all repos — mgba @ bd5b3036a12c40569ec4a9897437a041fa267c10

mGBA Game Boy Advance Emulator

src/gb/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "gb/cheats.h"
 10#include "gb/cli.h"
 11#include "gb/gb.h"
 12#include "gb/renderers/software.h"
 13#include "lr35902/debugger/debugger.h"
 14#include "util/memory.h"
 15#include "util/patch.h"
 16#include "util/vfs.h"
 17
 18struct GBCore {
 19	struct mCore d;
 20	struct GBVideoSoftwareRenderer renderer;
 21	uint8_t keys;
 22	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 23	struct mDebuggerPlatform* debuggerPlatform;
 24	struct mCheatDevice* cheatDevice;
 25};
 26
 27static bool _GBCoreInit(struct mCore* core) {
 28	struct GBCore* gbcore = (struct GBCore*) core;
 29
 30	struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
 31	struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
 32	if (!cpu || !gb) {
 33		free(cpu);
 34		free(gb);
 35		return false;
 36	}
 37	core->cpu = cpu;
 38	core->board = gb;
 39	gbcore->debuggerPlatform = NULL;
 40	gbcore->cheatDevice = NULL;
 41
 42	GBCreate(gb);
 43	memset(gbcore->components, 0, sizeof(gbcore->components));
 44	LR35902SetComponents(cpu, &gb->d, CPU_COMPONENT_MAX, gbcore->components);
 45	LR35902Init(cpu);
 46
 47	GBVideoSoftwareRendererCreate(&gbcore->renderer);
 48
 49	gbcore->keys = 0;
 50	gb->keySource = &gbcore->keys;
 51
 52#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 53	mDirectorySetInit(&core->dirs);
 54#endif
 55	
 56	return true;
 57}
 58
 59static void _GBCoreDeinit(struct mCore* core) {
 60	LR35902Deinit(core->cpu);
 61	GBDestroy(core->board);
 62	mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
 63	mappedMemoryFree(core->board, sizeof(struct GB));
 64#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 65	mDirectorySetDeinit(&core->dirs);
 66#endif
 67
 68	struct GBCore* gbcore = (struct GBCore*) core;
 69	free(gbcore->debuggerPlatform);
 70	if (gbcore->cheatDevice) {
 71		mCheatDeviceDestroy(gbcore->cheatDevice);
 72	}
 73	free(gbcore->cheatDevice);
 74	free(core);
 75}
 76
 77static enum mPlatform _GBCorePlatform(struct mCore* core) {
 78	UNUSED(core);
 79	return PLATFORM_GB;
 80}
 81
 82static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 83	struct GB* gb = core->board;
 84	gb->sync = sync;
 85}
 86
 87static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 88	UNUSED(config);
 89
 90	struct GB* gb = core->board;
 91	if (core->opts.mute) {
 92		gb->audio.masterVolume = 0;
 93	} else {
 94		gb->audio.masterVolume = core->opts.volume;
 95	}
 96	gb->video.frameskip = core->opts.frameskip;
 97
 98#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 99	struct VFile* bios = 0;
100	if (core->opts.useBios && core->opts.bios) {
101		bios = VFileOpen(core->opts.bios, O_RDONLY);
102	}
103	if (bios) {
104		GBLoadBIOS(gb, bios);
105	}
106#endif
107}
108
109static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
110	UNUSED(core);
111	*width = GB_VIDEO_HORIZONTAL_PIXELS;
112	*height = GB_VIDEO_VERTICAL_PIXELS;
113}
114
115static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
116	struct GBCore* gbcore = (struct GBCore*) core;
117	gbcore->renderer.outputBuffer = buffer;
118	gbcore->renderer.outputBufferStride = stride;
119}
120
121static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
122	struct GBCore* gbcore = (struct GBCore*) core;
123	*buffer = gbcore->renderer.outputBuffer;
124	*stride = gbcore->renderer.outputBufferStride;
125}
126
127static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
128	struct GB* gb = core->board;
129	switch (ch) {
130	case 0:
131		return gb->audio.left;
132	case 1:
133		return gb->audio.right;
134	default:
135		return NULL;
