src/ds/gx/software.c (view raw)
1/* Copyright (c) 2013-2017 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include <mgba/internal/ds/gx/software.h>
7
8#include <mgba-util/memory.h>
9#include "gba/renderers/software-private.h"
10
11DEFINE_VECTOR(DSGXSoftwarePolygonList, struct DSGXSoftwarePolygon);
12DEFINE_VECTOR(DSGXSoftwareEdgeList, struct DSGXSoftwareEdge);
13DEFINE_VECTOR(DSGXSoftwareSpanList, struct DSGXSoftwareSpan);
14
15static void DSGXSoftwareRendererInit(struct DSGXRenderer* renderer);
16static void DSGXSoftwareRendererReset(struct DSGXRenderer* renderer);
17static void DSGXSoftwareRendererDeinit(struct DSGXRenderer* renderer);
18static void DSGXSoftwareRendererInvalidateTex(struct DSGXRenderer* renderer, int slot);
19static void DSGXSoftwareRendererSetRAM(struct DSGXRenderer* renderer, struct DSGXVertex* verts, struct DSGXPolygon* polys, unsigned polyCount, bool wSort);
20static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int y);
21static void DSGXSoftwareRendererGetScanline(struct DSGXRenderer* renderer, int y, const color_t** output);
22
23static void _expandColor(uint16_t c15, uint8_t* r, uint8_t* g, uint8_t* b) {
24 *r = ((c15 << 1) & 0x3E) | 1;
25 *g = ((c15 >> 4) & 0x3E) | 1;
26 *b = ((c15 >> 9) & 0x3E) | 1;
27}
28
29static color_t _finishColor(uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
30#ifndef COLOR_16_BIT
31 color_t rgba = (r << 2) & 0xFC;
32 rgba |= (g << 10) & 0xFC00;
33 rgba |= (b << 18) & 0xFC0000;
34 rgba |= (a << 26) & 0xF8000000;
35 return rgba;
36#else
37#error Unsupported color depth
38#endif
39}
40
41static unsigned _mix32(int weightA, unsigned colorA, int weightB, unsigned colorB) {
42 unsigned c = 0;
43 unsigned a, b;
44#ifdef COLOR_16_BIT
45#error Unsupported color depth
46#else
47 a = colorA & 0xFF;
48 b = colorB & 0xFF;
49 c |= ((a * weightA + b * weightB) / 32) & 0x1FF;
50 if (c & 0x00000100) {
51 c = 0x000000FF;
52 }
53
54 a = colorA & 0xFF00;
55 b = colorB & 0xFF00;
56 c |= ((a * weightA + b * weightB) / 32) & 0x1FF00;
57 if (c & 0x00010000) {
58 c = (c & 0x000000FF) | 0x0000FF00;
59 }
60
61 a = colorA & 0xFF0000;
62 b = colorB & 0xFF0000;
63 c |= ((a * weightA + b * weightB) / 32) & 0x1FF0000;
64 if (c & 0x01000000) {
65 c = (c & 0x0000FFFF) | 0x00FF0000;
66 }
67#endif
68 return c;
69}
70
71static unsigned _mixTexels(int weightA, unsigned colorA, int weightB, unsigned colorB) {
72 unsigned c = 0;
73 unsigned a, b;
74 a = colorA & 0x7C1F;
75 b = colorB & 0x7C1F;
76 a |= (colorA & 0x3E0) << 16;
77 b |= (colorB & 0x3E0) << 16;
78 c = ((a * weightA + b * weightB) / 8);
79 if (c & 0x04000000) {
80 c = (c & ~0x07E00000) | 0x03E00000;
81 }
82 if (c & 0x0020) {
83 c = (c & ~0x003F) | 0x001F;
84 }
85 if (c & 0x8000) {
86 c = (c & ~0xF800) | 0x7C00;
87 }
88 c = (c & 0x7C1F) | ((c >> 16) & 0x03E0);
89 return c;
90}
91
