all repos — mgba @ b92ed79a85cc980fc30045c22d0eb9bfdfa46f4c

mGBA Game Boy Advance Emulator

CHANGES (view raw)

 10.2.0: (Future)
 2Features:
 3 - Support for gamepad axes, e.g. analog sticks or triggers
 4 - Add scale presets for up to 6x
 5 - Debugger: Add CLI "frame", frame advance command
 6 - Better audio resampling via FFmpeg
 7 - Settings window
 8 - Bilinear resampling option
 9 - Add option to skip BIOS start screen
10 - List of recently opened games
11 - Support for games using the Solar Sensor
12 - Debugger: Add CLI functions for writing to memory
13 - Better audio resampling via blip-buf
14Bugfixes:
15 - Qt: Fix issue with set frame sizes being the wrong height
16 - Qt: Fix emulator crashing when full screen if a game is not running
17 - GBA Thread: Allow halted games to exit cleanly
18 - GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
19 - ARM7: Fix LDM writeback to a register already written
20 - GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
21 - ARM7: Extend prefetch by one stage
22 - GBA BIOS: Fix BIOS prefetch after returning from a SWI
23 - Debugger: Negative PC-relative loads now properly subtract the offset
24 - Qt: Fix window focus issues
25 - GBA Audio: Support 16-bit writes to FIFO audio
26 - GBA Memory: Properly initialize 1 Mb flash, and add debug logging
27 - Qt: Properly set default video recording settings
28 - GBA Audio: Make larger buffer sizes than 2048 actually work properly
29 - GBA Audio: Audio buffer sizes are now correct sizes for both sample rates
30 - GBA Video: Fix blend issues with obscured middle layers
31 - Video: Ensure FFmpeg encoder has audio frames
32 - Video: Fix uncompressed PCM audio recording
33 - GBA Video: Fix windows not disabling target 1 appropriately (fixes #161)
34 - Debugger: Align PC-relative loads in Thumb
35 - Debugger: Fix watchpoints triggering too late
36Misc:
37 - Qt: Disable sync to video by default
38 - GBA: Exit cleanly on FATAL if the port supports it
39 - Qt: Handle a game crash without crashing
40 - GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
41 - Qt: Set default log level to FATAL, ERROR and WARN
42 - Qt: Clarify some phrasing in the menus
43 - GBA Memory: Implement 16- and 32-bit loads from SRAM
44
450.1.0: (2014-12-13)
46 - Initial release