136	}
137}
138
139static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
140	struct GB* gb = core->board;
141	GBAudioResizeBuffer(&gb->audio, samples);
142}
143
144static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
145	struct GB* gb = core->board;
146	return gb->audio.samples;
147}
148
149static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
150	struct GB* gb = core->board;
151	gb->stream = stream;
152	if (stream && stream->videoDimensionsChanged) {
153		stream->videoDimensionsChanged(stream, GB_VIDEO_HORIZONTAL_PIXELS, GB_VIDEO_VERTICAL_PIXELS);
154	}
155}
156
157static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
158	return GBLoadROM(core->board, vf);
159}
160
161static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
162	UNUSED(type);
163	GBLoadBIOS(core->board, vf);
164	return true;
165}
166
167static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
168	return GBLoadSave(core->board, vf);
169}
170
171static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
172	if (!vf) {
173		return false;
174	}
175	struct Patch patch;
176	if (!loadPatch(vf, &patch)) {
177		return false;
178	}
179	GBApplyPatch(core->board, &patch);
180	return true;
181}
182
183static void _GBCoreUnloadROM(struct mCore* core) {
184	return GBUnloadROM(core->board);
185}
186
187static void _GBCoreReset(struct mCore* core) {
188	struct GBCore* gbcore = (struct GBCore*) core;
189	struct GB* gb = (struct GB*) core->board;
190	if (gbcore->renderer.outputBuffer) {
191		GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
192	}
193	LR35902Reset(core->cpu);
194}
195
196static void _GBCoreRunFrame(struct mCore* core) {
197	struct GB* gb = core->board;
198	int32_t frameCounter = gb->video.frameCounter;
199	while (gb->video.frameCounter == frameCounter) {
200		LR35902Run(core->cpu);
201	}
202}
203
204static void _GBCoreRunLoop(struct mCore* core) {
205	LR35902Run(core->cpu);
206}
207
208static void _GBCoreStep(struct mCore* core) {
209	struct LR35902Core* cpu = core->cpu;
210	do {
211		LR35902Tick(cpu);
212	} while (cpu->executionState != LR35902_CORE_FETCH);
213}
214
215static bool _GBCoreLoadState(struct mCore* core, struct VFile* vf, int flags) {
216	UNUSED(core);
217	UNUSED(vf);
218	UNUSED(flags);
219	// TODO
220	return false;
221}
222
223static bool _GBCoreSaveState(struct mCore* core, struct VFile* vf, int flags) {
224	UNUSED(core);
225	UNUSED(vf);
226	UNUSED(flags);
227	// TODO
228	return false;
229}
230
231static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
232	struct GBCore* gbcore = (struct GBCore*) core;
233	gbcore->keys = keys;
234}
235
236static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
237	struct GBCore* gbcore = (struct GBCore*) core;
238	gbcore->keys |= keys;
239}
240
241static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
242	struct GBCore* gbcore = (struct GBCore*) core;
243	gbcore->keys &= ~keys;
244}
245
246static int32_t _GBCoreFrameCounter(struct mCore* core) {
247	struct GB* gb = core->board;
248	return gb->video.frameCounter;
249}
250
251static int32_t _GBCoreFrameCycles(struct mCore* core) {
252	UNUSED(core);
253	return GB_VIDEO_TOTAL_LENGTH;
254}
255
256static int32_t _GBCoreFrequency(struct mCore* core) {
257	UNUSED(core);
258	// TODO: GB differences
259	return DMG_LR35902_FREQUENCY;
260}
261
262static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
263	GBGetGameTitle(core->board, title);
264}
265
266static void _GBCoreGetGameCode(struct mCore* core, char* title) {
267	GBGetGameCode(core->board, title);
268}
269
270static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
271	struct GB* gb = core->board;
272	gb->memory.rtc = rtc;
273}
274