92static color_t _lookupColor(struct DSGXSoftwareRenderer* renderer, struct DSGXSoftwareEndpoint* ep, struct DSGXSoftwarePolygon* poly) {
93 if (!poly->texBase && poly->texFormat) {
94 return 0;
95 }
96 // TODO: Optimize
97 uint16_t texel;
98
99 int16_t s = ep->s >> 4;
100 int16_t t = ep->t >> 4;
101 if (!DSGXTexParamsIsSRepeat(poly->poly->texParams)) {
102 if (s < 0) {
103 s = 0;
104 } else if (s >= poly->texW) {
105 s = poly->texW - 1;
106 }
107 } else if (DSGXTexParamsIsSMirror(poly->poly->texParams)) {
108 if (s & poly->texW) {
109 s = poly->texW - s - 1;
110 }
111 s &= poly->texW - 1;
112 } else {
113 s &= poly->texW - 1;
114 }
115 if (!DSGXTexParamsIsTRepeat(poly->poly->texParams)) {
116 if (t < 0) {
117 t = 0;
118 } else if (t >= poly->texH) {
119 t = poly->texW - 1;
120 }
121 } else if (DSGXTexParamsIsTMirror(poly->poly->texParams)) {
122 if (t & poly->texH) {
123 t = poly->texH - t - 1;
124 }
125 t &= poly->texH - 1;
126 } else {
127 t &= poly->texH - 1;
128 }
129
130 uint16_t texelCoord = s + t * poly->texW;
131 uint8_t ta = 0x1F;
132 uint8_t pa = DSGXPolygonAttrsGetAlpha(poly->poly->polyParams);
133 if (pa) {
134 pa = (pa << 1) + 1;
135 }
136 switch (poly->texFormat) {
137 case 0:
138 default:
139 return _finishColor(ep->cr, ep->cg, ep->cb, pa);
140 case 1:
141 texel = ((uint8_t*) poly->texBase)[texelCoord];
142 ta = (texel >> 5) & 0x7;
143 ta = (ta << 2) + (ta >> 1);
144 texel &= 0x1F;
145 break;
146 case 2:
147 texel = ((uint8_t*) poly->texBase)[texelCoord >> 2];
148 if (texelCoord & 0x3) {
149 texel >>= 2 * texel & 3;
150 }
151 texel &= 0x3;
152 break;
153 case 3:
154 texel = ((uint8_t*) poly->texBase)[texelCoord >> 1];
155 if (texelCoord & 0x1) {
156 texel >>= 4;
157 }
158 texel &= 0xF;
159 break;
160 case 4:
161 texel = ((uint8_t*) poly->texBase)[texelCoord];
162 break;
163 case 5:
164 texelCoord = (s & ~3) + (t & 3) + (t >> 2) * poly->texW;
165 texel = ((uint8_t*) poly->texBase)[texelCoord];
166 texel >>= (s & 3) * 2;
167 texel &= 3;
168 break;
169 case 6:
170 texel = ((uint8_t*) poly->texBase)[texelCoord];
171 ta = (texel >> 3) & 0x1F;
172 texel &= 0x7;
173 break;
174 case 7:
175 return _finishColor(0x3F, 0x3F, 0x3F, pa);
176 }
177 uint8_t r, g, b;
178 unsigned wr, wg, wb, wa;
179 if (poly->texFormat == 5) {
180 if (!renderer->d.tex[1]) {
181 return 0;
182 }
183 uint16_t half = DSGXTexParamsGetVRAMBase(poly->poly->texParams) & 0x8000;
184 uint32_t slot1Base = (DSGXTexParamsGetVRAMBase(poly->poly->texParams) << 1) + (texelCoord >> 2) + half;
185 uint16_t texel2 = renderer->d.tex[1][slot1Base];
186 uint16_t texel2Base = (texel2 & 0x3FFF) << 1;
187 int a = 0x8;
188 int b = 0;
189 switch (texel2 >> 14) {
190 case 0:
191 if (texel == 3) {
192 ta = 0;
193 }
194 texel = poly->palBase[texel + texel2Base];
195 break;
196 case 1:
197 if (texel == 3) {
198 ta = 0;
199 }
200 if (texel != 2) {
201 texel = poly->palBase[texel + texel2Base];
202 } else {
