#ifndef QGBA_DISPLAY #define QGBA_DISPLAY #include #include #include struct GBAThread; namespace QGBA { class Painter; class Display : public QGLWidget { Q_OBJECT public: Display(QWidget* parent = nullptr); public slots: void startDrawing(const uint32_t* buffer, GBAThread* context); void stopDrawing(); protected: virtual void initializeGL() override; virtual void paintEvent(QPaintEvent*) override {}; virtual void resizeEvent(QResizeEvent*) override; private: Painter* m_painter; QThread* m_drawThread; }; class Painter : public QObject { Q_OBJECT public: Painter(Display* parent); void setContext(GBAThread*); void setBacking(const uint32_t*); void setGLContext(QGLWidget*); void resize(const QSize& size); public slots: void draw(); void start(); void stop(); private: QTimer* m_drawTimer; GBAThread* m_context; const uint32_t* m_backing; GLuint m_tex; QGLWidget* m_gl; QSize m_size; }; } #endif