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mGBA Game Boy Advance Emulator

src/third-party/lzma/Threads.c (view raw)

 1/* Threads.c -- multithreading library
 22017-06-26 : Igor Pavlov : Public domain */
 3
 4#include "Precomp.h"
 5
 6#ifndef UNDER_CE
 7#include <process.h>
 8#endif
 9
10#include "Threads.h"
11
12static WRes GetError()
13{
14  DWORD res = GetLastError();
15  return res ? (WRes)res : 1;
16}
17
18static WRes HandleToWRes(HANDLE h) { return (h != NULL) ? 0 : GetError(); }
19static WRes BOOLToWRes(BOOL v) { return v ? 0 : GetError(); }
20
21WRes HandlePtr_Close(HANDLE *p)
22{
23  if (*p != NULL)
24  {
25    if (!CloseHandle(*p))
26      return GetError();
27    *p = NULL;
28  }
29  return 0;
30}
31
32WRes Handle_WaitObject(HANDLE h) { return (WRes)WaitForSingleObject(h, INFINITE); }
33
34WRes Thread_Create(CThread *p, THREAD_FUNC_TYPE func, LPVOID param)
35{
36  /* Windows Me/98/95: threadId parameter may not be NULL in _beginthreadex/CreateThread functions */
37  
38  #ifdef UNDER_CE
39  
40  DWORD threadId;
41  *p = CreateThread(0, 0, func, param, 0, &threadId);
42
43  #else
44
45  unsigned threadId;
46  *p = (HANDLE)_beginthreadex(NULL, 0, func, param, 0, &threadId);
47   
48  #endif
49
50  /* maybe we must use errno here, but probably GetLastError() is also OK. */
51  return HandleToWRes(*p);
52}
53
54static WRes Event_Create(CEvent *p, BOOL manualReset, int signaled)
55{
56  *p = CreateEvent(NULL, manualReset, (signaled ? TRUE : FALSE), NULL);
57  return HandleToWRes(*p);
58}
59
60WRes Event_Set(CEvent *p) { return BOOLToWRes(SetEvent(*p)); }
61WRes Event_Reset(CEvent *p) { return BOOLToWRes(ResetEvent(*p)); }
62
63WRes ManualResetEvent_Create(CManualResetEvent *p, int signaled) { return Event_Create(p, TRUE, signaled); }
64WRes AutoResetEvent_Create(CAutoResetEvent *p, int signaled) { return Event_Create(p, FALSE, signaled); }
65WRes ManualResetEvent_CreateNotSignaled(CManualResetEvent *p) { return ManualResetEvent_Create(p, 0); }
66WRes AutoResetEvent_CreateNotSignaled(CAutoResetEvent *p) { return AutoResetEvent_Create(p, 0); }
67
68
69WRes Semaphore_Create(CSemaphore *p, UInt32 initCount, UInt32 maxCount)
70{
71  *p = CreateSemaphore(NULL, (LONG)initCount, (LONG)maxCount, NULL);
72  return HandleToWRes(*p);
73}
74
75static WRes Semaphore_Release(CSemaphore *p, LONG releaseCount, LONG *previousCount)
76  { return BOOLToWRes(ReleaseSemaphore(*p, releaseCount, previousCount)); }
77WRes Semaphore_ReleaseN(CSemaphore *p, UInt32 num)
78  { return Semaphore_Release(p, (LONG)num, NULL); }
79WRes Semaphore_Release1(CSemaphore *p) { return Semaphore_ReleaseN(p, 1); }
80
81WRes CriticalSection_Init(CCriticalSection *p)
82{
83  /* InitializeCriticalSection can raise only STATUS_NO_MEMORY exception */
84  #ifdef _MSC_VER
85  __try
86  #endif
87  {
88    InitializeCriticalSection(p);
89    /* InitializeCriticalSectionAndSpinCount(p, 0); */
90  }
91  #ifdef _MSC_VER
92  __except (EXCEPTION_EXECUTE_HANDLER) { return 1; }
93  #endif
94  return 0;
95}