203 texel = poly->palBase[texel2Base];
204 texel2 = poly->palBase[texel2Base + 1];
205 a = 4;
206 b = 4;
207 }
208 break;
209 case 2:
210 texel = poly->palBase[texel + texel2Base];
211 break;
212 case 3:
213 switch (texel) {
214 case 0:
215 case 1:
216 texel = poly->palBase[texel + texel2Base];
217 break;
218 case 2:
219 texel = poly->palBase[texel2Base];
220 texel2 = poly->palBase[texel2Base + 1];
221 a = 5;
222 b = 3;
223 break;
224 case 3:
225 texel = poly->palBase[texel2Base];
226 texel2 = poly->palBase[texel2Base + 1];
227 a = 3;
228 b = 5;
229 break;
230 }
231 break;
232 }
233 if (b) {
234 texel = _mixTexels(a, texel, b, texel2);
235 }
236 } else {
237 if (poly->texFormat < 5 && poly->texFormat > 1 && DSGXTexParamsIs0Transparent(poly->poly->texParams) && !texel) {
238 return 0;
239 }
240 texel = poly->palBase[texel];
241 }
242 _expandColor(texel, &r, &g, &b);
243 if (ta) {
244 ta = (ta << 1) + 1;
245 }
246 switch (poly->blendFormat) {
247 default:
248 // TODO: Alpha
249 return _finishColor(r, g, b, pa);
250 case 1:
251 wr = (r * ta + ep->cr * (63 - ta)) >> 6;
252 wg = (g * ta + ep->cg * (63 - ta)) >> 6;
253 wb = (b * ta + ep->cb * (63 - ta)) >> 6;
254 return _finishColor(wr, wg, wb, pa);
255 case 0:
256 wr = ((r + 1) * (ep->cr + 1) - 1) >> 6;
257 wg = ((g + 1) * (ep->cg + 1) - 1) >> 6;
258 wb = ((b + 1) * (ep->cb + 1) - 1) >> 6;
259 wa = ((ta + 1) * (pa + 1) - 1) >> 6;
260 return _finishColor(wr, wg, wb, wa);
261 }
262}
263
264static inline int32_t _interpolate(int32_t x0, int32_t x1, int64_t w0, int64_t w1, int64_t w, int32_t qr) {
265 // 32-bit -> 96-bit
266 int64_t x0b = (w0 & 0xFFFFFFFF) * x0;
267 int64_t x0t = (w0 >> 32) * x0;
268 int64_t x1b = (w1 & 0xFFFFFFFF) * x1;
269 int64_t x1t = (w1 >> 32) * x1;
270 // 96-bit -> 64-bit
271 int64_t xx0 = (x0t << 32) + x0b;
272 int64_t xx1 = (x1t << 32) + x1b;
273 xx1 -= xx0;
274 xx1 >>= 12;
275
276 int64_t qrb = xx1 * qr;
277 qrb += xx0;
278
279 return qrb / w;
280}
281
282static inline int32_t _divideBy(int64_t x, int32_t recip) {
283 int64_t x0 = (x & 0xFFFFFFFF) * recip;
284 int64_t x1 = (x >> 32) * recip;
285 x1 += x0 >> 32;
286 return x1 >> 31;
287}
288
289static bool _edgeToSpan(struct DSGXSoftwareSpan* span, const struct DSGXSoftwareEdge* edge, int index, int32_t y) {
290 int32_t height = edge->y1 - edge->y0;
291 int64_t yw = y - edge->y0;
292 if (!height) {
293 return false;
294 }
295 // Clamp to bounds
296 if (yw < 0) {
297 return false;
298 } else if (yw > height) {
299 return false;
300 }
301
302 span->ep[index].x = (((int64_t) (edge->x1 - edge->x0) * yw) / height) + edge->x0;
303
304 if (index) {
305 if (span->ep[0].x == span->ep[index].x) {
306 return false;
307 }
308 if (span->ep[0].x > span->ep[index].x) {
309 int32_t temp = span->ep[index].x;
310 span->ep[index] = span->ep[0];
311 span->ep[0].x = temp;
312 index = 0;
313 }
314 }
315
