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mGBA Game Boy Advance Emulator

src/third-party/lzma/Ppmd7.c (view raw)

  1/* Ppmd7.c -- PPMdH codec
  22018-07-04 : Igor Pavlov : Public domain
  3This code is based on PPMd var.H (2001): Dmitry Shkarin : Public domain */
  4
  5#include "Precomp.h"
  6
  7#include <string.h>
  8
  9#include "Ppmd7.h"
 10
 11const Byte PPMD7_kExpEscape[16] = { 25, 14, 9, 7, 5, 5, 4, 4, 4, 3, 3, 3, 2, 2, 2, 2 };
 12static const UInt16 kInitBinEsc[] = { 0x3CDD, 0x1F3F, 0x59BF, 0x48F3, 0x64A1, 0x5ABC, 0x6632, 0x6051};
 13
 14#define MAX_FREQ 124
 15#define UNIT_SIZE 12
 16
 17#define U2B(nu) ((UInt32)(nu) * UNIT_SIZE)
 18#define U2I(nu) (p->Units2Indx[(size_t)(nu) - 1])
 19#define I2U(indx) (p->Indx2Units[indx])
 20
 21#ifdef PPMD_32BIT
 22  #define REF(ptr) (ptr)
 23#else
 24  #define REF(ptr) ((UInt32)((Byte *)(ptr) - (p)->Base))
 25#endif
 26
 27#define STATS_REF(ptr) ((CPpmd_State_Ref)REF(ptr))
 28
 29#define CTX(ref) ((CPpmd7_Context *)Ppmd7_GetContext(p, ref))
 30#define STATS(ctx) Ppmd7_GetStats(p, ctx)
 31#define ONE_STATE(ctx) Ppmd7Context_OneState(ctx)
 32#define SUFFIX(ctx) CTX((ctx)->Suffix)
 33
 34typedef CPpmd7_Context * CTX_PTR;
 35
 36struct CPpmd7_Node_;
 37
 38typedef
 39  #ifdef PPMD_32BIT
 40    struct CPpmd7_Node_ *
 41  #else
 42    UInt32
 43  #endif
 44  CPpmd7_Node_Ref;
 45
 46typedef struct CPpmd7_Node_
 47{
 48  UInt16 Stamp; /* must be at offset 0 as CPpmd7_Context::NumStats. Stamp=0 means free */
 49  UInt16 NU;
 50  CPpmd7_Node_Ref Next; /* must be at offset >= 4 */
 51  CPpmd7_Node_Ref Prev;
 52} CPpmd7_Node;
 53
 54#ifdef PPMD_32BIT
 55  #define NODE(ptr) (ptr)
 56#else
 57  #define NODE(offs) ((CPpmd7_Node *)(p->Base + (offs)))
 58#endif
 59
 60void Ppmd7_Construct(CPpmd7 *p)
 61{
 62  unsigned i, k, m;
 63
 64  p->Base = 0;
 65
 66  for (i = 0, k = 0; i < PPMD_NUM_INDEXES; i++)
 67  {
 68    unsigned step = (i >= 12 ? 4 : (i >> 2) + 1);
 69    do { p->Units2Indx[k++] = (Byte)i; } while (--step);
 70    p->Indx2Units[i] = (Byte)k;
 71  }
 72
 73  p->NS2BSIndx[0] = (0 << 1);
 74  p->NS2BSIndx[1] = (1 << 1);
 75  memset(p->NS2BSIndx + 2, (2 << 1), 9);
 76  memset(p->NS2BSIndx + 11, (3 << 1), 256 - 11);
 77
 78  for (i = 0; i < 3; i++)
 79    p->NS2Indx[i] = (Byte)i;
 80  for (m = i, k = 1; i < 256; i++)
 81  {
 82    p->NS2Indx[i] = (Byte)m;
 83    if (--k == 0)
 84      k = (++m) - 2;
 85  }
 86
 87  memset(p->HB2Flag, 0, 0x40);
 88  memset(p->HB2Flag + 0x40, 8, 0x100 - 0x40);
 89}
 90
 91void Ppmd7_Free(CPpmd7 *p, ISzAllocPtr alloc)
 92{
 93  ISzAlloc_Free(alloc, p->Base);
 94  p->Size = 0;
 95  p->Base = 0;
 96}
 97
 98BoolInt Ppmd7_Alloc(CPpmd7 *p, UInt32 size, ISzAllocPtr alloc)
 99{
100  if (!p->Base || p->Size != size)
101  {
