all repos — mgba @ bcf0e8ec59be807073ba95a1561b74b5fea9dbcd

mGBA Game Boy Advance Emulator

src/gba/gba.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/gba.h>
  7
  8#include <mgba/internal/arm/isa-inlines.h>
  9#include <mgba/internal/arm/debugger/debugger.h>
 10#include <mgba/internal/arm/decoder.h>
 11
 12#include <mgba/internal/gba/bios.h>
 13#include <mgba/internal/gba/cheats.h>
 14#include <mgba/internal/gba/io.h>
 15#include <mgba/internal/gba/overrides.h>
 16#include <mgba/internal/gba/rr/rr.h>
 17
 18#include <mgba-util/patch.h>
 19#include <mgba-util/crc32.h>
 20#include <mgba-util/math.h>
 21#include <mgba-util/memory.h>
 22#include <mgba-util/vfs.h>
 23
 24mLOG_DEFINE_CATEGORY(GBA, "GBA", "gba");
 25mLOG_DEFINE_CATEGORY(GBA_DEBUG, "GBA Debug", "gba.debug");
 26
 27const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
 28
 29static const size_t GBA_ROM_MAGIC_OFFSET = 3;
 30static const uint8_t GBA_ROM_MAGIC[] = { 0xEA };
 31
 32static const size_t GBA_MB_MAGIC_OFFSET = 0xC0;
 33
 34static void GBAInit(void* cpu, struct mCPUComponent* component);
 35static void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh);
 36static void GBAProcessEvents(struct ARMCore* cpu);
 37static void GBAHitStub(struct ARMCore* cpu, uint32_t opcode);
 38static void GBAIllegal(struct ARMCore* cpu, uint32_t opcode);
 39static void GBABreakpoint(struct ARMCore* cpu, int immediate);
 40
 41static bool _setSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t* opcode);
 42static bool _clearSoftwareBreakpoint(struct ARMDebugger*, uint32_t address, enum ExecutionMode mode, uint32_t opcode);
 43
 44
 45#ifdef _3DS
 46extern uint32_t* romBuffer;
 47extern size_t romBufferSize;
 48#endif
 49
 50void GBACreate(struct GBA* gba) {
 51	gba->d.id = GBA_COMPONENT_MAGIC;
 52	gba->d.init = GBAInit;
 53	gba->d.deinit = 0;
 54}
 55
 56static void GBAInit(void* cpu, struct mCPUComponent* component) {
 57	struct GBA* gba = (struct GBA*) component;
 58	gba->cpu = cpu;
 59	gba->debugger = 0;
 60	gba->sync = 0;
 61
 62	GBAInterruptHandlerInit(&gba->cpu->irqh);
 63	GBAMemoryInit(gba);
 64
 65	gba->memory.savedata.timing = &gba->timing;
 66	GBASavedataInit(&gba->memory.savedata, NULL);
 67
 68	gba->video.p = gba;
 69	GBAVideoInit(&gba->video);
 70
 71	gba->audio.p = gba;
 72	GBAAudioInit(&gba->audio, GBA_AUDIO_SAMPLES);
 73
 74	GBAIOInit(gba);
 75
 76	gba->sio.p = gba;
 77	GBASIOInit(&gba->sio);
 78
 79	GBAHardwareInit(&gba->memory.hw, NULL);
 80
 81	gba->springIRQ = 0;
 82	gba->keySource = 0;
 83	gba->rotationSource = 0;
 84	gba->luminanceSource = 0;
 85	gba->rtcSource = 0;
 86	gba->rumble = 0;
 87	gba->rr = 0;
 88
 89	gba->romVf = 0;
 90	gba->biosVf = 0;
 91
 92	gba->stream = NULL;
 93	gba->keyCallback = NULL;
 94	mCoreCallbacksListInit(&gba->coreCallbacks, 0);
 95
 96	gba->biosChecksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
 97
 98	gba->idleOptimization = IDLE_LOOP_REMOVE;
 99	gba->idleLoop = IDLE_LOOP_NONE;
100
101	gba->realisticTiming = true;
102	gba->hardCrash = true;
103	gba->allowOpposingDirections = true;
104
