all repos — mgba @ b8dd7a7632a23a18caed105cd6ebc89e5d193754

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/gba/cheats.h>
  12#include <mgba/internal/gba/gba.h>
  13#include <mgba/internal/gba/io.h>
  14#include <mgba/internal/gba/extra/cli.h>
  15#include <mgba/internal/gba/overrides.h>
  16#ifndef DISABLE_THREADING
  17#include <mgba/feature/thread-proxy.h>
  18#endif
  19#include <mgba/internal/gba/renderers/proxy.h>
  20#include <mgba/internal/gba/renderers/video-software.h>
  21#include <mgba/internal/gba/savedata.h>
  22#include <mgba/internal/gba/serialize.h>
  23#include <mgba-util/memory.h>
  24#include <mgba-util/patch.h>
  25#include <mgba-util/vfs.h>
  26
  27#ifndef MINIMAL_CORE
  28#include <mgba/internal/gba/input.h>
  29#endif
  30
  31const static struct mCoreChannelInfo _GBAVideoLayers[] = {
  32	{ 0, "bg0", "Background 0", NULL },
  33	{ 1, "bg1", "Background 1", NULL },
  34	{ 2, "bg2", "Background 2", NULL },
  35	{ 3, "bg3", "Background 3", NULL },
  36	{ 4, "obj", "Objects", NULL },
  37};
  38
  39const static struct mCoreChannelInfo _GBAAudioChannels[] = {
  40	{ 0, "ch0", "PSG Channel 0", "Square/Sweep" },
  41	{ 1, "ch1", "PSG Channel 1", "Square" },
  42	{ 2, "ch2", "PSG Channel 2", "PCM" },
  43	{ 3, "ch3", "PSG Channel 3", "Noise" },
  44	{ 4, "chA", "FIFO Channel A", NULL },
  45	{ 5, "chB", "FIFO Channel B", NULL },
  46};
  47
  48const static struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  49	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  50	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  51	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  52	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  53	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  54	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  55	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  58	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  59	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  60};
  61
  62const static struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  63	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  64	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  65	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  66	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  67	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  68	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  69	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  72	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  73	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  74	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  75};
  76
  77const static struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  78	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  79	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  80	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  81	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  82	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  83	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  84	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  87	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  88	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  89	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  90};
  91
  92const static struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  93	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  94	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  95	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  96	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  97	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  98	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  99	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 102	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 103	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 104	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 105};
 106
