all repos — mgba @ a6ce525da1ed0f7e14e8db927871d2127681fc95

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 35
 36static uint16_t _zeroes[0x2000] = {};
 37
 38const int GBAVideoObjSizes[16][2] = {
 39	{ 8, 8 },
 40	{ 16, 16 },
 41	{ 32, 32 },
 42	{ 64, 64 },
 43	{ 16, 8 },
 44	{ 32, 8 },
 45	{ 32, 16 },
 46	{ 64, 32 },
 47	{ 8, 16 },
 48	{ 8, 32 },
 49	{ 16, 32 },
 50	{ 32, 64 },
 51	{ 0, 0 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54	{ 0, 0 },
 55};
 56
 57static struct GBAVideoRenderer dummyRenderer = {
 58	.init = GBAVideoDummyRendererInit,
 59	.reset = GBAVideoDummyRendererReset,
 60	.deinit = GBAVideoDummyRendererDeinit,
 61	.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
 62	.writeVRAM = GBAVideoDummyRendererWriteVRAM,
 63	.writePalette = GBAVideoDummyRendererWritePalette,
 64	.writeOAM = GBAVideoDummyRendererWriteOAM,
 65	.drawScanline = GBAVideoDummyRendererDrawScanline,
 66	.finishFrame = GBAVideoDummyRendererFinishFrame,
 67	.getPixels = GBAVideoDummyRendererGetPixels,
 68	.putPixels = GBAVideoDummyRendererPutPixels,
 69};
 70
 71void GBAVideoInit(struct GBAVideo* video) {
 72	video->renderer = &dummyRenderer;
 73	video->renderer->cache = NULL;
 74	video->vram = anonymousMemoryMap(SIZE_VRAM);
 75	video->frameskip = 0;
 76	video->event.name = "GBA Video";
 77	video->event.callback = NULL;
 78	video->event.context = video;
 79	video->event.priority = 8;
 80}
 81
 82void GBAVideoReset(struct GBAVideo* video) {
 83	if (video->p->memory.fullBios) {
 84		video->vcount = 0;
 85	} else {
 86		// TODO: Verify exact scanline hardware
 87		video->vcount = 0x7E;
 88	}
 89	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 90
 91	video->event.callback = _startHblank;
 92	mTimingSchedule(&video->p->timing, &video->event, VIDEO_HDRAW_LENGTH);
 93
 94	video->frameCounter = 0;
 95	video->frameskipCounter = 0;
 96
 97	memset(video->renderer->vramBG, 0, sizeof(video->renderer->vramBG));
 98	video->renderer->vramBG[0] = &video->vram[0x0000];
 99	video->renderer->vramBG[1] = &video->vram[0x2000];
100	video->renderer->vramBG[2] = &video->vram[0x4000];
101	video->renderer->vramBG[3] = &video->vram[0x6000];
102	memset(video->renderer->vramOBJ, 0, sizeof(video->renderer->vramOBJ));
103	video->renderer->vramOBJ[0] = &video->vram[0x8000];
104	video->renderer->vramOBJ[1] = &video->vram[0xA000];
105	video->renderer->vramOBJ[2] = _zeroes;
106	video->renderer->vramOBJ[3] = _zeroes;
107
108	memset(video->palette, 0, sizeof(video->palette));
109	memset(video->oam.raw, 0, sizeof(video->oam.raw));
110
111	video->renderer->deinit(video->renderer);
112	video->renderer->init(video->renderer);
113}
114
115void GBAVideoDeinit(struct GBAVideo* video) {
116	GBAVideoAssociateRenderer(video, &dummyRenderer);
117	mappedMemoryFree(video->vram, SIZE_VRAM);
118}
119
120void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
121	video->renderer->deinit(video->renderer);
122	renderer->cache = video->renderer->cache;
123	video->renderer = renderer;
124	renderer->palette = video->palette;
125	memset(renderer->vramBG, 0, sizeof(renderer->vramBG));
126	renderer->vramBG[0] = &video->vram[0x0000];
127	renderer->vramBG[1] = &video->vram[0x2000];
128	renderer->vramBG[2] = &video->vram[0x4000];
129	renderer->vramBG[3] = &video->vram[0x6000];
130	memset(renderer->vramOBJ, 0, sizeof(renderer->vramOBJ));
131	renderer->vramOBJ[0] = &video->vram[0x8000];
132	renderer->vramOBJ[1] = &video->vram[0xA000];
133	renderer->vramOBJ[2] = _zeroes;
134	renderer->vramOBJ[3] = _zeroes;
135	renderer->oam = &video->oam;
136	video->renderer->init(video->renderer);
137}
138
139void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
140	struct GBAVideo* video = context;
141	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
142	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
143	video->event.callback = _startHblank;
144	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
145
146	++video->vcount;
147	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
148		video->vcount = 0;
149	}
150	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
151
152	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
153		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
154		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
155			GBARaiseIRQ(video->p, IRQ_VCOUNTER);
156		}
157	} else {
158		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
159	}
160	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
161
162	// Note: state may be recorded during callbacks, so ensure it is consistent!