105	gba->performingDMA = false;
106
107	gba->isPristine = false;
108	gba->pristineRomSize = 0;
109	gba->yankedRomSize = 0;
110
111	mTimingInit(&gba->timing, &gba->cpu->cycles, &gba->cpu->nextEvent);
112}
113
114void GBAUnloadROM(struct GBA* gba) {
115	if (gba->memory.rom && !gba->isPristine) {
116		if (gba->yankedRomSize) {
117			gba->yankedRomSize = 0;
118		}
119		mappedMemoryFree(gba->memory.rom, SIZE_CART0);
120	}
121
122	if (gba->romVf) {
123#ifndef _3DS
124		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
125#endif
126		gba->romVf->close(gba->romVf);
127		gba->romVf = NULL;
128	}
129	gba->memory.rom = NULL;
130	gba->isPristine = false;
131
132	GBASavedataDeinit(&gba->memory.savedata);
133	if (gba->memory.savedata.realVf) {
134		gba->memory.savedata.realVf->close(gba->memory.savedata.realVf);
135		gba->memory.savedata.realVf = 0;
136	}
137	gba->idleLoop = IDLE_LOOP_NONE;
138}
139
140void GBADestroy(struct GBA* gba) {
141	GBAUnloadROM(gba);
142
143	if (gba->biosVf) {
144		gba->biosVf->unmap(gba->biosVf, gba->memory.bios, SIZE_BIOS);
145		gba->biosVf->close(gba->biosVf);
146		gba->biosVf = 0;
147	}
148
149	GBAMemoryDeinit(gba);
150	GBAVideoDeinit(&gba->video);
151	GBAAudioDeinit(&gba->audio);
152	GBASIODeinit(&gba->sio);
153	gba->rr = 0;
154	mTimingDeinit(&gba->timing);
155	mCoreCallbacksListDeinit(&gba->coreCallbacks);
156}
157
158void GBAInterruptHandlerInit(struct ARMInterruptHandler* irqh) {
159	irqh->reset = GBAReset;
160	irqh->processEvents = GBAProcessEvents;
161	irqh->swi16 = GBASwi16;
162	irqh->swi32 = GBASwi32;
163	irqh->hitIllegal = GBAIllegal;
164	irqh->readCPSR = GBATestIRQ;
165	irqh->hitStub = GBAHitStub;
166	irqh->bkpt16 = GBABreakpoint;
167	irqh->bkpt32 = GBABreakpoint;
168}
169
170void GBAReset(struct ARMCore* cpu) {
171	ARMSetPrivilegeMode(cpu, MODE_IRQ);
172	cpu->gprs[ARM_SP] = SP_BASE_IRQ;
173	ARMSetPrivilegeMode(cpu, MODE_SUPERVISOR);
174	cpu->gprs[ARM_SP] = SP_BASE_SUPERVISOR;
175	ARMSetPrivilegeMode(cpu, MODE_SYSTEM);
176	cpu->gprs[ARM_SP] = SP_BASE_SYSTEM;
177
178	struct GBA* gba = (struct GBA*) cpu->master;
179	if (!gba->rr || (!gba->rr->isPlaying(gba->rr) && !gba->rr->isRecording(gba->rr))) {
180		GBASavedataUnmask(&gba->memory.savedata);
181	}
182
183	gba->cpuBlocked = false;
184	gba->earlyExit = false;
185	if (gba->yankedRomSize) {
186		gba->memory.romSize = gba->yankedRomSize;
187		gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
188		gba->yankedRomSize = 0;
189	}
190	mTimingClear(&gba->timing);
191	GBAMemoryReset(gba);
192	GBAVideoReset(&gba->video);
193	GBAAudioReset(&gba->audio);
194	GBAIOInit(gba);
195	GBATimerInit(gba);
196
197	GBASIOReset(&gba->sio);
198
199	gba->lastJump = 0;
200	gba->haltPending = false;
201	gba->idleDetectionStep = 0;
202	gba->idleDetectionFailures = 0;
203
204	gba->debug = false;
205	memset(gba->debugString, 0, sizeof(gba->debugString));
206}
207
208void GBASkipBIOS(struct GBA* gba) {
209	struct ARMCore* cpu = gba->cpu;
210	if (cpu->gprs[ARM_PC] == BASE_RESET + WORD_SIZE_ARM) {
211		if (gba->memory.rom) {
212			cpu->gprs[ARM_PC] = BASE_CART0;
