all repos — mgba @ a718a08e470457910f751448d6d76d26e3940cf2

mGBA Game Boy Advance Emulator

src/platform/libretro/libretro.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "libretro.h"
  7
  8#include "util/common.h"
  9
 10#include "gba/cheats.h"
 11#include "gba/renderers/video-software.h"
 12#include "gba/serialize.h"
 13#include "gba/context/context.h"
 14#include "util/circle-buffer.h"
 15#include "util/memory.h"
 16#include "util/vfs.h"
 17
 18#define SAMPLES 1024
 19#define RUMBLE_PWM 35
 20
 21static retro_environment_t environCallback;
 22static retro_video_refresh_t videoCallback;
 23static retro_audio_sample_batch_t audioCallback;
 24static retro_input_poll_t inputPollCallback;
 25static retro_input_state_t inputCallback;
 26static retro_log_printf_t logCallback;
 27static retro_set_rumble_state_t rumbleCallback;
 28
 29static void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args);
 30
 31static void _postAudioBuffer(struct GBAAVStream*, struct GBAAudio* audio);
 32static void _setRumble(struct mRumble* rumble, int enable);
 33static uint8_t _readLux(struct GBALuminanceSource* lux);
 34static void _updateLux(struct GBALuminanceSource* lux);
 35
 36static struct GBAContext context;
 37static struct GBAVideoSoftwareRenderer renderer;
 38static void* data;
 39static size_t dataSize;
 40static void* savedata;
 41static struct GBAAVStream stream;
 42static int rumbleLevel;
 43static struct CircleBuffer rumbleHistory;
 44static struct mRumble rumble;
 45static struct GBALuminanceSource lux;
 46static int luxLevel;
 47static struct GBACheatDevice cheats;
 48static struct GBACheatSet cheatSet;
 49
 50static void _reloadSettings(void) {
 51	struct mCoreOptions opts = {
 52		.useBios = true,
 53	};
 54
 55	struct retro_variable var;
 56
 57	var.key = "mgba_use_bios";
 58	var.value = 0;
 59	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 60		opts.useBios = strcmp(var.value, "ON") == 0;
 61	}
 62
 63	var.key = "mgba_skip_bios";
 64	var.value = 0;
 65	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 66		opts.skipBios = strcmp(var.value, "ON") == 0;
 67	}
 68
 69	var.key = "mgba_idle_optimization";
 70	var.value = 0;
 71	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
 72		if (strcmp(var.value, "Don't Remove") == 0) {
 73			mCoreConfigSetDefaultIntValue(&context.config, "idleOptimization", IDLE_LOOP_IGNORE);
 74		} else if (strcmp(var.value, "Remove Known") == 0) {
 75			mCoreConfigSetDefaultIntValue(&context.config, "idleOptimization", IDLE_LOOP_REMOVE);
 76		} else if (strcmp(var.value, "Detect and Remove") == 0) {
 77			mCoreConfigSetDefaultIntValue(&context.config, "idleOptimization", IDLE_LOOP_DETECT);
 78		}
 79	}
 80
 81	mCoreConfigLoadDefaults(&context.config, &opts);
 82}
 83
 84unsigned retro_api_version(void) {
 85   return RETRO_API_VERSION;
 86}
 87
 88void retro_set_environment(retro_environment_t env) {
 89	environCallback = env;
 90
 91	struct retro_variable vars[] = {
 92		{ "mgba_solar_sensor_level", "Solar sensor level; 0|1|2|3|4|5|6|7|8|9|10" },
 93		{ "mgba_allow_opposing_directions", "Allow opposing directional input; OFF|ON" },
 94		{ "mgba_use_bios", "Use BIOS file if found; ON|OFF" },
 95		{ "mgba_skip_bios", "Skip BIOS intro; OFF|ON" },
 96		{ "mgba_idle_optimization", "Idle loop removal; Remove Known|Detect and Remove|Don't Remove" },