316 int64_t w0 = 0x7FFFFFFFFFFFFFFF / edge->w0;
317 int64_t w1 = 0x7FFFFFFFFFFFFFFF / edge->w1;
318 int64_t w = w1 - w0;
319
320 // Losslessly interpolate two 64-bit values
321 int64_t wb = (w & 0xFFFFFFFF) * yw;
322 int64_t wt = (w >> 32) * yw;
323 int64_t div = wt / height;
324 int64_t rem = wt % height;
325 w = div << 32;
326 wb += rem << 32;
327 div = wb / height;
328 w += div;
329 w += w0;
330
331 span->ep[index].w = 0x7FFFFFFFFFFFFFFF / w;
332 span->ep[index].wRecip = w;
333 int32_t qr = (yw << 12) / height;
334
335 span->ep[index].z = _interpolate(edge->z0, edge->z1, w0, w1, w, qr);
336 span->ep[index].cr = _interpolate(edge->cr0, edge->cr1, w0, w1, w, qr);
337 span->ep[index].cg = _interpolate(edge->cg0, edge->cg1, w0, w1, w, qr);
338 span->ep[index].cb = _interpolate(edge->cb0, edge->cb1, w0, w1, w, qr);
339 span->ep[index].s = _interpolate(edge->s0, edge->s1, w0, w1, w, qr);
340 span->ep[index].t = _interpolate(edge->t0, edge->t1, w0, w1, w, qr);
341
342 return true;
343}
344
345static void _createStep(struct DSGXSoftwareSpan* span) {
346 int32_t width = (span->ep[1].x - span->ep[0].x) >> 7;
347
348 span->ep[0].stepW = span->ep[0].wRecip;
349 span->ep[0].stepZ = span->ep[0].z * span->ep[0].wRecip;
350 span->ep[0].stepR = span->ep[0].cr * span->ep[0].wRecip;
351 span->ep[0].stepG = span->ep[0].cg * span->ep[0].wRecip;
352 span->ep[0].stepB = span->ep[0].cb * span->ep[0].wRecip;
353 span->ep[0].stepS = span->ep[0].s * span->ep[0].wRecip;
354 span->ep[0].stepT = span->ep[0].t * span->ep[0].wRecip;
355
356 span->ep[1].stepW = span->ep[1].wRecip;
357 span->ep[1].stepZ = span->ep[1].z * span->ep[1].wRecip;
358 span->ep[1].stepR = span->ep[1].cr * span->ep[1].wRecip;
359 span->ep[1].stepG = span->ep[1].cg * span->ep[1].wRecip;
360 span->ep[1].stepB = span->ep[1].cb * span->ep[1].wRecip;
361 span->ep[1].stepS = span->ep[1].s * span->ep[1].wRecip;
362 span->ep[1].stepT = span->ep[1].t * span->ep[1].wRecip;
363
364 if (!width) {
365 return;
366 }
367 span->step.x = span->ep[1].x - span->ep[0].x;
368 span->step.stepW = (span->ep[1].stepW - span->ep[0].stepW) / width;
369 span->step.stepZ = (span->ep[1].stepZ - span->ep[0].stepZ) / width;
370 span->step.stepR = (span->ep[1].stepR - span->ep[0].stepR) / width;
371 span->step.stepG = (span->ep[1].stepG - span->ep[0].stepG) / width;
372 span->step.stepB = (span->ep[1].stepB - span->ep[0].stepB) / width;
373 span->step.stepS = (span->ep[1].stepS - span->ep[0].stepS) / width;
374 span->step.stepT = (span->ep[1].stepT - span->ep[0].stepT) / width;
375}
376
377static void _stepEndpoint(struct DSGXSoftwareSpan* span) {
378 int i = 28;
379 int32_t nextX = (span->ep[0].x & ~0xFFF) + 0x1000;
380 span->ep[0].x += 0x80 * i;
381 while (span->ep[0].x < nextX) {
382 span->ep[0].x += 0x80;
383 ++i;
384 }
385 span->ep[0].wRecip += span->step.stepW * i;
386 span->ep[0].w = (0x7FFFFFFFFFFFFFFF / span->ep[0].wRecip) + 1;