275static void _GBCoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
276	struct GB* gb = core->board;
277	gb->memory.rotation = rotation;
278}
279
280static void _GBCoreSetRumble(struct mCore* core, struct mRumble* rumble) {
281	struct GB* gb = core->board;
282	gb->memory.rumble = rumble;
283}
284
285static uint32_t _GBCoreBusRead8(struct mCore* core, uint32_t address) {
286	struct LR35902Core* cpu = core->cpu;
287	return cpu->memory.load8(cpu, address);
288}
289
290static uint32_t _GBCoreBusRead16(struct mCore* core, uint32_t address) {
291	struct LR35902Core* cpu = core->cpu;
292	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8);
293}
294
295static uint32_t _GBCoreBusRead32(struct mCore* core, uint32_t address) {
296	struct LR35902Core* cpu = core->cpu;
297	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8) |
298	       (cpu->memory.load8(cpu, address + 2) << 16) | (cpu->memory.load8(cpu, address + 3) << 24);
299}
300
301static void _GBCoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
302	struct LR35902Core* cpu = core->cpu;
303	cpu->memory.store8(cpu, address, value);
304}
305
306static void _GBCoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
307	struct LR35902Core* cpu = core->cpu;
308	cpu->memory.store8(cpu, address, value);
309	cpu->memory.store8(cpu, address + 1, value >> 8);
310}
311
312static void _GBCoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
313	struct LR35902Core* cpu = core->cpu;
314	cpu->memory.store8(cpu, address, value);
315	cpu->memory.store8(cpu, address + 1, value >> 8);
316	cpu->memory.store8(cpu, address + 2, value >> 16);
317	cpu->memory.store8(cpu, address + 3, value >> 24);
318}
319
320static uint32_t _GBCoreRawRead8(struct mCore* core, uint32_t address) {
321	struct LR35902Core* cpu = core->cpu;
322	return GBLoad8(cpu, address);
323}
324
325static uint32_t _GBCoreRawRead16(struct mCore* core, uint32_t address) {
326	struct LR35902Core* cpu = core->cpu;
327	return GBLoad8(cpu, address) | (GBLoad8(cpu, address + 1) << 8);
328}
329
330static uint32_t _GBCoreRawRead32(struct mCore* core, uint32_t address) {
331	struct LR35902Core* cpu = core->cpu;
332	return GBLoad8(cpu, address) | (GBLoad8(cpu, address + 1) << 8) |
333	       (GBLoad8(cpu, address + 2) << 16) | (GBLoad8(cpu, address + 3) << 24);
334}
335
336static void _GBCoreRawWrite8(struct mCore* core, uint32_t address, uint8_t value) {
337	struct LR35902Core* cpu = core->cpu;
338	GBPatch8(cpu, address, value, NULL);
339}
340
341static void _GBCoreRawWrite16(struct mCore* core, uint32_t address, uint16_t value) {
342	struct LR35902Core* cpu = core->cpu;
343	GBPatch8(cpu, address, value, NULL);
344	GBPatch8(cpu, address + 1, value >> 8, NULL);
345}
346
347static void _GBCoreRawWrite32(struct mCore* core, uint32_t address, uint32_t value) {
348	struct LR35902Core* cpu = core->cpu;
349	GBPatch8(cpu, address, value, NULL);
350	GBPatch8(cpu, address + 1, value >> 8, NULL);
351	GBPatch8(cpu, address + 2, value >> 16, NULL);
352	GBPatch8(cpu, address + 3, value >> 24, NULL);
353}
354
355static bool _GBCoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
356	UNUSED(core);
357	switch (type) {
358#ifdef USE_CLI_DEBUGGER
359	case DEBUGGER_CLI:
360		return true;
361#endif
362	default:
363		return false;
364	}
365}
366
367static struct mDebuggerPlatform* _GBCoreDebuggerPlatform(struct mCore* core) {
368	struct GBCore* gbcore = (struct GBCore*) core;
369	if (!gbcore->debuggerPlatform) {
370		gbcore->debuggerPlatform = LR35902DebuggerPlatformCreate();
371	}
372	return gbcore->debuggerPlatform;
373}
374
375static struct CLIDebuggerSystem* _GBCoreCliDebuggerSystem(struct mCore* core) {
376#ifdef USE_CLI_DEBUGGER
