all repos — mgba @ a701a6d9dd272be961149477170384c7c591eb2d

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1#include "gba.h"
  2
  3#include "gba-bios.h"
  4#include "gba-io.h"
  5#include "gba-rr.h"
  6#include "gba-sio.h"
  7#include "gba-thread.h"
  8
  9#include "util/crc32.h"
 10#include "util/memory.h"
 11#include "util/patch.h"
 12#include "util/vfs.h"
 13
 14const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 15const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 16
 17static const uint64_t GBA_ROM_MAGIC = 0x21A29A6951AEFF24;
 18
 19enum {
 20	SP_BASE_SYSTEM = 0x03FFFF00,
 21	SP_BASE_IRQ = 0x03FFFFA0,
 22	SP_BASE_SUPERVISOR = 0x03FFFFE0
 23};
 24
 25struct GBACartridgeOverride {
 26	const char id[4];
 27	enum SavedataType type;
 28	int gpio;
 29};
 30
 31static const struct GBACartridgeOverride _overrides[] = {
 32	// Boktai: The Sun is in Your Hand
 33	{ "U3IE", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 34	{ "U3IP", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 35
 36	// Boktai 2: Solar Boy Django
 37	{ "U32E", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 38	{ "U32P", SAVEDATA_EEPROM, GPIO_RTC | GPIO_LIGHT_SENSOR },
 39
 40	// Drill Dozer
 41	{ "V49J", SAVEDATA_SRAM, GPIO_RUMBLE },
 42	{ "V49E", SAVEDATA_SRAM, GPIO_RUMBLE },
 43
 44	// Pokemon Ruby
 45	{ "AXVJ", SAVEDATA_FLASH1M, GPIO_RTC },
 46	{ "AXVE", SAVEDATA_FLASH1M, GPIO_RTC },
 47	{ "AXVP", SAVEDATA_FLASH1M, GPIO_RTC },
 48	{ "AXVI", SAVEDATA_FLASH1M, GPIO_RTC },
 49	{ "AXVS", SAVEDATA_FLASH1M, GPIO_RTC },
 50	{ "AXVD", SAVEDATA_FLASH1M, GPIO_RTC },
 51	{ "AXVF", SAVEDATA_FLASH1M, GPIO_RTC },
 52
 53	// Pokemon Sapphire
 54	{ "AXPJ", SAVEDATA_FLASH1M, GPIO_RTC },
 55	{ "AXPE", SAVEDATA_FLASH1M, GPIO_RTC },
 56	{ "AXPP", SAVEDATA_FLASH1M, GPIO_RTC },
 57	{ "AXPI", SAVEDATA_FLASH1M, GPIO_RTC },
 58	{ "AXPS", SAVEDATA_FLASH1M, GPIO_RTC },
 59	{ "AXPD", SAVEDATA_FLASH1M, GPIO_RTC },
 60	{ "AXPF", SAVEDATA_FLASH1M, GPIO_RTC },
 61
 62	// Pokemon Emerald
 63	{ "BPEJ", SAVEDATA_FLASH1M, GPIO_RTC },
 64	{ "BPEE", SAVEDATA_FLASH1M, GPIO_RTC },
 65	{ "BPEP", SAVEDATA_FLASH1M, GPIO_RTC },
 66	{ "BPEI", SAVEDATA_FLASH1M, GPIO_RTC },
 67	{ "BPES", SAVEDATA_FLASH1M, GPIO_RTC },
 68	{ "BPED", SAVEDATA_FLASH1M, GPIO_RTC },
 69	{ "BPEF", SAVEDATA_FLASH1M, GPIO_RTC },
 70
 71	// Pokemon FireRed
 72	{ "BPRJ", SAVEDATA_FLASH1M, GPIO_NONE },
 73	{ "BPRE", SAVEDATA_FLASH1M, GPIO_NONE },
 74	{ "BPRP", SAVEDATA_FLASH1M, GPIO_NONE },
 75
 76	// Pokemon LeafGreen
 77	{ "BPGJ", SAVEDATA_FLASH1M, GPIO_NONE },
 78	{ "BPGE", SAVEDATA_FLASH1M, GPIO_NONE },
 79	{ "BPGP", SAVEDATA_FLASH1M, GPIO_NONE },
 80
 81	// RockMan EXE 4.5 - Real Operation
 82	{ "BR4J", SAVEDATA_FLASH512, GPIO_RTC },
 83
 84	// Super Mario Advance 4
 85	{ "AX4J", SAVEDATA_FLASH1M, GPIO_NONE },
 86	{ "AX4E", SAVEDATA_FLASH1M, GPIO_NONE },
 87	{ "AX4P", SAVEDATA_FLASH1M, GPIO_NONE },
 88
 89	// Wario Ware Twisted
 90	{ "RWZJ", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 91	{ "RWZE", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 92	{ "RWZP", SAVEDATA_SRAM, GPIO_RUMBLE | GPIO_GYRO },
 93
 94	{ { 0, 0, 0, 0 }, 0, 0 }
 95};
 96
 97static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component);
 98static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 99static void GBAProcessEvents(struct ARMCore* cpu);
100static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
101static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
102static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
103
104static void _checkOverrides(struct GBA* gba, uint32_t code);
105
106void GBACreate(struct GBA* gba) {
107	gba->d.id = GBA_COMPONENT_MAGIC;
108	gba->d.init = GBAInit;
109	gba->d.deinit = 0;
110}
111
112static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
113	struct GBA* gba = (struct GBA*) component;
114	gba->cpu = cpu;
115	gba->debugger = 0;
116