102    size_t size2;
103    Ppmd7_Free(p, alloc);
104    size2 = 0
105      #ifndef PPMD_32BIT
106      + UNIT_SIZE
107      #endif
108      ;
109    p->AlignOffset =
110      #ifdef PPMD_32BIT
111        (4 - size) & 3;
112      #else
113        4 - (size & 3);
114      #endif
115    if ((p->Base = (Byte *)ISzAlloc_Alloc(alloc, p->AlignOffset + size + size2)) == 0)
116      return False;
117    p->Size = size;
118  }
119  return True;
120}
121
122static void InsertNode(CPpmd7 *p, void *node, unsigned indx)
123{
124  *((CPpmd_Void_Ref *)node) = p->FreeList[indx];
125  p->FreeList[indx] = REF(node);
126}
127
128static void *RemoveNode(CPpmd7 *p, unsigned indx)
129{
130  CPpmd_Void_Ref *node = (CPpmd_Void_Ref *)Ppmd7_GetPtr(p, p->FreeList[indx]);
131  p->FreeList[indx] = *node;
132  return node;
133}
134
135static void SplitBlock(CPpmd7 *p, void *ptr, unsigned oldIndx, unsigned newIndx)
136{
137  unsigned i, nu = I2U(oldIndx) - I2U(newIndx);
138  ptr = (Byte *)ptr + U2B(I2U(newIndx));
139  if (I2U(i = U2I(nu)) != nu)
140  {
141    unsigned k = I2U(--i);
142    InsertNode(p, ((Byte *)ptr) + U2B(k), nu - k - 1);
143  }
144  InsertNode(p, ptr, i);
145}
146
147static void GlueFreeBlocks(CPpmd7 *p)
148{
149  #ifdef PPMD_32BIT
150  CPpmd7_Node headItem;
151  CPpmd7_Node_Ref head = &headItem;
152  #else
153  CPpmd7_Node_Ref head = p->AlignOffset + p->Size;
154  #endif
155  
156  CPpmd7_Node_Ref n = head;
157  unsigned i;
158
159  p->GlueCount = 255;
160
161  /* create doubly-linked list of free blocks */
162  for (i = 0; i < PPMD_NUM_INDEXES; i++)
163  {
164    UInt16 nu = I2U(i);
165    CPpmd7_Node_Ref next = (CPpmd7_Node_Ref)p->FreeList[i];
166    p->FreeList[i] = 0;
167    while (next != 0)
168    {
169      CPpmd7_Node *node = NODE(next);
170      node->Next = n;
171      n = NODE(n)->Prev = next;
172      next = *(const CPpmd7_Node_Ref *)node;
173      node->Stamp = 0;
174      node->NU = (UInt16)nu;
175    }
176  }
177  NODE(head)->Stamp = 1;
178  NODE(head)->Next = n;
179  NODE(n)->Prev = head;
180  if (p->LoUnit != p->HiUnit)
181    ((CPpmd7_Node *)p->LoUnit)->Stamp = 1;
182  
183  /* Glue free blocks */
184  while (n != head)
185  {
186    CPpmd7_Node *node = NODE(n);
187    UInt32 nu = (UInt32)node->NU;
188    for (;;)
189    {
190      CPpmd7_Node *node2 = NODE(n) + nu;
191      nu += node2->NU;
192      if (node2->Stamp != 0 || nu >= 0x10000)
193        break;
194      NODE(node2->Prev)->Next = node2->Next;
195      NODE(node2->Next)->Prev = node2->Prev;
196      node->NU = (UInt16)nu;
197    }
198    n = node->Next;
199  }
200  
201  /* Fill lists of free blocks */
202  for (n = NODE(head)->Next; n != head;)
203  {
204    CPpmd7_Node *node = NODE(n);
205    unsigned nu;