387
388 span->ep[0].stepZ += span->step.stepZ * i;
389 span->ep[0].z = _divideBy(span->ep[0].stepZ, span->ep[0].w);
390
391 span->ep[0].stepR += span->step.stepR * i;
392 span->ep[0].cr = _divideBy(span->ep[0].stepR, span->ep[0].w);
393
394 span->ep[0].stepG += span->step.stepG * i;
395 span->ep[0].cg = _divideBy(span->ep[0].stepG, span->ep[0].w);
396
397 span->ep[0].stepB += span->step.stepB * i;
398 span->ep[0].cb = _divideBy(span->ep[0].stepB, span->ep[0].w);
399
400 span->ep[0].stepS += span->step.stepS * i;
401 span->ep[0].s = _divideBy(span->ep[0].stepS, span->ep[0].w);
402
403 span->ep[0].stepT += span->step.stepT * i;
404 span->ep[0].t = _divideBy(span->ep[0].stepT, span->ep[0].w);
405}
406
407void DSGXSoftwareRendererCreate(struct DSGXSoftwareRenderer* renderer) {
408 renderer->d.init = DSGXSoftwareRendererInit;
409 renderer->d.reset = DSGXSoftwareRendererReset;
410 renderer->d.deinit = DSGXSoftwareRendererDeinit;
411 renderer->d.invalidateTex = DSGXSoftwareRendererInvalidateTex;
412 renderer->d.setRAM = DSGXSoftwareRendererSetRAM;
413 renderer->d.drawScanline = DSGXSoftwareRendererDrawScanline;
414 renderer->d.getScanline = DSGXSoftwareRendererGetScanline;
415}
416
417static void DSGXSoftwareRendererInit(struct DSGXRenderer* renderer) {
418 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
419 DSGXSoftwarePolygonListInit(&softwareRenderer->activePolys, DS_GX_POLYGON_BUFFER_SIZE / 4);
420 DSGXSoftwareEdgeListInit(&softwareRenderer->activeEdges, DS_GX_POLYGON_BUFFER_SIZE);
421 DSGXSoftwareSpanListInit(&softwareRenderer->activeSpans, DS_GX_POLYGON_BUFFER_SIZE / 2);
422 softwareRenderer->bucket = anonymousMemoryMap(sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
423 softwareRenderer->scanlineCache = anonymousMemoryMap(sizeof(color_t) * DS_VIDEO_VERTICAL_PIXELS * DS_VIDEO_HORIZONTAL_PIXELS);
424}
425
426static void DSGXSoftwareRendererReset(struct DSGXRenderer* renderer) {
427 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
428 softwareRenderer->flushPending = false;
429}
430
431static void DSGXSoftwareRendererDeinit(struct DSGXRenderer* renderer) {
432 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
433 DSGXSoftwarePolygonListDeinit(&softwareRenderer->activePolys);
434 DSGXSoftwareEdgeListDeinit(&softwareRenderer->activeEdges);
435 DSGXSoftwareSpanListDeinit(&softwareRenderer->activeSpans);
436 mappedMemoryFree(softwareRenderer->bucket, sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
437 mappedMemoryFree(softwareRenderer->scanlineCache, sizeof(color_t) * DS_VIDEO_VERTICAL_PIXELS * DS_VIDEO_HORIZONTAL_PIXELS);
438}
439
440static void DSGXSoftwareRendererInvalidateTex(struct DSGXRenderer* renderer, int slot) {
441 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
442 // TODO
443}
444
445static void DSGXSoftwareRendererSetRAM(struct DSGXRenderer* renderer, struct DSGXVertex* verts, struct DSGXPolygon* polys, unsigned polyCount, bool wSort) {
