src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2017 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#pragma once
7
8#include <QDateTime>
9#include <QList>
10#include <QMainWindow>
11#include <QTimer>
12
13#include <functional>
14#include <memory>
15
16#include <mgba/core/thread.h>
17
18#include "InputController.h"
19#include "LoadSaveState.h"
20#include "LogController.h"
21struct mArguments;
22
23namespace QGBA {
24
25class AudioProcessor;
26class ConfigController;
27class CoreController;
28class CoreManager;
29class DebuggerConsoleController;
30class Display;
31class GDBController;
32class GIFView;
33class LibraryController;
34class LogView;
35class OverrideView;
36class SensorView;
37class ShaderSelector;
38class VideoView;
39class WindowBackground;
40
41class Window : public QMainWindow {
42Q_OBJECT
43
44public:
45 Window(CoreManager* manager, ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
46 virtual ~Window();
47
48 std::shared_ptr<CoreController> controller() { return m_controller; }
49
50 void setConfig(ConfigController*);
51 void argumentsPassed(mArguments*);
52
53 void resizeFrame(const QSize& size);
54
55 void updateMultiplayerStatus(bool canOpenAnother) { m_multiWindow->setEnabled(canOpenAnother); }
56
57signals:
58 void startDrawing();
59 void shutdown();
60 void paused(bool);
61
62public slots:
63 void setController(CoreController* controller, const QString& fname);
64 void selectROM();
65#ifdef USE_SQLITE3
66 void selectROMInArchive();
67 void addDirToLibrary();
68#endif
69 void selectSave(bool temporary);
70 void selectPatch();
71 void enterFullScreen();
72 void exitFullScreen();
73 void toggleFullScreen();
74 void loadConfig();
75 void reloadConfig();
76 void saveConfig();
77
78 void loadCamImage();
79
80 void replaceROM();
81
82 void multiplayerChanged();
83
84 void importSharkport();
85 void exportSharkport();
86
87 void openSettingsWindow();
88
89 void startVideoLog();
90
91#ifdef USE_DEBUGGERS
92 void consoleOpen();
93#endif
94
95#ifdef USE_FFMPEG
96 void openVideoWindow();
97#endif
98
99#ifdef USE_MAGICK
100 void openGIFWindow();
101#endif
102
103#ifdef USE_GDB_STUB
104 void gdbOpen();
105#endif
106
107protected:
108 virtual void resizeEvent(QResizeEvent*) override;
109 virtual void showEvent(QShowEvent*) override;
110 virtual void closeEvent(QCloseEvent*) override;
111 virtual void focusInEvent(QFocusEvent*) override;
112 virtual void focusOutEvent(QFocusEvent*) override;
113 virtual void dragEnterEvent(QDragEnterEvent*) override;
114 virtual void dropEvent(QDropEvent*) override;
115 virtual void mouseMoveEvent(QMouseEvent*) override;
116 virtual void mousePressEvent(QMouseEvent*) override;
117 virtual void mouseReleaseEvent(QMouseEvent*) override;
118
119private slots:
120 void gameStarted();
121 void gameStopped();
122 void gameCrashed(const QString&);
123 void gameFailed();
124 void unimplementedBiosCall(int);
125
126 void reloadAudioDriver();
127 void reloadDisplayDriver();
128
129 void tryMakePortable();
130 void mustRestart();
131
132 void recordFrame();
133 void showFPS();
134 void focusCheck();
135
136 void updateFrame();
137
138private:
139 static const int FPS_TIMER_INTERVAL = 2000;
140 static const int FRAME_LIST_SIZE = 120;
141
142 void setupMenu(QMenuBar*);
143 void openStateWindow(LoadSave);
144
145 void attachWidget(QWidget* widget);
146 void detachWidget(QWidget* widget);
147
148 void appendMRU(const QString& fname);
149 void updateMRU();
150
151 void openView(QWidget* widget);
152
153 template <typename T, typename... A> std::function<void()> openTView(A... arg);
154 template <typename T, typename... A> std::function<void()> openControllerTView(A... arg);
155
156 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
157 QAction* addHiddenAction(QMenu* menu, QAction* action, const QString& name);
158
159 void updateTitle(float fps = -1);
160
161 QString getFilters() const;
162 QString getFiltersArchive() const;
163
164 CoreManager* m_manager;
165 std::shared_ptr<CoreController> m_controller;
166 std::unique_ptr<AudioProcessor> m_audioProcessor;
167
168 std::unique_ptr<Display> m_display;
169 int m_savedScale;
170 // TODO: Move these to a new class
171 QList<QAction*> m_gameActions;
172 QList<QAction*> m_nonMpActions;
173 QList<QPair<QAction*, int>> m_platformActions;
174 QAction* m_multiWindow;
175 QMap<int, QAction*> m_frameSizes;
176 LogController m_log{0};
177 LogView* m_logView;
178#ifdef USE_DEBUGGERS
179 DebuggerConsoleController* m_console = nullptr;
180#endif
181 LoadSaveState* m_stateWindow = nullptr;
182 WindowBackground* m_screenWidget;
183 QPixmap m_logo{":/res/medusa-bg.jpg"};
184 ConfigController* m_config;
185 InputController m_inputController;
186 QList<QDateTime> m_frameList;
187 QTimer m_fpsTimer;
188 QList<QString> m_mruFiles;
189 QMenu* m_mruMenu = nullptr;
190 QMenu* m_videoLayers;
191 QMenu* m_audioChannels;
192#if defined(BUILD_GL) || defined(BUILD_GLES2)
193 std::unique_ptr<ShaderSelector> m_shaderView;
194#endif
195 bool m_fullscreenOnStart = false;
196 QTimer m_focusCheck;
197 bool m_autoresume = false;
198 bool m_wasOpened = false;
199 QString m_pendingPatch;
200
201 bool m_hitUnimplementedBiosCall;
202
203 std::unique_ptr<OverrideView> m_overrideView;
204 std::unique_ptr<SensorView> m_sensorView;
205
206#ifdef USE_FFMPEG
207 VideoView* m_videoView = nullptr;
208#endif
209
210#ifdef USE_MAGICK
211 GIFView* m_gifView = nullptr;
212#endif
213
214#ifdef USE_GDB_STUB
215 GDBController* m_gdbController = nullptr;
216#endif
217
218#ifdef USE_SQLITE3
219 LibraryController* m_libraryView;
220#endif
221};
222
223class WindowBackground : public QWidget {
224Q_OBJECT
225
226public:
227 WindowBackground(QWidget* parent = 0);
228
229 void setPixmap(const QPixmap& pixmap);
230 void setSizeHint(const QSize& size);
231 virtual QSize sizeHint() const override;
232 void setDimensions(int width, int height);
233 void setCenteredAspectRatio(int width, int height);
234 void setLockIntegerScaling(bool lock);
235 void setLockAspectRatio(bool lock);
236
237 const QPixmap& pixmap() const { return m_pixmap; }
238
239protected:
240 virtual void paintEvent(QPaintEvent*) override;
241
242private:
243 QPixmap m_pixmap;
244 QSize m_sizeHint;
245 bool m_centered;
246 int m_aspectWidth;
247 int m_aspectHeight;
248 bool m_lockAspectRatio;
249 bool m_lockIntegerScaling;
250};
251
252}