206    CPpmd7_Node_Ref next = node->Next;
207    for (nu = node->NU; nu > 128; nu -= 128, node += 128)
208      InsertNode(p, node, PPMD_NUM_INDEXES - 1);
209    if (I2U(i = U2I(nu)) != nu)
210    {
211      unsigned k = I2U(--i);
212      InsertNode(p, node + k, nu - k - 1);
213    }
214    InsertNode(p, node, i);
215    n = next;
216  }
217}
218
219static void *AllocUnitsRare(CPpmd7 *p, unsigned indx)
220{
221  unsigned i;
222  void *retVal;
223  if (p->GlueCount == 0)
224  {
225    GlueFreeBlocks(p);
226    if (p->FreeList[indx] != 0)
227      return RemoveNode(p, indx);
228  }
229  i = indx;
230  do
231  {
232    if (++i == PPMD_NUM_INDEXES)
233    {
234      UInt32 numBytes = U2B(I2U(indx));
235      p->GlueCount--;
236      return ((UInt32)(p->UnitsStart - p->Text) > numBytes) ? (p->UnitsStart -= numBytes) : (NULL);
237    }
238  }
239  while (p->FreeList[i] == 0);
240  retVal = RemoveNode(p, i);
241  SplitBlock(p, retVal, i, indx);
242  return retVal;
243}
244
245static void *AllocUnits(CPpmd7 *p, unsigned indx)
246{
247  UInt32 numBytes;
248  if (p->FreeList[indx] != 0)
249    return RemoveNode(p, indx);
250  numBytes = U2B(I2U(indx));
251  if (numBytes <= (UInt32)(p->HiUnit - p->LoUnit))
252  {
253    void *retVal = p->LoUnit;
254    p->LoUnit += numBytes;
255    return retVal;
256  }
257  return AllocUnitsRare(p, indx);
258}
259
260#define MyMem12Cpy(dest, src, num) \
261  { UInt32 *d = (UInt32 *)dest; const UInt32 *s = (const UInt32 *)src; UInt32 n = num; \
262    do { d[0] = s[0]; d[1] = s[1]; d[2] = s[2]; s += 3; d += 3; } while (--n); }
263
264static void *ShrinkUnits(CPpmd7 *p, void *oldPtr, unsigned oldNU, unsigned newNU)
265{
266  unsigned i0 = U2I(oldNU);
267  unsigned i1 = U2I(newNU);
268  if (i0 == i1)
269    return oldPtr;
270  if (p->FreeList[i1] != 0)
271  {
272    void *ptr = RemoveNode(p, i1);
273    MyMem12Cpy(ptr, oldPtr, newNU);
274    InsertNode(p, oldPtr, i0);
275    return ptr;
276  }
277  SplitBlock(p, oldPtr, i0, i1);
278  return oldPtr;
279}
280
281#define SUCCESSOR(p) ((CPpmd_Void_Ref)((p)->SuccessorLow | ((UInt32)(p)->SuccessorHigh << 16)))
282
283static void SetSuccessor(CPpmd_State *p, CPpmd_Void_Ref v)
284{
285  (p)->SuccessorLow = (UInt16)((UInt32)(v) & 0xFFFF);
286  (p)->SuccessorHigh = (UInt16)(((UInt32)(v) >> 16) & 0xFFFF);
287}
288
289static void RestartModel(CPpmd7 *p)
290{
291  unsigned i, k, m;
292
293  memset(p->FreeList, 0, sizeof(p->FreeList));
294  p->Text = p->Base + p->AlignOffset;
295  p->HiUnit = p->Text + p->Size;
296  p->LoUnit = p->UnitsStart = p->HiUnit - p->Size / 8 / UNIT_SIZE * 7 * UNIT_SIZE;
297  p->GlueCount = 0;
298
299  p->OrderFall = p->MaxOrder;
300  p->RunLength = p->InitRL = -(Int32)((p->MaxOrder < 12) ? p->MaxOrder : 12) - 1;
301  p->PrevSuccess = 0;
