all repos — mgba @ bd69c9fb26365f8876a20b385e9b9de94ed80feb

mGBA Game Boy Advance Emulator

src/gba/memory.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/internal/gba/memory.h>
   7
   8#include <mgba/internal/arm/decoder.h>
   9#include <mgba/internal/arm/macros.h>
  10#include <mgba/internal/gba/gba.h>
  11#include <mgba/internal/gba/dma.h>
  12#include <mgba/internal/gba/io.h>
  13#include <mgba/internal/gba/serialize.h>
  14#include "gba/hle-bios.h"
  15
  16#include <mgba-util/math.h>
  17#include <mgba-util/memory.h>
  18#include <mgba-util/vfs.h>
  19
  20#define IDLE_LOOP_THRESHOLD 10000
  21
  22mLOG_DEFINE_CATEGORY(GBA_MEM, "GBA Memory", "gba.memory");
  23
  24static void _pristineCow(struct GBA* gba);
  25static void _agbPrintStore(struct GBA* gba, uint32_t address, int16_t value);
  26static int16_t  _agbPrintLoad(struct GBA* gba, uint32_t address);
  27static uint8_t _deadbeef[4] = { 0x10, 0xB7, 0x10, 0xE7 }; // Illegal instruction on both ARM and Thumb
  28static uint8_t _agbPrintFunc[4] = { 0xFA, 0xDF /* swi 0xFF */, 0x70, 0x47 /* bx lr */ };
  29
  30static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t region);
  31static int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait);
  32
  33static const char GBA_BASE_WAITSTATES[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 4, 4, 4, 4, 4, 4, 4 };
  34static const char GBA_BASE_WAITSTATES_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 7, 7, 9, 9, 13, 13, 9 };
  35static const char GBA_BASE_WAITSTATES_SEQ[16] = { 0, 0, 2, 0, 0, 0, 0, 0, 2, 2, 4, 4, 8, 8, 4 };
  36static const char GBA_BASE_WAITSTATES_SEQ_32[16] = { 0, 0, 5, 0, 0, 1, 1, 0, 5, 5, 9, 9, 17, 17, 9 };
  37static const char GBA_ROM_WAITSTATES[] = { 4, 3, 2, 8 };
  38static const char GBA_ROM_WAITSTATES_SEQ[] = { 2, 1, 4, 1, 8, 1 };
  39
  40void GBAMemoryInit(struct GBA* gba) {
  41	struct ARMCore* cpu = gba->cpu;
  42	cpu->memory.load32 = GBALoad32;
  43	cpu->memory.load16 = GBALoad16;
  44	cpu->memory.load8 = GBALoad8;
  45	cpu->memory.loadMultiple = GBALoadMultiple;
  46	cpu->memory.store32 = GBAStore32;
  47	cpu->memory.store16 = GBAStore16;
  48	cpu->memory.store8 = GBAStore8;
  49	cpu->memory.storeMultiple = GBAStoreMultiple;
  50	cpu->memory.stall = GBAMemoryStall;
  51
  52	gba->memory.bios = (uint32_t*) hleBios;
  53	gba->memory.fullBios = 0;
  54	gba->memory.wram = 0;
  55	gba->memory.iwram = 0;
  56	gba->memory.rom = 0;
  57	gba->memory.romSize = 0;
  58	gba->memory.romMask = 0;
  59	gba->memory.hw.p = gba;
  60
  61	int i;
  62	for (i = 0; i < 16; ++i) {
  63		gba->memory.waitstatesNonseq16[i] = GBA_BASE_WAITSTATES[i];
  64		gba->memory.waitstatesSeq16[i] = GBA_BASE_WAITSTATES_SEQ[i];
  65		gba->memory.waitstatesNonseq32[i] = GBA_BASE_WAITSTATES_32[i];
  66		gba->memory.waitstatesSeq32[i] = GBA_BASE_WAITSTATES_SEQ_32[i];
  67	}
  68	for (; i < 256; ++i) {
  69		gba->memory.waitstatesNonseq16[i] = 0;
  70		gba->memory.waitstatesSeq16[i] = 0;
  71		gba->memory.waitstatesNonseq32[i] = 0;
  72		gba->memory.waitstatesSeq32[i] = 0;
  73	}
  74
  75	gba->memory.activeRegion = -1;
  76	cpu->memory.activeRegion = 0;
  77	cpu->memory.activeMask = 0;
  78	cpu->memory.setActiveRegion = GBASetActiveRegion;
  79	cpu->memory.activeSeqCycles32 = 0;
  80	cpu->memory.activeSeqCycles16 = 0;
  81	cpu->memory.activeNonseqCycles32 = 0;
  82	cpu->memory.activeNonseqCycles16 = 0;
  83	gba->memory.biosPrefetch = 0;
  84	gba->memory.mirroring = false;
  85
  86	gba->memory.agbPrint = 0;
  87	memset(&gba->memory.agbPrintCtx, 0, sizeof(gba->memory.agbPrintCtx));
  88	gba->memory.agbPrintBuffer = NULL;
  89
  90	gba->memory.wram = anonymousMemoryMap(SIZE_WORKING_RAM + SIZE_WORKING_IRAM);
  91	gba->memory.iwram = &gba->memory.wram[SIZE_WORKING_RAM >> 2];
  92
  93	GBADMAInit(gba);
  94	GBAVFameInit(&gba->memory.vfame);
  95}
  96
  97void GBAMemoryDeinit(struct GBA* gba) {
  98	mappedMemoryFree(gba->memory.wram, SIZE_WORKING_RAM + SIZE_WORKING_IRAM);
  99	if (gba->memory.rom) {
 100		mappedMemoryFree(gba->memory.rom, gba->memory.romSize);
 101	}
 102	if (gba->memory.agbPrintBuffer) {
 103		mappedMemoryFree(gba->memory.agbPrintBuffer, SIZE_AGB_PRINT);
 104	}
 105}
 106
 107void GBAMemoryReset(struct GBA* gba) {
 108	if (gba->memory.wram && gba->memory.rom) {
 109		memset(gba->memory.wram, 0, SIZE_WORKING_RAM);
 110	}
 111
 112	if (gba->memory.iwram) {
 113		memset(gba->memory.iwram, 0, SIZE_WORKING_IRAM);
 114	}
 115
 116	memset(gba->memory.io, 0, sizeof(gba->memory.io));
 117	GBAAdjustWaitstates(gba, 0);
 118
 119	gba->memory.agbPrint = 0;
 120	memset(&gba->memory.agbPrintCtx, 0, sizeof(gba->memory.agbPrintCtx));
 121	if (gba->memory.agbPrintBuffer) {
 122		gba->memory.agbPrintBuffer = NULL;
 123	}
 124
 125	gba->memory.prefetch = false;
 126	gba->memory.lastPrefetchedPc = 0;
 127
 128	if (!gba->memory.wram || !gba->memory.iwram) {
 129		GBAMemoryDeinit(gba);
 130		mLOG(GBA_MEM, FATAL, "Could not map memory");
 131	}
 132
 133	GBADMAReset(gba);
 134	memset(&gba->memory.matrix, 0, sizeof(gba->memory.matrix));
 135}
 136
 137static void _analyzeForIdleLoop(struct GBA* gba, struct ARMCore* cpu, uint32_t address) {
 138	struct ARMInstructionInfo info;
 139	uint32_t nextAddress = address;
 140	memset(gba->taintedRegisters, 0, sizeof(gba->taintedRegisters));
 141	if (cpu->executionMode == MODE_THUMB) {
 142		while (true) {
 143			uint16_t opcode;
 144			LOAD_16(opcode, nextAddress & cpu->memory.activeMask, cpu->memory.activeRegion);
 145			ARMDecodeThumb(opcode, &info);
 146			switch (info.branchType) {
 147			case ARM_BRANCH_NONE:
 148				if (info.operandFormat & ARM_OPERAND_MEMORY_2) {
 149					if (info.mnemonic == ARM_MN_STR || gba->taintedRegisters[info.memory.baseReg]) {
 150						gba->idleDetectionStep = -1;
 151						return;
 152					}
 153					uint32_t loadAddress = gba->cachedRegisters[info.memory.baseReg];
 154					uint32_t offset = 0;
 155					if (info.memory.format & ARM_MEMORY_IMMEDIATE_OFFSET) {
 156						offset = info.memory.offset.immediate;
 157					} else if (info.memory.format & ARM_MEMORY_REGISTER_OFFSET) {
 158						int reg = info.memory.offset.reg;
 159						if (gba->cachedRegisters[reg]) {
 160							gba->idleDetectionStep = -1;
 161							return;
 162						}
 163						offset = gba->cachedRegisters[reg];
 164					}
 165					if (info.memory.format & ARM_MEMORY_OFFSET_SUBTRACT) {
 166						loadAddress -= offset;
 167					} else {
 168						loadAddress += offset;
 169					}
 170					if ((loadAddress >> BASE_OFFSET) == REGION_IO && !GBAIOIsReadConstant(loadAddress)) {
 171						gba->idleDetectionStep = -1;
 172						return;
 173					}
 174					if ((loadAddress >> BASE_OFFSET) < REGION_CART0 || (loadAddress >> BASE_OFFSET) > REGION_CART2_EX) {
 175						gba->taintedRegisters[info.op1.reg] = true;
 176					} else {
 177						switch (info.memory.width) {
 178						case 1:
 179							gba->cachedRegisters[info.op1.reg] = GBALoad8(cpu, loadAddress, 0);
 180							break;
 181						case 2:
 182							gba->cachedRegisters[info.op1.reg] = GBALoad16(cpu, loadAddress, 0);
 183							break;
 184						case 4:
 185							gba->cachedRegisters[info.op1.reg] = GBALoad32(cpu, loadAddress, 0);