117	GBAInterruptHandlerInit(&cpu->irqh);
118	GBAMemoryInit(gba);
119
120	gba->video.p = gba;
121	GBAVideoInit(&gba->video);
122
123	gba->audio.p = gba;
124	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
125
126	GBAIOInit(gba);
127
128	gba->sio.p = gba;
129	GBASIOInit(&gba->sio);
130
131	gba->timersEnabled = 0;
132	memset(gba->timers, 0, sizeof(gba->timers));
133
134	gba->springIRQ = 0;
135	gba->keySource = 0;
136	gba->rotationSource = 0;
137	gba->rumble = 0;
138	gba->rr = 0;
139
140	gba->romVf = 0;
141	gba->biosVf = 0;
142
143	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
144
145	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
146}
147
148void GBADestroy(struct GBA* gba) {
149	if (gba->pristineRom == gba->memory.rom) {
150		gba->memory.rom = 0;
151	}
152
153	if (gba->romVf) {
154		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
155	}
156
157	if (gba->biosVf) {
158		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
159	}
160
161	GBAMemoryDeinit(gba);
162	GBAVideoDeinit(&gba->video);
163	GBAAudioDeinit(&gba->audio);
164	GBARRContextDestroy(gba);
165}
166
167void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
168	irqh->reset = GBAReset;
169	irqh->processEvents = GBAProcessEvents;
170	irqh->swi16 = GBASwi16;
171	irqh->swi32 = GBASwi32;
172	irqh->hitIllegal = GBAIllegal;
173	irqh->readCPSR = GBATestIRQ;
174	irqh->hitStub = GBAHitStub;
175}
176
177void GBAReset(struct ARMCore* cpu) {
178	ARMSetPrivilegeMode(cpu, MODE_IRQ);
179	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
180	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
181	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
182	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
183	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
184
185	struct GBA* gba = (struct GBA*) cpu->master;
186	GBAMemoryReset(gba);
187	GBAVideoReset(&gba->video);
188	GBAAudioReset(&gba->audio);
189	GBAIOInit(gba);
190}
191
192static void GBAProcessEvents(struct ARMCore* cpu) {
193	do {
194		struct GBA* gba = (struct GBA*) cpu->master;
195		int32_t cycles = cpu->cycles;
196		int32_t nextEvent = INT_MAX;
197		int32_t testEvent;
198
199		if (gba->springIRQ) {
200			ARMRaiseIRQ(cpu);
201			gba->springIRQ = 0;
202		}
203
204		testEvent = GBAVideoProcessEvents(&gba->video, cycles);
205		if (testEvent < nextEvent) {
206			nextEvent = testEvent;
207		}
208
209		testEvent = GBAAudioProcessEvents(&gba->audio, cycles);
210		if (testEvent < nextEvent) {
211			nextEvent = testEvent;
212		}
213
214		testEvent = GBATimersProcessEvents(gba, cycles);
215		if (testEvent < nextEvent) {
216			nextEvent = testEvent;
217		}
218
219		testEvent = GBAMemoryRunDMAs(gba, cycles);
220		if (testEvent < nextEvent) {
221			nextEvent = testEvent;
222		}
223
224		testEvent = GBASIOProcessEvents(&gba->sio, cycles);
225		if (testEvent < nextEvent) {
226			nextEvent = testEvent;
227		}
228
229		cpu->cycles -= cycles;
230		cpu->nextEvent = nextEvent;
231
232		if (cpu->halted) {
233			cpu->cycles = cpu->nextEvent;
234		}
235	} while (cpu->cycles >= cpu->nextEvent);
236}
237
238static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
239	int32_t nextEvent = INT_MAX;
240	if (gba->timersEnabled) {
241		struct GBATimer* timer;
242		struct GBATimer* nextTimer;
243
244		timer = &gba->timers[0];
245		if (timer->enable) {
246			timer->nextEvent -= cycles;
247			timer->lastEvent -= cycles;
248			if (timer->nextEvent <= 0) {
249				timer->lastEvent = timer->nextEvent;
250				timer->nextEvent += timer->overflowInterval;
251				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
252				timer->oldReload = timer->reload;
253
254				if (timer->doIrq) {
255					GBARaiseIRQ(gba, IRQ_TIMER0);
256				}
257
258				if (gba->audio.enable) {
259					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
260						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
261					}
262
263					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