213		} else {
214			cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
215		}
216		gba->memory.io[REG_VCOUNT >> 1] = 0x7E;
217		gba->memory.io[REG_POSTFLG >> 1] = 1;
218		int currentCycles = 0;
219		ARM_WRITE_PC;
220	}
221}
222
223static void GBAProcessEvents(struct ARMCore* cpu) {
224	struct GBA* gba = (struct GBA*) cpu->master;
225
226	gba->bus = cpu->prefetch[1];
227	if (cpu->executionMode == MODE_THUMB) {
228		gba->bus |= cpu->prefetch[1] << 16;
229	}
230
231	if (gba->springIRQ && !cpu->cpsr.i) {
232		ARMRaiseIRQ(cpu);
233		gba->springIRQ = 0;
234	}
235
236	int32_t nextEvent = cpu->nextEvent;
237	while (cpu->cycles >= nextEvent) {
238		int32_t cycles = cpu->cycles;
239
240		cpu->cycles = 0;
241		cpu->nextEvent = INT_MAX;
242
243#ifndef NDEBUG
244		if (cycles < 0) {
245			mLOG(GBA, FATAL, "Negative cycles passed: %i", cycles);
246		}
247#endif
248		nextEvent = cycles;
249		do {
250			nextEvent = mTimingTick(&gba->timing, nextEvent);
251		} while (gba->cpuBlocked);
252
253		cpu->nextEvent = nextEvent;
254
255		if (gba->earlyExit) {
256			gba->earlyExit = false;
257			break;
258		}
259		if (cpu->halted) {
260			cpu->cycles = nextEvent;
261			if (!gba->memory.io[REG_IME >> 1] || !gba->memory.io[REG_IE >> 1]) {
262				break;
263			}
264		}
265#ifndef NDEBUG
266		else if (nextEvent < 0) {
267			mLOG(GBA, FATAL, "Negative cycles will pass: %i", nextEvent);
268		}
269#endif
270	}
271}
272
273#ifdef USE_DEBUGGERS
274void GBAAttachDebugger(struct GBA* gba, struct mDebugger* debugger) {
275	gba->debugger = (struct ARMDebugger*) debugger->platform;
276	gba->debugger->setSoftwareBreakpoint = _setSoftwareBreakpoint;
277	gba->debugger->clearSoftwareBreakpoint = _clearSoftwareBreakpoint;
278	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
279	ARMHotplugAttach(gba->cpu, CPU_COMPONENT_DEBUGGER);
280}
281
282void GBADetachDebugger(struct GBA* gba) {
283	if (gba->debugger) {
284		ARMHotplugDetach(gba->cpu, CPU_COMPONENT_DEBUGGER);
285	}
286	gba->cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
287	gba->debugger = NULL;
288}
289#endif
290
291bool GBALoadMB(struct GBA* gba, struct VFile* vf) {
292	GBAUnloadROM(gba);
293	gba->romVf = vf;
294	gba->pristineRomSize = vf->size(vf);
295	vf->seek(vf, 0, SEEK_SET);
296	if (gba->pristineRomSize > SIZE_WORKING_RAM) {
297		gba->pristineRomSize = SIZE_WORKING_RAM;
298	}
299	gba->isPristine = true;
300	gba->memory.wram = anonymousMemoryMap(SIZE_WORKING_RAM);
301	memset(gba->memory.wram, 0, SIZE_WORKING_RAM);
302	vf->read(vf, gba->memory.wram, gba->pristineRomSize);
303	if (!gba->memory.wram) {
304		mLOG(GBA, WARN, "Couldn't map ROM");
305		return false;
306	}
307	gba->yankedRomSize = 0;
308	gba->memory.romSize = 0;
309	gba->memory.romMask = 0;
310	gba->romCrc32 = doCrc32(gba->memory.wram, gba->pristineRomSize);
311	return true;
312}
313
314bool GBALoadROM(struct GBA* gba, struct VFile* vf) {
315	if (!vf) {
316		return false;
317	}
318	GBAUnloadROM(gba);
319	gba->romVf = vf;
320	gba->pristineRomSize = vf->size(vf);
321	vf->seek(vf, 0, SEEK_SET);
322	if (gba->pristineRomSize > SIZE_CART0) {
