all repos — mgba @ b2d406a411b31acce5bbf0246af32a80c22ca834

mGBA Game Boy Advance Emulator

src/third-party/lzma/Bra.c (view raw)

  1/* Bra.c -- Converters for RISC code
  22017-04-04 : Igor Pavlov : Public domain */
  3
  4#include "Precomp.h"
  5
  6#include "CpuArch.h"
  7#include "Bra.h"
  8
  9SizeT ARM_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
 10{
 11  Byte *p;
 12  const Byte *lim;
 13  size &= ~(size_t)3;
 14  ip += 4;
 15  p = data;
 16  lim = data + size;
 17
 18  if (encoding)
 19
 20  for (;;)
 21  {
 22    for (;;)
 23    {
 24      if (p >= lim)
 25        return p - data;
 26      p += 4;
 27      if (p[-1] == 0xEB)
 28        break;
 29    }
 30    {
 31      UInt32 v = GetUi32(p - 4);
 32      v <<= 2;
 33        v += ip + (UInt32)(p - data);
 34      v >>= 2;
 35      v &= 0x00FFFFFF;
 36      v |= 0xEB000000;
 37      SetUi32(p - 4, v);
 38    }
 39  }
 40
 41  for (;;)
 42  {
 43    for (;;)
 44    {
 45      if (p >= lim)
 46        return p - data;
 47      p += 4;
 48      if (p[-1] == 0xEB)
 49        break;
 50    }
 51    {
 52      UInt32 v = GetUi32(p - 4);
 53      v <<= 2;
 54        v -= ip + (UInt32)(p - data);
 55      v >>= 2;
 56      v &= 0x00FFFFFF;
 57      v |= 0xEB000000;
 58      SetUi32(p - 4, v);
 59    }
 60  }
 61}
 62
 63
 64SizeT ARMT_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
 65{
 66  Byte *p;
 67  const Byte *lim;
 68  size &= ~(size_t)1;
 69  p = data;
 70  lim = data + size - 4;
 71
 72  if (encoding)
 73  
 74  for (;;)
 75  {
 76    UInt32 b1;
 77    for (;;)
 78    {
 79      UInt32 b3;
 80      if (p > lim)
 81        return p - data;
 82      b1 = p[1];
 83      b3 = p[3];
 84      p += 2;
 85      b1 ^= 8;
 86      if ((b3 & b1) >= 0xF8)
 87        break;
 88    }
 89    {
 90      UInt32 v =
 91             ((UInt32)b1 << 19)
 92          + (((UInt32)p[1] & 0x7) << 8)
 93          + (((UInt32)p[-2] << 11))
 94          + (p[0]);
 95
 96      p += 2;
 97      {
 98        UInt32 cur = (ip + (UInt32)(p - data)) >> 1;
 99          v += cur;
100      }
101
102      p[-4] = (Byte)(v >> 11);
103      p[-3] = (Byte)(0xF0 | ((v >> 19) & 0x7));
104      p[-2] = (Byte)v;
105      p[-1] = (Byte)(0xF8 | (v >> 8));
106    }
107  }
108  
109  for (;;)
110  {
111    UInt32 b1;
112    for (;;)
113    {
114      UInt32 b3;
115      if (p > lim)
116        return p - data;
117      b1 = p[1];
118      b3 = p[3];
119      p += 2;
120      b1 ^= 8;
121      if ((b3 & b1) >= 0xF8)
122        break;
123    }
124    {
125      UInt32 v =
126             ((UInt32)b1 << 19)
127          + (((UInt32)p[1] & 0x7) << 8)
128          + (((UInt32)p[-2] << 11))
129          + (p[0]);
130
131      p += 2;
132      {
133        UInt32 cur = (ip + (UInt32)(p - data)) >> 1;
134          v -= cur;
135      }
136
137      /*
138      SetUi16(p - 4, (UInt16)(((v >> 11) & 0x7FF) | 0xF000));
139      SetUi16(p - 2, (UInt16)(v | 0xF800));
140      */
141      
142      p[-4] = (Byte)(v >> 11);
143      p[-3] = (Byte)(0xF0 | ((v >> 19) & 0x7));
144      p[-2] = (Byte)v;
145      p[-1] = (Byte)(0xF8 | (v >> 8));
146    }
147  }
148}
149
150
151SizeT PPC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
152{
153  Byte *p;
154  const Byte *lim;
155  size &= ~(size_t)3;
156  ip -= 4;
157  p = data;
158  lim = data + size;
159
160  for (;;)
161  {
162    for (;;)
163    {
164      if (p >= lim)
165        return p - data;
166      p += 4;
167      /* if ((v & 0xFC000003) == 0x48000001) */
168      if ((p[-4] & 0xFC) == 0x48 && (p[-1] & 3) == 1)
169        break;
170    }
171    {
172      UInt32 v = GetBe32(p - 4);
173      if (encoding)
174        v += ip + (UInt32)(p - data);
175      else
176        v -= ip + (UInt32)(p - data);
177      v &= 0x03FFFFFF;
178      v |= 0x48000000;
179      SetBe32(p - 4, v);
180    }
181  }
182}
183
184
185SizeT SPARC_Convert(Byte *data, SizeT size, UInt32 ip, int encoding)
186{
187  Byte *p;
188  const Byte *lim;
189  size &= ~(size_t)3;
190  ip -= 4;
191  p = data;
192  lim = data + size;
193
194  for (;;)
195  {
196    for (;;)
197    {
198      if (p >= lim)
199        return p - data;
200      /*
201      v = GetBe32(p);
202      p += 4;
203      m = v + ((UInt32)5 << 29);
204      m ^= (UInt32)7 << 29;
205      m += (UInt32)1 << 22;
206      if ((m & ((UInt32)0x1FF << 23)) == 0)
207        break;
208      */
209      p += 4;
210      if ((p[-4] == 0x40 && (p[-3] & 0xC0) == 0) ||
211          (p[-4] == 0x7F && (p[-3] >= 0xC0)))
212        break;
213    }
214    {
215      UInt32 v = GetBe32(p - 4);
216      v <<= 2;
217      if (encoding)
218        v += ip + (UInt32)(p - data);
219      else
220        v -= ip + (UInt32)(p - data);
221      
222      v &= 0x01FFFFFF;
223      v -= (UInt32)1 << 24;
224      v ^= 0xFF000000;
225      v >>= 2;
226      v |= 0x40000000;
227      SetBe32(p - 4, v);
228    }
229  }
230}