 186							break;
 187						}
 188					}
 189				} else if (info.operandFormat & ARM_OPERAND_AFFECTED_1) {
 190					gba->taintedRegisters[info.op1.reg] = true;
 191				}
 192				nextAddress += WORD_SIZE_THUMB;
 193				break;
 194			case ARM_BRANCH:
 195				if ((uint32_t) info.op1.immediate + nextAddress + WORD_SIZE_THUMB * 2 == address) {
 196					gba->idleLoop = address;
 197					gba->idleOptimization = IDLE_LOOP_REMOVE;
 198				}
 199				gba->idleDetectionStep = -1;
 200				return;
 201			default:
 202				gba->idleDetectionStep = -1;
 203				return;
 204			}
 205		}
 206	} else {
 207		gba->idleDetectionStep = -1;
 208	}
 209}
 210
 211static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
 212	struct GBA* gba = (struct GBA*) cpu->master;
 213	struct GBAMemory* memory = &gba->memory;
 214
 215	int newRegion = address >> BASE_OFFSET;
 216	if (gba->idleOptimization >= IDLE_LOOP_REMOVE && memory->activeRegion != REGION_BIOS) {
 217		if (address == gba->idleLoop) {
 218			if (gba->haltPending) {
 219				gba->haltPending = false;
 220				GBAHalt(gba);
 221			} else {
 222				gba->haltPending = true;
 223			}
 224		} else if (gba->idleOptimization >= IDLE_LOOP_DETECT && newRegion == memory->activeRegion) {
 225			if (address == gba->lastJump) {
 226				switch (gba->idleDetectionStep) {
 227				case 0:
 228					memcpy(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters));
 229					++gba->idleDetectionStep;
 230					break;
 231				case 1:
 232					if (memcmp(gba->cachedRegisters, cpu->gprs, sizeof(gba->cachedRegisters))) {
 233						gba->idleDetectionStep = -1;
 234						++gba->idleDetectionFailures;
 235						if (gba->idleDetectionFailures > IDLE_LOOP_THRESHOLD) {
 236							gba->idleOptimization = IDLE_LOOP_IGNORE;
 237						}
 238						break;
 239					}
 240					_analyzeForIdleLoop(gba, cpu, address);
 241					break;
 242				}
 243			} else {
 244				gba->idleDetectionStep = 0;
 245			}
 246		}
 247	}
 248
 249	gba->lastJump = address;
 250	memory->lastPrefetchedPc = 0;
 251	if (newRegion == memory->activeRegion) {
 252		if (newRegion < REGION_CART0 || (address & (SIZE_CART0 - 1)) < memory->romSize) {
 253			return;
 254		}
 255		if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 256			return;
 257		}
 258	}
 259
 260	if (memory->activeRegion == REGION_BIOS) {
 261		memory->biosPrefetch = cpu->prefetch[1];
 262	}
 263	memory->activeRegion = newRegion;
 264	switch (newRegion) {
 265	case REGION_BIOS:
 266		cpu->memory.activeRegion = memory->bios;
 267		cpu->memory.activeMask = SIZE_BIOS - 1;
 268		break;
 269	case REGION_WORKING_RAM:
 270		cpu->memory.activeRegion = memory->wram;
 271		cpu->memory.activeMask = SIZE_WORKING_RAM - 1;
 272		break;
 273	case REGION_WORKING_IRAM:
 274		cpu->memory.activeRegion = memory->iwram;
 275		cpu->memory.activeMask = SIZE_WORKING_IRAM - 1;
 276		break;
 277	case REGION_PALETTE_RAM:
 278		cpu->memory.activeRegion = (uint32_t*) gba->video.palette;
 279		cpu->memory.activeMask = SIZE_PALETTE_RAM - 1;
 280		break;
 281	case REGION_VRAM:
 282		if (address & 0x10000) {
 283			cpu->memory.activeRegion = (uint32_t*) &gba->video.vram[0x8000];
 284			cpu->memory.activeMask = 0x00007FFF;
 285		} else {
 286			cpu->memory.activeRegion = (uint32_t*) gba->video.vram;
 287			cpu->memory.activeMask = 0x0000FFFF;
 288		}
 289		break;
 290	case REGION_OAM:
 291		cpu->memory.activeRegion = (uint32_t*) gba->video.oam.raw;
 292		cpu->memory.activeMask = SIZE_OAM - 1;
 293		break;
 294	case REGION_CART0:
 295	case REGION_CART0_EX:
 296	case REGION_CART1:
 297	case REGION_CART1_EX:
 298	case REGION_CART2:
 299	case REGION_CART2_EX:
 300		cpu->memory.activeRegion = memory->rom;
 301		cpu->memory.activeMask = memory->romMask;
 302		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 303			break;
 304		}
 305		if ((address & (SIZE_CART0 - 1)) == AGB_PRINT_FLUSH_ADDR && memory->agbPrint == 0x20) {
 306			cpu->memory.activeRegion = (uint32_t*) _agbPrintFunc;
 307			cpu->memory.activeMask = sizeof(_agbPrintFunc) - 1;
 308			break;
 309		}
 310	// Fall through
 311	default:
 312		memory->activeRegion = -1;
 313		cpu->memory.activeRegion = (uint32_t*) _deadbeef;
 314		cpu->memory.activeMask = 0;
 315
 316		if (!gba->yankedRomSize && mCoreCallbacksListSize(&gba->coreCallbacks)) {
 317			size_t c;
 318			for (c = 0; c < mCoreCallbacksListSize(&gba->coreCallbacks); ++c) {
 319				struct mCoreCallbacks* callbacks = mCoreCallbacksListGetPointer(&gba->coreCallbacks, c);
 320				if (callbacks->coreCrashed) {
 321					callbacks->coreCrashed(callbacks->context);
 322				}
 323			}
 324		}
 325
 326		if (gba->yankedRomSize || !gba->hardCrash) {
 327			mLOG(GBA_MEM, GAME_ERROR, "Jumped to invalid address: %08X", address);
 328		} else {
 329			mLOG(GBA_MEM, FATAL, "Jumped to invalid address: %08X", address);
 330		}
 331		return;
 332	}
 333	cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
 334	cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
 335	cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
 336	cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
 337}
 338
 339#define LOAD_BAD \
 340	if (gba->performingDMA) { \
 341		value = gba->bus; \
 342	} else { \
 343		value = cpu->prefetch[1]; \
 344		if (cpu->executionMode == MODE_THUMB) { \
 345			/* http://ngemu.com/threads/gba-open-bus.170809/ */ \
 346			switch (cpu->gprs[ARM_PC] >> BASE_OFFSET) { \
 347			case REGION_BIOS: \
 348			case REGION_OAM: \
 349				/* This isn't right half the time, but we don't have $+6 handy */ \
 350				value <<= 16; \
 351				value |= cpu->prefetch[0]; \
 352				break; \
 353			case REGION_WORKING_IRAM: \
 354				/* This doesn't handle prefetch clobbering */ \
 355				if (cpu->gprs[ARM_PC] & 2) { \
 356					value |= cpu->prefetch[0] << 16; \
 357				} else { \
 358					value <<= 16; \
 359					value |= cpu->prefetch[0]; \
 360				} \
 361				break; \
 362			default: \
 363				value |= value << 16; \
 364			} \
 365		} \
 366	}
 367
 368#define LOAD_BIOS \
 369	if (address < SIZE_BIOS) { \
 370		if (memory->activeRegion == REGION_BIOS) { \
 371			LOAD_32(value, address & -4, memory->bios); \
 372		} else { \
 373			mLOG(GBA_MEM, GAME_ERROR, "Bad BIOS Load32: 0x%08X", address); \
 374			value = memory->biosPrefetch; \
 375		} \
 376	} else { \
 377		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load32: 0x%08X", address); \
 378		LOAD_BAD; \
 379	}
 380
 381#define LOAD_WORKING_RAM \
 382	LOAD_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
 383	wait += waitstatesRegion[REGION_WORKING_RAM];
 384
 385#define LOAD_WORKING_IRAM LOAD_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
 386#define LOAD_IO value = GBAIORead(gba, address & OFFSET_MASK & ~2) | (GBAIORead(gba, (address & OFFSET_MASK) | 2) << 16);
 387
 388#define LOAD_PALETTE_RAM \
 389	LOAD_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
 390	wait += waitstatesRegion[REGION_PALETTE_RAM];
 391
 392#define LOAD_VRAM \
 393	if ((address & 0x0001FFFF) >= SIZE_VRAM) { \
 394		if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) { \
 395			mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Load32: 0x%08X", address); \