302
303  p->MinContext = p->MaxContext = (CTX_PTR)(p->HiUnit -= UNIT_SIZE); /* AllocContext(p); */
304  p->MinContext->Suffix = 0;
305  p->MinContext->NumStats = 256;
306  p->MinContext->SummFreq = 256 + 1;
307  p->FoundState = (CPpmd_State *)p->LoUnit; /* AllocUnits(p, PPMD_NUM_INDEXES - 1); */
308  p->LoUnit += U2B(256 / 2);
309  p->MinContext->Stats = REF(p->FoundState);
310  for (i = 0; i < 256; i++)
311  {
312    CPpmd_State *s = &p->FoundState[i];
313    s->Symbol = (Byte)i;
314    s->Freq = 1;
315    SetSuccessor(s, 0);
316  }
317
318  for (i = 0; i < 128; i++)
319    for (k = 0; k < 8; k++)
320    {
321      UInt16 *dest = p->BinSumm[i] + k;
322      UInt16 val = (UInt16)(PPMD_BIN_SCALE - kInitBinEsc[k] / (i + 2));
323      for (m = 0; m < 64; m += 8)
324        dest[m] = val;
325    }
326  
327  for (i = 0; i < 25; i++)
328    for (k = 0; k < 16; k++)
329    {
330      CPpmd_See *s = &p->See[i][k];
331      s->Summ = (UInt16)((5 * i + 10) << (s->Shift = PPMD_PERIOD_BITS - 4));
332      s->Count = 4;
333    }
334}
335
336void Ppmd7_Init(CPpmd7 *p, unsigned maxOrder)
337{
338  p->MaxOrder = maxOrder;
339  RestartModel(p);
340  p->DummySee.Shift = PPMD_PERIOD_BITS;
341  p->DummySee.Summ = 0; /* unused */
342  p->DummySee.Count = 64; /* unused */
343}
344
345static CTX_PTR CreateSuccessors(CPpmd7 *p, BoolInt skip)
346{
347  CPpmd_State upState;
348  CTX_PTR c = p->MinContext;
349  CPpmd_Byte_Ref upBranch = (CPpmd_Byte_Ref)SUCCESSOR(p->FoundState);
350  CPpmd_State *ps[PPMD7_MAX_ORDER];
351  unsigned numPs = 0;
352  
353  if (!skip)
354    ps[numPs++] = p->FoundState;
355  
356  while (c->Suffix)
357  {
358    CPpmd_Void_Ref successor;
359    CPpmd_State *s;
360    c = SUFFIX(c);
361    if (c->NumStats != 1)
362    {
363      for (s = STATS(c); s->Symbol != p->FoundState->Symbol; s++);
364    }
365    else
366      s = ONE_STATE(c);
367    successor = SUCCESSOR(s);
368    if (successor != upBranch)
369    {
370      c = CTX(successor);
371      if (numPs == 0)
372        return c;
373      break;
374    }
375    ps[numPs++] = s;
376  }
377  
378  upState.Symbol = *(const Byte *)Ppmd7_GetPtr(p, upBranch);
379  SetSuccessor(&upState, upBranch + 1);
380  
381  if (c->NumStats == 1)
382    upState.Freq = ONE_STATE(c)->Freq;
383  else
384  {
385    UInt32 cf, s0;
386    CPpmd_State *s;
387    for (s = STATS(c); s->Symbol != upState.Symbol; s++);
388    cf = s->Freq - 1;
389    s0 = c->SummFreq - c->NumStats - cf;
390    upState.Freq = (Byte)(1 + ((2 * cf <= s0) ? (5 * cf > s0) : ((2 * cf + 3 * s0 - 1) / (2 * s0))));
391  }
392
393  do
394  {
395    /* Create Child */
396    CTX_PTR c1; /* = AllocContext(p); */
397    if (p->HiUnit != p->LoUnit)
398      c1 = (CTX_PTR)(p->HiUnit -= UNIT_SIZE);
