src/platform/qt/SettingsView.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "SettingsView.h"
7
8#include "AudioProcessor.h"
9#include "ConfigController.h"
10#include "Display.h"
11#include "GBAApp.h"
12#include "GBAKeyEditor.h"
13#include "InputController.h"
14#include "ShortcutView.h"
15
16#include <mgba/core/serialize.h>
17#include <mgba/internal/gba/gba.h>
18
19using namespace QGBA;
20
21SettingsView::SettingsView(ConfigController* controller, InputController* inputController, ShortcutController* shortcutController, QWidget* parent)
22 : QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
23 , m_controller(controller)
24{
25 m_ui.setupUi(this);
26
27 reloadConfig();
28
29 if (m_ui.savegamePath->text().isEmpty()) {
30 m_ui.savegameSameDir->setChecked(true);
31 }
32 connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
33 if (e) {
34 m_ui.savegamePath->clear();
35 }
36 });
37 connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
38 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
39 if (!path.isNull()) {
40 m_ui.savegameSameDir->setChecked(false);
41 m_ui.savegamePath->setText(path);
42 }
43 });
44
45 if (m_ui.savestatePath->text().isEmpty()) {
46 m_ui.savestateSameDir->setChecked(true);
47 }
48 connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
49 if (e) {
50 m_ui.savestatePath->clear();
51 }
52 });
53 connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
54 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
55 if (!path.isNull()) {
56 m_ui.savestateSameDir->setChecked(false);
57 m_ui.savestatePath->setText(path);
58 }
59 });
60
61 if (m_ui.screenshotPath->text().isEmpty()) {
62 m_ui.screenshotSameDir->setChecked(true);
63 }
64 connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
65 if (e) {
66 m_ui.screenshotPath->clear();
67 }
68 });
69 connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
70 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
71 if (!path.isNull()) {
72 m_ui.screenshotSameDir->setChecked(false);
73 m_ui.screenshotPath->setText(path);
74 }
75 });
76
77 if (m_ui.patchPath->text().isEmpty()) {
78 m_ui.patchSameDir->setChecked(true);
79 }
80 connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
81 if (e) {
82 m_ui.patchPath->clear();
83 }
84 });
85 connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
86 QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
87 if (!path.isNull()) {
88 m_ui.patchSameDir->setChecked(false);
89 m_ui.patchPath->setText(path);
90 }
91 });
92
93 // TODO: Move to reloadConfig()
94 QVariant audioDriver = m_controller->getQtOption("audioDriver");
95#ifdef BUILD_QT_MULTIMEDIA
96 m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
97 if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
98 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
99 }
100#endif
101
102#ifdef BUILD_SDL
103 m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
104 if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
105 m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
106 }
107#endif
108
109 // TODO: Move to reloadConfig()
110 QVariant displayDriver = m_controller->getQtOption("displayDriver");
111 m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
112 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
113 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
114 }
115
116#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
117 m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
118 if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
119 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
120 }
121#endif
122
123#ifdef BUILD_GL
124 m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
125 if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
126 m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
127 }
128#endif
129
130 connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
131 selectBios(m_ui.gbaBios);
132 });
133 connect(m_ui.dsBios7Browse, &QPushButton::clicked, [this]() {
134 selectBios(m_ui.dsBios7);
135 });
136 connect(m_ui.dsBios9Browse, &QPushButton::clicked, [this]() {
137 selectBios(m_ui.dsBios9);
138 });
139 connect(m_ui.dsFirmwareBrowse, &QPushButton::clicked, [this]() {
140 selectBios(m_ui.dsFirmware);
141 });
142 connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
143 selectBios(m_ui.gbBios);
144 });
145 connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
146 selectBios(m_ui.gbcBios);
147 });
148
149 GBAKeyEditor* editor = new GBAKeyEditor(inputController, InputController::KEYBOARD, QString(), this);
150 m_ui.stackedWidget->addWidget(editor);
151 m_ui.tabs->addItem("Keyboard");
