all repos — mgba @ b8dd7a7632a23a18caed105cd6ebc89e5d193754

mGBA Game Boy Advance Emulator

src/platform/qt/SettingsView.cpp (view raw)

  1/* Copyright (c) 2013-2014 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "SettingsView.h"
  7
  8#include "AudioProcessor.h"
  9#include "ConfigController.h"
 10#include "Display.h"
 11#include "GBAApp.h"
 12#include "InputController.h"
 13#include "ShortcutView.h"
 14
 15#include <mgba/core/serialize.h>
 16#include <mgba/internal/gba/gba.h>
 17
 18using namespace QGBA;
 19
 20SettingsView::SettingsView(ConfigController* controller, InputController* inputController, InputModel* inputModel, QWidget* parent)
 21	: QDialog(parent, Qt::WindowTitleHint | Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint)
 22	, m_controller(controller)
 23{
 24	m_ui.setupUi(this);
 25
 26	reloadConfig();
 27
 28	if (m_ui.savegamePath->text().isEmpty()) {
 29		m_ui.savegameSameDir->setChecked(true);
 30	}
 31	connect(m_ui.savegameSameDir, &QAbstractButton::toggled, [this] (bool e) {
 32		if (e) {
 33			m_ui.savegamePath->clear();
 34		}
 35	});
 36	connect(m_ui.savegameBrowse, &QAbstractButton::pressed, [this] () {
 37		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 38		if (!path.isNull()) {
 39			m_ui.savegameSameDir->setChecked(false);
 40			m_ui.savegamePath->setText(path);
 41		}
 42	});
 43
 44	if (m_ui.savestatePath->text().isEmpty()) {
 45		m_ui.savestateSameDir->setChecked(true);
 46	}
 47	connect(m_ui.savestateSameDir, &QAbstractButton::toggled, [this] (bool e) {
 48		if (e) {
 49			m_ui.savestatePath->clear();
 50		}
 51	});
 52	connect(m_ui.savestateBrowse, &QAbstractButton::pressed, [this] () {
 53		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 54		if (!path.isNull()) {
 55			m_ui.savestateSameDir->setChecked(false);
 56			m_ui.savestatePath->setText(path);
 57		}
 58	});
 59
 60	if (m_ui.screenshotPath->text().isEmpty()) {
 61		m_ui.screenshotSameDir->setChecked(true);
 62	}
 63	connect(m_ui.screenshotSameDir, &QAbstractButton::toggled, [this] (bool e) {
 64		if (e) {
 65			m_ui.screenshotPath->clear();
 66		}
 67	});
 68	connect(m_ui.screenshotBrowse, &QAbstractButton::pressed, [this] () {
 69		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 70		if (!path.isNull()) {
 71			m_ui.screenshotSameDir->setChecked(false);
 72			m_ui.screenshotPath->setText(path);
 73		}
 74	});
 75
 76	if (m_ui.patchPath->text().isEmpty()) {
 77		m_ui.patchSameDir->setChecked(true);
 78	}
 79	connect(m_ui.patchSameDir, &QAbstractButton::toggled, [this] (bool e) {
 80		if (e) {
 81			m_ui.patchPath->clear();
 82		}
 83	});
 84	connect(m_ui.patchBrowse, &QAbstractButton::pressed, [this] () {
 85		QString path = GBAApp::app()->getOpenDirectoryName(this, "Select directory");
 86		if (!path.isNull()) {
 87			m_ui.patchSameDir->setChecked(false);
 88			m_ui.patchPath->setText(path);
 89		}
 90	});
 91	connect(m_ui.clearCache, &QAbstractButton::pressed, this, &SettingsView::libraryCleared);
 92
 93	// TODO: Move to reloadConfig()
 94	QVariant audioDriver = m_controller->getQtOption("audioDriver");
 95#ifdef BUILD_QT_MULTIMEDIA
 96	m_ui.audioDriver->addItem(tr("Qt Multimedia"), static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA));
 97	if (!audioDriver.isNull() && audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::QT_MULTIMEDIA)) {
 98		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
 99	}
100#endif
101
102#ifdef BUILD_SDL
103	m_ui.audioDriver->addItem(tr("SDL"), static_cast<int>(AudioProcessor::Driver::SDL));