399    else if (p->FreeList[0] != 0)
400      c1 = (CTX_PTR)RemoveNode(p, 0);
401    else
402    {
403      c1 = (CTX_PTR)AllocUnitsRare(p, 0);
404      if (!c1)
405        return NULL;
406    }
407    c1->NumStats = 1;
408    *ONE_STATE(c1) = upState;
409    c1->Suffix = REF(c);
410    SetSuccessor(ps[--numPs], REF(c1));
411    c = c1;
412  }
413  while (numPs != 0);
414  
415  return c;
416}
417
418static void SwapStates(CPpmd_State *t1, CPpmd_State *t2)
419{
420  CPpmd_State tmp = *t1;
421  *t1 = *t2;
422  *t2 = tmp;
423}
424
425static void UpdateModel(CPpmd7 *p)
426{
427  CPpmd_Void_Ref successor, fSuccessor = SUCCESSOR(p->FoundState);
428  CTX_PTR c;
429  unsigned s0, ns;
430  
431  if (p->FoundState->Freq < MAX_FREQ / 4 && p->MinContext->Suffix != 0)
432  {
433    c = SUFFIX(p->MinContext);
434    
435    if (c->NumStats == 1)
436    {
437      CPpmd_State *s = ONE_STATE(c);
438      if (s->Freq < 32)
439        s->Freq++;
440    }
441    else
442    {
443      CPpmd_State *s = STATS(c);
444      if (s->Symbol != p->FoundState->Symbol)
445      {
446        do { s++; } while (s->Symbol != p->FoundState->Symbol);
447        if (s[0].Freq >= s[-1].Freq)
448        {
449          SwapStates(&s[0], &s[-1]);
450          s--;
451        }
452      }
453      if (s->Freq < MAX_FREQ - 9)
454      {
455        s->Freq += 2;
456        c->SummFreq += 2;
457      }
458    }
459  }
460
461  if (p->OrderFall == 0)
462  {
463    p->MinContext = p->MaxContext = CreateSuccessors(p, True);
464    if (p->MinContext == 0)
465    {
466      RestartModel(p);
467      return;
468    }
469    SetSuccessor(p->FoundState, REF(p->MinContext));
470    return;
471  }
472  
473  *p->Text++ = p->FoundState->Symbol;
474  successor = REF(p->Text);
475  if (p->Text >= p->UnitsStart)
476  {
477    RestartModel(p);
478    return;
479  }
480  
481  if (fSuccessor)
482  {
483    if (fSuccessor <= successor)
484    {
485      CTX_PTR cs = CreateSuccessors(p, False);
486      if (cs == NULL)
487      {
488        RestartModel(p);
489        return;
490      }
491      fSuccessor = REF(cs);
492    }
493    if (--p->OrderFall == 0)
494    {
495      successor = fSuccessor;
496      p->Text -= (p->MaxContext != p->MinContext);
497    }
498  }
499  else
500  {
501    SetSuccessor(p->FoundState, successor);
502    fSuccessor = REF(p->MinContext);
503  }
504  
505  s0 = p->MinContext->SummFreq - (ns = p->MinContext->NumStats) - (p->FoundState->Freq - 1);
506  
507  for (c = p->MaxContext; c != p->MinContext; c = SUFFIX(c))
508  {
509    unsigned ns1;
510    UInt32 cf, sf;
511    if ((ns1 = c->NumStats) != 1)
512    {
513      if ((ns1 & 1) == 0)
514      {
515        /* Expand for one UNIT */
516        unsigned oldNU = ns1 >> 1;