152 connect(m_ui.buttonBox, SIGNAL(accepted()), editor, SLOT(save()));
153
154 GBAKeyEditor* buttonEditor = nullptr;
155#ifdef BUILD_SDL
156 inputController->recalibrateAxes();
157 const char* profile = inputController->profileForType(SDL_BINDING_BUTTON);
158 buttonEditor = new GBAKeyEditor(inputController, SDL_BINDING_BUTTON, profile);
159 m_ui.stackedWidget->addWidget(buttonEditor);
160 m_ui.tabs->addItem("Controllers");
161 connect(m_ui.buttonBox, SIGNAL(accepted()), buttonEditor, SLOT(save()));
162#endif
163
164 connect(m_ui.buttonBox, SIGNAL(accepted()), this, SLOT(updateConfig()));
165 connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this, editor, buttonEditor](QAbstractButton* button) {
166 if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
167 updateConfig();
168 editor->save();
169 if (buttonEditor) {
170 buttonEditor->save();
171 }
172 }
173 });
174
175 ShortcutView* shortcutView = new ShortcutView();
176 shortcutView->setController(shortcutController);
177 shortcutView->setInputController(inputController);
178 m_ui.stackedWidget->addWidget(shortcutView);
179 m_ui.tabs->addItem("Shortcuts");
180}
181
182void SettingsView::selectBios(QLineEdit* bios) {
183 QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
184 if (!filename.isEmpty()) {
185 bios->setText(filename);
186 }
187}
188
189void SettingsView::updateConfig() {
190 saveSetting("gba.bios", m_ui.gbaBios);
191 saveSetting("gb.bios", m_ui.gbBios);
192 saveSetting("gbc.bios", m_ui.gbcBios);
193 saveSetting("ds.bios7", m_ui.dsBios7);
194 saveSetting("ds.bios9", m_ui.dsBios9);
195 saveSetting("ds.firmware", m_ui.dsFirmware);
196 saveSetting("useBios", m_ui.useBios);
197 saveSetting("skipBios", m_ui.skipBios);
198 saveSetting("audioBuffers", m_ui.audioBufferSize);
199 saveSetting("sampleRate", m_ui.sampleRate);
200 saveSetting("videoSync", m_ui.videoSync);
201 saveSetting("audioSync", m_ui.audioSync);
202 saveSetting("frameskip", m_ui.frameskip);
203 saveSetting("fpsTarget", m_ui.fpsTarget);
204 saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
205 saveSetting("volume", m_ui.volume);
206 saveSetting("mute", m_ui.mute);
207 saveSetting("rewindEnable", m_ui.rewind);
208 saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
209 saveSetting("resampleVideo", m_ui.resampleVideo);
210 saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
211 saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
212 saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
213 saveSetting("savegamePath", m_ui.savegamePath);
214 saveSetting("savestatePath", m_ui.savestatePath);
215 saveSetting("screenshotPath", m_ui.screenshotPath);
216 saveSetting("patchPath", m_ui.patchPath);
217 saveSetting("showLibrary", m_ui.showLibrary);
218
219 if (m_ui.fastForwardUnbounded->isChecked()) {
220 saveSetting("fastForwardRatio", "-1");
221 } else {
222 saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
223 }
224
225 switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
226 case IDLE_LOOP_IGNORE:
227 saveSetting("idleOptimization", "ignore");
228 break;
229 case IDLE_LOOP_REMOVE:
230 saveSetting("idleOptimization", "remove");
231 break;
232 case IDLE_LOOP_DETECT:
233 saveSetting("idleOptimization", "detect");
234 break;
235 }
236
237 int loadState = 0;
238 loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
239 loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
240 loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
241 saveSetting("loadStateExtdata", loadState);
242
243 int saveState = 0;
244 saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
245 saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
246 saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
247 saveSetting("saveStateExtdata", saveState);
248
249 QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
250 if (audioDriver != m_controller->getQtOption("audioDriver")) {
251 m_controller->setQtOption("audioDriver", audioDriver);
252 AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
253 emit audioDriverChanged();
254 }
255
256 QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
257 if (displayDriver != m_controller->getQtOption("displayDriver")) {
258 m_controller->setQtOption("displayDriver", displayDriver);
259 Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
260 emit displayDriverChanged();
261 }
262
263 m_controller->write();
264
265 emit pathsChanged();
266 emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
267}
268
269void SettingsView::reloadConfig() {
270 loadSetting("bios", m_ui.gbaBios);
271 loadSetting("gba.bios", m_ui.gbaBios);
