all repos — mgba @ b399afdf9f2113bfefee04d89c481b4ca1a8a61f

mGBA Game Boy Advance Emulator

src/platform/qt/SettingsView.cpp (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "SettingsView.h"
  7
  8#include "AudioProcessor.h"
  9#include "ConfigController.h"
 10#include "Display.h"
 11#include "GBAApp.h"
 12#include "GBAKeyEditor.h"
 13#include "InputController.h"
 14#include "ShortcutView.h"
 15
 16#include <mgba/core/serialize.h>
 17#include <mgba/internal/gba/gba.h>
 18
 19using namespace QGBA;
 20
 21SettingsView::SettingsView(ConfigController* controller, InputController* inputController, ShortcutController* shortcutController, QWidget* parent)
 22	: QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
 23	, m_controller(controller)
 24{
 25	m_ui.setupUi(this);
 26
 27	reloadConfig();
 28
 29	if (m_ui.savegamePath->text().isEmpty()) {
 30		m_ui.savegameSameDir->setChecked(true);
 31	}
 32	connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
 33		if (e) {
 34			m_ui.savegamePath->clear();
 35		}
 36	});
 37	connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
 38		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 39		if (!path.isNull()) {
 40			m_ui.savegameSameDir->setChecked(false);
 41			m_ui.savegamePath->setText(path);
 42		}
 43	});
 44
 45	if (m_ui.savestatePath->text().isEmpty()) {
 46		m_ui.savestateSameDir->setChecked(true);
 47	}
 48	connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
 49		if (e) {
 50			m_ui.savestatePath->clear();
 51		}
 52	});
 53	connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
 54		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 55		if (!path.isNull()) {
 56			m_ui.savestateSameDir->setChecked(false);
 57			m_ui.savestatePath->setText(path);
 58		}
 59	});
 60
 61	if (m_ui.screenshotPath->text().isEmpty()) {
 62		m_ui.screenshotSameDir->setChecked(true);
 63	}
 64	connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
 65		if (e) {
 66			m_ui.screenshotPath->clear();
 67		}
 68	});
 69	connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
 70		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 71		if (!path.isNull()) {
 72			m_ui.screenshotSameDir->setChecked(false);
 73			m_ui.screenshotPath->setText(path);
 74		}
 75	});
 76
 77	if (m_ui.patchPath->text().isEmpty()) {
 78		m_ui.patchSameDir->setChecked(true);
 79	}
 80	connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
 81		if (e) {
 82			m_ui.patchPath->clear();
 83		}
 84	});
 85	connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
 86		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 87		if (!path.isNull()) {
 88			m_ui.patchSameDir->setChecked(false);
 89			m_ui.patchPath->setText(path);
 90		}
 91	});
 92	connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
 93
 94	// TODO: Move to reloadConfig()
 95	QVariant audioDriver = m_controller->getQtOption("audioDriver");
 96#ifdef BUILD_QT_MULTIMEDIA
 97	m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
 98	if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
 99		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
100	}
101#endif
102
103#ifdef BUILD_SDL
104	m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
105	if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
106		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
107	}
108#endif
109
110	// TODO: Move to reloadConfig()
111	QVariant displayDriver = m_controller->getQtOption("displayDriver");
112	m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
113	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
114		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
115	}
116
117#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
118	m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
119	if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
120		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
121	}
122#endif
123
124#ifdef BUILD_GL
125	m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
126	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
127		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
128	}
129#endif
130
131	connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
132		selectBios(m_ui.gbaBios);
133	});
134	connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
135		selectBios(m_ui.gbBios);
136	});
137	connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
138		selectBios(m_ui.gbcBios);
139	});
140
141	GBAKeyEditor* editor = new GBAKeyEditor(inputController, InputController::KEYBOARD, QString(), this);
142	m_ui.stackedWidget->addWidget(editor);
143	m_ui.tabs->addItem(tr("Keyboard"));
144	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, editor, &GBAKeyEditor::save);