323		gba->pristineRomSize = SIZE_CART0;
324	}
325	gba->isPristine = true;
326#ifdef _3DS
327	if (gba->pristineRomSize <= romBufferSize) {
328		gba->memory.rom = romBuffer;
329		vf->read(vf, romBuffer, gba->pristineRomSize);
330	}
331#else
332	gba->memory.rom = vf->map(vf, gba->pristineRomSize, MAP_READ);
333#endif
334	if (!gba->memory.rom) {
335		mLOG(GBA, WARN, "Couldn't map ROM");
336		return false;
337	}
338	gba->yankedRomSize = 0;
339	gba->memory.romSize = gba->pristineRomSize;
340	gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
341	gba->memory.mirroring = false;
342	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
343	GBAHardwareInit(&gba->memory.hw, &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1]);
344	GBAVFameDetect(&gba->memory.vfame, gba->memory.rom, gba->memory.romSize);
345	// TODO: error check
346	return true;
347}
348
349bool GBALoadSave(struct GBA* gba, struct VFile* sav) {
350	GBASavedataInit(&gba->memory.savedata, sav);
351	return true;
352}
353
354void GBAYankROM(struct GBA* gba) {
355	gba->yankedRomSize = gba->memory.romSize;
356	gba->memory.romSize = 0;
357	gba->memory.romMask = 0;
358	GBARaiseIRQ(gba, IRQ_GAMEPAK);
359}
360
361void GBALoadBIOS(struct GBA* gba, struct VFile* vf) {
362	gba->biosVf = vf;
363	uint32_t* bios = vf->map(vf, SIZE_BIOS, MAP_READ);
364	if (!bios) {
365		mLOG(GBA, WARN, "Couldn't map BIOS");
366		return;
367	}
368	gba->memory.bios = bios;
369	gba->memory.fullBios = 1;
370	uint32_t checksum = GBAChecksum(gba->memory.bios, SIZE_BIOS);
371	mLOG(GBA, DEBUG, "BIOS Checksum: 0x%X", checksum);
372	if (checksum == GBA_BIOS_CHECKSUM) {
373		mLOG(GBA, INFO, "Official GBA BIOS detected");
374	} else if (checksum == GBA_DS_BIOS_CHECKSUM) {
375		mLOG(GBA, INFO, "Official GBA (DS) BIOS detected");
376	} else {
377		mLOG(GBA, WARN, "BIOS checksum incorrect");
378	}
379	gba->biosChecksum = checksum;
380	if (gba->memory.activeRegion == REGION_BIOS) {
381		gba->cpu->memory.activeRegion = gba->memory.bios;
382	}
383	// TODO: error check
384}
385
386void GBAApplyPatch(struct GBA* gba, struct Patch* patch) {
387	size_t patchedSize = patch->outputSize(patch, gba->memory.romSize);
388	if (!patchedSize || patchedSize > SIZE_CART0) {
389		return;
390	}
391	void* newRom = anonymousMemoryMap(SIZE_CART0);
392	if (!patch->applyPatch(patch, gba->memory.rom, gba->pristineRomSize, newRom, patchedSize)) {
393		mappedMemoryFree(newRom, SIZE_CART0);
394		return;
395	}
396	if (gba->romVf) {
397#ifndef _3DS
398		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->pristineRomSize);
399#endif
400		gba->romVf->close(gba->romVf);
401		gba->romVf = NULL;
402	}
403	gba->isPristine = false;
404	gba->memory.rom = newRom;
405	gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
406	gba->memory.romSize = patchedSize;
407	gba->memory.romMask = SIZE_CART0 - 1;
408	gba->romCrc32 = doCrc32(gba->memory.rom, gba->memory.romSize);
409}
410
411void GBAWriteIE(struct GBA* gba, uint16_t value) {
412	if (value & (1 << IRQ_KEYPAD)) {
413		mLOG(GBA, STUB, "Keypad interrupts not implemented");