272 loadSetting("gb.bios", m_ui.gbBios);
273 loadSetting("gbc.bios", m_ui.gbcBios);
274 loadSetting("ds.bios7", m_ui.dsBios7);
275 loadSetting("ds.bios9", m_ui.dsBios9);
276 loadSetting("ds.firmware", m_ui.dsFirmware);
277 loadSetting("useBios", m_ui.useBios);
278 loadSetting("skipBios", m_ui.skipBios);
279 loadSetting("audioBuffers", m_ui.audioBufferSize);
280 loadSetting("sampleRate", m_ui.sampleRate);
281 loadSetting("videoSync", m_ui.videoSync);
282 loadSetting("audioSync", m_ui.audioSync);
283 loadSetting("frameskip", m_ui.frameskip);
284 loadSetting("fpsTarget", m_ui.fpsTarget);
285 loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
286 loadSetting("volume", m_ui.volume);
287 loadSetting("mute", m_ui.mute);
288 loadSetting("rewindEnable", m_ui.rewind);
289 loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
290 loadSetting("resampleVideo", m_ui.resampleVideo);
291 loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
292 loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
293 loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
294 loadSetting("savegamePath", m_ui.savegamePath);
295 loadSetting("savestatePath", m_ui.savestatePath);
296 loadSetting("screenshotPath", m_ui.screenshotPath);
297 loadSetting("patchPath", m_ui.patchPath);
298 loadSetting("showLibrary", m_ui.showLibrary);
299
300 double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
301 if (fastForwardRatio <= 0) {
302 m_ui.fastForwardUnbounded->setChecked(true);
303 m_ui.fastForwardRatio->setEnabled(false);
304 } else {
305 m_ui.fastForwardUnbounded->setChecked(false);
306 m_ui.fastForwardRatio->setEnabled(true);
307 m_ui.fastForwardRatio->setValue(fastForwardRatio);
308 }
309
310 QString idleOptimization = loadSetting("idleOptimization");
311 if (idleOptimization == "ignore") {
312 m_ui.idleOptimization->setCurrentIndex(0);
313 } else if (idleOptimization == "remove") {
314 m_ui.idleOptimization->setCurrentIndex(1);
315 } else if (idleOptimization == "detect") {
316 m_ui.idleOptimization->setCurrentIndex(2);
317 }
318
319 bool ok;
320 int loadState = loadSetting("loadStateExtdata").toInt(&ok);
321 if (!ok) {
322 loadState = SAVESTATE_SCREENSHOT;
323 }
324 m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
325 m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
326 m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
327
328 int saveState = loadSetting("saveStateExtdata").toInt(&ok);
329 if (!ok) {
330 saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS;
331 }
332 m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
333 m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
334 m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
335}
336
337void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
338 m_controller->setOption(key, field->isChecked());
339 m_controller->updateOption(key);
340}
341
342void SettingsView::saveSetting(const char* key, const QComboBox* field) {
343 saveSetting(key, field->lineEdit());
344}
345
346void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
347 saveSetting(key, field->value());
348}
349
350void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
351 saveSetting(key, field->text());
352}
353
354void SettingsView::saveSetting(const char* key, const QSlider* field) {
355 saveSetting(key, field->value());
356}
357
358void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
359 saveSetting(key, field->value());
360}
361
362void SettingsView::saveSetting(const char* key, const QVariant& field) {
363 m_controller->setOption(key, field);
364 m_controller->updateOption(key);
365}
366
367void SettingsView::loadSetting(const char* key, QAbstractButton* field) {
368 QString option = loadSetting(key);
369 field->setChecked(!option.isNull() && option != "0");
370}
371
372void SettingsView::loadSetting(const char* key, QComboBox* field) {
373 loadSetting(key, field->lineEdit());
374}
375
376void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
377 QString option = loadSetting(key);
378 field->setValue(option.toDouble());
379}
380
381void SettingsView::loadSetting(const char* key, QLineEdit* field) {
382 QString option = loadSetting(key);
383 field->setText(option);
384}
385
386void SettingsView::loadSetting(const char* key, QSlider* field) {
387 QString option = loadSetting(key);
388 field->setValue(option.toInt());
389}
390
391void SettingsView::loadSetting(const char* key, QSpinBox* field) {
392 QString option = loadSetting(key);
393 field->setValue(option.toInt());
394}
395
396QString SettingsView::loadSetting(const char* key) {
397 return m_controller->getOption(key);
398}