 97		{ 0, 0 }
 98	};
 99
100	environCallback(RETRO_ENVIRONMENT_SET_VARIABLES, vars);
101}
102
103void retro_set_video_refresh(retro_video_refresh_t video) {
104	videoCallback = video;
105}
106
107void retro_set_audio_sample(retro_audio_sample_t audio) {
108	UNUSED(audio);
109}
110
111void retro_set_audio_sample_batch(retro_audio_sample_batch_t audioBatch) {
112	audioCallback = audioBatch;
113}
114
115void retro_set_input_poll(retro_input_poll_t inputPoll) {
116	inputPollCallback = inputPoll;
117}
118
119void retro_set_input_state(retro_input_state_t input) {
120	inputCallback = input;
121}
122
123void retro_get_system_info(struct retro_system_info* info) {
124   info->need_fullpath = false;
125   info->valid_extensions = "gba";
126   info->library_version = projectVersion;
127   info->library_name = projectName;
128   info->block_extract = false;
129}
130
131void retro_get_system_av_info(struct retro_system_av_info* info) {
132   info->geometry.base_width = VIDEO_HORIZONTAL_PIXELS;
133   info->geometry.base_height = VIDEO_VERTICAL_PIXELS;
134   info->geometry.max_width = VIDEO_HORIZONTAL_PIXELS;
135   info->geometry.max_height = VIDEO_VERTICAL_PIXELS;
136   info->geometry.aspect_ratio = 3.0 / 2.0;
137   info->timing.fps =  GBA_ARM7TDMI_FREQUENCY / (float) VIDEO_TOTAL_LENGTH;
138   info->timing.sample_rate = 32768;
139}
140
141void retro_init(void) {
142	enum retro_pixel_format fmt;
143#ifdef COLOR_16_BIT
144#ifdef COLOR_5_6_5
145	fmt = RETRO_PIXEL_FORMAT_RGB565;
146#else
147#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
148	fmt = RETRO_PIXEL_FORMAT_0RGB1555;
149#endif
150#else
151#warning This pixel format is unsupported. Please use -DCOLOR_16-BIT -DCOLOR_5_6_5
152	fmt = RETRO_PIXEL_FORMAT_XRGB8888;
153#endif
154	environCallback(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt);
155
156	struct retro_input_descriptor inputDescriptors[] = {
157		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A, "A" },
158		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B, "B" },
159		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT, "Select" },
160		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START, "Start" },
161		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT, "Right" },
162		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT, "Left" },
163		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP, "Up" },
164		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN, "Down" },
165		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R, "R" },
166		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L, "L" },
167		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3, "Brighten Solar Sensor" },
168		{ 0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3, "Darken Solar Sensor" }
169	};
170	environCallback(RETRO_ENVIRONMENT_SET_INPUT_DESCRIPTORS, &inputDescriptors);
171
172	// TODO: RETRO_ENVIRONMENT_SET_SUPPORT_NO_GAME when BIOS booting is supported
173
174	struct retro_rumble_interface rumbleInterface;
175	if (environCallback(RETRO_ENVIRONMENT_GET_RUMBLE_INTERFACE, &rumbleInterface)) {
176		rumbleCallback = rumbleInterface.set_rumble_state;
177		CircleBufferInit(&rumbleHistory, RUMBLE_PWM);
178		rumble.setRumble = _setRumble;
179	} else {
180		rumbleCallback = 0;