414	}
415
416	if (gba->memory.io[REG_IME >> 1] && value & gba->memory.io[REG_IF >> 1]) {
417		ARMRaiseIRQ(gba->cpu);
418	}
419}
420
421void GBAWriteIME(struct GBA* gba, uint16_t value) {
422	if (value && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
423		ARMRaiseIRQ(gba->cpu);
424	}
425}
426
427void GBARaiseIRQ(struct GBA* gba, enum GBAIRQ irq) {
428	gba->memory.io[REG_IF >> 1] |= 1 << irq;
429
430	if (gba->memory.io[REG_IE >> 1] & 1 << irq) {
431		gba->cpu->halted = 0;
432		if (gba->memory.io[REG_IME >> 1]) {
433			ARMRaiseIRQ(gba->cpu);
434		}
435	}
436}
437
438void GBATestIRQ(struct ARMCore* cpu) {
439	struct GBA* gba = (struct GBA*) cpu->master;
440	if (gba->memory.io[REG_IME >> 1] && gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1]) {
441		gba->springIRQ = gba->memory.io[REG_IE >> 1] & gba->memory.io[REG_IF >> 1];
442		gba->cpu->nextEvent = gba->cpu->cycles;
443	}
444}
445
446void GBAHalt(struct GBA* gba) {
447	gba->cpu->nextEvent = gba->cpu->cycles;
448	gba->cpu->halted = 1;
449}
450
451void GBAStop(struct GBA* gba) {
452	size_t c;
453	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
454		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
455		if (callbacks->sleep) {
456			callbacks->sleep(callbacks->context);
457		}
458	}
459	gba->cpu->nextEvent = gba->cpu->cycles;
460}
461
462void GBADebug(struct GBA* gba, uint16_t flags) {
463	gba->debugFlags = flags;
464	if (GBADebugFlagsIsSend(gba->debugFlags)) {
465		int level = 1 << GBADebugFlagsGetLevel(gba->debugFlags);
466		level &= 0x1F;
467		char oolBuf[0x101];
468		strncpy(oolBuf, gba->debugString, sizeof(gba->debugString));
469		oolBuf[0x100] = '\0';
470		mLog(_mLOG_CAT_GBA_DEBUG(), level, "%s", oolBuf);
471	}
472	gba->debugFlags = GBADebugFlagsClearSend(gba->debugFlags);
473}
474
475bool GBAIsROM(struct VFile* vf) {
476	if (vf->seek(vf, GBA_ROM_MAGIC_OFFSET, SEEK_SET) < 0) {
477		return false;
478	}
479	uint8_t signature[sizeof(GBA_ROM_MAGIC)];
480	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
481		return false;
482	}
483	if (GBAIsBIOS(vf)) {
484		return false;
485	}
486	return memcmp(signature, GBA_ROM_MAGIC, sizeof(signature)) == 0;
487}
488
489bool GBAIsMB(struct VFile* vf) {
490	if (!GBAIsROM(vf)) {
491		return false;
492	}
493	if (vf->size(vf) > SIZE_WORKING_RAM) {
494		return false;
495	}
496	if (vf->seek(vf, GBA_MB_MAGIC_OFFSET, SEEK_SET) < 0) {
497		return false;
498	}
499	uint32_t signature;
500	if (vf->read(vf, &signature, sizeof(signature)) != sizeof(signature)) {
501		return false;
502	}
503	uint32_t opcode;
504	LOAD_32(opcode, 0, &signature);
505	struct ARMInstructionInfo info;
506	ARMDecodeARM(opcode, &info);
507	if (info.branchType != ARM_BRANCH) {
508		return false;
509	}
510	if (info.op1.immediate <= 0) {
511		return false;
512	} else if (info.op1.immediate == 28) {
513		// Ancient toolchain that is known to throw MB detection for a loop
514		return false;
515	} else if (info.op1.immediate != 24) {
516		return true;
517	}
518	// Found a libgba-linked cart...these are a bit harder to detect.