163	switch (video->vcount) {
164	case 0:
165		GBAFrameStarted(video->p);
166		break;
167	case VIDEO_VERTICAL_PIXELS:
168		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
169		if (video->frameskipCounter <= 0) {
170			video->renderer->finishFrame(video->renderer);
171		}
172		GBADMARunVblank(video->p, -cyclesLate);
173		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
174			GBARaiseIRQ(video->p, IRQ_VBLANK);
175		}
176		GBAFrameEnded(video->p);
177		mCoreSyncPostFrame(video->p->sync);
178		--video->frameskipCounter;
179		if (video->frameskipCounter < 0) {
180			video->frameskipCounter = video->frameskip;
181		}
182		++video->frameCounter;
183		break;
184	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
185		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
186		break;
187	}
188}
189
190void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
191	struct GBAVideo* video = context;
192	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
193	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
194	video->event.callback = _startHdraw;
195	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - cyclesLate);
196
197	// Begin Hblank
198	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
199	if (video->vcount < VIDEO_VERTICAL_PIXELS && video->frameskipCounter <= 0) {
200		video->renderer->drawScanline(video->renderer, video->vcount);
201	}
202
203	if (video->vcount < VIDEO_VERTICAL_PIXELS) {
204		GBADMARunHblank(video->p, -cyclesLate);
205	}
206	if (video->vcount >= 2 && video->vcount < VIDEO_VERTICAL_PIXELS + 2) {
207		GBADMARunDisplayStart(video->p, -cyclesLate);
208	}
209	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
210		GBARaiseIRQ(video->p, IRQ_HBLANK);
211	}
212	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
213}
214
215void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
216	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
217	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
218	// TODO: Does a VCounter IRQ trigger on write?
219}
220
221static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
222	UNUSED(renderer);
223	// Nothing to do
224}
225
226static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
227	UNUSED(renderer);
228	// Nothing to do
229}
230
231static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
232	UNUSED(renderer);
233	// Nothing to do
234}
235
236static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
237	if (renderer->cache) {
238		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
239	}
240	switch (address) {
241	case REG_DISPCNT:
242		value &= 0xFFF7;
243		break;
244	case REG_BG0CNT:
245	case REG_BG1CNT:
246		value &= 0xDFFF;
247		break;
248	case REG_BG2CNT:
249	case REG_BG3CNT:
250		value &= 0xFFFF;
251		break;
252	case REG_BG0HOFS:
253	case REG_BG0VOFS:
254	case REG_BG1HOFS:
255	case REG_BG1VOFS:
256	case REG_BG2HOFS:
257	case REG_BG2VOFS:
258	case REG_BG3HOFS:
259	case REG_BG3VOFS:
260		value &= 0x01FF;
261		break;
262	case REG_BLDCNT:
263		value &= 0x3FFF;
264		break;
265	case REG_BLDALPHA:
266		value &= 0x1F1F;
267		break;
268	case REG_WININ:
269	case REG_WINOUT:
270		value &= 0x3F3F;
271		break;
272	default:
273		break;
274	}
275	return value;
276}
277
278static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
279	if (renderer->cache) {
280		mCacheSetWriteVRAM(renderer->cache, address);
281	}
282}
283
284static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
285	if (renderer->cache) {
286		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
287	}
288}
289
290static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
291	UNUSED(renderer);
292	UNUSED(oam);
293	// Nothing to do
294}
295
296static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
297	UNUSED(renderer);
298	UNUSED(y);
299	// Nothing to do
300}
301
302static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
303	UNUSED(renderer);
304	// Nothing to do
305}
306
307static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
308	UNUSED(renderer);
309	UNUSED(stride);
310	UNUSED(pixels);
311	// Nothing to do
312}
313
314static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
315	UNUSED(renderer);
316	UNUSED(stride);
317	UNUSED(pixels);
318	// Nothing to do
319}
320
321void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
322	memcpy(state->vram, video->vram, SIZE_VRAM);
323	memcpy(state->oam, video->oam.raw, SIZE_OAM);
324	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
325	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
326	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
327}
328
329void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
330	memcpy(video->vram, state->vram, SIZE_VRAM);
331	uint16_t value;
332	int i;
333	for (i = 0; i < SIZE_OAM; i += 2) {
334		LOAD_16(value, i, state->oam);
335		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
336	}
337	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
338		LOAD_16(value, i, state->pram);
339		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
340	}
341	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
342
343	uint32_t when;
344	LOAD_32(when, 0, &state->video.nextEvent);
345	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
346	if (GBARegisterDISPSTATIsInHblank(dispstat)) {
347		video->event.callback = _startHdraw;
348	} else {
349		video->event.callback = _startHblank;
350	}
351	mTimingSchedule(&video->p->timing, &video->event, when);
352
353	LOAD_16(video->vcount, REG_VCOUNT, state->io);
354	video->renderer->reset(video->renderer);
355}