src/platform/qt/SettingsView.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "SettingsView.h"
7
8#include "AudioProcessor.h"
9#include "ConfigController.h"
10#include "Display.h"
11#include "GBAApp.h"
12#include "GBAKeyEditor.h"
13#include "InputController.h"
14#include "ShortcutView.h"
15
16#include <mgba/core/serialize.h>
17#include <mgba/internal/gba/gba.h>
18
19using namespace QGBA;
20
21SettingsView::SettingsView(ConfigController* controller, InputController* inputController, ShortcutController* shortcutController, QWidget* parent)
22 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
23 , m_controller(controller)
24{
25 m_ui.setupUi(this);
26
27 reloadConfig();
28
29 if (m_ui.savegamePath->text().isEmpty()) {
30 m_ui.savegameSameDir->setChecked(true);
31 }
32 connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
33 if (e) {
34 m_ui.savegamePath->clear();
35 }
36 });
37 connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
38 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
39 if (!path.isNull()) {
40 m_ui.savegameSameDir->setChecked(false);
41 m_ui.savegamePath->setText(path);
42 }
43 });
44
45 if (m_ui.savestatePath->text().isEmpty()) {
46 m_ui.savestateSameDir->setChecked(true);
47 }
48 connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
49 if (e) {
50 m_ui.savestatePath->clear();
51 }
52 });
53 connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
54 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
55 if (!path.isNull()) {
56 m_ui.savestateSameDir->setChecked(false);
57 m_ui.savestatePath->setText(path);
58 }
59 });
60
61 if (m_ui.screenshotPath->text().isEmpty()) {
62 m_ui.screenshotSameDir->setChecked(true);
63 }
64 connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
65 if (e) {
66 m_ui.screenshotPath->clear();
67 }
68 });
69 connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
70 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
71 if (!path.isNull()) {
72 m_ui.screenshotSameDir->setChecked(false);
73 m_ui.screenshotPath->setText(path);
74 }
75 });
76
77 if (m_ui.patchPath->text().isEmpty()) {
78 m_ui.patchSameDir->setChecked(true);
79 }
80 connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
81 if (e) {
82 m_ui.patchPath->clear();
83 }
84 });
85 connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
86 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
87 if (!path.isNull()) {
88 m_ui.patchSameDir->setChecked(false);
89 m_ui.patchPath->setText(path);
90 }
91 });
92 connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
93
94 // TODO: Move to reloadConfig()
95 QVariant audioDriver = m_controller->getQtOption("audioDriver");
96#ifdef BUILD_QT_MULTIMEDIA
97 m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
98 if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
99 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
100 }
101#endif
102
103#ifdef BUILD_SDL
104 m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
105 if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
106 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
107 }
108#endif
109
110 // TODO: Move to reloadConfig()
111 QVariant displayDriver = m_controller->getQtOption("displayDriver");
112 m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
113 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
114 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
115 }
116
117#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
118 m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
119 if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
120 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
121 }
122#endif
123
124#ifdef BUILD_GL
125 m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
126 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
127 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
128 }
129#endif
130
131 connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
132 selectBios(m_ui.gbaBios);
133 });
134 connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
135 selectBios(m_ui.gbBios);
136 });
137 connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
138 selectBios(m_ui.gbcBios);
139 });
140
141 GBAKeyEditor* editor = new GBAKeyEditor(inputController, InputController::KEYBOARD, QString(), this);
142 m_ui.stackedWidget->addWidget(editor);
143 m_ui.tabs->addItem(tr("Keyboard"));
144 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, editor, &GBAKeyEditor::save);
145
146 GBAKeyEditor* buttonEditor = nullptr;
147#ifdef BUILD_SDL
148 inputController->recalibrateAxes();