 396			value = 0; \
 397			break; \
 398		} \
 399		address &= 0x00017FFC; \
 400	} \
 401	LOAD_32(value, address & 0x0001FFFC, gba->video.vram); \
 402	wait += waitstatesRegion[REGION_VRAM];
 403
 404#define LOAD_OAM LOAD_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
 405
 406#define LOAD_CART \
 407	wait += waitstatesRegion[address >> BASE_OFFSET]; \
 408	if ((address & (SIZE_CART0 - 1)) < memory->romSize) { \
 409		LOAD_32(value, address & (SIZE_CART0 - 4), memory->rom); \
 410	} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) { \
 411		LOAD_32(value, address & memory->romMask & -4, memory->rom); \
 412	} else if (memory->vfame.cartType) { \
 413		value = GBAVFameGetPatternValue(address, 32); \
 414	} else { \
 415		mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load32: 0x%08X", address); \
 416		value = ((address & ~3) >> 1) & 0xFFFF; \
 417		value |= (((address & ~3) + 2) >> 1) << 16; \
 418	}
 419
 420#define LOAD_SRAM \
 421	wait = memory->waitstatesNonseq16[address >> BASE_OFFSET]; \
 422	value = GBALoad8(cpu, address, 0); \
 423	value |= value << 8; \
 424	value |= value << 16;
 425
 426uint32_t GBALoadBad(struct ARMCore* cpu) {
 427	struct GBA* gba = (struct GBA*) cpu->master;
 428	uint32_t value = 0;
 429	LOAD_BAD;
 430	return value;
 431}
 432
 433uint32_t GBALoad32(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 434	struct GBA* gba = (struct GBA*) cpu->master;
 435	struct GBAMemory* memory = &gba->memory;
 436	uint32_t value = 0;
 437	int wait = 0;
 438	char* waitstatesRegion = memory->waitstatesNonseq32;
 439
 440	switch (address >> BASE_OFFSET) {
 441	case REGION_BIOS:
 442		LOAD_BIOS;
 443		break;
 444	case REGION_WORKING_RAM:
 445		LOAD_WORKING_RAM;
 446		break;
 447	case REGION_WORKING_IRAM:
 448		LOAD_WORKING_IRAM;
 449		break;
 450	case REGION_IO:
 451		LOAD_IO;
 452		break;
 453	case REGION_PALETTE_RAM:
 454		LOAD_PALETTE_RAM;
 455		break;
 456	case REGION_VRAM:
 457		LOAD_VRAM;
 458		break;
 459	case REGION_OAM:
 460		LOAD_OAM;
 461		break;
 462	case REGION_CART0:
 463	case REGION_CART0_EX:
 464	case REGION_CART1:
 465	case REGION_CART1_EX:
 466	case REGION_CART2:
 467	case REGION_CART2_EX:
 468		LOAD_CART;
 469		break;
 470	case REGION_CART_SRAM:
 471	case REGION_CART_SRAM_MIRROR:
 472		LOAD_SRAM;
 473		break;
 474	default:
 475		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load32: 0x%08X", address);
 476		LOAD_BAD;
 477		break;
 478	}
 479
 480	if (cycleCounter) {
 481		wait += 2;
 482		if (address >> BASE_OFFSET < REGION_CART0) {
 483			wait = GBAMemoryStall(cpu, wait);
 484		}
 485		*cycleCounter += wait;
 486	}
 487	// Unaligned 32-bit loads are "rotated" so they make some semblance of sense
 488	int rotate = (address & 3) << 3;
 489	return ROR(value, rotate);
 490}
 491
 492uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 493	struct GBA* gba = (struct GBA*) cpu->master;
 494	struct GBAMemory* memory = &gba->memory;
 495	uint32_t value = 0;
 496	int wait = 0;
 497
 498	switch (address >> BASE_OFFSET) {
 499	case REGION_BIOS:
 500		if (address < SIZE_BIOS) {
 501			if (memory->activeRegion == REGION_BIOS) {
 502				LOAD_16(value, address & -2, memory->bios);
 503			} else {
 504				mLOG(GBA_MEM, GAME_ERROR, "Bad BIOS Load16: 0x%08X", address);
 505				value = (memory->biosPrefetch >> ((address & 2) * 8)) & 0xFFFF;
 506			}
 507		} else {
 508			mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load16: 0x%08X", address);
 509			LOAD_BAD;
 510			value = (value >> ((address & 2) * 8)) & 0xFFFF;
 511		}
 512		break;
 513	case REGION_WORKING_RAM:
 514		LOAD_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
 515		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 516		break;
 517	case REGION_WORKING_IRAM:
 518		LOAD_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
 519		break;
 520	case REGION_IO:
 521		value = GBAIORead(gba, address & (OFFSET_MASK - 1));
 522		break;
 523	case REGION_PALETTE_RAM:
 524		LOAD_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
 525		break;
 526	case REGION_VRAM:
 527		if ((address & 0x0001FFFF) >= SIZE_VRAM) {
 528			if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) {
 529				mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Load16: 0x%08X", address);
 530				value = 0;
 531				break;
 532			}
 533			address &= 0x00017FFE;
 534		}
 535		LOAD_16(value, address & 0x0001FFFE, gba->video.vram);
 536		break;
 537	case REGION_OAM:
 538		LOAD_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
 539		break;
 540	case REGION_CART0:
 541	case REGION_CART0_EX:
 542	case REGION_CART1:
 543	case REGION_CART1_EX:
 544	case REGION_CART2:
 545		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 546		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 547			LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
 548		} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 549			LOAD_16(value, address & memory->romMask, memory->rom);
 550		} else if (memory->vfame.cartType) {
 551			value = GBAVFameGetPatternValue(address, 16);
 552		} else if ((address & (SIZE_CART0 - 1)) >= AGB_PRINT_BASE) {
 553			uint32_t agbPrintAddr = address & 0x00FFFFFF;
 554			if (agbPrintAddr == AGB_PRINT_PROTECT) {
 555				value = memory->agbPrint;
 556			} else if (agbPrintAddr < AGB_PRINT_TOP || (agbPrintAddr & 0x00FFFFF8) == (AGB_PRINT_STRUCT & 0x00FFFFF8)) {
 557				value = _agbPrintLoad(gba, address);
 558			} else {
 559				mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
 560				value = (address >> 1) & 0xFFFF;
 561			}
 562		} else {
 563			mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
 564			value = (address >> 1) & 0xFFFF;
 565		}
 566		break;
 567	case REGION_CART2_EX:
 568		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 569		if (memory->savedata.type == SAVEDATA_EEPROM || memory->savedata.type == SAVEDATA_EEPROM512) {
 570			value = GBASavedataReadEEPROM(&memory->savedata);
 571		} else if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 572			LOAD_16(value, address & (SIZE_CART0 - 2), memory->rom);
 573		} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 574			LOAD_16(value, address & memory->romMask, memory->rom);
 575		} else if (memory->vfame.cartType) {
 576			value = GBAVFameGetPatternValue(address, 16);
 577		} else {
 578			mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load16: 0x%08X", address);
 579			value = (address >> 1) & 0xFFFF;
 580		}
 581		break;
 582	case REGION_CART_SRAM:
 583	case REGION_CART_SRAM_MIRROR:
 584		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 585		value = GBALoad8(cpu, address, 0);
 586		value |= value << 8;
 587		break;
 588	default:
 589		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load16: 0x%08X", address);
 590		LOAD_BAD;
 591		value = (value >> ((address & 2) * 8)) & 0xFFFF;
 592		break;
 593	}
 594
 595	if (cycleCounter) {
 596		wait += 2;
 597		if (address >> BASE_OFFSET < REGION_CART0) {
 598			wait = GBAMemoryStall(cpu, wait);
 599		}
 600		*cycleCounter += wait;
 601	}
 602	// Unaligned 16-bit loads are "unpredictable", but the GBA rotates them, so we have to, too.
