src/platform/qt/PaletteView.cpp (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "PaletteView.h"
7
8#include <QFontDatabase>
9
10using namespace QGBA;
11
12PaletteView::PaletteView(GameController* controller, QWidget* parent)
13 : QWidget(parent)
14 , m_controller(controller)
15{
16 m_ui.setupUi(this);
17
18 connect(m_controller, SIGNAL(frameAvailable(const uint32_t*)), this, SLOT(updatePalette()));
19 m_ui.bgGrid->setDimensions(QSize(16, 16));
20 m_ui.objGrid->setDimensions(QSize(16, 16));
21 m_ui.selected->setSize(64);
22 m_ui.selected->setDimensions(QSize(1, 1));
23 updatePalette();
24
25 const QFont font = QFontDatabase::systemFont(QFontDatabase::FixedFont);
26
27 m_ui.hexcode->setFont(font);
28 m_ui.value->setFont(font);
29 m_ui.index->setFont(font);
30 m_ui.r->setFont(font);
31 m_ui.g->setFont(font);
32 m_ui.b->setFont(font);
33
34 connect(m_ui.bgGrid, SIGNAL(indexPressed(int)), this, SLOT(selectIndex(int)));
35 connect(m_ui.objGrid, &Swatch::indexPressed, [this] (int index) { selectIndex(index + 256); });
36
37 connect(controller, SIGNAL(gameStopped(GBAThread*)), this, SLOT(close()));
38}
39
40void PaletteView::updatePalette() {
41 if (!m_controller->thread() || !m_controller->thread()->gba) {
42 return;
43 }
44 const uint16_t* palette = m_controller->thread()->gba->video.palette;
45 for (int i = 0; i < 256; ++i) {
46 m_ui.bgGrid->setColor(i, palette[i]);
47 m_ui.objGrid->setColor(i, palette[i + 256]);
48 }
49 m_ui.bgGrid->update();
50 m_ui.objGrid->update();
51}
52
53void PaletteView::selectIndex(int index) {
54 uint16_t color = m_controller->thread()->gba->video.palette[index];
55 m_ui.selected->setColor(0, color);
56 uint32_t r = color & 0x1F;
57 uint32_t g = (color >> 5) & 0x1F;
58 uint32_t b = (color >> 10) & 0x1F;
59 uint32_t hexcode = (r << 19) | (g << 11) | (b << 3);
60 m_ui.hexcode->setText(tr("#%0").arg(hexcode, 6, 16, QChar('0')));
61 m_ui.value->setText(tr("0x%0").arg(color, 4, 16, QChar('0')));
62 m_ui.index->setText(tr("%0").arg(index, 3, 10, QChar('0')));
63 m_ui.r->setText(tr("0x%0 (%1)").arg(r, 2, 16, QChar('0')).arg(r, 2, 10, QChar('0')));
64 m_ui.g->setText(tr("0x%0 (%1)").arg(g, 2, 16, QChar('0')).arg(g, 2, 10, QChar('0')));
65 m_ui.b->setText(tr("0x%0 (%1)").arg(b, 2, 16, QChar('0')).arg(b, 2, 10, QChar('0')));
66}