446 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
447
448 softwareRenderer->flushPending = true;
449 softwareRenderer->wSort = wSort;
450 softwareRenderer->verts = verts;
451 DSGXSoftwarePolygonListClear(&softwareRenderer->activePolys);
452 DSGXSoftwareEdgeListClear(&softwareRenderer->activeEdges);
453 unsigned i;
454 for (i = 0; i < polyCount; ++i) {
455 struct DSGXSoftwarePolygon* poly = DSGXSoftwarePolygonListAppend(&softwareRenderer->activePolys);
456 struct DSGXSoftwareEdge* edge = DSGXSoftwareEdgeListAppend(&softwareRenderer->activeEdges);
457 poly->poly = &polys[i];
458 poly->texFormat = DSGXTexParamsGetFormat(poly->poly->texParams);
459 poly->blendFormat = DSGXPolygonAttrsGetMode(poly->poly->polyParams);
460 poly->texW = 8 << DSGXTexParamsGetSSize(poly->poly->texParams);
461 poly->texH = 8 << DSGXTexParamsGetTSize(poly->poly->texParams);
462 if (!renderer->tex[DSGXTexParamsGetVRAMBase(poly->poly->texParams) >> VRAM_BLOCK_OFFSET]) {
463 poly->texBase = NULL;
464 poly->palBase = NULL;
465 } else {
466 switch (poly->texFormat) {
467 case 0:
468 case 7:
469 poly->texBase = NULL;
470 poly->palBase = NULL;
471 break;
472 case 2:
473 poly->texBase = &renderer->tex[DSGXTexParamsGetVRAMBase(poly->poly->texParams) >> VRAM_BLOCK_OFFSET][(DSGXTexParamsGetVRAMBase(poly->poly->texParams) << 2) & 0xFFFF];
474 poly->palBase = &renderer->texPal[poly->poly->palBase >> 11][(poly->poly->palBase << 2) & 0x1FFF];
475 break;
476 default:
477 poly->texBase = &renderer->tex[DSGXTexParamsGetVRAMBase(poly->poly->texParams) >> VRAM_BLOCK_OFFSET][(DSGXTexParamsGetVRAMBase(poly->poly->texParams) << 2) & 0xFFFF];
478 poly->palBase = &renderer->texPal[poly->poly->palBase >> 10][(poly->poly->palBase << 3) & 0x1FFF];
479 break;
480 }
481 }
482 edge->polyId = i;
483
484 struct DSGXVertex* v0 = &verts[poly->poly->vertIds[0]];
485 struct DSGXVertex* v1;
486
487 int32_t v0x = (v0->vx + v0->vw) * (int64_t) (renderer->viewportWidth << 12) / (v0->vw * 2) + (renderer->viewportX << 12);
488 int32_t v0y = (-v0->vy + v0->vw) * (int64_t) (renderer->viewportHeight << 12) / (v0->vw * 2) + (renderer->viewportY << 12);
489
490 int v;
491 for (v = 1; v < poly->poly->verts; ++v) {
492 v1 = &verts[poly->poly->vertIds[v]];
493 int32_t v1x = (v1->vx + v1->vw) * (int64_t) (renderer->viewportWidth << 12) / (v1->vw * 2) + (renderer->viewportX << 12);
494 int32_t v1y = (-v1->vy + v1->vw) * (int64_t) (renderer->viewportHeight << 12) / (v1->vw * 2) + (renderer->viewportY << 12);
495
496 if (v0y <= v1y) {
497 edge->y0 = v0y;
498 edge->x0 = v0x;
499 edge->z0 = v0->vz;
500 edge->w0 = v0->vw;
501 _expandColor(v0->color, &edge->cr0, &edge->cg0, &edge->cb0);
502 edge->s0 = v0->vs;
503 edge->t0 = v0->vt;
504
505 edge->y1 = v1y;
506 edge->x1 = v1x;
507 edge->z1 = v1->vz;
508 edge->w1 = v1->vw;
