all repos — mgba @ a8731d280f1cb73d462e9c278cbf2bddc480ef58

mGBA Game Boy Advance Emulator

src/platform/perf-main.c (view raw)

  1#include "gba-thread.h"
  2#include "gba-config.h"
  3#include "gba.h"
  4#include "renderers/video-software.h"
  5
  6#include "platform/commandline.h"
  7
  8#include <errno.h>
  9#include <fcntl.h>
 10#include <signal.h>
 11#include <inttypes.h>
 12#include <sys/time.h>
 13
 14#define PERF_OPTIONS "F:NPS:"
 15#define PERF_USAGE \
 16	"\nBenchmark options:\n" \
 17	"  -F FRAMES        Run for the specified number of FRAMES before exiting\n" \
 18	"  -N               Disable video rendering entirely\n" \
 19	"  -P               CSV output, useful for parsing\n" \
 20	"  -S SEC           Run for SEC in-game seconds before exiting"
 21
 22struct PerfOpts {
 23	bool noVideo;
 24	bool csv;
 25	unsigned duration;
 26	unsigned frames;
 27};
 28
 29static void _GBAPerfRunloop(struct GBAThread* context, int* frames, bool quiet);
 30static void _GBAPerfShutdown(int signal);
 31static bool _parsePerfOpts(struct SubParser* parser, struct GBAConfig* config, int option, const char* arg);
 32
 33static struct GBAThread* _thread;
 34
 35int main(int argc, char** argv) {
 36	signal(SIGINT, _GBAPerfShutdown);
 37
 38	struct GBAVideoSoftwareRenderer renderer;
 39	GBAVideoSoftwareRendererCreate(&renderer);
 40
 41	struct PerfOpts perfOpts = { false, false, 0, 0 };
 42	struct SubParser subparser = {
 43		.usage = PERF_USAGE,
 44		.parse = _parsePerfOpts,
 45		.extraOptions = PERF_OPTIONS,
 46		.opts = &perfOpts
 47	};
 48
 49	struct GBAConfig config;
 50	GBAConfigInit(&config, "perf");
 51
 52	struct GBAOptions opts = {};
 53	struct GBAArguments args = {};
 54	if (!parseArguments(&args, &config, argc, argv, &subparser)) {
 55		usage(argv[0], PERF_USAGE);
 56		freeArguments(&args);
 57		GBAConfigFreeOpts(&opts);
 58		GBAConfigDeinit(&config);
 59		return 1;
 60	}
 61
 62	renderer.outputBuffer = malloc(256 * 256 * 4);
 63	renderer.outputBufferStride = 256;
 64
 65	struct GBAThread context = { };
 66	_thread = &context;
 67
 68	if (!perfOpts.noVideo) {
 69		context.renderer = &renderer.d;
 70	}
 71
 72	context.debugger = createDebugger(&args, &context);
 73	char gameCode[5] = { 0 };
 74
 75	GBAConfigMap(&config, &opts);
 76	opts.audioSync = false;
 77	opts.videoSync = false;
 78	GBAMapArgumentsToContext(&args, &context);
 79	GBAMapOptionsToContext(&opts, &context);
 80
 81	GBAThreadStart(&context);
 82	GBAGetGameCode(context.gba, gameCode);
 83
 84	int frames = perfOpts.frames;
 85	if (!frames) {
 86		frames = perfOpts.duration * 60;
 87	}
 88	struct timeval tv;
 89	gettimeofday(&tv, 0);
 90	uint64_t start = 1000000LL * tv.tv_sec + tv.tv_usec;
 91	_GBAPerfRunloop(&context, &frames, perfOpts.csv);
 92	gettimeofday(&tv, 0);
 93	uint64_t end = 1000000LL * tv.tv_sec + tv.tv_usec;
 94	uint64_t duration = end - start;
 95
 96	GBAThreadJoin(&context);
 97	GBAConfigFreeOpts(&opts);
 98	freeArguments(&args);
 99	GBAConfigDeinit(&config);
100	free(context.debugger);
101
102	free(renderer.outputBuffer);
103
104	float scaledFrames = frames * 1000000.f;
105	if (perfOpts.csv) {
106		puts("game_code,frames,duration,renderer");
107		const char* rendererName;
108		if (perfOpts.noVideo) {
109			rendererName = "none";
110		} else {
111			rendererName = "software";
112		}
113		printf("%s,%i,%" PRIu64 ",%s\n", gameCode, frames, duration, rendererName);
114	} else {
115		printf("%u frames in %" PRIu64 " microseconds: %g fps (%gx)\n", frames, duration, scaledFrames / duration, scaledFrames / (duration * 60.f));
116	}
117
118	return 0;
119}
120
121static void _GBAPerfRunloop(struct GBAThread* context, int* frames, bool quiet) {
122	struct timeval lastEcho;
123	gettimeofday(&lastEcho, 0);
124	int duration = *frames;
125	*frames = 0;
126	int lastFrames = 0;
127	while (context->state < THREAD_EXITING) {
128		if (GBASyncWaitFrameStart(&context->sync, 0)) {
129			++*frames;
130			++lastFrames;
131			if (!quiet) {
132				struct timeval currentTime;
133				long timeDiff;
134				gettimeofday(&currentTime, 0);
135				timeDiff = currentTime.tv_sec - lastEcho.tv_sec;
136				timeDiff *= 1000;
137				timeDiff += (currentTime.tv_usec - lastEcho.tv_usec) / 1000;
138				if (timeDiff >= 1000) {
139					printf("\033[2K\rCurrent FPS: %g (%gx)", lastFrames / (timeDiff / 1000.0f), lastFrames / (float) (60 * (timeDiff / 1000.0f)));
140					fflush(stdout);
141					lastEcho = currentTime;
142					lastFrames = 0;
143				}
144			}
145		}
146		GBASyncWaitFrameEnd(&context->sync);
147		if (*frames == duration) {
148			_GBAPerfShutdown(0);
149		}
150	}
151	if (!quiet) {
152		printf("\033[2K\r");
153	}
154}
155
156static void _GBAPerfShutdown(int signal) {
157	UNUSED(signal);
158	GBAThreadEnd(_thread);
159}
160
161static bool _parsePerfOpts(struct SubParser* parser, struct GBAConfig* config, int option, const char* arg) {
162	UNUSED(config);
163	struct PerfOpts* opts = parser->opts;
164	errno = 0;
165	switch (option) {
166	case 'F':
167		opts->frames = strtoul(arg, 0, 10);
168		return !errno;
169	case 'N':
170		opts->noVideo = true;
171		return true;
172	case 'P':
173		opts->csv = true;
174		return true;
175	case 'S':
176		opts->duration = strtoul(arg, 0, 10);
177		return !errno;
178	default:
179		return false;
180	}
181}