res/shaders/ags001.shader/manifest.ini (view raw)
1[shader]
2name=AGS-001
3author=endrift
4description=A pristine recreation of the illumated Game Boy Advance SP
5passes=2
6
7[pass.0]
8fragmentShader=ags001.fs
9blend=1
10width=960
11height=640
12
13[pass.1]
14fragmentShader=ags001-light.fs
15width=960
16height=640
17
18[uniform.lightBrightness]
19type=float
20default=1
21
22[uniform.reflectionBrightness]
23type=float
24default=0.07
25
26[uniform.reflectionDistance]
27type=float2
28default[0]=0
29default[1]=0.025