 603	int rotate = (address & 1) << 3;
 604	return ROR(value, rotate);
 605}
 606
 607uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
 608	struct GBA* gba = (struct GBA*) cpu->master;
 609	struct GBAMemory* memory = &gba->memory;
 610	uint32_t value = 0;
 611	int wait = 0;
 612
 613	switch (address >> BASE_OFFSET) {
 614	case REGION_BIOS:
 615		if (address < SIZE_BIOS) {
 616			if (memory->activeRegion == REGION_BIOS) {
 617				value = ((uint8_t*) memory->bios)[address];
 618			} else {
 619				mLOG(GBA_MEM, GAME_ERROR, "Bad BIOS Load8: 0x%08X", address);
 620				value = (memory->biosPrefetch >> ((address & 3) * 8)) & 0xFF;
 621			}
 622		} else {
 623			mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load8: 0x%08x", address);
 624			LOAD_BAD;
 625			value = (value >> ((address & 3) * 8)) & 0xFF;
 626		}
 627		break;
 628	case REGION_WORKING_RAM:
 629		value = ((uint8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
 630		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 631		break;
 632	case REGION_WORKING_IRAM:
 633		value = ((uint8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
 634		break;
 635	case REGION_IO:
 636		value = (GBAIORead(gba, address & 0xFFFE) >> ((address & 0x0001) << 3)) & 0xFF;
 637		break;
 638	case REGION_PALETTE_RAM:
 639		value = ((uint8_t*) gba->video.palette)[address & (SIZE_PALETTE_RAM - 1)];
 640		break;
 641	case REGION_VRAM:
 642		if ((address & 0x0001FFFF) >= SIZE_VRAM) {
 643			if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) {
 644				mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Load8: 0x%08X", address);
 645				value = 0;
 646				break;
 647			}
 648			address &= 0x00017FFF;
 649		}
 650		value = ((uint8_t*) gba->video.vram)[address & 0x0001FFFF];
 651		break;
 652	case REGION_OAM:
 653		value = ((uint8_t*) gba->video.oam.raw)[address & (SIZE_OAM - 1)];
 654		break;
 655	case REGION_CART0:
 656	case REGION_CART0_EX:
 657	case REGION_CART1:
 658	case REGION_CART1_EX:
 659	case REGION_CART2:
 660	case REGION_CART2_EX:
 661		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 662		if ((address & (SIZE_CART0 - 1)) < memory->romSize) {
 663			value = ((uint8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
 664		} else if (memory->mirroring && (address & memory->romMask) < memory->romSize) {
 665			value = ((uint8_t*) memory->rom)[address & memory->romMask];
 666		} else if (memory->vfame.cartType) {
 667			value = GBAVFameGetPatternValue(address, 8);
 668		} else {
 669			mLOG(GBA_MEM, GAME_ERROR, "Out of bounds ROM Load8: 0x%08X", address);
 670			value = (address >> 1) & 0xFF;
 671		}
 672		break;
 673	case REGION_CART_SRAM:
 674	case REGION_CART_SRAM_MIRROR:
 675		wait = memory->waitstatesNonseq16[address >> BASE_OFFSET];
 676		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 677			mLOG(GBA_MEM, INFO, "Detected SRAM savegame");
 678			GBASavedataInitSRAM(&memory->savedata);
 679		}
 680		if (gba->performingDMA == 1) {
 681			break;
 682		}
 683		if (memory->savedata.type == SAVEDATA_SRAM) {
 684			value = memory->savedata.data[address & (SIZE_CART_SRAM - 1)];
 685		} else if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
 686			value = GBASavedataReadFlash(&memory->savedata, address);
 687		} else if (memory->hw.devices & HW_TILT) {
 688			value = GBAHardwareTiltRead(&memory->hw, address & OFFSET_MASK);
 689		} else {
 690			mLOG(GBA_MEM, GAME_ERROR, "Reading from non-existent SRAM: 0x%08X", address);
 691			value = 0xFF;
 692		}
 693		value &= 0xFF;
 694		break;
 695	default:
 696		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Load8: 0x%08x", address);
 697		LOAD_BAD;
 698		value = (value >> ((address & 3) * 8)) & 0xFF;
 699		break;
 700	}
 701
 702	if (cycleCounter) {
 703		wait += 2;
 704		if (address >> BASE_OFFSET < REGION_CART0) {
 705			wait = GBAMemoryStall(cpu, wait);
 706		}
 707		*cycleCounter += wait;
 708	}
 709	return value;
 710}
 711
 712#define STORE_WORKING_RAM \
 713	STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram); \
 714	wait += waitstatesRegion[REGION_WORKING_RAM];
 715
 716#define STORE_WORKING_IRAM \
 717	STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
 718
 719#define STORE_IO \
 720	GBAIOWrite32(gba, address & (OFFSET_MASK - 3), value);
 721
 722#define STORE_PALETTE_RAM \
 723	LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
 724	if (oldValue != value) { \
 725		STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette); \
 726		gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16); \
 727		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value); \
 728	} \
 729	wait += waitstatesRegion[REGION_PALETTE_RAM];
 730
 731#define STORE_VRAM \
 732	if ((address & 0x0001FFFF) >= SIZE_VRAM) { \
 733		if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) { \
 734			mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Store32: 0x%08X", address); \
 735			break; \
 736		} \
 737		address &= 0x00017FFC; \
 738	} \
 739	LOAD_32(oldValue, address & 0x0001FFFC, gba->video.vram); \
 740	if (oldValue != value) { \
 741		STORE_32(value, address & 0x0001FFFC, gba->video.vram); \
 742		gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC) + 2); \
 743		gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC)); \
 744	} \
 745	wait += waitstatesRegion[REGION_VRAM];
 746
 747#define STORE_OAM \
 748	LOAD_32(oldValue, address & (SIZE_OAM - 4), gba->video.oam.raw); \
 749	if (oldValue != value) { \
 750		STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw); \
 751		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1); \
 752		gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) >> 1) + 1); \
 753	}
 754
 755#define STORE_CART \
 756	wait += waitstatesRegion[address >> BASE_OFFSET]; \
 757	if (memory->matrix.size && (address & 0x01FFFF00) == 0x00800100) { \
 758		GBAMatrixWrite(gba, address & 0x3C, value); \
 759		break; \
 760	} \
 761	mLOG(GBA_MEM, STUB, "Unimplemented memory Store32: 0x%08X", address);
 762
 763#define STORE_SRAM \
 764	if (address & 0x3) { \
 765		mLOG(GBA_MEM, GAME_ERROR, "Unaligned SRAM Store32: 0x%08X", address); \
 766		value = 0; \
 767	} \
 768	GBAStore8(cpu, address & ~0x3, value, cycleCounter); \
 769	GBAStore8(cpu, (address & ~0x3) | 1, value, cycleCounter); \
 770	GBAStore8(cpu, (address & ~0x3) | 2, value, cycleCounter); \
 771	GBAStore8(cpu, (address & ~0x3) | 3, value, cycleCounter);
 772
 773#define STORE_BAD \
 774	mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store32: 0x%08X", address);
 775
 776void GBAStore32(struct ARMCore* cpu, uint32_t address, int32_t value, int* cycleCounter) {
 777	struct GBA* gba = (struct GBA*) cpu->master;
 778	struct GBAMemory* memory = &gba->memory;
 779	int wait = 0;
 780	int32_t oldValue;
 781	char* waitstatesRegion = memory->waitstatesNonseq32;
 782
 783	switch (address >> BASE_OFFSET) {
 784	case REGION_WORKING_RAM:
 785		STORE_WORKING_RAM;
 786		break;
 787	case REGION_WORKING_IRAM:
 788		STORE_WORKING_IRAM
 789		break;
 790	case REGION_IO:
 791		STORE_IO;
 792		break;
 793	case REGION_PALETTE_RAM:
 794		STORE_PALETTE_RAM;
 795		break;
 796	case REGION_VRAM:
 797		STORE_VRAM;
 798		break;
 799	case REGION_OAM:
 800		STORE_OAM;
 801		break;
 802	case REGION_CART0:
 803	case REGION_CART0_EX:
 804	case REGION_CART1:
 805	case REGION_CART1_EX:
 806	case REGION_CART2:
 807	case REGION_CART2_EX:
 808		STORE_CART;
 809		break;
 810	case REGION_CART_SRAM:
 811	case REGION_CART_SRAM_MIRROR:
 812		STORE_SRAM;
 813		break;
 814	default:
 815		STORE_BAD;
 816		break;
 817	}
 818
 819	if (cycleCounter) {
 820		++wait;
 821		if (address >> BASE_OFFSET < REGION_CART0) {
 822			wait = GBAMemoryStall(cpu, wait);
 823		}
 824		*cycleCounter += wait;