145
146	GBAKeyEditor* buttonEditor = nullptr;
147#ifdef BUILD_SDL
148	inputController->recalibrateAxes();
149	const char* profile = inputController->profileForType(SDL_BINDING_BUTTON);
150	buttonEditor = new GBAKeyEditor(inputController, SDL_BINDING_BUTTON, profile);
151	m_ui.stackedWidget->addWidget(buttonEditor);
152	m_ui.tabs->addItem(tr("Controllers"));
153	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, buttonEditor, &GBAKeyEditor::save);
154#endif
155
156	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
157	connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this, editor, buttonEditor](QAbstractButton* button) {
158		if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
159			updateConfig();
160			editor->save();
161			if (buttonEditor) {
162				buttonEditor->save();
163			}
164		}
165	});
166
167	ShortcutView* shortcutView = new ShortcutView();
168	shortcutView->setController(shortcutController);
169	shortcutView->setInputController(inputController);
170	m_ui.stackedWidget->addWidget(shortcutView);
171	m_ui.tabs->addItem(tr("Shortcuts"));
172}
173
174void SettingsView::selectBios(QLineEdit* bios) {
175	QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
176	if (!filename.isEmpty()) {
177		bios->setText(filename);
178	}
179}
180
181void SettingsView::updateConfig() {
182	saveSetting("gba.bios", m_ui.gbaBios);
183	saveSetting("gb.bios", m_ui.gbBios);
184	saveSetting("gbc.bios", m_ui.gbcBios);
185	saveSetting("useBios", m_ui.useBios);
186	saveSetting("skipBios", m_ui.skipBios);
187	saveSetting("audioBuffers", m_ui.audioBufferSize);
188	saveSetting("sampleRate", m_ui.sampleRate);
189	saveSetting("videoSync", m_ui.videoSync);
190	saveSetting("audioSync", m_ui.audioSync);
191	saveSetting("frameskip", m_ui.frameskip);
192	saveSetting("fpsTarget", m_ui.fpsTarget);
193	saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
194	saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
195	saveSetting("volume", m_ui.volume);
196	saveSetting("mute", m_ui.mute);
197	saveSetting("rewindEnable", m_ui.rewind);
198	saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
199	saveSetting("rewindSave", m_ui.rewindSave);
200	saveSetting("resampleVideo", m_ui.resampleVideo);
201	saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
202	saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
203	saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
204	saveSetting("savegamePath", m_ui.savegamePath);
205	saveSetting("savestatePath", m_ui.savestatePath);
206	saveSetting("screenshotPath", m_ui.screenshotPath);
207	saveSetting("patchPath", m_ui.patchPath);
208	saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
209	saveSetting("showLibrary", m_ui.showLibrary);
210	saveSetting("preload", m_ui.preload);
211
212	if (m_ui.fastForwardUnbounded->isChecked()) {
213		saveSetting("fastForwardRatio", "-1");
214	} else {
215		saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
216	}
217
218	switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
219	case IDLE_LOOP_IGNORE:
220		saveSetting("idleOptimization", "ignore");
221		break;
222	case IDLE_LOOP_REMOVE:
223		saveSetting("idleOptimization", "remove");
224		break;
225	case IDLE_LOOP_DETECT:
226		saveSetting("idleOptimization", "detect");
227		break;
228	}
229
230	int loadState = SAVESTATE_RTC;
231	loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
232	loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
233	loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
234	saveSetting("loadStateExtdata", loadState);
235
236	int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
237	saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
238	saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
239	saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
240	saveSetting("saveStateExtdata", saveState);
241
242	QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
243	if (audioDriver != m_controller->getQtOption("audioDriver")) {
244		m_controller->setQtOption("audioDriver", audioDriver);
245		AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
246		emit audioDriverChanged();
247	}
248
249	QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
250	if (displayDriver != m_controller->getQtOption("displayDriver")) {
251		m_controller->setQtOption("displayDriver", displayDriver);
252		Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
253		emit displayDriverChanged();
254	}
255
256	m_controller->write();
257
258	emit pathsChanged();
259	emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
260}
261
262void SettingsView::reloadConfig() {	
263	loadSetting("bios", m_ui.gbaBios);
264	loadSetting("gba.bios", m_ui.gbaBios);
