all repos — mgba @ b66ce64c4704ab5053457715d296ce05ec9ce67e

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "gba.h"
  7
  8#include "gba-bios.h"
  9#include "gba-io.h"
 10#include "gba-rr.h"
 11#include "gba-sio.h"
 12#include "gba-thread.h"
 13
 14#include "isa-inlines.h"
 15
 16#include "util/crc32.h"
 17#include "util/memory.h"
 18#include "util/patch.h"
 19#include "util/vfs.h"
 20
 21const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
 22const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 23
 24static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 25static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 26
 27static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component);
 28static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 29static void GBAProcessEvents(struct ARMCore* cpu);
 30static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles);
 31static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 32static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 33
 34void GBACreate(struct GBA* gba) {
 35	gba->d.id = GBA_COMPONENT_MAGIC;
 36	gba->d.init = GBAInit;
 37	gba->d.deinit = 0;
 38}
 39
 40static void GBAInit(struct ARMCore* cpu, struct ARMComponent* component) {
 41	struct GBA* gba = (struct GBA*) component;
 42	gba->cpu = cpu;
 43	gba->debugger = 0;
 44
 45	GBAInterruptHandlerInit(&cpu->irqh);
 46	GBAMemoryInit(gba);
 47	GBASavedataInit(&gba->memory.savedata, 0);
 48
 49	gba->video.p = gba;
 50	GBAVideoInit(&gba->video);
 51
 52	gba->audio.p = gba;
 53	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 54
 55	GBAIOInit(gba);
 56
 57	gba->sio.p = gba;
 58	GBASIOInit(&gba->sio);
 59
 60	gba->timersEnabled = 0;
 61	memset(gba->timers, 0, sizeof(gba->timers));
 62
 63	gba->springIRQ = 0;
 64	gba->keySource = 0;
 65	gba->rotationSource = 0;
 66	gba->luminanceSource = 0;
 67	gba->rtcSource = 0;
 68	gba->rumble = 0;
 69	gba->rr = 0;
 70
 71	gba->romVf = 0;
 72	gba->biosVf = 0;
 73
 74	gba->logLevel = GBA_LOG_INFO | GBA_LOG_WARN | GBA_LOG_ERROR | GBA_LOG_FATAL;
 75
 76	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 77
 78	gba->busyLoop = -1;
 79}
 80
 81void GBADestroy(struct GBA* gba) {
 82	if (gba->pristineRom == gba->memory.rom) {
 83		gba->memory.rom = 0;
 84	}
 85
 86	if (gba->romVf) {
 87		gba->romVf->unmap(gba->romVf, gba->pristineRom, gba->pristineRomSize);
 88	}
 89
 90	if (gba->biosVf) {
 91		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
 92	}
 93
 94	GBAMemoryDeinit(gba);
 95	GBAVideoDeinit(&gba->video);
 96	GBAAudioDeinit(&gba->audio);
 97	GBARRContextDestroy(gba);
 98}
 99
100void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
101	irqh->reset = GBAReset;
102	irqh->processEvents = GBAProcessEvents;
103	irqh->swi16 = GBASwi16;
104	irqh->swi32 = GBASwi32;
105	irqh->hitIllegal = GBAIllegal;
106	irqh->readCPSR = GBATestIRQ;
107	irqh->hitStub = GBAHitStub;
108}
109
110void GBAReset(struct ARMCore* cpu) {
111	ARMSetPrivilegeMode(cpu, MODE_IRQ);
112	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
113	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
114	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
115	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
116	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
117
118	struct GBA* gba = (struct GBA*) cpu->master;
119	if (!GBARRIsPlaying(gba->rr) && !GBARRIsRecording(gba->rr)) {
120		GBASavedataUnmask(&gba->memory.savedata);
121	}
122	GBAMemoryReset(gba);
123	GBAVideoReset(&gba->video);
124	GBAAudioReset(&gba->audio);
125	GBAIOInit(gba);
126
127	GBASIODeinit(&gba->sio);
128	GBASIOInit(&gba->sio);
129
130	gba->timersEnabled = 0;
131	memset(gba->timers, 0, sizeof(gba->timers));
132}
133
134void GBASkipBIOS(struct ARMCore* cpu) {
