetIntValue(config, "threadedVideo", &gbacore->threadedVideo);
147#endif
148}
149
150static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
151	UNUSED(core);
152	*width = VIDEO_HORIZONTAL_PIXELS;
153	*height = VIDEO_VERTICAL_PIXELS;
154}
155
156static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
157	struct GBACore* gbacore = (struct GBACore*) core;
158	gbacore->renderer.outputBuffer = buffer;
159	gbacore->renderer.outputBufferStride = stride;
160}
161
162static void _GBACoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
163	struct GBACore* gbacore = (struct GBACore*) core;
164	*buffer = gbacore->renderer.outputBuffer;
165	*stride = gbacore->renderer.outputBufferStride;
166}
167
168static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
169	struct GBA* gba = core->board;
170	switch (ch) {
171	case 0:
172		return gba->audio.psg.left;
173	case 1:
174		return gba->audio.psg.right;
175	default:
176		return NULL;
177	}
178}
179
180static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
181	struct GBA* gba = core->board;
182	GBAAudioResizeBuffer(&gba->audio, samples);
183}
184
185static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
186	struct GBA* gba = core->board;
187	return gba->audio.samples;
188}
189
190static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
191	struct GBA* gba = core->board;
192	gba->stream = stream;
193	if (stream && stream->videoDimensionsChanged) {
194		stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
195	}
196}
197
198static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
199	return GBALoadROM(core->board, vf);
200}
201
202static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
203	UNUSED(type);
204	if (!GBAIsBIOS(vf)) {
205		return false;
206	}
207	GBALoadBIOS(core->board, vf);
208	return true;
209}
210
211static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
212	return GBALoadSave(core->board, vf);
213}
214
215static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
216	struct GBA* gba = core->board;
217	GBASavedataMask(&gba->memory.savedata, vf);
218	return true; // TODO: Return a real value
219}
220
221static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
222	if (!vf) {
223		return false;
224	}
225	struct Patch patch;
226	if (!loadPatch(vf, &patch)) {
227		return false;
228	}
229	GBAApplyPatch(core->board, &patch);
230	return true;
231}
232
233static void _GBACoreUnloadROM(struct mCore* core) {
234	return GBAUnloadROM(core->board);
235}
236
237static void _GBACoreReset(struct mCore* core) {
238	struct GBACore* gbacore = (struct GBACore*) core;
239	struct GBA* gba = (struct GBA*) core->board;
240	if (gbacore->renderer.outputBuffer) {
241		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
242#ifndef DISABLE_THREADING
243		if (gbacore->threadedVideo) {
244			renderer = &gbacore->threadProxy.d;
245		}
246#endif
247		GBAVideoAssociateRenderer(&gba->video, renderer);
248	}
249	ARMReset(core->cpu);
250	if (core->opts.skipBios) {
251		GBASkipBIOS(core->board);
252	}
253
254	struct GBACartridgeOverride override;
255	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
256	if (cart) {
257		memcpy(override.id, &cart->id, sizeof(override.id));
258		if (GBAOverrideFind(gbacore->overrides, &override)) {
259			GBAOverrideApply(gba, &override);
260		}
261	}
262}
263
264static void _GBACoreRunFrame(struct mCore* core) {
265	struct GBA* gba = core->board;
266	int32_t frameCounter = gba->video.frameCounter;
267	while (gba->video.frameCounter == frameCounter) {
268		ARMRunLoop(core->cpu);
269	}
270}
271
272static void _GBACoreRunLoop(struct mCore* core) {
273	ARMRunLoop(core->cpu);
274}
275
276static void _GBACoreStep(struct mCore* core) {
277	ARMRun(core->cpu);
278}
279
280static size_t _GBACoreStateSize(struct mCore* core) {
281	UNUSED(core);
282	return sizeof(struct GBASerializedState);
283}
284
285static bool _GBACoreLoadState(struct mCore* core, const void* state) {
286	return GBADeserialize(core->board, state);
287}
288
289static bool _GBACoreSaveState(struct mCore* core, void* state) {
290	GBASerialize(core->board, state);
291	return true;
292}
293
294static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
295	struct GBACore* gbacore = (struct GBACore*) core;
296	gbacore->keys = keys;