519	return false;
520}
521
522bool GBAIsBIOS(struct VFile* vf) {
523	if (vf->seek(vf, 0, SEEK_SET) < 0) {
524		return false;
525	}
526	uint8_t interruptTable[7 * 4];
527	if (vf->read(vf, &interruptTable, sizeof(interruptTable)) != sizeof(interruptTable)) {
528		return false;
529	}
530	int i;
531	for (i = 0; i < 7; ++i) {
532		if (interruptTable[4 * i + 3] != 0xEA || interruptTable[4 * i + 2]) {
533			return false;
534		}
535	}
536	return true;
537}
538
539void GBAGetGameCode(const struct GBA* gba, char* out) {
540	memset(out, 0, 8);
541	if (!gba->memory.rom) {
542		return;
543	}
544
545	memcpy(out, "AGB-", 4);
546	memcpy(&out[4], &((struct GBACartridge*) gba->memory.rom)->id, 4);
547}
548
549void GBAGetGameTitle(const struct GBA* gba, char* out) {
550	if (gba->memory.rom) {
551		memcpy(out, &((struct GBACartridge*) gba->memory.rom)->title, 12);
552		return;
553	}
554	if (gba->isPristine && gba->memory.wram) {
555		memcpy(out, &((struct GBACartridge*) gba->memory.wram)->title, 12);
556		return;
557	}
558	strncpy(out, "(BIOS)", 12);
559}
560
561void GBAHitStub(struct ARMCore* cpu, uint32_t opcode) {
562	struct GBA* gba = (struct GBA*) cpu->master;
563#ifdef USE_DEBUGGERS
564	if (gba->debugger) {
565		struct mDebuggerEntryInfo info = {
566			.address = _ARMPCAddress(cpu),
567			.opcode = opcode
568		};
569		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
570	}
571#endif
572	// TODO: More sensible category?
573	mLOG(GBA, ERROR, "Stub opcode: %08x", opcode);
574}
575
576void GBAIllegal(struct ARMCore* cpu, uint32_t opcode) {
577	struct GBA* gba = (struct GBA*) cpu->master;
578	if (!gba->yankedRomSize) {
579		// TODO: More sensible category?
580		mLOG(GBA, WARN, "Illegal opcode: %08x", opcode);
581	}
582	if (cpu->executionMode == MODE_THUMB && (opcode & 0xFFC0) == 0xE800) {
583		mLOG(GBA, DEBUG, "Hit Wii U VC opcode: %08x", opcode);
584		return;
585	}
586#ifdef USE_DEBUGGERS
587	if (gba->debugger) {
588		struct mDebuggerEntryInfo info = {
589			.address = _ARMPCAddress(cpu),
590			.opcode = opcode
591		};
592		mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_ILLEGAL_OP, &info);
593	} else
594#endif
595	{
596		ARMRaiseUndefined(cpu);
597	}
598}
599
600void GBABreakpoint(struct ARMCore* cpu, int immediate) {
601	struct GBA* gba = (struct GBA*) cpu->master;
602	if (immediate >= CPU_COMPONENT_MAX) {
603		return;
604	}
605	switch (immediate) {
606#ifdef USE_DEBUGGERS
607	case CPU_COMPONENT_DEBUGGER:
608		if (gba->debugger) {
609			struct mDebuggerEntryInfo info = {
610				.address = _ARMPCAddress(cpu),
611				.breakType = BREAKPOINT_SOFTWARE
612			};
613			mDebuggerEnter(gba->debugger->d.p, DEBUGGER_ENTER_BREAKPOINT, &info);
614		}
615		break;
616#endif
617	case CPU_COMPONENT_CHEAT_DEVICE:
618		if (gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
619			struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
620			struct GBACheatHook* hook = 0;
621			size_t i;
622			for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
623				struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
624				if (cheats->hook && cheats->hook->address == _ARMPCAddress(cpu)) {
625					mCheatRefresh(device, &cheats->d);
626					hook = cheats->hook;
627				}