135	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
136		cpu->gprs[ARM_PC] = BASE_CART0;
137		int currentCycles = 0;
138		ARM_WRITE_PC;
139	}
140}
141
142static void GBAProcessEvents(struct ARMCore* cpu) {
143	do {
144		struct GBA* gba = (struct GBA*) cpu->master;
145		int32_t cycles = cpu->nextEvent;
146		int32_t nextEvent = INT_MAX;
147		int32_t testEvent;
148
149		gba->bus = cpu->prefetch[1];
150		if (cpu->executionMode == MODE_THUMB) {
151			gba->bus |= cpu->prefetch[1] << 16;
152		}
153
154		if (gba->springIRQ) {
155			ARMRaiseIRQ(cpu);
156			gba->springIRQ = 0;
157		}
158
159		testEvent = GBAVideoProcessEvents(&gba->video, cycles);
160		if (testEvent < nextEvent) {
161			nextEvent = testEvent;
162		}
163
164		testEvent = GBAAudioProcessEvents(&gba->audio, cycles);
165		if (testEvent < nextEvent) {
166			nextEvent = testEvent;
167		}
168
169		testEvent = GBATimersProcessEvents(gba, cycles);
170		if (testEvent < nextEvent) {
171			nextEvent = testEvent;
172		}
173
174		testEvent = GBAMemoryRunDMAs(gba, cycles);
175		if (testEvent < nextEvent) {
176			nextEvent = testEvent;
177		}
178
179		testEvent = GBASIOProcessEvents(&gba->sio, cycles);
180		if (testEvent < nextEvent) {
181			nextEvent = testEvent;
182		}
183
184		cpu->cycles -= cycles;
185		cpu->nextEvent = nextEvent;
186
187		if (cpu->halted) {
188			cpu->cycles = cpu->nextEvent;
189		}
190	} while (cpu->cycles >= cpu->nextEvent);
191}
192
193static int32_t GBATimersProcessEvents(struct GBA* gba, int32_t cycles) {
194	int32_t nextEvent = INT_MAX;
195	if (gba->timersEnabled) {
196		struct GBATimer* timer;
197		struct GBATimer* nextTimer;
198
199		timer = &gba->timers[0];
200		if (timer->enable) {
201			timer->nextEvent -= cycles;
202			timer->lastEvent -= cycles;
203			if (timer->nextEvent <= 0) {
204				timer->lastEvent = timer->nextEvent;
205				timer->nextEvent += timer->overflowInterval;
206				gba->memory.io[REG_TM0CNT_LO >> 1] = timer->reload;
207				timer->oldReload = timer->reload;
208
209				if (timer->doIrq) {
210					GBARaiseIRQ(gba, IRQ_TIMER0);
211				}
212
213				if (gba->audio.enable) {
214					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 0) {
215						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
216					}
217
218					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 0) {
219						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
220					}
221				}
222
223				nextTimer = &gba->timers[1];
224				if (nextTimer->countUp) {
225					++gba->memory.io[REG_TM1CNT_LO >> 1];
226					if (!gba->memory.io[REG_TM1CNT_LO >> 1]) {
227						nextTimer->nextEvent = 0;
228					}
229				}
230			}
231			nextEvent = timer->nextEvent;
232		}
233
234		timer = &gba->timers[1];
235		if (timer->enable) {
236			timer->nextEvent -= cycles;
237			timer->lastEvent -= cycles;
238			if (timer->nextEvent <= 0) {
239				timer->lastEvent = timer->nextEvent;
240				timer->nextEvent += timer->overflowInterval;
241				gba->memory.io[REG_TM1CNT_LO >> 1] = timer->reload;
242				timer->oldReload = timer->reload;
243
244				if (timer->doIrq) {
245					GBARaiseIRQ(gba, IRQ_TIMER1);
246				}
247
248				if (gba->audio.enable) {
249					if ((gba->audio.chALeft || gba->audio.chARight) && gba->audio.chATimer == 1) {
250						GBAAudioSampleFIFO(&gba->audio, 0, timer->lastEvent);
251					}
252
253					if ((gba->audio.chBLeft || gba->audio.chBRight) && gba->audio.chBTimer == 1) {
254						GBAAudioSampleFIFO(&gba->audio, 1, timer->lastEvent);
255					}
256				}
257
258				if (timer->countUp) {
259					timer->nextEvent = INT_MAX;
260				}
261
262				nextTimer = &gba->timers[2];
263				if (nextTimer->countUp) {
264					++gba->memory.io[REG_TM2CNT_LO >> 1];
265					if (!gba->memory.io[REG_TM2CNT_LO >> 1]) {