 107const static struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 108	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 109	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 110	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 111	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 112	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 113	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 114	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 117	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 118	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 119	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 120};
 121
 122struct mVideoLogContext;
 123struct GBACore {
 124	struct mCore d;
 125	struct GBAVideoSoftwareRenderer renderer;
 126	struct GBAVideoProxyRenderer proxyRenderer;
 127	struct mVideoLogContext* logContext;
 128	struct mCoreCallbacks logCallbacks;
 129#ifndef DISABLE_THREADING
 130	struct mVideoThreadProxy threadProxy;
 131	int threadedVideo;
 132#endif
 133	int keys;
 134	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 135	const struct Configuration* overrides;
 136	struct mDebuggerPlatform* debuggerPlatform;
 137	struct mCheatDevice* cheatDevice;
 138};
 139
 140static bool _GBACoreInit(struct mCore* core) {
 141	struct GBACore* gbacore = (struct GBACore*) core;
 142
 143	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 144	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 145	if (!cpu || !gba) {
 146		free(cpu);
 147		free(gba);
 148		return false;
 149	}
 150	core->cpu = cpu;
 151	core->board = gba;
 152	core->debugger = NULL;
 153	core->symbolTable = NULL;
 154	gbacore->overrides = NULL;
 155	gbacore->debuggerPlatform = NULL;
 156	gbacore->cheatDevice = NULL;
 157	gbacore->logContext = NULL;
 158
 159	GBACreate(gba);
 160	// TODO: Restore cheats
 161	memset(gbacore->components, 0, sizeof(gbacore->components));
 162	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 163	ARMInit(cpu);
 164	mRTCGenericSourceInit(&core->rtc, core);
 165	gba->rtcSource = &core->rtc.d;
 166
 167	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 168	gbacore->renderer.outputBuffer = NULL;
 169
 170#ifndef DISABLE_THREADING
 171	gbacore->threadedVideo = false;
 172	mVideoThreadProxyCreate(&gbacore->threadProxy);
 173#endif
 174	gbacore->proxyRenderer.logger = NULL;
 175
 176	gbacore->keys = 0;
 177	gba->keySource = &gbacore->keys;
 178
 179#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 180	mDirectorySetInit(&core->dirs);
 181#endif
 182
 183#ifndef MINIMAL_CORE
 184	core->inputInfo = &GBAInputInfo;
 185#endif
 186	
 187	return true;
 188}
 189
 190static void _GBACoreDeinit(struct mCore* core) {
 191	ARMDeinit(core->cpu);
 192	GBADestroy(core->board);
 193	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 194	mappedMemoryFree(core->board, sizeof(struct GBA));
 195#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 196	mDirectorySetDeinit(&core->dirs);
 197#endif
 198
 199	struct GBACore* gbacore = (struct GBACore*) core;
 200	free(gbacore->debuggerPlatform);
 201	if (gbacore->cheatDevice) {
 202		mCheatDeviceDestroy(gbacore->cheatDevice);
 203	}
 204	free(gbacore->cheatDevice);
 205	mCoreConfigFreeOpts(&core->opts);
 206	free(core);
 207}
 208
 209static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 210	UNUSED(core);
 211	return PLATFORM_GBA;
 212}
 213
 214static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 215	struct GBA* gba = core->board;
 216	gba->sync = sync;
 217}
 218
 219static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 220	struct GBA* gba = core->board;
 221	if (core->opts.mute) {
 222		gba->audio.masterVolume = 0;
 223	} else {
 224		gba->audio.masterVolume = core->opts.volume;
 225	}
 226	gba->video.frameskip = core->opts.frameskip;
 227
 228#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 229	struct GBACore* gbacore = (struct GBACore*) core;
 230	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 231#endif
 232
 233	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 234	if (idleOptimization) {
 235		if (strcasecmp(idleOptimization, "ignore") == 0) {
 236			gba->idleOptimization = IDLE_LOOP_IGNORE;
 237		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 238			gba->idleOptimization = IDLE_LOOP_REMOVE;