509 _expandColor(v1->color, &edge->cr1, &edge->cg1, &edge->cb1);
510 edge->s1 = v1->vs;
511 edge->t1 = v1->vt;
512 } else {
513 edge->y0 = v1y;
514 edge->x0 = v1x;
515 edge->z0 = v1->vz;
516 edge->w0 = v1->vw;
517 _expandColor(v1->color, &edge->cr0, &edge->cg0, &edge->cb0);
518 edge->s0 = v1->vs;
519 edge->t0 = v1->vt;
520
521 edge->y1 = v0y;
522 edge->x1 = v0x;
523 edge->z1 = v0->vz;
524 edge->w1 = v0->vw;
525 _expandColor(v0->color, &edge->cr1, &edge->cg1, &edge->cb1);
526 edge->s1 = v0->vs;
527 edge->t1 = v0->vt;
528 }
529
530 edge = DSGXSoftwareEdgeListAppend(&softwareRenderer->activeEdges);
531 edge->polyId = i;
532 v0 = v1;
533 v0x = v1x;
534 v0y = v1y;
535 }
536
537 v1 = &verts[poly->poly->vertIds[0]];
538 int32_t v1x = (v1->vx + v1->vw) * (int64_t) (renderer->viewportWidth << 12) / (v1->vw * 2) + (renderer->viewportX << 12);
539 int32_t v1y = (-v1->vy + v1->vw) * (int64_t) (renderer->viewportHeight << 12) / (v1->vw * 2) + (renderer->viewportY << 12);
540
541 if (v0y <= v1y) {
542 edge->y0 = v0y;
543 edge->x0 = v0x;
544 edge->z0 = v0->vz;
545 edge->w0 = v0->vw;
546 _expandColor(v0->color, &edge->cr0, &edge->cg0, &edge->cb0);
547 edge->s0 = v0->vs;
548 edge->t0 = v0->vt;
549
550 edge->y1 = v1y;
551 edge->x1 = v1x;
552 edge->z1 = v1->vz;
553 edge->w1 = v1->vw;
554 _expandColor(v1->color, &edge->cr1, &edge->cg1, &edge->cb1);
555 edge->s1 = v1->vs;
556 edge->t1 = v1->vt;
557 } else {
558 edge->y0 = v1y;
559 edge->x0 = v1x;
560 edge->z0 = v1->vz;
561 edge->w0 = v1->vw;
562 _expandColor(v1->color, &edge->cr0, &edge->cg0, &edge->cb0);
563 edge->s0 = v1->vs;
564 edge->t0 = v1->vt;
565
566 edge->y1 = v0y;
567 edge->x1 = v0x;
568 edge->z1 = v0->vz;
569 edge->w1 = v0->vw;
570 _expandColor(v0->color, &edge->cr1, &edge->cg1, &edge->cb1);
571 edge->s1 = v0->vs;
572 edge->t1 = v0->vt;
573 }
574 }
575}
576
577static void DSGXSoftwareRendererDrawScanline(struct DSGXRenderer* renderer, int y) {
578 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
579 if (!softwareRenderer->flushPending) {
580 return;
581 }
582 DSGXSoftwareSpanListClear(&softwareRenderer->activeSpans);
583 memset(softwareRenderer->bucket, 0, sizeof(*softwareRenderer->bucket) * DS_GX_POLYGON_BUFFER_SIZE);
584 size_t i;
585 for (i = 0; i < DSGXSoftwareEdgeListSize(&softwareRenderer->activeEdges); ++i) {
586 struct DSGXSoftwareEdge* edge = DSGXSoftwareEdgeListGetPointer(&softwareRenderer->activeEdges, i);
587 if (edge->y1 < (y << 12)) {
588 continue;
589 } else if (edge->y0 > (y << 12)) {
590 continue;
591 }
592
593 unsigned poly = edge->polyId;
594 struct DSGXSoftwareSpan* span = softwareRenderer->bucket[poly];
595 if (span && !span->ep[1].w) {
596 if (_edgeToSpan(span, edge, 1, y << 12)) {
597 _createStep(span);
598 softwareRenderer->bucket[poly] = NULL;
599 }
600 } else if (!span) {
601 span = DSGXSoftwareSpanListAppend(&softwareRenderer->activeSpans);