266						nextTimer->nextEvent = 0;
267					}
268				}
269			}
270			if (timer->nextEvent < nextEvent) {
271				nextEvent = timer->nextEvent;
272			}
273		}
274
275		timer = &gba->timers[2];
276		if (timer->enable) {
277			timer->nextEvent -= cycles;
278			timer->lastEvent -= cycles;
279			if (timer->nextEvent <= 0) {
280				timer->lastEvent = timer->nextEvent;
281				timer->nextEvent += timer->overflowInterval;
282				gba->memory.io[REG_TM2CNT_LO >> 1] = timer->reload;
283				timer->oldReload = timer->reload;
284
285				if (timer->doIrq) {
286					GBARaiseIRQ(gba, IRQ_TIMER2);
287				}
288
289				if (timer->countUp) {
290					timer->nextEvent = INT_MAX;
291				}
292
293				nextTimer = &gba->timers[3];
294				if (nextTimer->countUp) {
295					++gba->memory.io[REG_TM3CNT_LO >> 1];
296					if (!gba->memory.io[REG_TM3CNT_LO >> 1]) {
297						nextTimer->nextEvent = 0;
298					}
299				}
300			}
301			if (timer->nextEvent < nextEvent) {
302				nextEvent = timer->nextEvent;
303			}
304		}
305
306		timer = &gba->timers[3];
307		if (timer->enable) {
308			timer->nextEvent -= cycles;
309			timer->lastEvent -= cycles;
310			if (timer->nextEvent <= 0) {
311				timer->lastEvent = timer->nextEvent;
312				timer->nextEvent += timer->overflowInterval;
313				gba->memory.io[REG_TM3CNT_LO >> 1] = timer->reload;
314				timer->oldReload = timer->reload;
315
316				if (timer->doIrq) {
317					GBARaiseIRQ(gba, IRQ_TIMER3);
318				}
319
320				if (timer->countUp) {
321					timer->nextEvent = INT_MAX;
322				}
323			}
324			if (timer->nextEvent < nextEvent) {
325				nextEvent = timer->nextEvent;
326			}
327		}
328	}
329	return nextEvent;
330}
331
332void GBAAttachDebugger(struct GBA* gba, struct ARMDebugger* debugger) {
333	gba->debugger = debugger;
334	gba->cpu->components[GBA_COMPONENT_DEBUGGER] = &debugger->d;
335	ARMHotplugAttach(gba->cpu, GBA_COMPONENT_DEBUGGER);
336}
337
338void GBADetachDebugger(struct GBA* gba) {
339	gba->debugger = 0;
340	ARMHotplugDetach(gba->cpu, GBA_COMPONENT_DEBUGGER);
341	gba->cpu->components[GBA_COMPONENT_DEBUGGER] = 0;
342}
343
344void GBALoadROM(struct GBA* gba, struct VFile* vf, struct VFile* sav, const char* fname) {
345	gba->romVf = vf;
346	gba->pristineRomSize = vf->size(vf);
347	vf->seek(vf, 0, SEEK_SET);
348	if (gba->pristineRomSize > SIZE_CART0) {
349		gba->pristineRomSize = SIZE_CART0;
350	}
351	gba->pristineRom = vf->map(vf, gba->pristineRomSize, MAP_READ);
352	if (!gba->pristineRom) {
353		GBALog(gba, GBA_LOG_WARN, "Couldn't map ROM");
354		return;
355	}
356	gba->memory.rom = gba->pristineRom;
357	gba->activeFile = fname;
358	gba->memory.romSize = gba->pristineRomSize;
359	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
360	GBASavedataInit(&gba->memory.savedata, sav);
361	GBAGPIOInit(&gba->memory.gpio, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
362	// TODO: error check
363}
364
365void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
366	gba->biosVf = vf;
367	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
368	if (!bios) {
369		GBALog(gba, GBA_LOG_WARN, "Couldn't map BIOS");
370		return;
371	}
372	gba->memory.bios = bios;
373	gba->memory.fullBios = 1;
374	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
375	GBALog(gba, GBA_LOG_DEBUG, "BIOS Checksum: 0x%X", checksum);
376	if (checksum == GBA_BIOS_CHECKSUM) {
377		GBALog(gba, GBA_LOG_INFO, "Official GBA BIOS detected");
378	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
379		GBALog(gba, GBA_LOG_INFO, "Official GBA (DS) BIOS detected");
380	} else {
381		GBALog(gba, GBA_LOG_WARN, "BIOS checksum incorrect");
382	}
383	gba->biosChecksum = checksum;
384	if (gba->memory.activeRegion == REGION_BIOS) {
385		gba->cpu->memory.activeRegion = gba->memory.bios;
386	}