 239		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 240			if (gba->idleLoop == IDLE_LOOP_NONE) {
 241				gba->idleOptimization = IDLE_LOOP_DETECT;
 242			} else {
 243				gba->idleOptimization = IDLE_LOOP_REMOVE;
 244			}
 245		}
 246	}
 247
 248	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 249
 250#ifndef DISABLE_THREADING
 251	mCoreConfigGetIntValue(config, "threadedVideo", &gbacore->threadedVideo);
 252#endif
 253}
 254
 255static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 256	UNUSED(core);
 257	*width = VIDEO_HORIZONTAL_PIXELS;
 258	*height = VIDEO_VERTICAL_PIXELS;
 259}
 260
 261static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 262	struct GBACore* gbacore = (struct GBACore*) core;
 263	gbacore->renderer.outputBuffer = buffer;
 264	gbacore->renderer.outputBufferStride = stride;
 265}
 266
 267static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 268	struct GBACore* gbacore = (struct GBACore*) core;
 269	gbacore->renderer.d.getPixels(&gbacore->renderer.d, stride, buffer);
 270}
 271
 272static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 273	struct GBACore* gbacore = (struct GBACore*) core;
 274	gbacore->renderer.d.putPixels(&gbacore->renderer.d, stride, buffer);
 275}
 276
 277static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 278	struct GBA* gba = core->board;
 279	switch (ch) {
 280	case 0:
 281		return gba->audio.psg.left;
 282	case 1:
 283		return gba->audio.psg.right;
 284	default:
 285		return NULL;
 286	}
 287}
 288
 289static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 290	struct GBA* gba = core->board;
 291	GBAAudioResizeBuffer(&gba->audio, samples);
 292}
 293
 294static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 295	struct GBA* gba = core->board;
 296	return gba->audio.samples;
 297}
 298
 299static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 300	struct GBA* gba = core->board;
 301	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 302}
 303
 304static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 305	struct GBA* gba = core->board;
 306	mCoreCallbacksListClear(&gba->coreCallbacks);
 307}
 308
 309static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 310	struct GBA* gba = core->board;
 311	gba->stream = stream;
 312	if (stream && stream->videoDimensionsChanged) {
 313		stream->videoDimensionsChanged(stream, VIDEO_HORIZONTAL_PIXELS, VIDEO_VERTICAL_PIXELS);
 314	}
 315}
 316
 317static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 318	if (GBAIsMB(vf)) {
 319		return GBALoadMB(core->board, vf);
 320	}
 321	return GBALoadROM(core->board, vf);
 322}
 323
 324static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 325	UNUSED(type);
 326	if (!GBAIsBIOS(vf)) {
 327		return false;
 328	}
 329	GBALoadBIOS(core->board, vf);
 330	return true;
 331}
 332
 333static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 334	return GBALoadSave(core->board, vf);
 335}
 336
 337static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 338	struct GBA* gba = core->board;
 339	GBASavedataMask(&gba->memory.savedata, vf, false);
 340	return true; // TODO: Return a real value
 341}
 342
 343static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 344	if (!vf) {
 345		return false;
 346	}
 347	struct Patch patch;
 348	if (!loadPatch(vf, &patch)) {
 349		return false;
 350	}
 351	GBAApplyPatch(core->board, &patch);
 352	return true;
 353}
 354
 355static void _GBACoreUnloadROM(struct mCore* core) {
 356	struct GBACore* gbacore = (struct GBACore*) core;
 357	struct ARMCore* cpu = core->cpu;
 358	if (gbacore->cheatDevice) {
 359		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 360		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 361		mCheatDeviceDestroy(gbacore->cheatDevice);
 362		gbacore->cheatDevice = NULL;
 363	}
 364	return GBAUnloadROM(core->board);
 365}
 366
 367static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 368	struct GBA* gba = (struct GBA*) core->board;
 369	switch (type) {
 370	case CHECKSUM_CRC32:
 371		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 372		break;
