all repos — mgba @ bda0f67103dfb316b6da67c4172e52a9e42d9ec1

mGBA Game Boy Advance Emulator

src/platform/qt/CoreController.cpp (view raw)

  1/* Copyright (c) 2013-2017 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "CoreController.h"
  7
  8#include "ConfigController.h"
  9#include "InputController.h"
 10#include "LogController.h"
 11#include "MultiplayerController.h"
 12#include "Override.h"
 13
 14#include <QDateTime>
 15#include <QMutexLocker>
 16
 17#include <mgba/core/serialize.h>
 18#include <mgba/feature/video-logger.h>
 19#ifdef M_CORE_GBA
 20#include <mgba/internal/gba/gba.h>
 21#include <mgba/internal/gba/renderers/cache-set.h>
 22#include <mgba/internal/gba/sharkport.h>
 23#endif
 24#ifdef M_CORE_GB
 25#include <mgba/internal/gb/gb.h>
 26#include <mgba/internal/gb/renderers/cache-set.h>
 27#endif
 28#include <mgba-util/math.h>
 29#include <mgba-util/vfs.h>
 30
 31#define AUTOSAVE_GRANULARITY 600
 32
 33using namespace QGBA;
 34
 35CoreController::CoreController(mCore* core, QObject* parent)
 36	: QObject(parent)
 37	, m_saveStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_SAVEDATA | SAVESTATE_CHEATS | SAVESTATE_RTC)
 38	, m_loadStateFlags(SAVESTATE_SCREENSHOT | SAVESTATE_RTC)
 39{
 40	m_threadContext.core = core;
 41	m_threadContext.userData = this;
 42
 43	m_resetActions.append([this]() {
 44		if (m_autoload) {
 45			mCoreLoadState(m_threadContext.core, 0, m_loadStateFlags);
 46		}
 47	});
 48
 49	m_threadContext.startCallback = [](mCoreThread* context) {
 50		CoreController* controller = static_cast<CoreController*>(context->userData);
 51
 52		switch (context->core->platform(context->core)) {
 53#ifdef M_CORE_GBA
 54		case PLATFORM_GBA:
 55			context->core->setPeripheral(context->core, mPERIPH_GBA_LUMINANCE, controller->m_inputController->luminance());
 56			break;
 57#endif
 58		default:
 59			break;
 60		}
 61
 62		controller->updateFastForward();
 63
 64		if (controller->m_multiplayer) {
 65			controller->m_multiplayer->attachGame(controller);
 66		}
 67
 68		QMetaObject::invokeMethod(controller, "started");
 69	};
 70
 71	m_threadContext.resetCallback = [](mCoreThread* context) {
 72		CoreController* controller = static_cast<CoreController*>(context->userData);
 73		for (auto action : controller->m_resetActions) {
 74			action();
 75		}
 76
 77		if (controller->m_override) {
 78			controller->m_override->identify(context->core);
 79			controller->m_override->apply(context->core);
 80		}
 81
 82		controller->m_resetActions.clear();
 83
 84		if (!controller->m_hwaccel) {
 85			controller->m_activeBuffer = &controller->m_buffers[0];
 86			context->core->setVideoBuffer(context->core, reinterpret_cast<color_t*>(controller->m_activeBuffer->data()), controller->screenDimensions().width());
 87		}
 88
 89		controller->finishFrame();
 90	};
 91
 92	m_threadContext.frameCallback = [](mCoreThread* context) {
 93		CoreController* controller = static_cast<CoreController*>(context->userData);
 94
 95		if (controller->m_autosaveCounter == AUTOSAVE_GRANULARITY) {
 96			if (controller->m_autosave) {
 97				mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
 98			}
 99			controller->m_autosaveCounter = 0;
100		}
101		++controller->m_autosaveCounter;
102
103		controller->finishFrame();
104	};
105
106	m_threadContext.cleanCallback = [](mCoreThread* context) {
107		CoreController* controller = static_cast<CoreController*>(context->userData);
108
109		if (controller->m_autosave) {
110			mCoreSaveState(context->core, 0, controller->m_saveStateFlags);
111		}
112
113		controller->clearMultiplayerController();
114		QMetaObject::invokeMethod(controller, "stopping");
115	};
116
117	m_threadContext.pauseCallback = [](mCoreThread* context) {
118		CoreController* controller = static_cast<CoreController*>(context->userData);
119
120		QMetaObject::invokeMethod(controller, "paused");