104	if (audioDriver.isNull() || audioDriver.toInt() == static_cast<int>(AudioProcessor::Driver::SDL)) {
105		m_ui.audioDriver->setCurrentIndex(m_ui.audioDriver->count() - 1);
106	}
107#endif
108
109	// TODO: Move to reloadConfig()
110	QVariant displayDriver = m_controller->getQtOption("displayDriver");
111	m_ui.displayDriver->addItem(tr("Software (Qt)"), static_cast<int>(Display::Driver::QT));
112	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::QT)) {
113		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
114	}
115
116#if defined(BUILD_GL) || defined(BUILD_GLES2) || defined(USE_EPOXY)
117	m_ui.displayDriver->addItem(tr("OpenGL"), static_cast<int>(Display::Driver::OPENGL));
118	if (displayDriver.isNull() || displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL)) {
119		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
120	}
121#endif
122
123#ifdef BUILD_GL
124	m_ui.displayDriver->addItem(tr("OpenGL (force version 1.x)"), static_cast<int>(Display::Driver::OPENGL1));
125	if (!displayDriver.isNull() && displayDriver.toInt() == static_cast<int>(Display::Driver::OPENGL1)) {
126		m_ui.displayDriver->setCurrentIndex(m_ui.displayDriver->count() - 1);
127	}
128#endif
129
130	connect(m_ui.gbaBiosBrowse, &QPushButton::clicked, [this]() {
131		selectBios(m_ui.gbaBios);
132	});
133	connect(m_ui.gbBiosBrowse, &QPushButton::clicked, [this]() {
134		selectBios(m_ui.gbBios);
135	});
136	connect(m_ui.gbcBiosBrowse, &QPushButton::clicked, [this]() {
137		selectBios(m_ui.gbcBios);
138	});
139
140	connect(m_ui.buttonBox, &QDialogButtonBox::accepted, this, &SettingsView::updateConfig);
141	connect(m_ui.buttonBox, &QDialogButtonBox::clicked, [this](QAbstractButton* button) {
142		if (m_ui.buttonBox->buttonRole(button) == QDialogButtonBox::ApplyRole) {
143			updateConfig();
144		}
145	});
146
147	ShortcutView* shortcutView = new ShortcutView();
148	shortcutView->setModel(inputModel);
149	shortcutView->setInputController(inputController);
150	m_ui.stackedWidget->addWidget(shortcutView);
151	m_ui.tabs->addItem(tr("Bindings"));
152}
153
154void SettingsView::selectBios(QLineEdit* bios) {
155	QString filename = GBAApp::app()->getOpenFileName(this, tr("Select BIOS"));
156	if (!filename.isEmpty()) {
157		bios->setText(filename);
158	}
159}
160
161void SettingsView::updateConfig() {
162	saveSetting("gba.bios", m_ui.gbaBios);
163	saveSetting("gb.bios", m_ui.gbBios);
164	saveSetting("gbc.bios", m_ui.gbcBios);
165	saveSetting("useBios", m_ui.useBios);
166	saveSetting("skipBios", m_ui.skipBios);
167	saveSetting("audioBuffers", m_ui.audioBufferSize);
168	saveSetting("sampleRate", m_ui.sampleRate);
169	saveSetting("videoSync", m_ui.videoSync);
170	saveSetting("audioSync", m_ui.audioSync);
171	saveSetting("frameskip", m_ui.frameskip);
172	saveSetting("fpsTarget", m_ui.fpsTarget);
173	saveSetting("lockAspectRatio", m_ui.lockAspectRatio);
174	saveSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
175	saveSetting("volume", m_ui.volume);
176	saveSetting("mute", m_ui.mute);
177	saveSetting("rewindEnable", m_ui.rewind);
178	saveSetting("rewindBufferCapacity", m_ui.rewindCapacity);
179	saveSetting("rewindSave", m_ui.rewindSave);
180	saveSetting("resampleVideo", m_ui.resampleVideo);
181	saveSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
182	saveSetting("suspendScreensaver", m_ui.suspendScreensaver);
183	saveSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
184	saveSetting("savegamePath", m_ui.savegamePath);
185	saveSetting("savestatePath", m_ui.savestatePath);
186	saveSetting("screenshotPath", m_ui.screenshotPath);
187	saveSetting("patchPath", m_ui.patchPath);