602 memset(&span->ep[1], 0, sizeof(span->ep[1]));
603 span->poly = DSGXSoftwarePolygonListGetPointer(&softwareRenderer->activePolys, poly);
604 if (!_edgeToSpan(span, edge, 0, y << 12)) {
605 // Horizontal line
606 DSGXSoftwareSpanListShift(&softwareRenderer->activeSpans, DSGXSoftwareSpanListSize(&softwareRenderer->activeSpans) - 1, 1);
607 } else {
608 softwareRenderer->bucket[poly] = span;
609 }
610 }
611 }
612
613 color_t* scanline = &softwareRenderer->scanlineCache[DS_VIDEO_HORIZONTAL_PIXELS * y];
614 memset(scanline, 0, sizeof(color_t) * DS_VIDEO_HORIZONTAL_PIXELS);
615 for (i = 0; i < DS_VIDEO_HORIZONTAL_PIXELS; i += 4) {
616 softwareRenderer->depthBuffer[i] = INT32_MAX;
617 softwareRenderer->depthBuffer[i + 1] = INT32_MAX;
618 softwareRenderer->depthBuffer[i + 2] = INT32_MAX;
619 softwareRenderer->depthBuffer[i + 3] = INT32_MAX;
620 }
621
622 for (i = 0; i < DSGXSoftwareSpanListSize(&softwareRenderer->activeSpans); ++i) {
623 struct DSGXSoftwareSpan* span = DSGXSoftwareSpanListGetPointer(&softwareRenderer->activeSpans, i);
624
625 int32_t x = span->ep[0].x >> 12;
626 if (x < 0) {
627 x = 0;
628 }
629 for (; x < (span->ep[1].x >> 12) && x < DS_VIDEO_HORIZONTAL_PIXELS; ++x) {
630 color_t color = _lookupColor(softwareRenderer, &span->ep[0], span->poly);
631 _stepEndpoint(span);
632 unsigned a = color >> 27;
633 unsigned current = scanline[x];
634 unsigned b = current >> 27;
635 unsigned ab = a;
636 if (b > ab) {
637 ab = b;
638 }
639 if (a == 0x1F) {
640 if (softwareRenderer->wSort) {
641 if (span->ep[0].w < softwareRenderer->depthBuffer[x]) {
642 softwareRenderer->depthBuffer[x] = span->ep[0].w;
643 scanline[x] = color;
644 }
645 } else {
646 if (span->ep[0].z < softwareRenderer->depthBuffer[x]) {
647 softwareRenderer->depthBuffer[x] = span->ep[0].z;
648 scanline[x] = color;
649 }
650 }
651 } else if (a) {
652 // TODO: Disable alpha?
653 if (b) {
654 color = _mix32(a, color, 0x1F - a, current);
655 color |= ab << 27;
656 }
657 if (softwareRenderer->wSort) {
658 if (span->ep[0].w < softwareRenderer->depthBuffer[x]) {
659 if (DSGXPolygonAttrsIsUpdateDepth(span->poly->poly->polyParams)) {
660 softwareRenderer->depthBuffer[x] = span->ep[0].w;
661 }
662 scanline[x] = color;
663 }
664 } else {
665 if (span->ep[0].z < softwareRenderer->depthBuffer[x]) {
666 if (DSGXPolygonAttrsIsUpdateDepth(span->poly->poly->polyParams)) {
667 softwareRenderer->depthBuffer[x] = span->ep[0].z;
668 }
669 scanline[x] = color;
670 }
671 }
672 }
673 }
674 }
675
676 if (y == DS_VIDEO_VERTICAL_PIXELS - 1) {
677 softwareRenderer->flushPending = false;
678 }
679}
680
681static void DSGXSoftwareRendererGetScanline(struct DSGXRenderer* renderer, int y, const color_t** output) {
682 struct DSGXSoftwareRenderer* softwareRenderer = (struct DSGXSoftwareRenderer*) renderer;
683 *output = &softwareRenderer->scanlineCache[DS_VIDEO_HORIZONTAL_PIXELS * y];
684}