265	loadSetting("gb.bios", m_ui.gbBios);
266	loadSetting("gbc.bios", m_ui.gbcBios);
267	loadSetting("useBios", m_ui.useBios);
268	loadSetting("skipBios", m_ui.skipBios);
269	loadSetting("audioBuffers", m_ui.audioBufferSize);
270	loadSetting("sampleRate", m_ui.sampleRate);
271	loadSetting("videoSync", m_ui.videoSync);
272	loadSetting("audioSync", m_ui.audioSync);
273	loadSetting("frameskip", m_ui.frameskip);
274	loadSetting("fpsTarget", m_ui.fpsTarget);
275	loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
276	loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
277	loadSetting("volume", m_ui.volume);
278	loadSetting("mute", m_ui.mute);
279	loadSetting("rewindEnable", m_ui.rewind);
280	loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
281	loadSetting("rewindSave", m_ui.rewindSave);
282	loadSetting("resampleVideo", m_ui.resampleVideo);
283	loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
284	loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
285	loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
286	loadSetting("savegamePath", m_ui.savegamePath);
287	loadSetting("savestatePath", m_ui.savestatePath);
288	loadSetting("screenshotPath", m_ui.screenshotPath);
289	loadSetting("patchPath", m_ui.patchPath);
290	loadSetting("showLibrary", m_ui.showLibrary);
291	loadSetting("preload", m_ui.preload);
292
293	double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
294	if (fastForwardRatio <= 0) {
295		m_ui.fastForwardUnbounded->setChecked(true);
296		m_ui.fastForwardRatio->setEnabled(false);
297	} else {
298		m_ui.fastForwardUnbounded->setChecked(false);
299		m_ui.fastForwardRatio->setEnabled(true);
300		m_ui.fastForwardRatio->setValue(fastForwardRatio);
301	}
302
303	QString idleOptimization = loadSetting("idleOptimization");
304	if (idleOptimization == "ignore") {
305		m_ui.idleOptimization->setCurrentIndex(0);
306	} else if (idleOptimization == "remove") {
307		m_ui.idleOptimization->setCurrentIndex(1);
308	} else if (idleOptimization == "detect") {
309		m_ui.idleOptimization->setCurrentIndex(2);
310	}
311
312	bool ok;
313	int loadState = loadSetting("loadStateExtdata").toInt(&ok);
314	if (!ok) {
315		loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
316	}
317	m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
318	m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
319	m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
320
321	int saveState = loadSetting("saveStateExtdata").toInt(&ok);
322	if (!ok) {
323		saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
324	}
325	m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
326	m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
327	m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
328}
329
330void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
331	m_controller->setOption(key, field->isChecked());
332	m_controller->updateOption(key);
333}
334
335void SettingsView::saveSetting(const char* key, const QComboBox* field) {
336	saveSetting(key, field->lineEdit());
337}
338
339void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
340	saveSetting(key, field->value());
341}
342
343void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
344	saveSetting(key, field->text());
345}
346
347void SettingsView::saveSetting(const char* key, const QSlider* field) {
348	saveSetting(key, field->value());
349}
350
351void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
352	saveSetting(key, field->value());
353}
354
355void SettingsView::saveSetting(const char* key, const QVariant& field) {
356	m_controller->setOption(key, field);
357	m_controller->updateOption(key);
358}
359
360void SettingsView::loadSetting(const char* key, QAbstractButton* field) {
361	QString option = loadSetting(key);
362	field->setChecked(!option.isNull() && option != "0");
363}
364
365void SettingsView::loadSetting(const char* key, QComboBox* field) {
366	loadSetting(key, field->lineEdit());
367}
368
369void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
370	QString option = loadSetting(key);
371	field->setValue(option.toDouble());
372}
373
374void SettingsView::loadSetting(const char* key, QLineEdit* field) {
375	QString option = loadSetting(key);
376	field->setText(option);
377}
378
379void SettingsView::loadSetting(const char* key, QSlider* field) {
380	QString option = loadSetting(key);
381	field->setValue(option.toInt());
382}
383
384void SettingsView::loadSetting(const char* key, QSpinBox* field) {
385	QString option = loadSetting(key);
386	field->setValue(option.toInt());
387}
388
389QString SettingsView::loadSetting(const char* key) {
390	return m_controller->getOption(key);
391}