121	};
122
123	m_threadContext.unpauseCallback = [](mCoreThread* context) {
124		CoreController* controller = static_cast<CoreController*>(context->userData);
125
126		QMetaObject::invokeMethod(controller, "unpaused");
127	};
128
129	m_threadContext.logger.d.log = [](mLogger* logger, int category, enum mLogLevel level, const char* format, va_list args) {
130		mThreadLogger* logContext = reinterpret_cast<mThreadLogger*>(logger);
131		mCoreThread* context = logContext->p;
132
133		static const char* savestateMessage = "State %i saved";
134		static const char* loadstateMessage = "State %i loaded";
135		static const char* savestateFailedMessage = "State %i failed to load";
136		static int biosCat = -1;
137		static int statusCat = -1;
138		if (!context) {
139			return;
140		}
141		CoreController* controller = static_cast<CoreController*>(context->userData);
142		QString message;
143		if (biosCat < 0) {
144			biosCat = mLogCategoryById("gba.bios");
145		}
146		if (statusCat < 0) {
147			statusCat = mLogCategoryById("core.status");
148		}
149#ifdef M_CORE_GBA
150		if (level == mLOG_STUB && category == biosCat) {
151			va_list argc;
152			va_copy(argc, args);
153			int immediate = va_arg(argc, int);
154			va_end(argc);
155			QMetaObject::invokeMethod(controller, "unimplementedBiosCall", Q_ARG(int, immediate));
156		} else
157#endif
158		if (category == statusCat) {
159			// Slot 0 is reserved for suspend points
160			if (strncmp(loadstateMessage, format, strlen(loadstateMessage)) == 0) {
161				va_list argc;
162				va_copy(argc, args);
163				int slot = va_arg(argc, int);
164				va_end(argc);
165				if (slot == 0) {
166					format = "Loaded suspend state";
167				}
168			} else if (strncmp(savestateFailedMessage, format, strlen(savestateFailedMessage)) == 0 || strncmp(savestateMessage, format, strlen(savestateMessage)) == 0) {
169				va_list argc;
170				va_copy(argc, args);
171				int slot = va_arg(argc, int);
172				va_end(argc);
173				if (slot == 0) {
174					return;
175				}
176			}
177			message = QString().vsprintf(format, args);
178			QMetaObject::invokeMethod(controller, "statusPosted", Q_ARG(const QString&, message));
179		}
180		message = QString().vsprintf(format, args);
181		QMetaObject::invokeMethod(controller, "logPosted", Q_ARG(int, level), Q_ARG(int, category), Q_ARG(const QString&, message));
182		if (level == mLOG_FATAL) {
183			QMetaObject::invokeMethod(controller, "crashed", Q_ARG(const QString&, QString().vsprintf(format, args)));
184		}
185	};
186}
187
188CoreController::~CoreController() {
189	endVideoLog();
190	stop();
191	disconnect();
192
193	mCoreThreadJoin(&m_threadContext);
194
195	if (m_cacheSet) {
196		mCacheSetDeinit(m_cacheSet.get());
197		m_cacheSet.reset();
198	}
199}
200
201const color_t* CoreController::drawContext() {
202	QMutexLocker locker(&m_mutex);
203	if (m_hwaccel) {
204		return nullptr;
205	}
206	return reinterpret_cast<const color_t*>(m_completeBuffer.constData());
207}
208
209bool CoreController::isPaused() {
210	return mCoreThreadIsPaused(&m_threadContext);
211}
212
213bool CoreController::hasStarted() {
214	return mCoreThreadHasStarted(&m_threadContext);
215}
216
217mPlatform CoreController::platform() const {
218	return m_threadContext.core->platform(m_threadContext.core);
219}
220
221QSize CoreController::screenDimensions() const {
222	unsigned width, height;
223	m_threadContext.core->desiredVideoDimensions(m_threadContext.core, &width, &height);
224
225	return QSize(width, height);
226}
227
228void CoreController::loadConfig(ConfigController* config) {
229	Interrupter interrupter(this);
230	m_loadStateFlags = config->getOption("loadStateExtdata", m_loadStateFlags).toInt();
231	m_saveStateFlags = config->getOption("saveStateExtdata", m_saveStateFlags).toInt();
232	m_fastForwardRatio = config->getOption("fastForwardRatio", m_fastForwardRatio).toFloat();