181	}
182
183	luxLevel = 0;
184	lux.readLuminance = _readLux;
185	lux.sample = _updateLux;
186	_updateLux(&lux);
187
188	struct retro_log_callback log;
189	if (environCallback(RETRO_ENVIRONMENT_GET_LOG_INTERFACE, &log)) {
190		logCallback = log.log;
191	} else {
192		logCallback = 0;
193	}
194
195	stream.postAudioFrame = 0;
196	stream.postAudioBuffer = _postAudioBuffer;
197	stream.postVideoFrame = 0;
198
199	GBAContextInit(&context, 0);
200	context.gba->logHandler = GBARetroLog;
201	context.gba->stream = &stream;
202	if (rumbleCallback) {
203		context.gba->rumble = &rumble;
204	}
205	context.gba->luminanceSource = &lux;
206
207	const char* sysDir = 0;
208	if (environCallback(RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY, &sysDir)) {
209		char biosPath[PATH_MAX];
210		snprintf(biosPath, sizeof(biosPath), "%s%s%s", sysDir, PATH_SEP, "gba_bios.bin");
211		struct VFile* bios = VFileOpen(biosPath, O_RDONLY);
212		if (bios) {
213			GBAContextLoadBIOSFromVFile(&context, bios);
214		}
215	}
216
217	GBAVideoSoftwareRendererCreate(&renderer);
218	renderer.outputBuffer = malloc(256 * VIDEO_VERTICAL_PIXELS * BYTES_PER_PIXEL);
219	renderer.outputBufferStride = 256;
220	context.renderer = &renderer.d;
221
222	GBAAudioResizeBuffer(&context.gba->audio, SAMPLES);
223
224	blip_set_rates(context.gba->audio.psg.left,  GBA_ARM7TDMI_FREQUENCY, 32768);
225	blip_set_rates(context.gba->audio.psg.right, GBA_ARM7TDMI_FREQUENCY, 32768);
226
227	GBACheatDeviceCreate(&cheats);
228	GBACheatAttachDevice(context.gba, &cheats);
229	GBACheatSetInit(&cheatSet, "libretro");
230	GBACheatAddSet(&cheats, &cheatSet);
231}
232
233void retro_deinit(void) {
234	GBAContextDeinit(&context);
235	GBACheatRemoveSet(&cheats, &cheatSet);
236	GBACheatDeviceDestroy(&cheats);
237	GBACheatSetDeinit(&cheatSet);
238	free(renderer.outputBuffer);
239}
240
241void retro_run(void) {
242	uint16_t keys;
243	inputPollCallback();
244
245	struct retro_variable var = {
246		.key = "mgba_allow_opposing_directions",
247		.value = 0
248	};
249
250	bool updated = false;
251	if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) && updated) {
252		if (environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) && var.value) {
253			context.gba->allowOpposingDirections = strcmp(var.value, "yes") == 0;
254		}
255	}
256
257	keys = 0;
258	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_A)) << 0;
259	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_B)) << 1;
260	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_SELECT)) << 2;
261	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_START)) << 3;
262	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_RIGHT)) << 4;
263	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_LEFT)) << 5;
264	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_UP)) << 6;
265	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_DOWN)) << 7;
266	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R)) << 8;
267	keys |= (!!inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L)) << 9;
268
269	static bool wasAdjustingLux = false;
270	if (wasAdjustingLux) {
271		wasAdjustingLux = inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3) ||
272		                  inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3);
273	} else {