 825	}
 826}
 827
 828void GBAStore16(struct ARMCore* cpu, uint32_t address, int16_t value, int* cycleCounter) {
 829	struct GBA* gba = (struct GBA*) cpu->master;
 830	struct GBAMemory* memory = &gba->memory;
 831	int wait = 0;
 832	int16_t oldValue;
 833
 834	switch (address >> BASE_OFFSET) {
 835	case REGION_WORKING_RAM:
 836		STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
 837		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 838		break;
 839	case REGION_WORKING_IRAM:
 840		STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
 841		break;
 842	case REGION_IO:
 843		GBAIOWrite(gba, address & (OFFSET_MASK - 1), value);
 844		break;
 845	case REGION_PALETTE_RAM:
 846		LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
 847		if (oldValue != value) {
 848			STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
 849			gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
 850		}
 851		break;
 852	case REGION_VRAM:
 853		if ((address & 0x0001FFFF) >= SIZE_VRAM) {
 854			if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) {
 855				mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Store16: 0x%08X", address);
 856				break;
 857			}
 858			address &= 0x00017FFE;
 859		}
 860		LOAD_16(oldValue, address & 0x0001FFFE, gba->video.vram);
 861		if (value != oldValue) {
 862			STORE_16(value, address & 0x0001FFFE, gba->video.vram);
 863			gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
 864		}
 865		break;
 866	case REGION_OAM:
 867		LOAD_16(oldValue, address & (SIZE_OAM - 2), gba->video.oam.raw);
 868		if (value != oldValue) {
 869			STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
 870			gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
 871		}
 872		break;
 873	case REGION_CART0:
 874		if (memory->hw.devices != HW_NONE && IS_GPIO_REGISTER(address & 0xFFFFFE)) {
 875			uint32_t reg = address & 0xFFFFFE;
 876			GBAHardwareGPIOWrite(&memory->hw, reg, value);
 877			break;
 878		}
 879		if (memory->matrix.size && (address & 0x01FFFF00) == 0x00800100) {
 880			GBAMatrixWrite16(gba, address & 0x3C, value);
 881			break;
 882		}
 883		// Fall through
 884	case REGION_CART0_EX:
 885		if ((address & 0x00FFFFFF) >= AGB_PRINT_BASE) {
 886			uint32_t agbPrintAddr = address & 0x00FFFFFF;
 887			if (agbPrintAddr == AGB_PRINT_PROTECT) {
 888				memory->agbPrint = value;
 889				_agbPrintStore(gba, address, value);
 890				break;
 891			}
 892			if (memory->agbPrint == 0x20 && (agbPrintAddr < AGB_PRINT_TOP || (agbPrintAddr & 0x00FFFFF8) == (AGB_PRINT_STRUCT & 0x00FFFFF8))) {
 893				_agbPrintStore(gba, address, value);
 894				break;
 895			}
 896		}
 897		mLOG(GBA_MEM, GAME_ERROR, "Bad cartridge Store16: 0x%08X", address);
 898		break;
 899	case REGION_CART2_EX:
 900		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 901			mLOG(GBA_MEM, INFO, "Detected EEPROM savegame");
 902			GBASavedataInitEEPROM(&memory->savedata);
 903		}
 904		if (memory->savedata.type == SAVEDATA_EEPROM512 || memory->savedata.type == SAVEDATA_EEPROM) {
 905			GBASavedataWriteEEPROM(&memory->savedata, value, 1);
 906			break;
 907		}
 908		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store16: 0x%08X", address);
 909		break;
 910	case REGION_CART_SRAM:
 911	case REGION_CART_SRAM_MIRROR:
 912		GBAStore8(cpu, (address & ~0x1), value, cycleCounter);
 913		GBAStore8(cpu, (address & ~0x1) | 1, value, cycleCounter);
 914		break;
 915	default:
 916		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store16: 0x%08X", address);
 917		break;
 918	}
 919
 920	if (cycleCounter) {
 921		++wait;
 922		if (address >> BASE_OFFSET < REGION_CART0) {
 923			wait = GBAMemoryStall(cpu, wait);
 924		}
 925		*cycleCounter += wait;
 926	}
 927}
 928
 929void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCounter) {
 930	struct GBA* gba = (struct GBA*) cpu->master;
 931	struct GBAMemory* memory = &gba->memory;
 932	int wait = 0;
 933	uint16_t oldValue;
 934
 935	switch (address >> BASE_OFFSET) {
 936	case REGION_WORKING_RAM:
 937		((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
 938		wait = memory->waitstatesNonseq16[REGION_WORKING_RAM];
 939		break;
 940	case REGION_WORKING_IRAM:
 941		((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
 942		break;
 943	case REGION_IO:
 944		GBAIOWrite8(gba, address & OFFSET_MASK, value);
 945		break;
 946	case REGION_PALETTE_RAM:
 947		GBAStore16(cpu, address & ~1, ((uint8_t) value) | ((uint8_t) value << 8), cycleCounter);
 948		break;
 949	case REGION_VRAM:
 950		if ((address & 0x0001FFFF) >= ((GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3) ? 0x00014000 : 0x00010000)) {
 951			mLOG(GBA_MEM, GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
 952			break;
 953		}
 954		oldValue = gba->video.renderer->vram[(address & 0x1FFFE) >> 1];
 955		if (oldValue != (((uint8_t) value) | (value << 8))) {
 956			gba->video.renderer->vram[(address & 0x1FFFE) >> 1] = ((uint8_t) value) | (value << 8);
 957			gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
 958		}
 959		break;
 960	case REGION_OAM:
 961		mLOG(GBA_MEM, GAME_ERROR, "Cannot Store8 to OAM: 0x%08X", address);
 962		break;
 963	case REGION_CART0:
 964		mLOG(GBA_MEM, STUB, "Unimplemented memory Store8: 0x%08X", address);
 965		break;
 966	case REGION_CART_SRAM:
 967	case REGION_CART_SRAM_MIRROR:
 968		if (memory->savedata.type == SAVEDATA_AUTODETECT) {
 969			if (address == SAVEDATA_FLASH_BASE) {
 970				mLOG(GBA_MEM, INFO, "Detected Flash savegame");
 971				GBASavedataInitFlash(&memory->savedata);
 972			} else {
 973				mLOG(GBA_MEM, INFO, "Detected SRAM savegame");
 974				GBASavedataInitSRAM(&memory->savedata);
 975			}
 976		}
 977		if (memory->savedata.type == SAVEDATA_FLASH512 || memory->savedata.type == SAVEDATA_FLASH1M) {
 978			GBASavedataWriteFlash(&memory->savedata, address, value);
 979		} else if (memory->savedata.type == SAVEDATA_SRAM) {
 980			if (memory->vfame.cartType) {
 981				GBAVFameSramWrite(&memory->vfame, address, value, memory->savedata.data);
 982			} else {
 983				memory->savedata.data[address & (SIZE_CART_SRAM - 1)] = value;
 984			}
 985			memory->savedata.dirty |= SAVEDATA_DIRT_NEW;
 986		} else if (memory->hw.devices & HW_TILT) {
 987			GBAHardwareTiltWrite(&memory->hw, address & OFFSET_MASK, value);
 988		} else {
 989			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
 990		}
 991		wait = memory->waitstatesNonseq16[REGION_CART_SRAM];
 992		break;
 993	default:
 994		mLOG(GBA_MEM, GAME_ERROR, "Bad memory Store8: 0x%08X", address);
 995		break;
 996	}
 997
 998	if (cycleCounter) {
 999		++wait;
1000		if (address >> BASE_OFFSET < REGION_CART0) {
1001			wait = GBAMemoryStall(cpu, wait);
1002		}
1003		*cycleCounter += wait;
1004	}
1005}
1006
1007uint32_t GBAView32(struct ARMCore* cpu, uint32_t address) {
1008	struct GBA* gba = (struct GBA*) cpu->master;
1009	uint32_t value = 0;
1010	address &= ~3;
1011	switch (address >> BASE_OFFSET) {
1012	case REGION_BIOS:
1013		if (address < SIZE_BIOS) {
1014			LOAD_32(value, address, gba->memory.bios);
1015		}
1016		break;
1017	case REGION_WORKING_RAM:
1018	case REGION_WORKING_IRAM:
1019	case REGION_PALETTE_RAM:
1020	case REGION_VRAM:
1021	case REGION_OAM:
1022	case REGION_CART0:
1023	case REGION_CART0_EX:
1024	case REGION_CART1:
1025	case REGION_CART1_EX:
1026	case REGION_CART2:
1027	case REGION_CART2_EX:
1028		value = GBALoad32(cpu, address, 0);
1029		break;
1030	case REGION_IO:
1031		if ((address & OFFSET_MASK) < REG_MAX) {
1032			value = gba->memory.io[(address & OFFSET_MASK) >> 1];
1033			value |= gba->memory.io[((address & OFFSET_MASK) >> 1) + 1] << 16;
1034		}
1035		break;
1036	case REGION_CART_SRAM:
1037		value = GBALoad8(cpu, address, 0);