 373	}
 374	return;
 375}
 376
 377static void _GBACoreReset(struct mCore* core) {
 378	struct GBACore* gbacore = (struct GBACore*) core;
 379	struct GBA* gba = (struct GBA*) core->board;
 380	if (gbacore->renderer.outputBuffer) {
 381		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
 382#ifndef DISABLE_THREADING
 383		if (gbacore->threadedVideo) {
 384			gbacore->proxyRenderer.logger = &gbacore->threadProxy.d;
 385			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 386			renderer = &gbacore->proxyRenderer.d;
 387		}
 388#endif
 389		GBAVideoAssociateRenderer(&gba->video, renderer);
 390	}
 391
 392	struct GBACartridgeOverride override;
 393	const struct GBACartridge* cart = (const struct GBACartridge*) gba->memory.rom;
 394	if (cart) {
 395		memcpy(override.id, &cart->id, sizeof(override.id));
 396		if (GBAOverrideFind(gbacore->overrides, &override)) {
 397			GBAOverrideApply(gba, &override);
 398		}
 399	}
 400
 401#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 402	if (!gba->biosVf && core->opts.useBios) {
 403		struct VFile* bios = NULL;
 404		bool found = false;
 405		if (core->opts.bios) {
 406			bios = VFileOpen(core->opts.bios, O_RDONLY);
 407			if (bios && GBAIsBIOS(bios)) {
 408				found = true;
 409			} else if (bios) {
 410				bios->close(bios);
 411				bios = NULL;
 412			}
 413		}
 414		if (!found) {
 415			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 416			if (configPath) {
 417				bios = VFileOpen(configPath, O_RDONLY);
 418			}
 419			if (bios && GBAIsBIOS(bios)) {
 420				found = true;
 421			} else if (bios) {
 422				bios->close(bios);
 423				bios = NULL;
 424			}
 425		}
 426		if (!found) {
 427			char path[PATH_MAX];
 428			mCoreConfigDirectory(path, PATH_MAX);
 429			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 430			bios = VFileOpen(path, O_RDONLY);
 431			if (bios && GBAIsBIOS(bios)) {
 432				found = true;
 433			} else if (bios) {
 434				bios->close(bios);
 435				bios = NULL;
 436			}
 437		}
 438		if (bios) {
 439			GBALoadBIOS(gba, bios);
 440		}
 441	}
 442#endif
 443
 444	ARMReset(core->cpu);
 445	if (core->opts.skipBios && gba->isPristine) {
 446		GBASkipBIOS(core->board);
 447	}
 448}
 449
 450static void _GBACoreRunFrame(struct mCore* core) {
 451	struct GBA* gba = core->board;
 452	int32_t frameCounter = gba->video.frameCounter;
 453	while (gba->video.frameCounter == frameCounter) {
 454		ARMRunLoop(core->cpu);
 455	}
 456}
 457
 458static void _GBACoreRunLoop(struct mCore* core) {
 459	ARMRunLoop(core->cpu);
 460}
 461
 462static void _GBACoreStep(struct mCore* core) {
 463	ARMRun(core->cpu);
 464}
 465
 466static size_t _GBACoreStateSize(struct mCore* core) {
 467	UNUSED(core);
 468	return sizeof(struct GBASerializedState);
 469}
 470
 471static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 472	return GBADeserialize(core->board, state);
 473}
 474
 475static bool _GBACoreSaveState(struct mCore* core, void* state) {
 476	GBASerialize(core->board, state);
 477	return true;
 478}
 479
 480static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 481	struct GBACore* gbacore = (struct GBACore*) core;
 482	gbacore->keys = keys;
 483	GBATestKeypadIRQ(core->board);
 484}
 485
 486static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 487	struct GBACore* gbacore = (struct GBACore*) core;
 488	gbacore->keys |= keys;
 489	GBATestKeypadIRQ(core->board);
 490}
 491
 492static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 493	struct GBACore* gbacore = (struct GBACore*) core;
 494	gbacore->keys &= ~keys;
 495	GBATestKeypadIRQ(core->board);
 496}
 497
 498static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 499	const struct GBA* gba = core->board;
 500	return gba->video.frameCounter;
 501}
 502
 503static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 504	UNUSED(core);
 505	return VIDEO_TOTAL_LENGTH;
 506}
 507
 508static int32_t _GBACoreFrequency(const struct mCore* core) {
 509	UNUSED(core);
 510	return GBA_ARM7TDMI_FREQUENCY;
 511}
 512
 513static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 514	GBAGetGameTitle(core->board, title);
 515}
 516