274		if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_R3)) {
275			++luxLevel;
276			if (luxLevel > 10) {
277				luxLevel = 10;
278			}
279			wasAdjustingLux = true;
280		} else if (inputCallback(0, RETRO_DEVICE_JOYPAD, 0, RETRO_DEVICE_ID_JOYPAD_L3)) {
281			--luxLevel;
282			if (luxLevel < 0) {
283				luxLevel = 0;
284			}
285			wasAdjustingLux = true;
286		}
287	}
288
289	GBAContextFrame(&context, keys);
290	videoCallback(renderer.outputBuffer, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS, BYTES_PER_PIXEL * renderer.outputBufferStride);
291}
292
293void retro_reset(void) {
294	ARMReset(context.cpu);
295
296	if (rumbleCallback) {
297		CircleBufferClear(&rumbleHistory);
298	}
299}
300
301bool retro_load_game(const struct retro_game_info* game) {
302	struct VFile* rom;
303	if (game->data) {
304		data = anonymousMemoryMap(game->size);
305		dataSize = game->size;
306		memcpy(data, game->data, game->size);
307		rom = VFileFromMemory(data, game->size);
308	} else {
309		data = 0;
310		rom = VFileOpen(game->path, O_RDONLY);
311	}
312	if (!rom) {
313		return false;
314	}
315	if (!GBAIsROM(rom)) {
316		rom->close(rom);
317		mappedMemoryFree(data, game->size);
318		return false;
319	}
320
321	savedata = anonymousMemoryMap(SIZE_CART_FLASH1M);
322	struct VFile* save = VFileFromMemory(savedata, SIZE_CART_FLASH1M);
323
324	_reloadSettings();
325	GBAContextLoadROMFromVFile(&context, rom, save);
326	GBAContextStart(&context);
327	return true;
328}
329
330void retro_unload_game(void) {
331	GBAContextStop(&context);
332	mappedMemoryFree(data, dataSize);
333	data = 0;
334	mappedMemoryFree(savedata, SIZE_CART_FLASH1M);
335	savedata = 0;
336	CircleBufferDeinit(&rumbleHistory);
337}
338
339size_t retro_serialize_size(void) {
340	return sizeof(struct GBASerializedState);
341}
342
343bool retro_serialize(void* data, size_t size) {
344	if (size != retro_serialize_size()) {
345		return false;
346	}
347	GBASerialize(context.gba, data);
348	return true;
349}
350
351bool retro_unserialize(const void* data, size_t size) {
352	if (size != retro_serialize_size()) {
353		return false;
354	}
355	GBADeserialize(context.gba, data);
356	return true;
357}
358
359void retro_cheat_reset(void) {
360	GBACheatSetDeinit(&cheatSet);
361	GBACheatSetInit(&cheatSet, "libretro");
362}
363
364void retro_cheat_set(unsigned index, bool enabled, const char* code) {
365	UNUSED(index);
366	UNUSED(enabled);
367	// Convert the super wonky unportable libretro format to something normal
368	char realCode[] = "XXXXXXXX XXXXXXXX";
369	size_t len = strlen(code) + 1; // Include null terminator
370	size_t i, pos;
371	for (i = 0, pos = 0; i < len; ++i) {
372		if (isspace((int) code[i]) || code[i] == '+') {
373			realCode[pos] = ' ';
374		} else {
375			realCode[pos] = code[i];
376		}
377		if ((pos == 13 && (realCode[pos] == ' ' || !realCode[pos])) || pos == 17) {
378			realCode[pos] = '\0';
379			GBACheatAddLine(&cheatSet, realCode);
380			pos = 0;
381			continue;
382		}
383		++pos;
384	}
385}
386
387unsigned retro_get_region(void) {
388	return RETRO_REGION_NTSC; // TODO: This isn't strictly true
389}
390
391void retro_set_controller_port_device(unsigned port, unsigned device) {
392	UNUSED(port);
393	UNUSED(device);
394}
395
396bool retro_load_game_special(unsigned game_type, const struct retro_game_info* info, size_t num_info) {