264						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
265					}
266				}
267
268				nextTimer = &gba->timers[1];
269				if (nextTimer->countUp) {
270					++gba->memory.io[REG_TM1CNT_LO >> 1];
271					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
272						nextTimer->nextEvent = 0;
273					}
274				}
275			}
276			nextEvent = timer->nextEvent;
277		}
278
279		timer = &gba->timers[1];
280		if (timer->enable) {
281			timer->nextEvent -= cycles;
282			timer->lastEvent -= cycles;
283			if (timer->nextEvent <= 0) {
284				timer->lastEvent = timer->nextEvent;
285				timer->nextEvent += timer->overflowInterval;
286				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
287				timer->oldReload = timer->reload;
288
289				if (timer->doIrq) {
290					GBARaiseIRQ(gba, IRQ_TIMER1);
291				}
292
293				if (gba->audio.enable) {
294					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
295						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
296					}
297
298					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
299						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
300					}
301				}
302
303				if (timer->countUp) {
304					timer->nextEvent = INT_MAX;
305				}
306
307				nextTimer = &gba->timers[2];
308				if (nextTimer->countUp) {
309					++gba->memory.io[REG_TM2CNT_LO >> 1];
310					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
311						nextTimer->nextEvent = 0;
312					}
313				}
314			}
315			if (timer->nextEvent < nextEvent) {
316				nextEvent = timer->nextEvent;
317			}
318		}
319
320		timer = &gba->timers[2];
321		if (timer->enable) {
322			timer->nextEvent -= cycles;
323			timer->lastEvent -= cycles;
324			nextEvent = timer->nextEvent;
325			if (timer->nextEvent <= 0) {
326				timer->lastEvent = timer->nextEvent;
327				timer->nextEvent += timer->overflowInterval;
328				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
329				timer->oldReload = timer->reload;
330
331				if (timer->doIrq) {
332					GBARaiseIRQ(gba, IRQ_TIMER2);
333				}
334
335				if (timer->countUp) {
336					timer->nextEvent = INT_MAX;
337				}
338
339				nextTimer = &gba->timers[3];
340				if (nextTimer->countUp) {
341					++gba->memory.io[REG_TM3CNT_LO >> 1];
342					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
343						nextTimer->nextEvent = 0;
344					}
345				}
346			}
347			if (timer->nextEvent < nextEvent) {
348				nextEvent = timer->nextEvent;
349			}
350		}
351
352		timer = &gba->timers[3];
353		if (timer->enable) {
354			timer->nextEvent -= cycles;
355			timer->lastEvent -= cycles;
356			nextEvent = timer->nextEvent;
357			if (timer->nextEvent <= 0) {
358				timer->lastEvent = timer->nextEvent;
359				timer->nextEvent += timer->overflowInterval;
360				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
361				timer->oldReload = timer->reload;
362
363				if (timer->doIrq) {
364					GBARaiseIRQ(gba, IRQ_TIMER3);
365				}
366
367				if (timer->countUp) {
368					timer->nextEvent = INT_MAX;
369				}
370			}
371			if (timer->nextEvent < nextEvent) {
372				nextEvent = timer->nextEvent;
373			}
374		}
375	}
376	return nextEvent;
377}
378
379void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
380	gba->debugger = debugger;
381}
382
383void GBADetachDebugger(struct GBA* gba) {
384	gba->debugger = 0;
385}
386
387void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname) {
388	gba->romVf = vf;
389	gba->pristineRomSize = vf->seek(vf, 0, SEEK_END);
390	vf->seek(vf, 0, SEEK_SET);
391	gba->pristineRom = vf->map(vf, SIZE_CART0, MAP_READ);
392	gba->memory.rom = gba->pristineRom;
393	gba->activeFile = fname;
394	gba->memory.romSize = gba->pristineRomSize;
395	gba->romCrc32 = crc32(gba->memory.rom, gba->memory.romSize);
396	GBASavedataInit(&gba->memory.savedata, sav);
397	GBAGPIOInit(&gba->memory.gpio, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
398	_checkOverrides(gba, ((struct GBACartridge*) gba->memory.rom)->id);