188	saveSetting("libraryStyle", m_ui.libraryStyle->currentIndex());
189	saveSetting("showLibrary", m_ui.showLibrary);
190	saveSetting("preload", m_ui.preload);
191
192	if (m_ui.fastForwardUnbounded->isChecked()) {
193		saveSetting("fastForwardRatio", "-1");
194	} else {
195		saveSetting("fastForwardRatio", m_ui.fastForwardRatio);
196	}
197
198	switch (m_ui.idleOptimization->currentIndex() + IDLE_LOOP_IGNORE) {
199	case IDLE_LOOP_IGNORE:
200		saveSetting("idleOptimization", "ignore");
201		break;
202	case IDLE_LOOP_REMOVE:
203		saveSetting("idleOptimization", "remove");
204		break;
205	case IDLE_LOOP_DETECT:
206		saveSetting("idleOptimization", "detect");
207		break;
208	}
209
210	int loadState = SAVESTATE_RTC;
211	loadState |= m_ui.loadStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
212	loadState |= m_ui.loadStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
213	loadState |= m_ui.loadStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
214	saveSetting("loadStateExtdata", loadState);
215
216	int saveState = SAVESTATE_RTC | SAVESTATE_METADATA;
217	saveState |= m_ui.saveStateScreenshot->isChecked() ? SAVESTATE_SCREENSHOT : 0;
218	saveState |= m_ui.saveStateSave->isChecked() ? SAVESTATE_SAVEDATA : 0;
219	saveState |= m_ui.saveStateCheats->isChecked() ? SAVESTATE_CHEATS : 0;
220	saveSetting("saveStateExtdata", saveState);
221
222	QVariant audioDriver = m_ui.audioDriver->itemData(m_ui.audioDriver->currentIndex());
223	if (audioDriver != m_controller->getQtOption("audioDriver")) {
224		m_controller->setQtOption("audioDriver", audioDriver);
225		AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(audioDriver.toInt()));
226		emit audioDriverChanged();
227	}
228
229	QVariant displayDriver = m_ui.displayDriver->itemData(m_ui.displayDriver->currentIndex());
230	if (displayDriver != m_controller->getQtOption("displayDriver")) {
231		m_controller->setQtOption("displayDriver", displayDriver);
232		Display::setDriver(static_cast<Display::Driver>(displayDriver.toInt()));
233		emit displayDriverChanged();
234	}
235
236	m_controller->write();
237
238	emit pathsChanged();
239	emit biosLoaded(PLATFORM_GBA, m_ui.gbaBios->text());
240}
241
242void SettingsView::reloadConfig() {	
243	loadSetting("bios", m_ui.gbaBios);
244	loadSetting("gba.bios", m_ui.gbaBios);
245	loadSetting("gb.bios", m_ui.gbBios);
246	loadSetting("gbc.bios", m_ui.gbcBios);
247	loadSetting("useBios", m_ui.useBios);
248	loadSetting("skipBios", m_ui.skipBios);
249	loadSetting("audioBuffers", m_ui.audioBufferSize);
250	loadSetting("sampleRate", m_ui.sampleRate);
251	loadSetting("videoSync", m_ui.videoSync);
252	loadSetting("audioSync", m_ui.audioSync);
253	loadSetting("frameskip", m_ui.frameskip);
254	loadSetting("fpsTarget", m_ui.fpsTarget);
255	loadSetting("lockAspectRatio", m_ui.lockAspectRatio);
256	loadSetting("lockIntegerScaling", m_ui.lockIntegerScaling);
257	loadSetting("volume", m_ui.volume);
258	loadSetting("mute", m_ui.mute);
259	loadSetting("rewindEnable", m_ui.rewind);
260	loadSetting("rewindBufferCapacity", m_ui.rewindCapacity);
261	loadSetting("rewindSave", m_ui.rewindSave);
262	loadSetting("resampleVideo", m_ui.resampleVideo);
263	loadSetting("allowOpposingDirections", m_ui.allowOpposingDirections);
264	loadSetting("suspendScreensaver", m_ui.suspendScreensaver);
265	loadSetting("pauseOnFocusLost", m_ui.pauseOnFocusLost);
266	loadSetting("savegamePath", m_ui.savegamePath);
267	loadSetting("savestatePath", m_ui.savestatePath);
268	loadSetting("screenshotPath", m_ui.screenshotPath);
269	loadSetting("patchPath", m_ui.patchPath);