517        unsigned i = U2I(oldNU);
518        if (i != U2I((size_t)oldNU + 1))
519        {
520          void *ptr = AllocUnits(p, i + 1);
521          void *oldPtr;
522          if (!ptr)
523          {
524            RestartModel(p);
525            return;
526          }
527          oldPtr = STATS(c);
528          MyMem12Cpy(ptr, oldPtr, oldNU);
529          InsertNode(p, oldPtr, i);
530          c->Stats = STATS_REF(ptr);
531        }
532      }
533      c->SummFreq = (UInt16)(c->SummFreq + (2 * ns1 < ns) + 2 * ((4 * ns1 <= ns) & (c->SummFreq <= 8 * ns1)));
534    }
535    else
536    {
537      CPpmd_State *s = (CPpmd_State*)AllocUnits(p, 0);
538      if (!s)
539      {
540        RestartModel(p);
541        return;
542      }
543      *s = *ONE_STATE(c);
544      c->Stats = REF(s);
545      if (s->Freq < MAX_FREQ / 4 - 1)
546        s->Freq <<= 1;
547      else
548        s->Freq = MAX_FREQ - 4;
549      c->SummFreq = (UInt16)(s->Freq + p->InitEsc + (ns > 3));
550    }
551    cf = 2 * (UInt32)p->FoundState->Freq * (c->SummFreq + 6);
552    sf = (UInt32)s0 + c->SummFreq;
553    if (cf < 6 * sf)
554    {
555      cf = 1 + (cf > sf) + (cf >= 4 * sf);
556      c->SummFreq += 3;
557    }
558    else
559    {
560      cf = 4 + (cf >= 9 * sf) + (cf >= 12 * sf) + (cf >= 15 * sf);
561      c->SummFreq = (UInt16)(c->SummFreq + cf);
562    }
563    {
564      CPpmd_State *s = STATS(c) + ns1;
565      SetSuccessor(s, successor);
566      s->Symbol = p->FoundState->Symbol;
567      s->Freq = (Byte)cf;
568      c->NumStats = (UInt16)(ns1 + 1);
569    }
570  }
571  p->MaxContext = p->MinContext = CTX(fSuccessor);
572}
573  
574static void Rescale(CPpmd7 *p)
575{
576  unsigned i, adder, sumFreq, escFreq;
577  CPpmd_State *stats = STATS(p->MinContext);
578  CPpmd_State *s = p->FoundState;
579  {
580    CPpmd_State tmp = *s;
581    for (; s != stats; s--)
582      s[0] = s[-1];
583    *s = tmp;
584  }
585  escFreq = p->MinContext->SummFreq - s->Freq;
586  s->Freq += 4;
587  adder = (p->OrderFall != 0);
588  s->Freq = (Byte)((s->Freq + adder) >> 1);
589  sumFreq = s->Freq;
590  
591  i = p->MinContext->NumStats - 1;
592  do
593  {
594    escFreq -= (++s)->Freq;
595    s->Freq = (Byte)((s->Freq + adder) >> 1);
596    sumFreq += s->Freq;
597    if (s[0].Freq > s[-1].Freq)
598    {
599      CPpmd_State *s1 = s;
600      CPpmd_State tmp = *s1;
601      do
602        s1[0] = s1[-1];
603      while (--s1 != stats && tmp.Freq > s1[-1].Freq);
604      *s1 = tmp;
605    }
606  }
607  while (--i);
608  
609  if (s->Freq == 0)
610  {
611    unsigned numStats = p->MinContext->NumStats;
612    unsigned n0, n1;
613    do { i++; } while ((--s)->Freq == 0);
614    escFreq += i;
615    p->MinContext->NumStats = (UInt16)(p->MinContext->NumStats - i);