149 const char* profile = inputController->profileForType(SDL_BINDING_BUTTON);
150 buttonEditor = new GBAKeyEditor(inputController, SDL_BINDING_BUTTON, profile);
151 m_ui.stackedWidget->addWidget(buttonEditor);
152 m_ui.tabs->addItem(tr("Controllers"));
153 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, buttonEditor, &GBAKeyEditor::save);
154#endif
155
156 connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
157 connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this, editor, buttonEditor](QAbstractButton* button) {
158 if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
159 updateConfig();
160 editor->save();
161 if (buttonEditor) {
162 buttonEditor->save();
163 }
164 }
165 });
166
167 ShortcutView* shortcutView = new ShortcutView();
168 shortcutView->setController(shortcutController);
169 shortcutView->setInputController(inputController);
170 m_ui.stackedWidget->addWidget(shortcutView);
171 m_ui.tabs->addItem(tr("Shortcuts"));
172}
173
174void SettingsView::selectBios(QLineEdit* bios) {
175 QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
176 if (!filename.isEmpty()) {
177 bios->setText(filename);
178 }
179}
180
181void SettingsView::updateConfig() {
182 saveSetting("gba.bios", m_ui.gbaBios);
183 saveSetting("gb.bios", m_ui.gbBios);
184 saveSetting("gbc.bios", m_ui.gbcBios);
185 saveSetting("useBios", m_ui.useBios);
186 saveSetting("skipBios", m_ui.skipBios);
187 saveSetting("audioBuffers", m_ui.audioBufferSize);
188 saveSetting("sampleRate", m_ui.sampleRate);
189 saveSetting("videoSync", m_ui.videoSync);
190 saveSetting("audioSync", m_ui.audioSync);
191 saveSetting("frameskip", m_ui.frameskip);
192 saveSetting("fpsTarget", m_ui.fpsTarget);
193 saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
194 saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
195 saveSetting("volume", m_ui.volume);
196 saveSetting("mute", m_ui.mute);
197 saveSetting("rewindEnable", m_ui.rewind);
198 saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
199 saveSetting("rewindSave", m_ui.rewindSave);
200 saveSetting("resampleVideo", m_ui.resampleVideo);
201 saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
202 saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
203 saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
204 saveSetting("savegamePath", m_ui.savegamePath);
205 saveSetting("savestatePath", m_ui.savestatePath);
206 saveSetting("screenshotPath", m_ui.screenshotPath);
207 saveSetting("patchPath", m_ui.patchPath);
208 saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
209 saveSetting("showLibrary", m_ui.showLibrary);
210 saveSetting("preload", m_ui.preload);
211
212 if (m_ui.fastForwardUnbounded->isChecked()) {
213 saveSetting("fastForwardRatio", "-1");
214 } else {
215 saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
216 }
217
218 switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
219 case IDLE_LOOP_IGNORE:
220 saveSetting("idleOptimization", "ignore");
221 break;
222 case IDLE_LOOP_REMOVE:
223 saveSetting("idleOptimization", "remove");
224 break;
225 case IDLE_LOOP_DETECT:
226 saveSetting("idleOptimization", "detect");
227 break;
228 }
229
230 int loadState = SAVESTATE_RTC;
231 loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
232 loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
233 loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
234 saveSetting("loadStateExtdata", loadState);
235
236 int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
237 saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
238 saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
239 saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
240 saveSetting("saveStateExtdata", saveState);
241
242 QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
243 if (audioDriver != m_controller->getQtOption("audioDriver")) {
244 m_controller->setQtOption("audioDriver", audioDriver);
245 AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
246 emit audioDriverChanged();
247 }
248
249 QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
250 if (displayDriver != m_controller->getQtOption("displayDriver")) {
251 m_controller->setQtOption("displayDriver", displayDriver);
252 Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
253 emit displayDriverChanged();
254 }
255
256 m_controller->write();
257
258 emit pathsChanged();
259 emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
260}
261
262void SettingsView::reloadConfig() {
263 loadSetting("bios", m_ui.gbaBios);
264 loadSetting("gba.bios", m_ui.gbaBios);
265 loadSetting("gb.bios", m_ui.gbBios);
266 loadSetting("gbc.bios", m_ui.gbcBios);