270	loadSetting("showLibrary", m_ui.showLibrary);
271	loadSetting("preload", m_ui.preload);
272
273	double fastForwardRatio = loadSetting("fastForwardRatio").toDouble();
274	if (fastForwardRatio <= 0) {
275		m_ui.fastForwardUnbounded->setChecked(true);
276		m_ui.fastForwardRatio->setEnabled(false);
277	} else {
278		m_ui.fastForwardUnbounded->setChecked(false);
279		m_ui.fastForwardRatio->setEnabled(true);
280		m_ui.fastForwardRatio->setValue(fastForwardRatio);
281	}
282
283	QString idleOptimization = loadSetting("idleOptimization");
284	if (idleOptimization == "ignore") {
285		m_ui.idleOptimization->setCurrentIndex(0);
286	} else if (idleOptimization == "remove") {
287		m_ui.idleOptimization->setCurrentIndex(1);
288	} else if (idleOptimization == "detect") {
289		m_ui.idleOptimization->setCurrentIndex(2);
290	}
291
292	bool ok;
293	int loadState = loadSetting("loadStateExtdata").toInt(&ok);
294	if (!ok) {
295		loadState = SAVESTATE_SCREENSHOT | SAVESTATE_RTC;
296	}
297	m_ui.loadStateScreenshot->setChecked(loadState & SAVESTATE_SCREENSHOT);
298	m_ui.loadStateSave->setChecked(loadState & SAVESTATE_SAVEDATA);
299	m_ui.loadStateCheats->setChecked(loadState & SAVESTATE_CHEATS);
300
301	int saveState = loadSetting("saveStateExtdata").toInt(&ok);
302	if (!ok) {
303		saveState = SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC | SAVESTATE_METADATA;
304	}
305	m_ui.saveStateScreenshot->setChecked(saveState & SAVESTATE_SCREENSHOT);
306	m_ui.saveStateSave->setChecked(saveState & SAVESTATE_SAVEDATA);
307	m_ui.saveStateCheats->setChecked(saveState & SAVESTATE_CHEATS);
308}
309
310void SettingsView::saveSetting(const char* key, const QAbstractButton* field) {
311	m_controller->setOption(key, field->isChecked());
312	m_controller->updateOption(key);
313}
314
315void SettingsView::saveSetting(const char* key, const QComboBox* field) {
316	saveSetting(key, field->lineEdit());
317}
318
319void SettingsView::saveSetting(const char* key, const QDoubleSpinBox* field) {
320	saveSetting(key, field->value());
321}
322
323void SettingsView::saveSetting(const char* key, const QLineEdit* field) {
324	saveSetting(key, field->text());
325}
326
327void SettingsView::saveSetting(const char* key, const QSlider* field) {
328	saveSetting(key, field->value());
329}
330
331void SettingsView::saveSetting(const char* key, const QSpinBox* field) {
332	saveSetting(key, field->value());
333}
334
335void SettingsView::saveSetting(const char* key, const QVariant& field) {
336	m_controller->setOption(key, field);
337	m_controller->updateOption(key);
338}
339
340void SettingsView::loadSetting(const char* key, QAbstractButton* field) {
341	QString option = loadSetting(key);
342	field->setChecked(!option.isNull() && option != "0");
343}
344
345void SettingsView::loadSetting(const char* key, QComboBox* field) {
346	loadSetting(key, field->lineEdit());
347}
348
349void SettingsView::loadSetting(const char* key, QDoubleSpinBox* field) {
350	QString option = loadSetting(key);
351	field->setValue(option.toDouble());
352}
353
354void SettingsView::loadSetting(const char* key, QLineEdit* field) {
355	QString option = loadSetting(key);
356	field->setText(option);
357}
358
359void SettingsView::loadSetting(const char* key, QSlider* field) {
360	QString option = loadSetting(key);
361	field->setValue(option.toInt());
362}
363
364void SettingsView::loadSetting(const char* key, QSpinBox* field) {
365	QString option = loadSetting(key);
366	field->setValue(option.toInt());
367}
368
369QString SettingsView::loadSetting(const char* key) {
370	return m_controller->getOption(key);
371}