387	// TODO: error check
388}
389
390void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
391	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
392	if (!patchedSize) {
393		return;
394	}
395	gba->memory.rom = anonymousMemoryMap(patchedSize);
396	if (!patch->applyPatch(patch, gba->pristineRom, gba->pristineRomSize, gba->memory.rom, patchedSize)) {
397		mappedMemoryFree(gba->memory.rom, patchedSize);
398		gba->memory.rom = gba->pristineRom;
399		return;
400	}
401	gba->memory.romSize = patchedSize;
402	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
403}
404
405void GBATimerUpdateRegister(struct GBA* gba, int timer) {
406	struct GBATimer* currentTimer = &gba->timers[timer];
407	if (currentTimer->enable && !currentTimer->countUp) {
408		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> currentTimer->prescaleBits);
409	}
410}
411
412void GBATimerWriteTMCNT_LO(struct GBA* gba, int timer, uint16_t reload) {
413	gba->timers[timer].reload = reload;
414}
415
416void GBATimerWriteTMCNT_HI(struct GBA* gba, int timer, uint16_t control) {
417	struct GBATimer* currentTimer = &gba->timers[timer];
418	GBATimerUpdateRegister(gba, timer);
419
420	int oldPrescale = currentTimer->prescaleBits;
421	switch (control & 0x0003) {
422	case 0x0000:
423		currentTimer->prescaleBits = 0;
424		break;
425	case 0x0001:
426		currentTimer->prescaleBits = 6;
427		break;
428	case 0x0002:
429		currentTimer->prescaleBits = 8;
430		break;
431	case 0x0003:
432		currentTimer->prescaleBits = 10;
433		break;
434	}
435	currentTimer->countUp = !!(control & 0x0004);
436	currentTimer->doIrq = !!(control & 0x0040);
437	currentTimer->overflowInterval = (0x10000 - currentTimer->reload) << currentTimer->prescaleBits;
438	int wasEnabled = currentTimer->enable;
439	currentTimer->enable = !!(control & 0x0080);
440	if (!wasEnabled && currentTimer->enable) {
441		if (!currentTimer->countUp) {
442			currentTimer->nextEvent = gba->cpu->cycles + currentTimer->overflowInterval;
443		} else {
444			currentTimer->nextEvent = INT_MAX;
445		}
446		gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->reload;
447		currentTimer->oldReload = currentTimer->reload;
448		currentTimer->lastEvent = 0;
449		gba->timersEnabled |= 1 << timer;
450	} else if (wasEnabled && !currentTimer->enable) {
451		if (!currentTimer->countUp) {
452			gba->memory.io[(REG_TM0CNT_LO + (timer << 2)) >> 1] = currentTimer->oldReload + ((gba->cpu->cycles - currentTimer->lastEvent) >> oldPrescale);
453		}
454		gba->timersEnabled &= ~(1 << timer);
455	} else if (currentTimer->prescaleBits != oldPrescale && !currentTimer->countUp) {
456		// FIXME: this might be before present
457		currentTimer->nextEvent = currentTimer->lastEvent + currentTimer->overflowInterval;
458	}
459
460	if (currentTimer->nextEvent < gba->cpu->nextEvent) {
461		gba->cpu->nextEvent = currentTimer->nextEvent;
462	}
463};
464
465void GBAWriteIE(struct GBA* gba, uint16_t value) {
466	if (value & (1 << IRQ_KEYPAD)) {
467		GBALog(gba, GBA_LOG_STUB, "Keypad interrupts not implemented");
468	}
469
470	if (value & (1 << IRQ_GAMEPAK)) {
471		GBALog(gba, GBA_LOG_STUB, "Gamepak interrupts not implemented");
472	}
473
474	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
475		ARMRaiseIRQ(gba->cpu);
476	}
477}
478
479void GBAWriteIME(struct GBA* gba, uint16_t value) {
480	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
481		ARMRaiseIRQ(gba->cpu);
482	}
483}
484
485void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
486	gba->memory.io[REG_IF >> 1] |= 1 << irq;
487	gba->cpu->halted = 0;
488
489	if (gba->memory.io[REG_IME >> 1] && (gba->memory.io[REG_IE >> 1] & 1 << irq)) {
490		ARMRaiseIRQ(gba->cpu);
491	}
492}
493
494void GBATestIRQ(struct ARMCore* cpu) {