267 loadSetting("useBios", m_ui.useBios);
268 loadSetting("skipBios", m_ui.skipBios);
269 loadSetting("audioBuffers", m_ui.audioBufferSize);
270 loadSetting("sampleRate", m_ui.sampleRate);
271 loadSetting("videoSync", m_ui.videoSync);
272 loadSetting("audioSync", m_ui.audioSync);
273 loadSetting("frameskip", m_ui.frameskip);
274 loadSetting("fpsTarget", m_ui.fpsTarget);
275 loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
276 loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
277 loadSetting("volume", m_ui.volume);
278 loadSetting("mute", m_ui.mute);
279 loadSetting("rewindEnable", m_ui.rewind);
280 loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
281 loadSetting("rewindSave", m_ui.rewindSave);
282 loadSetting("resampleVideo", m_ui.resampleVideo);
283 loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
284 loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
285 loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
286 loadSetting("savegamePath", m_ui.savegamePath);
287 loadSetting("savestatePath", m_ui.savestatePath);
288 loadSetting("screenshotPath", m_ui.screenshotPath);
289 loadSetting("patchPath", m_ui.patchPath);
290 loadSetting("showLibrary", m_ui.showLibrary);
291 loadSetting("preload", m_ui.preload);
292
293 double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
294 if (fastForwardRatio <= 0) {
295 m_ui.fastForwardUnbounded->setChecked(true);
296 m_ui.fastForwardRatio->setEnabled(false);
297 } else {
298 m_ui.fastForwardUnbounded->setChecked(false);
299 m_ui.fastForwardRatio->setEnabled(true);
300 m_ui.fastForwardRatio->setValue(fastForwardRatio);
301 }
302
303 QString idleOptimization = loadSetting("idleOptimization");
304 if (idleOptimization == "ignore") {
305 m_ui.idleOptimization->setCurrentIndex(0);
306 } else if (idleOptimization == "remove") {
307 m_ui.idleOptimization->setCurrentIndex(1);
308 } else if (idleOptimization == "detect") {
309 m_ui.idleOptimization->setCurrentIndex(2);
310 }
311
312 bool ok;
313 int loadState = loadSetting("loadStateExtdata").toInt(&ok);
314 if (!ok) {
315 loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
316 }
317 m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
318 m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
319 m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
320
321 int saveState = loadSetting("saveStateExtdata").toInt(&ok);
322 if (!ok) {
323 saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
324 }
325 m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
326 m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
327 m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
328}
329
330void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
331 m_controller->setOption(key, field->isChecked());
332 m_controller->updateOption(key);
333}
334
335void SettingsView::saveSetting(const char* key, const QComboBox* field) {
336 saveSetting(key, field->lineEdit());
337}
338
339void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
340 saveSetting(key, field->value());
341}
342
343void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
344 saveSetting(key, field->text());
345}
346
347void SettingsView::saveSetting(const char* key, const QSlider* field) {
348 saveSetting(key, field->value());
349}
350
351void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
352 saveSetting(key, field->value());
353}
354
355void SettingsView::saveSetting(const char* key, const QVariant& field) {
356 m_controller->setOption(key, field);
357 m_controller->updateOption(key);
358}
359
360void SettingsView::loadSetting(const char* key, QAbstractButton* field) {
361 QString option = loadSetting(key);
362 field->setChecked(!option.isNull() && option != "0");
363}
364
365void SettingsView::loadSetting(const char* key, QComboBox* field) {
366 loadSetting(key, field->lineEdit());
367}
368
369void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
370 QString option = loadSetting(key);
371 field->setValue(option.toDouble());
372}
373
374void SettingsView::loadSetting(const char* key, QLineEdit* field) {
375 QString option = loadSetting(key);
376 field->setText(option);
377}
378
379void SettingsView::loadSetting(const char* key, QSlider* field) {
380 QString option = loadSetting(key);
381 field->setValue(option.toInt());
382}
383
384void SettingsView::loadSetting(const char* key, QSpinBox* field) {
385 QString option = loadSetting(key);
386 field->setValue(option.toInt());
387}
388
389QString SettingsView::loadSetting(const char* key) {
390 return m_controller->getOption(key);
391}