297}
298
299static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
300	struct GBACore* gbacore = (struct GBACore*) core;
301	gbacore->keys |= keys;
302}
303
304static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
305	struct GBACore* gbacore = (struct GBACore*) core;
306	gbacore->keys &= ~keys;
307}
308
309static int32_t _GBACoreFrameCounter(struct mCore* core) {
310	struct GBA* gba = core->board;
311	return gba->video.frameCounter;
312}
313
314static int32_t _GBACoreFrameCycles(struct mCore* core) {
315	UNUSED(core);
316	return VIDEO_TOTAL_LENGTH;
317}
318
319static int32_t _GBACoreFrequency(struct mCore* core) {
320	UNUSED(core);
321	return GBA_ARM7TDMI_FREQUENCY;
322}
323
324static void _GBACoreGetGameTitle(struct mCore* core, char* title) {
325	GBAGetGameTitle(core->board, title);
326}
327
328static void _GBACoreGetGameCode(struct mCore* core, char* title) {
329	GBAGetGameCode(core->board, title);
330}
331
332static void _GBACoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
333	struct GBA* gba = core->board;
334	gba->rtcSource = rtc;
335}
336
337static void _GBACoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
338	struct GBA* gba = core->board;
339	gba->rotationSource = rotation;
340}
341
342static void _GBACoreSetRumble(struct mCore* core, struct mRumble* rumble) {
343	struct GBA* gba = core->board;
344	gba->rumble = rumble;
345}
346
347static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
348	struct ARMCore* cpu = core->cpu;
349	return cpu->memory.load8(cpu, address, 0);
350}
351
352static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
353	struct ARMCore* cpu = core->cpu;
354	return cpu->memory.load16(cpu, address, 0);
355
356}
357
358static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
359	struct ARMCore* cpu = core->cpu;
360	return cpu->memory.load32(cpu, address, 0);
361}
362
363static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
364	struct ARMCore* cpu = core->cpu;
365	cpu->memory.store8(cpu, address, value, 0);
366}
367
368static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
369	struct ARMCore* cpu = core->cpu;
370	cpu->memory.store16(cpu, address, value, 0);
371}
372
373static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
374	struct ARMCore* cpu = core->cpu;
375	cpu->memory.store32(cpu, address, value, 0);
376}
377
378static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
379	UNUSED(segment);
380	struct ARMCore* cpu = core->cpu;
381	return GBAView8(cpu, address);
382}
383
384static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
385	UNUSED(segment);
386	struct ARMCore* cpu = core->cpu;
387	return GBAView16(cpu, address);
388}
389
390static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
391	UNUSED(segment);
392	struct ARMCore* cpu = core->cpu;
393	return GBAView32(cpu, address);
394}
395
396static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
397	UNUSED(segment);
398	struct ARMCore* cpu = core->cpu;
399	GBAPatch8(cpu, address, value, NULL);
400}
401
402static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
403	UNUSED(segment);
404	struct ARMCore* cpu = core->cpu;
405	GBAPatch16(cpu, address, value, NULL);
406}
407
408static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
409	UNUSED(segment);
410	struct ARMCore* cpu = core->cpu;
411	GBAPatch32(cpu, address, value, NULL);
412}
413
414static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
415	UNUSED(core);
416	switch (type) {
417#ifdef USE_CLI_DEBUGGER
418	case DEBUGGER_CLI:
419		return true;
420#endif
421#ifdef USE_GDB_STUB
422	case DEBUGGER_GDB:
423		return true;
424#endif
425	default:
426		return false;
427	}
428}
429
430static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
431	struct GBACore* gbacore = (struct GBACore*) core;
432	if (!gbacore->debuggerPlatform) {
433		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
434	}
435	return gbacore->debuggerPlatform;
436}
437
438static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
439#ifdef USE_CLI_DEBUGGER
440	return &GBACLIDebuggerCreate(core)->d;
441#else
442	UNUSED(core);
443	return NULL;
444#endif
445}
446
447static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
448	if (core->debugger) {
449		GBADetachDebugger(core->board);
450	}
