src/gb/core.c (view raw)
1/* Copyright (c) 2013-2016 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "core.h"
7
8#include "core/core.h"
9#include "gb/gb.h"
10#include "gb/renderers/software.h"
11#include "util/memory.h"
12#include "util/patch.h"
13
14struct GBCore {
15 struct mCore d;
16 struct GBVideoSoftwareRenderer renderer;
17 uint8_t keys;
18};
19
20static bool _GBCoreInit(struct mCore* core) {
21 struct GBCore* gbcore = (struct GBCore*) core;
22
23 struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
24 struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
25 if (!cpu || !gb) {
26 free(cpu);
27 free(gb);
28 return false;
29 }
30 core->cpu = cpu;
31 core->board = gb;
32
33 GBCreate(gb);
34 LR35902SetComponents(cpu, &gb->d, 0, 0);
35 LR35902Init(cpu);
36
37 GBVideoSoftwareRendererCreate(&gbcore->renderer);
38
39 gb->keySource = &gbcore->keys;
40
41#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
42 mDirectorySetInit(&core->dirs);
43#endif
44
45 return true;
46}
47
48static void _GBCoreDeinit(struct mCore* core) {
49 LR35902Deinit(core->cpu);
50 GBDestroy(core->board);
51 mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
52 mappedMemoryFree(core->board, sizeof(struct GB));
53#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
54 mDirectorySetDeinit(&core->dirs);
55#endif
56}
57
58static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
59 struct GB* gb = core->board;
60 gb->sync = sync;
61}
62
63static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
64 UNUSED(core);
65 UNUSED(config);
66 // TODO
67}
68
69static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
70 UNUSED(core);
71 *width = GB_VIDEO_HORIZONTAL_PIXELS;
72 *height = GB_VIDEO_VERTICAL_PIXELS;
73}
74
75static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
76 struct GBCore* gbcore = (struct GBCore*) core;
77 gbcore->renderer.outputBuffer = buffer;
78 gbcore->renderer.outputBufferStride = stride;
79}
80
81static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
82 struct GBCore* gbcore = (struct GBCore*) core;
83 *buffer = gbcore->renderer.outputBuffer;
84 *stride = gbcore->renderer.outputBufferStride;
85}
86
87static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
88 struct GB* gb = core->board;
89 switch (ch) {
90 case 0:
91 return gb->audio.left;
92 case 1:
93 return gb->audio.right;
94 default:
95 return NULL;
96 }
97}
98
99static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
100 struct GB* gb = core->board;
101 GBAudioResizeBuffer(&gb->audio, samples);
102}
103
104static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
105 struct GB* gb = core->board;
106 return gb->audio.samples;
107}
108
109static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
110 // TODO
111}
112
113static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
114 return GBLoadROM(core->board, vf);
115}
116
117static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
118 UNUSED(core);
119 UNUSED(vf);
120 UNUSED(type);
121 // TODO
122 return false;
123}
124
125static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
126 return GBLoadSave(core->board, vf);
127}
128
129static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
130 if (!vf) {
131 return false;
132 }
133 struct Patch patch;
134 if (!loadPatch(vf, &patch)) {
135 return false;
136 }
137 GBApplyPatch(core->board, &patch);
138 return true;
139}
140
141static void _GBCoreUnloadROM(struct mCore* core) {
142 return GBUnloadROM(core->board);
143}
144
145static void _GBCoreReset(struct mCore* core) {
146 struct GBCore* gbcore = (struct GBCore*) core;
147 struct GB* gb = (struct GB*) core->board;
148 GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
149 LR35902Reset(core->cpu);
150}
151
152static void _GBCoreRunFrame(struct mCore* core) {
153 struct GB* gb = core->board;
154 int32_t frameCounter = gb->video.frameCounter;
155 while (gb->video.frameCounter == frameCounter) {
156 LR35902Run(core->cpu);
157 }
158}
159
160static void _GBCoreRunLoop(struct mCore* core) {
161 LR35902Run(core->cpu);
162}
163
164static void _GBCoreStep(struct mCore* core) {
165 LR35902Tick(core->cpu);
166}
167
168static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
169 UNUSED(core);
170 UNUSED(vf);
171 UNUSED(flags);
172 // TODO
173 return false;
174}
175
176static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
177 UNUSED(core);
178 UNUSED(vf);
179 UNUSED(flags);
180 // TODO
181 return false;
182}
183
184static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
185 struct GBCore* gbcore = (struct GBCore*) core;
186 gbcore->keys = keys;
187}
188
189static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
190 struct GBCore* gbcore = (struct GBCore*) core;
191 gbcore->keys |= keys;
192}
193
194static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
195 struct GBCore* gbcore = (struct GBCore*) core;
196 gbcore->keys &= ~keys;
197}
198
199static int32_t _GBCoreFrameCounter(struct mCore* core) {
200 struct GB* gb = core->board;
201 return gb->video.frameCounter;
202}
203
204static int32_t _GBCoreFrameCycles(struct mCore* core) {
205 UNUSED(core);
206 return GB_VIDEO_TOTAL_LENGTH;
207}
208
209static int32_t _GBCoreFrequency(struct mCore* core) {
210 UNUSED(core);
211 // TODO: GB differences
212 return DMG_LR35902_FREQUENCY;
213}
214
215static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
216 GBGetGameTitle(core->board, title);
217}
218
219static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
220 struct GB* gb = core->board;
221 gb->memory.rtc = rtc;
222}
223
224struct mCore* GBCoreCreate(void) {
225 struct GBCore* gbcore = malloc(sizeof(*gbcore));
226 struct mCore* core = &gbcore->d;
227 memset(&core->opts, 0, sizeof(core->opts));
228 core->cpu = 0;
229 core->board = 0;
230 core->init = _GBCoreInit;
231 core->deinit = _GBCoreDeinit;
232 core->setSync = _GBCoreSetSync;
233 core->loadConfig = _GBCoreLoadConfig;
234 core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
235 core->setVideoBuffer = _GBCoreSetVideoBuffer;
236 core->getVideoBuffer = _GBCoreGetVideoBuffer;
237 core->getAudioChannel = _GBCoreGetAudioChannel;
238 core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
239 core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
240 core->setAVStream = _GBCoreSetAVStream;
241 core->isROM = GBIsROM;
242 core->loadROM = _GBCoreLoadROM;
243 core->loadBIOS = _GBCoreLoadBIOS;
244 core->loadSave = _GBCoreLoadSave;
245 core->loadPatch = _GBCoreLoadPatch;
246 core->unloadROM = _GBCoreUnloadROM;
247 core->reset = _GBCoreReset;
248 core->runFrame = _GBCoreRunFrame;
249 core->runLoop = _GBCoreRunLoop;
250 core->step = _GBCoreStep;
251 core->loadState = _GBCoreLoadState;
252 core->saveState = _GBCoreSaveState;
253 core->setKeys = _GBCoreSetKeys;
254 core->addKeys = _GBCoreAddKeys;
255 core->clearKeys = _GBCoreClearKeys;
256 core->frameCounter = _GBCoreFrameCounter;
257 core->frameCycles = _GBCoreFrameCycles;
258 core->frequency = _GBCoreFrequency;
259 core->getGameTitle = _GBCoreGetGameTitle;
260 core->setRTC = _GBCoreSetRTC;
261 return core;
262}