 517static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 518	GBAGetGameCode(core->board, title);
 519}
 520
 521static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 522	struct GBA* gba = core->board;
 523	switch (type) {
 524	case mPERIPH_ROTATION:
 525		gba->rotationSource = periph;
 526		break;
 527	case mPERIPH_RUMBLE:
 528		gba->rumble = periph;
 529		break;
 530	case mPERIPH_GBA_LUMINANCE:
 531		gba->luminanceSource = periph;
 532		break;
 533	default:
 534		return;
 535	}
 536}
 537
 538static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 539	struct ARMCore* cpu = core->cpu;
 540	return cpu->memory.load8(cpu, address, 0);
 541}
 542
 543static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 544	struct ARMCore* cpu = core->cpu;
 545	return cpu->memory.load16(cpu, address, 0);
 546
 547}
 548
 549static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 550	struct ARMCore* cpu = core->cpu;
 551	return cpu->memory.load32(cpu, address, 0);
 552}
 553
 554static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 555	struct ARMCore* cpu = core->cpu;
 556	cpu->memory.store8(cpu, address, value, 0);
 557}
 558
 559static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 560	struct ARMCore* cpu = core->cpu;
 561	cpu->memory.store16(cpu, address, value, 0);
 562}
 563
 564static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 565	struct ARMCore* cpu = core->cpu;
 566	cpu->memory.store32(cpu, address, value, 0);
 567}
 568
 569static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 570	UNUSED(segment);
 571	struct ARMCore* cpu = core->cpu;
 572	return GBAView8(cpu, address);
 573}
 574
 575static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 576	UNUSED(segment);
 577	struct ARMCore* cpu = core->cpu;
 578	return GBAView16(cpu, address);
 579}
 580
 581static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 582	UNUSED(segment);
 583	struct ARMCore* cpu = core->cpu;
 584	return GBAView32(cpu, address);
 585}
 586
 587static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 588	UNUSED(segment);
 589	struct ARMCore* cpu = core->cpu;
 590	GBAPatch8(cpu, address, value, NULL);
 591}
 592
 593static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 594	UNUSED(segment);
 595	struct ARMCore* cpu = core->cpu;
 596	GBAPatch16(cpu, address, value, NULL);
 597}
 598
 599static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 600	UNUSED(segment);
 601	struct ARMCore* cpu = core->cpu;
 602	GBAPatch32(cpu, address, value, NULL);
 603}
 604
 605size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 606	const struct GBA* gba = core->board;
 607	switch (gba->memory.savedata.type) {
 608	case SAVEDATA_SRAM:
 609		*blocks = _GBAMemoryBlocksSRAM;
 610		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 611	case SAVEDATA_FLASH512:
 612		*blocks = _GBAMemoryBlocksFlash512;
 613		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 614	case SAVEDATA_FLASH1M:
 615		*blocks = _GBAMemoryBlocksFlash1M;
 616		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 617	case SAVEDATA_EEPROM:
 618		*blocks = _GBAMemoryBlocksEEPROM;
 619		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 620	default:
 621		*blocks = _GBAMemoryBlocks;
 622		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 623	}
 624}
 625
 626void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 627	struct GBA* gba = core->board;
 628	switch (id) {
 629	default:
 630		return NULL;
 631	case REGION_BIOS:
 632		*sizeOut = SIZE_BIOS;
 633		return gba->memory.bios;
 634	case REGION_WORKING_RAM:
 635		*sizeOut = SIZE_WORKING_RAM;
 636		return gba->memory.wram;
 637	case REGION_WORKING_IRAM:
 638		*sizeOut = SIZE_WORKING_IRAM;
 639		return gba->memory.iwram;
 640	case REGION_PALETTE_RAM:
 641		*sizeOut = SIZE_PALETTE_RAM;
 642		return gba->video.palette;
 643	case REGION_VRAM:
 644		*sizeOut = SIZE_VRAM;
 645		return gba->video.vram;
 646	case REGION_OAM:
 647		*sizeOut = SIZE_OAM;
 648		return gba->video.oam.raw;
 649	case REGION_CART0:
 650	case REGION_CART1:
 651	case REGION_CART2:
 652		*sizeOut = gba->memory.romSize;
 653		return gba->memory.rom;