399	// TODO: error check
400}
401
402void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
403	gba->biosVf = vf;
404	gba->memory.bios = vf->map(vf, SIZE_BIOS, MAP_READ);
405	gba->memory.fullBios = 1;
406	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
407	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
408	if (checksum == GBA_BIOS_CHECKSUM) {
409		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
410	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
411		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
412	} else {
413		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
414	}
415	gba->biosChecksum = checksum;
416	if ((gba->cpu->gprs[ARM_PC] >> BASE_OFFSET) == BASE_BIOS) {
417		gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
418	}
419	// TODO: error check
420}
421
422void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
423	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
424	if (!patchedSize) {
425		return;
426	}
427	gba->memory.rom = anonymousMemoryMap(patchedSize);
428	memcpy(gba->memory.rom, gba->pristineRom, gba->memory.romSize > patchedSize ? patchedSize : gba->memory.romSize);
429	if (!patch->applyPatch(patch, gba->memory.rom, patchedSize)) {
430		mappedMemoryFree(gba->memory.rom, patchedSize);
431		gba->memory.rom = gba->pristineRom;
432		return;
433	}
434	gba->memory.romSize = patchedSize;
435	gba->romCrc32 = crc32(gba->memory.rom, gba->memory.romSize);
436}
437
438void GBATimerUpdateRegister(struct GBA* gba, int timer) {
439	struct GBATimer* currentTimer = &gba->timers[timer];
440	if (currentTimer->enable && !currentTimer->countUp) {
441		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
442	}
443}
444
445void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
446	gba->timers[timer].reload = reload;
447}
448
449void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
450	struct GBATimer* currentTimer = &gba->timers[timer];
451	GBATimerUpdateRegister(gba, timer);
452
453	int oldPrescale = currentTimer->prescaleBits;
454	switch (control & 0x0003) {
455	case 0x0000:
456		currentTimer->prescaleBits = 0;
457		break;
458	case 0x0001:
459		currentTimer->prescaleBits = 6;
460		break;
461	case 0x0002:
462		currentTimer->prescaleBits = 8;
463		break;
464	case 0x0003:
465		currentTimer->prescaleBits = 10;
466		break;
467	}
468	currentTimer->countUp = !!(control & 0x0004);
469	currentTimer->doIrq = !!(control & 0x0040);
470	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
471	int wasEnabled = currentTimer->enable;
472	currentTimer->enable = !!(control & 0x0080);
473	if (!wasEnabled && currentTimer->enable) {
474		if (!currentTimer->countUp) {
475			currentTimer->nextEvent = gba->cpu->cycles + currentTimer->overflowInterval;
476		} else {
477			currentTimer->nextEvent = INT_MAX;
478		}
479		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
480		currentTimer->oldReload = currentTimer->reload;
481		currentTimer->lastEvent = 0;
482		gba->timersEnabled |= 1 << timer;
483	} else if (wasEnabled && !currentTimer->enable) {
484		if (!currentTimer->countUp) {
485			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> oldPrescale);
486		}
487		gba->timersEnabled &= ~(1 << timer);
488	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
489		// FIXME: this might be before present
490		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
491	}
492
493	if (currentTimer->nextEvent < gba->cpu->nextEvent) {
494		gba->cpu->nextEvent = currentTimer->nextEvent;
495	}
496};
497
498void GBAWriteIE(struct GBA* gba, uint16_t value) {
499	if (value & (1 << IRQ_KEYPAD)) {
500		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
501	}
502
503	if (value & (1 << IRQ_GAMEPAK)) {
504		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
505	}
506
507	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
508		ARMRaiseIRQ(gba->cpu);
509	}
510}
511