628			}
629			if (hook) {
630				ARMRunFake(cpu, hook->patchedOpcode);
631			}
632		}
633		break;
634	default:
635		break;
636	}
637}
638
639void GBAFrameStarted(struct GBA* gba) {
640	UNUSED(gba);
641
642	size_t c;
643	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
644		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
645		if (callbacks->videoFrameStarted) {
646			callbacks->videoFrameStarted(callbacks->context);
647		}
648	}
649}
650
651void GBAFrameEnded(struct GBA* gba) {
652	GBASavedataClean(&gba->memory.savedata, gba->video.frameCounter);
653
654	if (gba->rr) {
655		gba->rr->nextFrame(gba->rr);
656	}
657
658	if (gba->cpu->components && gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE]) {
659		struct mCheatDevice* device = (struct mCheatDevice*) gba->cpu->components[CPU_COMPONENT_CHEAT_DEVICE];
660		size_t i;
661		for (i = 0; i < mCheatSetsSize(&device->cheats); ++i) {
662			struct GBACheatSet* cheats = (struct GBACheatSet*) *mCheatSetsGetPointer(&device->cheats, i);
663			mCheatRefresh(device, &cheats->d);
664		}
665	}
666
667	if (gba->stream && gba->stream->postVideoFrame) {
668		const color_t* pixels;
669		size_t stride;
670		gba->video.renderer->getPixels(gba->video.renderer, &stride, (const void**) &pixels);
671		gba->stream->postVideoFrame(gba->stream, pixels, stride);
672	}
673
674	if (gba->memory.hw.devices & (HW_GB_PLAYER | HW_GB_PLAYER_DETECTION)) {
675		GBAHardwarePlayerUpdate(gba);
676	}
677
678	size_t c;
679	for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
680		struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
681		if (callbacks->videoFrameEnded) {
682			callbacks->videoFrameEnded(callbacks->context);
683		}
684	}
685}
686
687void GBASetBreakpoint(struct GBA* gba, struct mCPUComponent* component, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
688	size_t immediate;
689	for (immediate = 0; immediate < gba->cpu->numComponents; ++immediate) {
690		if (gba->cpu->components[immediate] == component) {
691			break;
692		}
693	}
694	if (immediate == gba->cpu->numComponents) {
695		return;
696	}
697	if (mode == MODE_ARM) {
698		int32_t value;
699		int32_t old;
700		value = 0xE1200070;
701		value |= immediate & 0xF;
702		value |= (immediate & 0xFFF0) << 4;
703		GBAPatch32(gba->cpu, address, value, &old);
704		*opcode = old;
705	} else {
706		int16_t value;
707		int16_t old;
708		value = 0xBE00;
709		value |= immediate & 0xFF;
710		GBAPatch16(gba->cpu, address, value, &old);
711		*opcode = (uint16_t) old;
712	}
713}
714
715void GBAClearBreakpoint(struct GBA* gba, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
716	if (mode == MODE_ARM) {
717		GBAPatch32(gba->cpu, address, opcode, 0);
718	} else {
719		GBAPatch16(gba->cpu, address, opcode, 0);
720	}
721}
722
723static bool _setSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t* opcode) {
724	GBASetBreakpoint((struct GBA*) debugger->cpu->master, &debugger->d.p->d, address, mode, opcode);
725	return true;
726}
727
728static bool _clearSoftwareBreakpoint(struct ARMDebugger* debugger, uint32_t address, enum ExecutionMode mode, uint32_t opcode) {
729	GBAClearBreakpoint((struct GBA*) debugger->cpu->master, address, mode, opcode);
730	return true;
731}