451	GBAAttachDebugger(core->board, debugger);
452	core->debugger = debugger;
453}
454
455static void _GBACoreDetachDebugger(struct mCore* core) {
456	GBADetachDebugger(core->board);
457	core->debugger = NULL;
458}
459
460static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
461	struct GBACore* gbacore = (struct GBACore*) core;
462	if (!gbacore->cheatDevice) {
463		gbacore->cheatDevice = GBACheatDeviceCreate();
464		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
465		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
466		gbacore->cheatDevice->p = core;
467	}
468	return gbacore->cheatDevice;
469}
470
471static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
472	struct GBA* gba = core->board;
473	size_t size = GBASavedataSize(&gba->memory.savedata);
474	if (!size) {
475		*sram = NULL;
476		return 0;
477	}
478	*sram = malloc(size);
479	struct VFile* vf = VFileFromMemory(*sram, size);
480	if (!vf) {
481		free(*sram);
482		*sram = NULL;
483		return 0;
484	}
485	bool success = GBASavedataClone(&gba->memory.savedata, vf);
486	vf->close(vf);
487	if (!success) {
488		free(*sram);
489		*sram = NULL;
490		return 0;
491	}
492	return size;
493}
494
495static bool _GBACoreSavedataLoad(struct mCore* core, const void* sram, size_t size) {
496	struct VFile* vf = VFileFromConstMemory(sram, size);
497	if (!vf) {
498		return false;
499	}
500	struct GBA* gba = core->board;
501	bool success = GBASavedataLoad(&gba->memory.savedata, vf);
502	vf->close(vf);
503	return success;
504}
505
506struct mCore* GBACoreCreate(void) {
507	struct GBACore* gbacore = malloc(sizeof(*gbacore));
508	struct mCore* core = &gbacore->d;
509	memset(&core->opts, 0, sizeof(core->opts));
510	core->cpu = NULL;
511	core->board = NULL;
512	core->debugger = NULL;
513	core->init = _GBACoreInit;
514	core->deinit = _GBACoreDeinit;
515	core->platform = _GBACorePlatform;
516	core->setSync = _GBACoreSetSync;
517	core->loadConfig = _GBACoreLoadConfig;
518	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
519	core->setVideoBuffer = _GBACoreSetVideoBuffer;
520	core->getVideoBuffer = _GBACoreGetVideoBuffer;
521	core->getAudioChannel = _GBACoreGetAudioChannel;
522	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
523	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
524	core->setAVStream = _GBACoreSetAVStream;
525	core->isROM = GBAIsROM;
526	core->loadROM = _GBACoreLoadROM;
527	core->loadBIOS = _GBACoreLoadBIOS;
528	core->loadSave = _GBACoreLoadSave;
529	core->loadTemporarySave = _GBACoreLoadTemporarySave;
530	core->loadPatch = _GBACoreLoadPatch;
531	core->unloadROM = _GBACoreUnloadROM;
532	core->reset = _GBACoreReset;
533	core->runFrame = _GBACoreRunFrame;
534	core->runLoop = _GBACoreRunLoop;
535	core->step = _GBACoreStep;
536	core->stateSize = _GBACoreStateSize;
537	core->loadState = _GBACoreLoadState;
538	core->saveState = _GBACoreSaveState;
539	core->setKeys = _GBACoreSetKeys;
540	core->addKeys = _GBACoreAddKeys;
541	core->clearKeys = _GBACoreClearKeys;
542	core->frameCounter = _GBACoreFrameCounter;
543	core->frameCycles = _GBACoreFrameCycles;
544	core->frequency = _GBACoreFrequency;
545	core->getGameTitle = _GBACoreGetGameTitle;
546	core->getGameCode = _GBACoreGetGameCode;
547	core->setRTC = _GBACoreSetRTC;
548	core->setRotation = _GBACoreSetRotation;
549	core->setRumble = _GBACoreSetRumble;
550	core->busRead8 = _GBACoreBusRead8;
551	core->busRead16 = _GBACoreBusRead16;
552	core->busRead32 = _GBACoreBusRead32;
553	core->busWrite8 = _GBACoreBusWrite8;
554	core->busWrite16 = _GBACoreBusWrite16;
555	core->busWrite32 = _GBACoreBusWrite32;
556	core->rawRead8 = _GBACoreRawRead8;
557	core->rawRead16 = _GBACoreRawRead16;
558	core->rawRead32 = _GBACoreRawRead32;
559	core->rawWrite8 = _GBACoreRawWrite8;
560	core->rawWrite16 = _GBACoreRawWrite16;
561	core->rawWrite32 = _GBACoreRawWrite32;
562	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
563	core->debuggerPlatform = _GBACoreDebuggerPlatform;
564	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
565	core->attachDebugger = _GBACoreAttachDebugger;
566	core->detachDebugger = _GBACoreDetachDebugger;
567	core->cheatDevice = _GBACoreCheatDevice;
568	core->savedataClone = _GBACoreSavedataClone;
569	core->savedataLoad = _GBACoreSavedataLoad;
570	return core;
571}