 654	case REGION_CART_SRAM:
 655		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 656			*sizeOut = SIZE_CART_FLASH1M;
 657			return gba->memory.savedata.currentBank;
 658		}
 659		// Fall through
 660	case REGION_CART_SRAM_MIRROR:
 661		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 662		return gba->memory.savedata.data;
 663	}
 664}
 665
 666#ifdef USE_DEBUGGERS
 667static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 668	UNUSED(core);
 669	switch (type) {
 670	case DEBUGGER_CLI:
 671		return true;
 672#ifdef USE_GDB_STUB
 673	case DEBUGGER_GDB:
 674		return true;
 675#endif
 676	default:
 677		return false;
 678	}
 679}
 680
 681static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 682	struct GBACore* gbacore = (struct GBACore*) core;
 683	if (!gbacore->debuggerPlatform) {
 684		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 685	}
 686	return gbacore->debuggerPlatform;
 687}
 688
 689static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 690	return &GBACLIDebuggerCreate(core)->d;
 691}
 692
 693static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 694	if (core->debugger) {
 695		GBADetachDebugger(core->board);
 696	}
 697	GBAAttachDebugger(core->board, debugger);
 698	core->debugger = debugger;
 699}
 700
 701static void _GBACoreDetachDebugger(struct mCore* core) {
 702	GBADetachDebugger(core->board);
 703	core->debugger = NULL;
 704}
 705
 706static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 707	// TODO
 708}
 709#endif
 710
 711static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 712	struct GBACore* gbacore = (struct GBACore*) core;
 713	if (!gbacore->cheatDevice) {
 714		gbacore->cheatDevice = GBACheatDeviceCreate();
 715		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 716		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 717		gbacore->cheatDevice->p = core;
 718	}
 719	return gbacore->cheatDevice;
 720}
 721
 722static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 723	struct GBA* gba = core->board;
 724	size_t size = GBASavedataSize(&gba->memory.savedata);
 725	if (!size) {
 726		*sram = NULL;
 727		return 0;
 728	}
 729	*sram = malloc(size);
 730	struct VFile* vf = VFileFromMemory(*sram, size);
 731	if (!vf) {
 732		free(*sram);
 733		*sram = NULL;
 734		return 0;
 735	}
 736	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 737	vf->close(vf);
 738	if (!success) {
 739		free(*sram);
 740		*sram = NULL;
 741		return 0;
 742	}
 743	return size;
 744}
 745
 746static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 747	struct VFile* vf = VFileMemChunk(sram, size);
 748	if (!vf) {
 749		return false;
 750	}
 751	struct GBA* gba = core->board;
 752	bool success = true;
 753	if (writeback) {
 754		success = GBASavedataLoad(&gba->memory.savedata, vf);
 755		vf->close(vf);
 756	} else {
 757		GBASavedataMask(&gba->memory.savedata, vf, true);
 758	}
 759	return success;
 760}
 761
 762static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 763	UNUSED(core);
 764	*info = _GBAVideoLayers;
 765	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 766}
 767
 768static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 769	UNUSED(core);
 770	*info = _GBAAudioChannels;
 771	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 772}
 773
 774static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 775	struct GBA* gba = core->board;
 776	switch (id) {
 777	case 0:
 778	case 1:
 779	case 2:
 780	case 3:
 781		gba->video.renderer->disableBG[id] = !enable;
 782		break;
 783	case 4:
 784		gba->video.renderer->disableOBJ = !enable;
 785		break;
 786	default:
 787		break;
 788	}
 789}
 790
 791static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
 792	struct GBA* gba = core->board;
 793	switch (id) {
 794	case 0:
 795	case 1:
 796	case 2:
 797	case 3:
 798		gba->audio.psg.forceDisableCh[id] = !enable;
 799		break;
 800	case 4:
 801		gba->audio.forceDisableChA = !enable;
 802	case 5:
 803		gba->audio.forceDisableChB = !enable;
 804		break;
 805	default:
 806		break;
 807	}
 808}
 809
 810static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