495	struct GBA* gba = (struct GBA*) cpu->master;
496	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
497		gba->springIRQ = 1;
498		gba->cpu->nextEvent = 0;
499	}
500}
501
502void GBAHalt(struct GBA* gba) {
503	gba->cpu->nextEvent = 0;
504	gba->cpu->halted = 1;
505}
506
507static void _GBAVLog(struct GBA* gba, enum GBALogLevel level, const char* format, va_list args) {
508	struct GBAThread* threadContext = GBAThreadGetContext();
509	enum GBALogLevel logLevel = -1;
510
511	if (gba) {
512		logLevel = gba->logLevel;
513	}
514
515	if (threadContext) {
516		logLevel = threadContext->logLevel;
517		gba = threadContext->gba;
518	}
519
520	if (!(level & logLevel) && level != GBA_LOG_FATAL) {
521		return;
522	}
523
524	if (level == GBA_LOG_FATAL && gba) {
525		gba->cpu->nextEvent = 0;
526	}
527
528	if (threadContext) {
529		if (level == GBA_LOG_FATAL) {
530			MutexLock(&threadContext->stateMutex);
531			threadContext->state = THREAD_CRASHED;
532			MutexUnlock(&threadContext->stateMutex);
533		}
534		if (threadContext->logHandler) {
535			threadContext->logHandler(threadContext, level, format, args);
536			return;
537		}
538	}
539
540	vprintf(format, args);
541	printf("\n");
542
543	if (level == GBA_LOG_FATAL && !threadContext) {
544		abort();
545	}
546}
547
548void GBALog(struct GBA* gba, enum GBALogLevel level, const char* format, ...) {
549	va_list args;
550	va_start(args, format);
551	_GBAVLog(gba, level, format, args);
552	va_end(args);
553}
554
555void GBADebuggerLogShim(struct ARMDebugger* debugger, enum DebuggerLogLevel level, const char* format, ...) {
556	struct GBA* gba = 0;
557	if (debugger->cpu) {
558		gba = (struct GBA*) debugger->cpu->master;
559	}
560
561	enum GBALogLevel gbaLevel;
562	switch (level) {
563	default: // Avoids compiler warning
564	case DEBUGGER_LOG_DEBUG:
565		gbaLevel = GBA_LOG_DEBUG;
566		break;
567	case DEBUGGER_LOG_INFO:
568		gbaLevel = GBA_LOG_INFO;
569		break;
570	case DEBUGGER_LOG_WARN:
571		gbaLevel = GBA_LOG_WARN;
572		break;
573	case DEBUGGER_LOG_ERROR:
574		gbaLevel = GBA_LOG_ERROR;
575		break;
576	}
577	va_list args;
578	va_start(args, format);
579	_GBAVLog(gba, gbaLevel, format, args);
580	va_end(args);
581}
582
583bool GBAIsROM(struct VFile* vf) {
584	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
585		return false;
586	}
587	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
588	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
589		return false;
590	}
591	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
592}
593
594bool GBAIsBIOS(struct VFile* vf) {
595	if (vf->seek(vf, 0, SEEK_SET) < 0) {
596		return false;
597	}
598	uint32_t interruptTable[7];
599	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
600		return false;
601	}
602	int i;
603	for (i = 0; i < 7; ++i) {
604		if ((interruptTable[i] & 0xFFFF0000) != 0xEA000000) {
605			return false;
606		}
607	}
608	return true;
609}
610
611void GBAGetGameCode(struct GBA* gba, char* out) {
612	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->id, 4);
613}
614
615void GBAGetGameTitle(struct GBA* gba, char* out) {
616	memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
617}
618
619void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
620	struct GBA* gba = (struct GBA*) cpu->master;
621	enum GBALogLevel level = GBA_LOG_FATAL;
622	if (gba->debugger) {
623		level = GBA_LOG_STUB;
624		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
625	}
626	GBALog(gba, level, "Stub opcode: %08x", opcode);
627}
628
629void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
630	struct GBA* gba = (struct GBA*) cpu->master;
631	GBALog(gba, GBA_LOG_WARN, "Illegal opcode: %08x", opcode);
632	if (gba->debugger) {
633		ARMDebuggerEnter(gba->debugger, DEBUGGER_ENTER_ILLEGAL_OP);
634	}
635}