1038		value |= GBALoad8(cpu, address + 1, 0) << 8;
1039		value |= GBALoad8(cpu, address + 2, 0) << 16;
1040		value |= GBALoad8(cpu, address + 3, 0) << 24;
1041		break;
1042	default:
1043		break;
1044	}
1045	return value;
1046}
1047
1048uint16_t GBAView16(struct ARMCore* cpu, uint32_t address) {
1049	struct GBA* gba = (struct GBA*) cpu->master;
1050	uint16_t value = 0;
1051	address &= ~1;
1052	switch (address >> BASE_OFFSET) {
1053	case REGION_BIOS:
1054		if (address < SIZE_BIOS) {
1055			LOAD_16(value, address, gba->memory.bios);
1056		}
1057		break;
1058	case REGION_WORKING_RAM:
1059	case REGION_WORKING_IRAM:
1060	case REGION_PALETTE_RAM:
1061	case REGION_VRAM:
1062	case REGION_OAM:
1063	case REGION_CART0:
1064	case REGION_CART0_EX:
1065	case REGION_CART1:
1066	case REGION_CART1_EX:
1067	case REGION_CART2:
1068	case REGION_CART2_EX:
1069		value = GBALoad16(cpu, address, 0);
1070		break;
1071	case REGION_IO:
1072		if ((address & OFFSET_MASK) < REG_MAX) {
1073			value = gba->memory.io[(address & OFFSET_MASK) >> 1];
1074		}
1075		break;
1076	case REGION_CART_SRAM:
1077		value = GBALoad8(cpu, address, 0);
1078		value |= GBALoad8(cpu, address + 1, 0) << 8;
1079		break;
1080	default:
1081		break;
1082	}
1083	return value;
1084}
1085
1086uint8_t GBAView8(struct ARMCore* cpu, uint32_t address) {
1087	struct GBA* gba = (struct GBA*) cpu->master;
1088	uint8_t value = 0;
1089	switch (address >> BASE_OFFSET) {
1090	case REGION_BIOS:
1091		if (address < SIZE_BIOS) {
1092			value = ((uint8_t*) gba->memory.bios)[address];
1093		}
1094		break;
1095	case REGION_WORKING_RAM:
1096	case REGION_WORKING_IRAM:
1097	case REGION_CART0:
1098	case REGION_CART0_EX:
1099	case REGION_CART1:
1100	case REGION_CART1_EX:
1101	case REGION_CART2:
1102	case REGION_CART2_EX:
1103	case REGION_CART_SRAM:
1104		value = GBALoad8(cpu, address, 0);
1105		break;
1106	case REGION_IO:
1107	case REGION_PALETTE_RAM:
1108	case REGION_VRAM:
1109	case REGION_OAM:
1110		value = GBAView16(cpu, address) >> ((address & 1) * 8);
1111		break;
1112	default:
1113		break;
1114	}
1115	return value;
1116}
1117
1118void GBAPatch32(struct ARMCore* cpu, uint32_t address, int32_t value, int32_t* old) {
1119	struct GBA* gba = (struct GBA*) cpu->master;
1120	struct GBAMemory* memory = &gba->memory;
1121	int32_t oldValue = -1;
1122
1123	switch (address >> BASE_OFFSET) {
1124	case REGION_WORKING_RAM:
1125		LOAD_32(oldValue, address & (SIZE_WORKING_RAM - 4), memory->wram);
1126		STORE_32(value, address & (SIZE_WORKING_RAM - 4), memory->wram);
1127		break;
1128	case REGION_WORKING_IRAM:
1129		LOAD_32(oldValue, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
1130		STORE_32(value, address & (SIZE_WORKING_IRAM - 4), memory->iwram);
1131		break;
1132	case REGION_IO:
1133		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch32: 0x%08X", address);
1134		break;
1135	case REGION_PALETTE_RAM:
1136		LOAD_32(oldValue, address & (SIZE_PALETTE_RAM - 1), gba->video.palette);
1137		STORE_32(value, address & (SIZE_PALETTE_RAM - 4), gba->video.palette);
1138		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 4), value);
1139		gba->video.renderer->writePalette(gba->video.renderer, (address & (SIZE_PALETTE_RAM - 4)) + 2, value >> 16);
1140		break;
1141	case REGION_VRAM:
1142		if ((address & 0x0001FFFF) < SIZE_VRAM) {
1143			LOAD_32(oldValue, address & 0x0001FFFC, gba->video.vram);
1144			STORE_32(value, address & 0x0001FFFC, gba->video.vram);
1145		} else {
1146			LOAD_32(oldValue, address & 0x00017FFC, gba->video.vram);
1147			STORE_32(value, address & 0x00017FFC, gba->video.vram);
1148		}
1149		break;
1150	case REGION_OAM:
1151		LOAD_32(oldValue, address & (SIZE_OAM - 4), gba->video.oam.raw);
1152		STORE_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
1153		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 4)) >> 1);
1154		gba->video.renderer->writeOAM(gba->video.renderer, ((address & (SIZE_OAM - 4)) + 2) >> 1);
1155		break;
1156	case REGION_CART0:
1157	case REGION_CART0_EX:
1158	case REGION_CART1:
1159	case REGION_CART1_EX:
1160	case REGION_CART2:
1161	case REGION_CART2_EX:
1162		_pristineCow(gba);
1163		if ((address & (SIZE_CART0 - 4)) >= gba->memory.romSize) {
1164			gba->memory.romSize = (address & (SIZE_CART0 - 4)) + 4;
1165			gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
1166		}
1167		LOAD_32(oldValue, address & (SIZE_CART0 - 4), gba->memory.rom);
1168		STORE_32(value, address & (SIZE_CART0 - 4), gba->memory.rom);
1169		break;
1170	case REGION_CART_SRAM:
1171	case REGION_CART_SRAM_MIRROR:
1172		if (memory->savedata.type == SAVEDATA_SRAM) {
1173			LOAD_32(oldValue, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
1174			STORE_32(value, address & (SIZE_CART_SRAM - 4), memory->savedata.data);
1175		} else {
1176			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1177		}
1178		break;
1179	default:
1180		mLOG(GBA_MEM, WARN, "Bad memory Patch16: 0x%08X", address);
1181		break;
1182	}
1183	if (old) {
1184		*old = oldValue;
1185	}
1186}
1187
1188void GBAPatch16(struct ARMCore* cpu, uint32_t address, int16_t value, int16_t* old) {
1189	struct GBA* gba = (struct GBA*) cpu->master;
1190	struct GBAMemory* memory = &gba->memory;
1191	int16_t oldValue = -1;
1192
1193	switch (address >> BASE_OFFSET) {
1194	case REGION_WORKING_RAM:
1195		LOAD_16(oldValue, address & (SIZE_WORKING_RAM - 2), memory->wram);
1196		STORE_16(value, address & (SIZE_WORKING_RAM - 2), memory->wram);
1197		break;
1198	case REGION_WORKING_IRAM:
1199		LOAD_16(oldValue, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
1200		STORE_16(value, address & (SIZE_WORKING_IRAM - 2), memory->iwram);
1201		break;
1202	case REGION_IO:
1203		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch16: 0x%08X", address);
1204		break;
1205	case REGION_PALETTE_RAM:
1206		LOAD_16(oldValue, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
1207		STORE_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
1208		gba->video.renderer->writePalette(gba->video.renderer, address & (SIZE_PALETTE_RAM - 2), value);
1209		break;
1210	case REGION_VRAM:
1211		if ((address & 0x0001FFFF) < SIZE_VRAM) {
1212			LOAD_16(oldValue, address & 0x0001FFFE, gba->video.vram);
1213			STORE_16(value, address & 0x0001FFFE, gba->video.vram);
1214		} else {
1215			LOAD_16(oldValue, address & 0x00017FFE, gba->video.vram);
1216			STORE_16(value, address & 0x00017FFE, gba->video.vram);
1217		}
1218		break;
1219	case REGION_OAM:
1220		LOAD_16(oldValue, address & (SIZE_OAM - 2), gba->video.oam.raw);
1221		STORE_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
1222		gba->video.renderer->writeOAM(gba->video.renderer, (address & (SIZE_OAM - 2)) >> 1);
1223		break;
1224	case REGION_CART0:
1225	case REGION_CART0_EX:
1226	case REGION_CART1:
1227	case REGION_CART1_EX:
1228	case REGION_CART2:
1229	case REGION_CART2_EX:
1230		_pristineCow(gba);
1231		if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
1232			gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
1233			gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
1234		}
1235		LOAD_16(oldValue, address & (SIZE_CART0 - 2), gba->memory.rom);
1236		STORE_16(value, address & (SIZE_CART0 - 2), gba->memory.rom);
1237		break;
1238	case REGION_CART_SRAM:
1239	case REGION_CART_SRAM_MIRROR:
1240		if (memory->savedata.type == SAVEDATA_SRAM) {
1241			LOAD_16(oldValue, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
1242			STORE_16(value, address & (SIZE_CART_SRAM - 2), memory->savedata.data);
1243		} else {
1244			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1245		}
1246		break;
1247	default:
1248		mLOG(GBA_MEM, WARN, "Bad memory Patch16: 0x%08X", address);
1249		break;
1250	}
1251	if (old) {
1252		*old = oldValue;
1253	}
1254}
1255