 811	struct GBACore* gbacore = (struct GBACore*) core;
 812	struct GBA* gba = core->board;
 813	gbacore->logContext = context;
 814
 815	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
 816	state->id = 0;
 817	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
 818
 819	int channelId = mVideoLoggerAddChannel(context);
 820	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 821	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, false);
 822	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, context, channelId);
 823	gbacore->proxyRenderer.logger->block = false;
 824
 825	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, &gbacore->renderer.d);
 826	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 827}
 828
 829static void _GBACoreEndVideoLog(struct mCore* core) {
 830	struct GBACore* gbacore = (struct GBACore*) core;
 831	struct GBA* gba = core->board;
 832	GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 833	free(gbacore->proxyRenderer.logger);
 834	gbacore->proxyRenderer.logger = NULL;
 835}
 836
 837struct mCore* GBACoreCreate(void) {
 838	struct GBACore* gbacore = malloc(sizeof(*gbacore));
 839	struct mCore* core = &gbacore->d;
 840	memset(&core->opts, 0, sizeof(core->opts));
 841	core->cpu = NULL;
 842	core->board = NULL;
 843	core->debugger = NULL;
 844	core->init = _GBACoreInit;
 845	core->deinit = _GBACoreDeinit;
 846	core->platform = _GBACorePlatform;
 847	core->setSync = _GBACoreSetSync;
 848	core->loadConfig = _GBACoreLoadConfig;
 849	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
 850	core->setVideoBuffer = _GBACoreSetVideoBuffer;
 851	core->getPixels = _GBACoreGetPixels;
 852	core->putPixels = _GBACorePutPixels;
 853	core->getAudioChannel = _GBACoreGetAudioChannel;
 854	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
 855	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
 856	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
 857	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
 858	core->setAVStream = _GBACoreSetAVStream;
 859	core->isROM = GBAIsROM;
 860	core->loadROM = _GBACoreLoadROM;
 861	core->loadBIOS = _GBACoreLoadBIOS;
 862	core->loadSave = _GBACoreLoadSave;
 863	core->loadTemporarySave = _GBACoreLoadTemporarySave;
 864	core->loadPatch = _GBACoreLoadPatch;
 865	core->unloadROM = _GBACoreUnloadROM;
 866	core->checksum = _GBACoreChecksum;
 867	core->reset = _GBACoreReset;
 868	core->runFrame = _GBACoreRunFrame;
 869	core->runLoop = _GBACoreRunLoop;
 870	core->step = _GBACoreStep;
 871	core->stateSize = _GBACoreStateSize;
 872	core->loadState = _GBACoreLoadState;
 873	core->saveState = _GBACoreSaveState;
 874	core->setKeys = _GBACoreSetKeys;
 875	core->addKeys = _GBACoreAddKeys;
 876	core->clearKeys = _GBACoreClearKeys;
 877	core->frameCounter = _GBACoreFrameCounter;
 878	core->frameCycles = _GBACoreFrameCycles;
 879	core->frequency = _GBACoreFrequency;
 880	core->getGameTitle = _GBACoreGetGameTitle;
 881	core->getGameCode = _GBACoreGetGameCode;
 882	core->setPeripheral = _GBACoreSetPeripheral;
 883	core->busRead8 = _GBACoreBusRead8;
 884	core->busRead16 = _GBACoreBusRead16;
 885	core->busRead32 = _GBACoreBusRead32;
 886	core->busWrite8 = _GBACoreBusWrite8;
 887	core->busWrite16 = _GBACoreBusWrite16;
 888	core->busWrite32 = _GBACoreBusWrite32;
 889	core->rawRead8 = _GBACoreRawRead8;
 890	core->rawRead16 = _GBACoreRawRead16;
 891	core->rawRead32 = _GBACoreRawRead32;
 892	core->rawWrite8 = _GBACoreRawWrite8;
 893	core->rawWrite16 = _GBACoreRawWrite16;
 894	core->rawWrite32 = _GBACoreRawWrite32;
 895	core->listMemoryBlocks = _GBAListMemoryBlocks;
 896	core->getMemoryBlock = _GBAGetMemoryBlock;
 897#ifdef USE_DEBUGGERS
 898	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
 899	core->debuggerPlatform = _GBACoreDebuggerPlatform;
 900	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
 901	core->attachDebugger = _GBACoreAttachDebugger;
 902	core->detachDebugger = _GBACoreDetachDebugger;
 903	core->loadSymbols = _GBACoreLoadSymbols;
 904#endif
 905	core->cheatDevice = _GBACoreCheatDevice;
 906	core->savedataClone = _GBACoreSavedataClone;
 907	core->savedataRestore = _GBACoreSavedataRestore;