377	return GBCLIDebuggerCreate(core);
378#else
379	UNUSED(core);
380	return NULL;
381#endif
382}
383
384static void _GBCoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
385	struct LR35902Core* cpu = core->cpu;
386	if (core->debugger) {
387		LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
388	}
389	cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
390	LR35902HotplugAttach(cpu, CPU_COMPONENT_DEBUGGER);
391	core->debugger = debugger;
392}
393
394static void _GBCoreDetachDebugger(struct mCore* core) {
395	struct LR35902Core* cpu = core->cpu;
396	LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
397	cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
398	core->debugger = NULL;
399}
400
401static struct mCheatDevice* _GBCoreCheatDevice(struct mCore* core) {
402	struct GBCore* gbcore = (struct GBCore*) core;
403	if (!gbcore->cheatDevice) {
404		gbcore->cheatDevice = GBCheatDeviceCreate();
405		((struct LR35902Core*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbcore->cheatDevice->d;
406		LR35902HotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
407		gbcore->cheatDevice->p = core;
408	}
409	return gbcore->cheatDevice;
410}
411
412struct mCore* GBCoreCreate(void) {
413	struct GBCore* gbcore = malloc(sizeof(*gbcore));
414	struct mCore* core = &gbcore->d;
415	memset(&core->opts, 0, sizeof(core->opts));
416	core->cpu = NULL;
417	core->board = NULL;
418	core->debugger = NULL;
419	core->init = _GBCoreInit;
420	core->deinit = _GBCoreDeinit;
421	core->platform = _GBCorePlatform;
422	core->setSync = _GBCoreSetSync;
423	core->loadConfig = _GBCoreLoadConfig;
424	core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
425	core->setVideoBuffer = _GBCoreSetVideoBuffer;
426	core->getVideoBuffer = _GBCoreGetVideoBuffer;
427	core->getAudioChannel = _GBCoreGetAudioChannel;
428	core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
429	core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
430	core->setAVStream = _GBCoreSetAVStream;
431	core->isROM = GBIsROM;
432	core->loadROM = _GBCoreLoadROM;
433	core->loadBIOS = _GBCoreLoadBIOS;
434	core->loadSave = _GBCoreLoadSave;
435	core->loadPatch = _GBCoreLoadPatch;
436	core->unloadROM = _GBCoreUnloadROM;
437	core->reset = _GBCoreReset;
438	core->runFrame = _GBCoreRunFrame;
439	core->runLoop = _GBCoreRunLoop;
440	core->step = _GBCoreStep;
441	core->loadState = _GBCoreLoadState;
442	core->saveState = _GBCoreSaveState;
443	core->setKeys = _GBCoreSetKeys;
444	core->addKeys = _GBCoreAddKeys;
445	core->clearKeys = _GBCoreClearKeys;
446	core->frameCounter = _GBCoreFrameCounter;
447	core->frameCycles = _GBCoreFrameCycles;
448	core->frequency = _GBCoreFrequency;
449	core->getGameTitle = _GBCoreGetGameTitle;
450	core->getGameCode = _GBCoreGetGameCode;
451	core->setRTC = _GBCoreSetRTC;
452	core->setRotation = _GBCoreSetRotation;
453	core->setRumble = _GBCoreSetRumble;
454	core->busRead8 = _GBCoreBusRead8;
455	core->busRead16 = _GBCoreBusRead16;
456	core->busRead32 = _GBCoreBusRead32;
457	core->busWrite8 = _GBCoreBusWrite8;
458	core->busWrite16 = _GBCoreBusWrite16;
459	core->busWrite32 = _GBCoreBusWrite32;
460	core->rawRead8 = _GBCoreRawRead8;
461	core->rawRead16 = _GBCoreRawRead16;
462	core->rawRead32 = _GBCoreRawRead32;
463	core->rawWrite8 = _GBCoreRawWrite8;
464	core->rawWrite16 = _GBCoreRawWrite16;
465	core->rawWrite32 = _GBCoreRawWrite32;
466	core->supportsDebuggerType = _GBCoreSupportsDebuggerType;
467	core->debuggerPlatform = _GBCoreDebuggerPlatform;
468	core->cliDebuggerSystem = _GBCoreCliDebuggerSystem;
469	core->attachDebugger = _GBCoreAttachDebugger;
470	core->detachDebugger = _GBCoreDetachDebugger;
471	core->cheatDevice = _GBCoreCheatDevice;
472	return core;
473}