1256void GBAPatch8(struct ARMCore* cpu, uint32_t address, int8_t value, int8_t* old) {
1257	struct GBA* gba = (struct GBA*) cpu->master;
1258	struct GBAMemory* memory = &gba->memory;
1259	int8_t oldValue = -1;
1260
1261	switch (address >> BASE_OFFSET) {
1262	case REGION_WORKING_RAM:
1263		oldValue = ((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)];
1264		((int8_t*) memory->wram)[address & (SIZE_WORKING_RAM - 1)] = value;
1265		break;
1266	case REGION_WORKING_IRAM:
1267		oldValue = ((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)];
1268		((int8_t*) memory->iwram)[address & (SIZE_WORKING_IRAM - 1)] = value;
1269		break;
1270	case REGION_IO:
1271		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1272		break;
1273	case REGION_PALETTE_RAM:
1274		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1275		break;
1276	case REGION_VRAM:
1277		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1278		break;
1279	case REGION_OAM:
1280		mLOG(GBA_MEM, STUB, "Unimplemented memory Patch8: 0x%08X", address);
1281		break;
1282	case REGION_CART0:
1283	case REGION_CART0_EX:
1284	case REGION_CART1:
1285	case REGION_CART1_EX:
1286	case REGION_CART2:
1287	case REGION_CART2_EX:
1288		_pristineCow(gba);
1289		if ((address & (SIZE_CART0 - 1)) >= gba->memory.romSize) {
1290			gba->memory.romSize = (address & (SIZE_CART0 - 2)) + 2;
1291			gba->memory.romMask = toPow2(gba->memory.romSize) - 1;
1292		}
1293		oldValue = ((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)];
1294		((int8_t*) memory->rom)[address & (SIZE_CART0 - 1)] = value;
1295		break;
1296	case REGION_CART_SRAM:
1297	case REGION_CART_SRAM_MIRROR:
1298		if (memory->savedata.type == SAVEDATA_SRAM) {
1299			oldValue = ((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)];
1300			((int8_t*) memory->savedata.data)[address & (SIZE_CART_SRAM - 1)] = value;
1301		} else {
1302			mLOG(GBA_MEM, GAME_ERROR, "Writing to non-existent SRAM: 0x%08X", address);
1303		}
1304		break;
1305	default:
1306		mLOG(GBA_MEM, WARN, "Bad memory Patch8: 0x%08X", address);
1307		break;
1308	}
1309	if (old) {
1310		*old = oldValue;
1311	}
1312}
1313
1314#define LDM_LOOP(LDM) \
1315	for (i = 0; i < 16; i += 4) { \
1316		if (UNLIKELY(mask & (1 << i))) { \
1317			LDM; \
1318			cpu->gprs[i] = value; \
1319			++wait; \
1320			address += 4; \
1321		} \
1322		if (UNLIKELY(mask & (2 << i))) { \
1323			LDM; \
1324			cpu->gprs[i + 1] = value; \
1325			++wait; \
1326			address += 4; \
1327		} \
1328		if (UNLIKELY(mask & (4 << i))) { \
1329			LDM; \
1330			cpu->gprs[i + 2] = value; \
1331			++wait; \
1332			address += 4; \
1333		} \
1334		if (UNLIKELY(mask & (8 << i))) { \
1335			LDM; \
1336			cpu->gprs[i + 3] = value; \
1337			++wait; \
1338			address += 4; \
1339		} \
1340	}
1341
1342uint32_t GBALoadMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1343	struct GBA* gba = (struct GBA*) cpu->master;
1344	struct GBAMemory* memory = &gba->memory;
1345	uint32_t value;
1346	char* waitstatesRegion = memory->waitstatesSeq32;
1347
1348	int i;
1349	int offset = 4;
1350	int popcount = 0;
1351	if (direction & LSM_D) {
1352		offset = -4;
1353		popcount = popcount32(mask);
1354		address -= (popcount << 2) - 4;
1355	}
1356
1357	if (direction & LSM_B) {
1358		address += offset;
1359	}
1360
1361	uint32_t addressMisalign = address & 0x3;
1362	int region = address >> BASE_OFFSET;
1363	if (region < REGION_CART_SRAM) {
1364		address &= 0xFFFFFFFC;
1365	}
1366	int wait = memory->waitstatesSeq32[region] - memory->waitstatesNonseq32[region];
1367
1368	switch (region) {
1369	case REGION_BIOS:
1370		LDM_LOOP(LOAD_BIOS);
1371		break;
1372	case REGION_WORKING_RAM:
1373		LDM_LOOP(LOAD_WORKING_RAM);
1374		break;
1375	case REGION_WORKING_IRAM:
1376		LDM_LOOP(LOAD_WORKING_IRAM);
1377		break;
1378	case REGION_IO:
1379		LDM_LOOP(LOAD_IO);
1380		break;
1381	case REGION_PALETTE_RAM:
1382		LDM_LOOP(LOAD_PALETTE_RAM);
1383		break;
1384	case REGION_VRAM:
1385		LDM_LOOP(LOAD_VRAM);
1386		break;
1387	case REGION_OAM:
1388		LDM_LOOP(LOAD_OAM);
1389		break;
1390	case REGION_CART0:
1391	case REGION_CART0_EX:
1392	case REGION_CART1:
1393	case REGION_CART1_EX:
1394	case REGION_CART2:
1395	case REGION_CART2_EX:
1396		LDM_LOOP(LOAD_CART);
1397		break;
1398	case REGION_CART_SRAM:
1399	case REGION_CART_SRAM_MIRROR:
1400		LDM_LOOP(LOAD_SRAM);
1401		break;
1402	default:
1403		LDM_LOOP(LOAD_BAD);
1404		break;
1405	}
1406
1407	if (cycleCounter) {
1408		++wait;
1409		if (address >> BASE_OFFSET < REGION_CART0) {
1410			wait = GBAMemoryStall(cpu, wait);
1411		}
1412		*cycleCounter += wait;
1413	}
1414
1415	if (direction & LSM_B) {
1416		address -= offset;
1417	}
1418
1419	if (direction & LSM_D) {
1420		address -= (popcount << 2) + 4;
1421	}
1422
1423	return address | addressMisalign;
1424}
1425
1426#define STM_LOOP(STM) \
1427	for (i = 0; i < 16; i += 4) { \
1428		if (UNLIKELY(mask & (1 << i))) { \
1429			value = cpu->gprs[i]; \
1430			STM; \
1431			++wait; \
1432			address += 4; \
1433		} \
1434		if (UNLIKELY(mask & (2 << i))) { \
1435			value = cpu->gprs[i + 1]; \
1436			STM; \
1437			++wait; \
1438			address += 4; \
1439		} \
1440		if (UNLIKELY(mask & (4 << i))) { \
1441			value = cpu->gprs[i + 2]; \
1442			STM; \
1443			++wait; \
1444			address += 4; \
1445		} \
1446		if (UNLIKELY(mask & (8 << i))) { \
1447			value = cpu->gprs[i + 3]; \
1448			if (i + 3 == ARM_PC) { \
1449				value += WORD_SIZE_ARM; \
1450			} \
1451			STM; \
1452			++wait; \
1453			address += 4; \
1454		} \
1455	}
1456
1457uint32_t GBAStoreMultiple(struct ARMCore* cpu, uint32_t address, int mask, enum LSMDirection direction, int* cycleCounter) {
1458	struct GBA* gba = (struct GBA*) cpu->master;
1459	struct GBAMemory* memory = &gba->memory;
1460	uint32_t value;
1461	uint32_t oldValue;
1462	char* waitstatesRegion = memory->waitstatesSeq32;
1463
1464	int i;
1465	int offset = 4;
1466	int popcount = 0;
1467	if (direction & LSM_D) {
1468		offset = -4;
1469		popcount = popcount32(mask);
1470		address -= (popcount << 2) - 4;
1471	}
1472
1473	if (direction & LSM_B) {
1474		address += offset;
1475	}
1476
1477	uint32_t addressMisalign = address & 0x3;
1478	int region = address >> BASE_OFFSET;
1479	if (region < REGION_CART_SRAM) {
1480		address &= 0xFFFFFFFC;
1481	}
1482	int wait = memory->waitstatesSeq32[region] - memory->waitstatesNonseq32[region];
1483
1484	switch (region) {
1485	case REGION_WORKING_RAM:
1486		STM_LOOP(STORE_WORKING_RAM);
1487		break;
1488	case REGION_WORKING_IRAM:
1489		STM_LOOP(STORE_WORKING_IRAM);
1490		break;
1491	case REGION_IO:
1492		STM_LOOP(STORE_IO);
1493		break;
1494	case REGION_PALETTE_RAM:
1495		STM_LOOP(STORE_PALETTE_RAM);
1496		break;
1497	case REGION_VRAM:
1498		STM_LOOP(STORE_VRAM);
1499		break;
1500	case REGION_OAM:
1501		STM_LOOP(STORE_OAM);
1502		break;
1503	case REGION_CART0:
1504	case REGION_CART0_EX:
1505	case REGION_CART1:
1506	case REGION_CART1_EX:
1507	case REGION_CART2:
1508	case REGION_CART2_EX:
1509		STM_LOOP(STORE_CART);
1510		break;
1511	case REGION_CART_SRAM:
1512	case REGION_CART_SRAM_MIRROR:
1513		STM_LOOP(STORE_SRAM);
1514		break;
1515	default:
1516		STM_LOOP(STORE_BAD);
1517		break;
1518	}
1519
1520	if (cycleCounter) {
1521		if (address >> BASE_OFFSET < REGION_CART0) {
1522			wait = GBAMemoryStall(cpu, wait);
1523		}
1524		*cycleCounter += wait;
1525	}
1526
1527	if (direction & LSM_B) {
1528		address -= offset;
1529	}
1530
1531	if (direction & LSM_D) {
1532		address -= (popcount << 2) + 4;
1533	}
1534
1535	return address | addressMisalign;
1536}
1537
1538void GBAAdjustWaitstates(struct GBA* gba, uint16_t parameters) {
1539	struct GBAMemory* memory = &gba->memory;
1540	struct ARMCore* cpu = gba->cpu;
1541	int sram = parameters & 0x0003;
1542	int ws0 = (parameters & 0x000C) >> 2;