397	UNUSED(game_type);
398	UNUSED(info);
399	UNUSED(num_info);
400	return false;
401}
402
403void* retro_get_memory_data(unsigned id) {
404	if (id != RETRO_MEMORY_SAVE_RAM) {
405		return 0;
406	}
407	return savedata;
408}
409
410size_t retro_get_memory_size(unsigned id) {
411	if (id != RETRO_MEMORY_SAVE_RAM) {
412		return 0;
413	}
414	switch (context.gba->memory.savedata.type) {
415	case SAVEDATA_AUTODETECT:
416	case SAVEDATA_FLASH1M:
417		return SIZE_CART_FLASH1M;
418	case SAVEDATA_FLASH512:
419		return SIZE_CART_FLASH512;
420	case SAVEDATA_EEPROM:
421		return SIZE_CART_EEPROM;
422	case SAVEDATA_SRAM:
423		return SIZE_CART_SRAM;
424	case SAVEDATA_FORCE_NONE:
425		return 0;
426	}
427	return 0;
428}
429
430void GBARetroLog(struct GBAThread* thread, enum GBALogLevel level, const char* format, va_list args) {
431	UNUSED(thread);
432	if (!logCallback) {
433		return;
434	}
435
436	char message[128];
437	vsnprintf(message, sizeof(message), format, args);
438
439	enum retro_log_level retroLevel = RETRO_LOG_INFO;
440	switch (level) {
441	case GBA_LOG_ALL:
442	case GBA_LOG_ERROR:
443	case GBA_LOG_FATAL:
444		retroLevel = RETRO_LOG_ERROR;
445		break;
446	case GBA_LOG_WARN:
447		retroLevel = RETRO_LOG_WARN;
448		break;
449	case GBA_LOG_INFO:
450	case GBA_LOG_GAME_ERROR:
451	case GBA_LOG_SWI:
452	case GBA_LOG_STATUS:
453		retroLevel = RETRO_LOG_INFO;
454		break;
455	case GBA_LOG_DEBUG:
456	case GBA_LOG_STUB:
457	case GBA_LOG_SIO:
458		retroLevel = RETRO_LOG_DEBUG;
459		break;
460	}
461	logCallback(retroLevel, "%s\n", message);
462}
463
464static void _postAudioBuffer(struct GBAAVStream* stream, struct GBAAudio* audio) {
465	UNUSED(stream);
466	int16_t samples[SAMPLES * 2];
467	blip_read_samples(audio->psg.left, samples, SAMPLES, true);
468	blip_read_samples(audio->psg.right, samples + 1, SAMPLES, true);
469	audioCallback(samples, SAMPLES);
470}
471
472static void _setRumble(struct mRumble* rumble, int enable) {
473	UNUSED(rumble);
474	if (!rumbleCallback) {
475		return;
476	}
477	rumbleLevel += enable;
478	if (CircleBufferSize(&rumbleHistory) == RUMBLE_PWM) {
479		int8_t oldLevel;
480		CircleBufferRead8(&rumbleHistory, &oldLevel);
481		rumbleLevel -= oldLevel;
482	}
483	CircleBufferWrite8(&rumbleHistory, enable);
484	rumbleCallback(0, RETRO_RUMBLE_STRONG, rumbleLevel * 0xFFFF / RUMBLE_PWM);
485	rumbleCallback(0, RETRO_RUMBLE_WEAK, rumbleLevel * 0xFFFF / RUMBLE_PWM);
486}
487
488static void _updateLux(struct GBALuminanceSource* lux) {
489	UNUSED(lux);
490	struct retro_variable var = {
491		.key = "mgba_solar_sensor_level",
492		.value = 0
493	};
494
495	bool updated = false;
496	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE_UPDATE, &updated) || !updated) {
497		return;
498	}
499	if (!environCallback(RETRO_ENVIRONMENT_GET_VARIABLE, &var) || !var.value) {
500		return;
501	}
502
503	char* end;
504	int newLuxLevel = strtol(var.value, &end, 10);
505	if (!*end) {
506		if (newLuxLevel > 10) {
507			luxLevel = 10;
508		} else if (newLuxLevel < 0) {
509			luxLevel = 0;
510		} else {
511			luxLevel = newLuxLevel;
512		}
513	}
514}
515
516static uint8_t _readLux(struct GBALuminanceSource* lux) {
517	UNUSED(lux);
518	int value = 0x16;
519	if (luxLevel > 0) {
520		value += GBA_LUX_LEVELS[luxLevel - 1];
521	}
522	return 0xFF - value;
523}