512void GBAWriteIME(struct GBA* gba, uint16_t value) {
513	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
514		ARMRaiseIRQ(gba->cpu);
515	}
516}
517
518void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
519	gba->memory.io[REG_IF >> 1] |= 1 << irq;
520	gba->cpu->halted = 0;
521
522	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
523		ARMRaiseIRQ(gba->cpu);
524	}
525}
526
527void GBATestIRQ(struct ARMCore* cpu) {
528	struct GBA* gba = (struct GBA*) cpu->master;
529	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
530		gba->springIRQ = 1;
531		gba->cpu->nextEvent = 0;
532	}
533}
534
535void GBAHalt(struct GBA* gba) {
536	gba->cpu->nextEvent = 0;
537	gba->cpu->halted = 1;
538}
539
540static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
541	struct GBAThread* threadContext = GBAThreadGetContext();
542	if (threadContext) {
543		if (!gba) {
544			gba = threadContext->gba;
545		}
546		if (threadContext->logHandler) {
547			threadContext->logHandler(threadContext, level, format, args);
548			return;
549		}
550	}
551
552	if (gba && !(level & gba->logLevel) && level != GBA_LOG_FATAL) {
553		return;
554	}
555
556	vprintf(format, args);
557	printf("\n");
558
559	if (level == GBA_LOG_FATAL) {
560		abort();
561	}
562}
563
564void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
565	va_list args;
566	va_start(args, format);
567	_GBAVLog(gba, level, format, args);
568	va_end(args);
569}
570
571void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
572	struct GBA* gba = 0;
573	if (debugger->cpu) {
574		gba = (struct GBA*) debugger->cpu->master;
575	}
576
577	enum GBALogLevel gbaLevel;
578	switch (level) {
579	case DEBUGGER_LOG_DEBUG:
580		gbaLevel = GBA_LOG_DEBUG;
581		break;
582	case DEBUGGER_LOG_INFO:
583		gbaLevel = GBA_LOG_INFO;
584		break;
585	case DEBUGGER_LOG_WARN:
586		gbaLevel = GBA_LOG_WARN;
587		break;
588	case DEBUGGER_LOG_ERROR:
589		gbaLevel = GBA_LOG_ERROR;
590		break;
591	}
592	va_list args;
593	va_start(args, format);
594	_GBAVLog(gba, gbaLevel, format, args);
595	va_end(args);
596}
597
598bool GBAIsROM(struct VFile* vf) {
599	if (vf->seek(vf, 4, SEEK_SET) < 0) {
600		return false;
601	}
602	uint64_t signature;
603	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
604		return false;
605	}
606	return signature == GBA_ROM_MAGIC;
607}
608
609void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
610	struct GBA* gba = (struct GBA*) cpu->master;
611	enum GBALogLevel level = GBA_LOG_FATAL;
612	if (gba->debugger) {
613		level = GBA_LOG_STUB;
614		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
615	}
616	GBALog(gba, level, "Stub opcode: %08x", opcode);
617}
618
619void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
620	struct GBA* gba = (struct GBA*) cpu->master;
621	GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
622	if (gba->debugger) {
623		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
624	}
625}
626
627void _checkOverrides(struct GBA* gba, uint32_t id) {
628	int i;
629	for (i = 0; _overrides[i].id[0]; ++i) {
630		const uint32_t* overrideId = (const uint32_t*) _overrides[i].id;
631		if (*overrideId == id) {
632			switch (_overrides[i].type) {
633				case SAVEDATA_FLASH512:
634				case SAVEDATA_FLASH1M:
635					gba->memory.savedata.type = _overrides[i].type;
636					GBASavedataInitFlash(&gba->memory.savedata);
637					break;
638				case SAVEDATA_EEPROM:
639					GBASavedataInitEEPROM(&gba->memory.savedata);
640					break;
641				case SAVEDATA_SRAM:
642					GBASavedataInitSRAM(&gba->memory.savedata);
643					break;
644				case SAVEDATA_NONE:
645					break;
646			}
647
648			if (_overrides[i].gpio & GPIO_RTC) {
649				GBAGPIOInitRTC(&gba->memory.gpio);
650			}
651
652			if (_overrides[i].gpio & GPIO_GYRO) {
653				GBAGPIOInitGyro(&gba->memory.gpio);
654			}
655
656			if (_overrides[i].gpio & GPIO_RUMBLE) {
657				GBAGPIOInitRumble(&gba->memory.gpio);
658			}
659			return;
660		}
661	}
662}