616    if (p->MinContext->NumStats == 1)
617    {
618      CPpmd_State tmp = *stats;
619      do
620      {
621        tmp.Freq = (Byte)(tmp.Freq - (tmp.Freq >> 1));
622        escFreq >>= 1;
623      }
624      while (escFreq > 1);
625      InsertNode(p, stats, U2I(((numStats + 1) >> 1)));
626      *(p->FoundState = ONE_STATE(p->MinContext)) = tmp;
627      return;
628    }
629    n0 = (numStats + 1) >> 1;
630    n1 = (p->MinContext->NumStats + 1) >> 1;
631    if (n0 != n1)
632      p->MinContext->Stats = STATS_REF(ShrinkUnits(p, stats, n0, n1));
633  }
634  p->MinContext->SummFreq = (UInt16)(sumFreq + escFreq - (escFreq >> 1));
635  p->FoundState = STATS(p->MinContext);
636}
637
638CPpmd_See *Ppmd7_MakeEscFreq(CPpmd7 *p, unsigned numMasked, UInt32 *escFreq)
639{
640  CPpmd_See *see;
641  unsigned nonMasked = p->MinContext->NumStats - numMasked;
642  if (p->MinContext->NumStats != 256)
643  {
644    see = p->See[(unsigned)p->NS2Indx[(size_t)nonMasked - 1]] +
645        (nonMasked < (unsigned)SUFFIX(p->MinContext)->NumStats - p->MinContext->NumStats) +
646        2 * (unsigned)(p->MinContext->SummFreq < 11 * p->MinContext->NumStats) +
647        4 * (unsigned)(numMasked > nonMasked) +
648        p->HiBitsFlag;
649    {
650      unsigned r = (see->Summ >> see->Shift);
651      see->Summ = (UInt16)(see->Summ - r);
652      *escFreq = r + (r == 0);
653    }
654  }
655  else
656  {
657    see = &p->DummySee;
658    *escFreq = 1;
659  }
660  return see;
661}
662
663static void NextContext(CPpmd7 *p)
664{
665  CTX_PTR c = CTX(SUCCESSOR(p->FoundState));
666  if (p->OrderFall == 0 && (Byte *)c > p->Text)
667    p->MinContext = p->MaxContext = c;
668  else
669    UpdateModel(p);
670}
671
672void Ppmd7_Update1(CPpmd7 *p)
673{
674  CPpmd_State *s = p->FoundState;
675  s->Freq += 4;
676  p->MinContext->SummFreq += 4;
677  if (s[0].Freq > s[-1].Freq)
678  {
679    SwapStates(&s[0], &s[-1]);
680    p->FoundState = --s;
681    if (s->Freq > MAX_FREQ)
682      Rescale(p);
683  }
684  NextContext(p);
685}
686
687void Ppmd7_Update1_0(CPpmd7 *p)
688{
689  p->PrevSuccess = (2 * p->FoundState->Freq > p->MinContext->SummFreq);
690  p->RunLength += p->PrevSuccess;
691  p->MinContext->SummFreq += 4;
692  if ((p->FoundState->Freq += 4) > MAX_FREQ)
693    Rescale(p);
694  NextContext(p);
695}
696
697void Ppmd7_UpdateBin(CPpmd7 *p)
698{
699  p->FoundState->Freq = (Byte)(p->FoundState->Freq + (p->FoundState->Freq < 128 ? 1: 0));
700  p->PrevSuccess = 1;
701  p->RunLength++;
702  NextContext(p);
703}
704
705void Ppmd7_Update2(CPpmd7 *p)
706{
707  p->MinContext->SummFreq += 4;
708  if ((p->FoundState->Freq += 4) > MAX_FREQ)
709    Rescale(p);
710  p->RunLength = p->InitRL;
711  UpdateModel(p);
712}