1543	int ws0seq = (parameters & 0x0010) >> 4;
1544	int ws1 = (parameters & 0x0060) >> 5;
1545	int ws1seq = (parameters & 0x0080) >> 7;
1546	int ws2 = (parameters & 0x0300) >> 8;
1547	int ws2seq = (parameters & 0x0400) >> 10;
1548	int prefetch = parameters & 0x4000;
1549
1550	memory->waitstatesNonseq16[REGION_CART_SRAM] = memory->waitstatesNonseq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1551	memory->waitstatesSeq16[REGION_CART_SRAM] = memory->waitstatesSeq16[REGION_CART_SRAM_MIRROR] = GBA_ROM_WAITSTATES[sram];
1552	memory->waitstatesNonseq32[REGION_CART_SRAM] = memory->waitstatesNonseq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1553	memory->waitstatesSeq32[REGION_CART_SRAM] = memory->waitstatesSeq32[REGION_CART_SRAM_MIRROR] = 2 * GBA_ROM_WAITSTATES[sram] + 1;
1554
1555	memory->waitstatesNonseq16[REGION_CART0] = memory->waitstatesNonseq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES[ws0];
1556	memory->waitstatesNonseq16[REGION_CART1] = memory->waitstatesNonseq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES[ws1];
1557	memory->waitstatesNonseq16[REGION_CART2] = memory->waitstatesNonseq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES[ws2];
1558
1559	memory->waitstatesSeq16[REGION_CART0] = memory->waitstatesSeq16[REGION_CART0_EX] = GBA_ROM_WAITSTATES_SEQ[ws0seq];
1560	memory->waitstatesSeq16[REGION_CART1] = memory->waitstatesSeq16[REGION_CART1_EX] = GBA_ROM_WAITSTATES_SEQ[ws1seq + 2];
1561	memory->waitstatesSeq16[REGION_CART2] = memory->waitstatesSeq16[REGION_CART2_EX] = GBA_ROM_WAITSTATES_SEQ[ws2seq + 4];
1562
1563	memory->waitstatesNonseq32[REGION_CART0] = memory->waitstatesNonseq32[REGION_CART0_EX] = memory->waitstatesNonseq16[REGION_CART0] + 1 + memory->waitstatesSeq16[REGION_CART0];
1564	memory->waitstatesNonseq32[REGION_CART1] = memory->waitstatesNonseq32[REGION_CART1_EX] = memory->waitstatesNonseq16[REGION_CART1] + 1 + memory->waitstatesSeq16[REGION_CART1];
1565	memory->waitstatesNonseq32[REGION_CART2] = memory->waitstatesNonseq32[REGION_CART2_EX] = memory->waitstatesNonseq16[REGION_CART2] + 1 + memory->waitstatesSeq16[REGION_CART2];
1566
1567	memory->waitstatesSeq32[REGION_CART0] = memory->waitstatesSeq32[REGION_CART0_EX] = 2 * memory->waitstatesSeq16[REGION_CART0] + 1;
1568	memory->waitstatesSeq32[REGION_CART1] = memory->waitstatesSeq32[REGION_CART1_EX] = 2 * memory->waitstatesSeq16[REGION_CART1] + 1;
1569	memory->waitstatesSeq32[REGION_CART2] = memory->waitstatesSeq32[REGION_CART2_EX] = 2 * memory->waitstatesSeq16[REGION_CART2] + 1;
1570
1571	memory->prefetch = prefetch;
1572
1573	cpu->memory.activeSeqCycles32 = memory->waitstatesSeq32[memory->activeRegion];
1574	cpu->memory.activeSeqCycles16 = memory->waitstatesSeq16[memory->activeRegion];
1575
1576	cpu->memory.activeNonseqCycles32 = memory->waitstatesNonseq32[memory->activeRegion];
1577	cpu->memory.activeNonseqCycles16 = memory->waitstatesNonseq16[memory->activeRegion];
1578}
1579
1580int32_t GBAMemoryStall(struct ARMCore* cpu, int32_t wait) {
1581	struct GBA* gba = (struct GBA*) cpu->master;
1582	struct GBAMemory* memory = &gba->memory;
1583
1584	if (memory->activeRegion < REGION_CART0 || !memory->prefetch) {
1585		// The wait is the stall
1586		return wait;
1587	}
1588
1589	int32_t previousLoads = 0;
1590
1591	// Don't prefetch too much if we're overlapping with a previous prefetch
1592	uint32_t dist = (memory->lastPrefetchedPc - cpu->gprs[ARM_PC]);
1593	int32_t maxLoads = 8;
1594	if (dist < 16) {
1595		previousLoads = dist >> 1;
1596		maxLoads -= previousLoads;
1597	}
1598
1599	int32_t s = cpu->memory.activeSeqCycles16 + 1;
1600	int32_t n2s = cpu->memory.activeNonseqCycles16 - cpu->memory.activeSeqCycles16 + 1;
1601
1602	// Figure out how many sequential loads we can jam in
1603	int32_t stall = s;
1604	int32_t loads = 1;
1605
1606	while (stall < wait && loads < maxLoads) {
1607		stall += s;
1608		++loads;
1609	}
1610	if (stall > wait) {
1611		// The wait cannot take less time than the prefetch stalls
1612		wait = stall;
1613	}
1614
1615	// This instruction used to have an N, convert it to an S.
1616	wait -= n2s;
1617
1618	memory->lastPrefetchedPc = cpu->gprs[ARM_PC] + WORD_SIZE_THUMB * (loads + previousLoads - 1);
1619
1620	// The next |loads|S waitstates disappear entirely, so long as they're all in a row
1621	cpu->cycles -= (s - 1) * loads;
1622	return wait;
1623}
1624
1625void GBAMemorySerialize(const struct GBAMemory* memory, struct GBASerializedState* state) {
1626	memcpy(state->wram, memory->wram, SIZE_WORKING_RAM);
1627	memcpy(state->iwram, memory->iwram, SIZE_WORKING_IRAM);
1628}
1629
1630void GBAMemoryDeserialize(struct GBAMemory* memory, const struct GBASerializedState* state) {
1631	memcpy(memory->wram, state->wram, SIZE_WORKING_RAM);
1632	memcpy(memory->iwram, state->iwram, SIZE_WORKING_IRAM);
1633}
1634
1635void _pristineCow(struct GBA* gba) {
1636	if (!gba->isPristine) {
1637		return;
1638	}
1639#if !defined(FIXED_ROM_BUFFER) && !defined(__wii__)
1640	void* newRom = anonymousMemoryMap(SIZE_CART0);
1641	memcpy(newRom, gba->memory.rom, gba->memory.romSize);
1642	memset(((uint8_t*) newRom) + gba->memory.romSize, 0xFF, SIZE_CART0 - gba->memory.romSize);
1643	if (gba->cpu->memory.activeRegion == gba->memory.rom) {
1644		gba->cpu->memory.activeRegion = newRom;
1645	}
1646	if (gba->romVf) {
1647		gba->romVf->unmap(gba->romVf, gba->memory.rom, gba->memory.romSize);
1648		gba->romVf->close(gba->romVf);
1649		gba->romVf = NULL;
1650	}
1651	gba->memory.rom = newRom;
1652	gba->memory.hw.gpioBase = &((uint16_t*) gba->memory.rom)[GPIO_REG_DATA >> 1];
1653#endif
1654	gba->isPristine = false;
1655}
1656
1657void GBAPrintFlush(struct GBA* gba) {
1658	if (!gba->memory.agbPrintBuffer) {
1659		return;
1660	}
1661
1662	char oolBuf[0x101];
1663	size_t i;
1664	for (i = 0; gba->memory.agbPrintCtx.get != gba->memory.agbPrintCtx.put && i < 0x100; ++i) {
1665		int16_t value;
1666		LOAD_16(value, gba->memory.agbPrintCtx.get & -2, gba->memory.agbPrintBuffer);
1667		if (gba->memory.agbPrintCtx.get & 1) {
1668			value >>= 8;
1669		} else {
1670			value &= 0xFF;
1671		}
1672		oolBuf[i] = value;
1673		oolBuf[i + 1] = 0;
1674		++gba->memory.agbPrintCtx.get;
1675	}
1676	_agbPrintStore(gba, AGB_PRINT_STRUCT + 4, gba->memory.agbPrintCtx.get);
1677
1678	mLOG(GBA_DEBUG, INFO, "%s", oolBuf);
1679}
1680
1681static void _agbPrintStore(struct GBA* gba, uint32_t address, int16_t value) {
1682	struct GBAMemory* memory = &gba->memory;
1683	if ((address & 0x00FFFFFF) < AGB_PRINT_TOP) {
1684		if (!memory->agbPrintBuffer) {
1685			memory->agbPrintBuffer = anonymousMemoryMap(SIZE_AGB_PRINT);
1686		}
1687		STORE_16(value, address & (SIZE_AGB_PRINT - 2), memory->agbPrintBuffer);
1688	} else if ((address & 0x00FFFFF8) == (AGB_PRINT_STRUCT & 0x00FFFFF8)) {
1689		(&memory->agbPrintCtx.request)[(address & 7) >> 1] = value;
1690	}
1691	if (memory->romSize == SIZE_CART0) {
1692		_pristineCow(gba);
1693		memcpy(&memory->rom[AGB_PRINT_FLUSH_ADDR >> 2], _agbPrintFunc, sizeof(_agbPrintFunc));
1694		STORE_16(value, address & (SIZE_CART0 - 2), memory->rom);
1695	} else if (memory->agbPrintCtx.bank == 0xFD && memory->romSize >= SIZE_CART0 / 2) {
1696		_pristineCow(gba);
1697		STORE_16(value, address & (SIZE_CART0 / 2 - 2), memory->rom);
1698	}
1699}
1700
1701static int16_t _agbPrintLoad(struct GBA* gba, uint32_t address) {
1702	struct GBAMemory* memory = &gba->memory;
1703	int16_t value = address >> 1;
1704	if (address < AGB_PRINT_TOP && memory->agbPrintBuffer) {
1705		LOAD_16(value, address & (SIZE_AGB_PRINT - 1), memory->agbPrintBuffer);
1706	} else if ((address & 0x00FFFFF8) == (AGB_PRINT_STRUCT & 0x00FFFFF8)) {
1707		value = (&memory->agbPrintCtx.request)[(address & 7) >> 1];
1708	}
1709	return value;
1710}