 908	core->listVideoLayers = _GBACoreListVideoLayers;
 909	core->listAudioChannels = _GBACoreListAudioChannels;
 910	core->enableVideoLayer = _GBACoreEnableVideoLayer;
 911	core->enableAudioChannel = _GBACoreEnableAudioChannel;
 912#ifndef MINIMAL_CORE
 913	core->startVideoLog = _GBACoreStartVideoLog;
 914	core->endVideoLog = _GBACoreEndVideoLog;
 915#endif
 916	return core;
 917}
 918
 919#ifndef MINIMAL_CORE
 920static void _GBAVLPStartFrameCallback(void *context) {
 921	struct mCore* core = context;
 922	struct GBACore* gbacore = (struct GBACore*) core;
 923	struct GBA* gba = core->board;
 924
 925	if (!mVideoLoggerRendererRun(gbacore->proxyRenderer.logger, true)) {
 926		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 927		mVideoLogContextRewind(gbacore->logContext, core);
 928		GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 929	}
 930}
 931
 932static bool _GBAVLPInit(struct mCore* core) {
 933	struct GBACore* gbacore = (struct GBACore*) core;
 934	if (!_GBACoreInit(core)) {
 935		return false;
 936	}
 937	gbacore->proxyRenderer.logger = malloc(sizeof(struct mVideoLogger));
 938	mVideoLoggerRendererCreate(gbacore->proxyRenderer.logger, true);
 939	GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, NULL);
 940	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
 941	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
 942	gbacore->logCallbacks.context = core;
 943	core->addCoreCallbacks(core, &gbacore->logCallbacks);
 944	return true;
 945}
 946
 947static void _GBAVLPDeinit(struct mCore* core) {
 948	struct GBACore* gbacore = (struct GBACore*) core;
 949	if (gbacore->logContext) {
 950		mVideoLogContextDestroy(core, gbacore->logContext);
 951	}
 952	_GBACoreDeinit(core);
 953}
 954
 955static void _GBAVLPReset(struct mCore* core) {
 956	struct GBACore* gbacore = (struct GBACore*) core;
 957	struct GBA* gba = (struct GBA*) core->board;
 958	if (gba->video.renderer == &gbacore->proxyRenderer.d) {
 959		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->proxyRenderer);
 960	} else if (gbacore->renderer.outputBuffer) {
 961		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
 962		GBAVideoAssociateRenderer(&gba->video, renderer);
 963	}
 964
 965	ARMReset(core->cpu);
 966	mVideoLogContextRewind(gbacore->logContext, core);
 967	GBAVideoProxyRendererShim(&gba->video, &gbacore->proxyRenderer);
 968
 969	// Make sure CPU loop never spins
 970	GBAHalt(gba);
 971	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
 972	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
 973}
 974
 975static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
 976	struct GBACore* gbacore = (struct GBACore*) core;
 977	gbacore->logContext = mVideoLogContextCreate(NULL);
 978	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
 979		mVideoLogContextDestroy(core, gbacore->logContext);
 980		gbacore->logContext = NULL;
 981		return false;
 982	}
 983	mVideoLoggerAttachChannel(gbacore->proxyRenderer.logger, gbacore->logContext, 0);
 984	return true;
 985}
 986
 987static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
 988	struct GBA* gba = (struct GBA*) core->board;
 989
 990	gba->timing.root = NULL;
 991	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
 992	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
 993
 994	// Make sure CPU loop never spins
 995	GBAHalt(gba);
 996	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
 997	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
 998	GBAVideoDeserialize(&gba->video, state);
 999	GBAIODeserialize(gba, state);
1000	GBAAudioReset(&gba->audio);
1001
1002	return true;
1003}
1004
1005static bool _returnTrue(struct VFile* vf) {
1006	UNUSED(vf);
1007	return true;
1008}
1009
1010struct mCore* GBAVideoLogPlayerCreate(void) {
1011	struct mCore* core = GBACoreCreate();
1012	core->init = _GBAVLPInit;
1013	core->deinit = _GBAVLPDeinit;
1014	core->reset = _GBAVLPReset;
1015	core->loadROM = _GBAVLPLoadROM;
1016	core->loadState = _GBAVLPLoadState;
1017	core->isROM = _returnTrue;
1018	return core;
1019}
1020#else
1021struct mCore* GBAVideoLogPlayerCreate(void) {
1022	return false;
1023}
1024#endif