233	m_videoSync = config->getOption("videoSync", m_videoSync).toInt();
234	m_audioSync = config->getOption("audioSync", m_audioSync).toInt();
235	m_fpsTarget = config->getOption("fpsTarget").toFloat();
236	m_autosave = config->getOption("autosave", false).toInt();
237	m_autoload = config->getOption("autoload", true).toInt();
238	m_autofireThreshold = config->getOption("autofireThreshold", m_autofireThreshold).toInt();
239	m_fastForwardVolume = config->getOption("fastForwardVolume", -1).toInt();
240	m_fastForwardMute = config->getOption("fastForwardMute", -1).toInt();
241	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "volume");
242	mCoreConfigCopyValue(&m_threadContext.core->config, config->config(), "mute");
243	mCoreLoadForeignConfig(m_threadContext.core, config->config());
244	if (hasStarted()) {
245		updateFastForward();
246		mCoreThreadRewindParamsChanged(&m_threadContext);
247	}
248}
249
250#ifdef USE_DEBUGGERS
251void CoreController::setDebugger(mDebugger* debugger) {
252	Interrupter interrupter(this);
253	if (debugger) {
254		mDebuggerAttach(debugger, m_threadContext.core);
255	} else {
256		m_threadContext.core->detachDebugger(m_threadContext.core);
257	}
258}
259#endif
260
261void CoreController::setMultiplayerController(MultiplayerController* controller) {
262	if (controller == m_multiplayer) {
263		return;
264	}
265	clearMultiplayerController();
266	m_multiplayer = controller;
267	if (!mCoreThreadHasStarted(&m_threadContext)) {
268		return;
269	}
270	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* thread) {
271		CoreController* controller = static_cast<CoreController*>(thread->userData);
272		controller->m_multiplayer->attachGame(controller);
273	});
274}
275
276void CoreController::clearMultiplayerController() {
277	if (!m_multiplayer) {
278		return;
279	}
280	m_multiplayer->detachGame(this);
281	m_multiplayer = nullptr;
282}
283
284mCacheSet* CoreController::graphicCaches() {
285	if (m_cacheSet) {
286		return m_cacheSet.get();
287	}
288	Interrupter interrupter(this);
289	switch (platform()) {
290#ifdef M_CORE_GBA
291	case PLATFORM_GBA: {
292		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
293		m_cacheSet = std::make_unique<mCacheSet>();
294		GBAVideoCacheInit(m_cacheSet.get());
295		GBAVideoCacheAssociate(m_cacheSet.get(), &gba->video);
296		break;
297	}
298#endif
299#ifdef M_CORE_GB
300	case PLATFORM_GB: {
301		GB* gb = static_cast<GB*>(m_threadContext.core->board);
302		m_cacheSet = std::make_unique<mCacheSet>();
303		GBVideoCacheInit(m_cacheSet.get());
304		GBVideoCacheAssociate(m_cacheSet.get(), &gb->video);
305		break;
306	}
307#endif
308	default:
309		return nullptr;
310	}
311	return m_cacheSet.get();
312}
313
314void CoreController::setOverride(std::unique_ptr<Override> override) {
315	Interrupter interrupter(this);
316	m_override = std::move(override);
317	m_override->identify(m_threadContext.core);
318}
319
320void CoreController::setInputController(InputController* inputController) {
321	m_inputController = inputController;
322	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_ROTATION, m_inputController->rotationSource());
323	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_RUMBLE, m_inputController->rumble());
324	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_IMAGE_SOURCE, m_inputController->imageSource());
325}
326
327void CoreController::setLogger(LogController* logger) {
328	disconnect(m_log);
329	m_log = logger;
330	m_threadContext.logger.d.filter = logger->filter();
331	connect(this, &CoreController::logPosted, m_log, &LogController::postLog);
332}
333
334void CoreController::start() {
335	if (!m_hwaccel) {
336		QSize size(1024, 2048);
337		m_buffers[0].resize(size.width() * size.height() * sizeof(color_t));
338		m_buffers[1].resize(size.width() * size.height() * sizeof(color_t));
339		m_buffers[0].fill(0xFF);
340		m_buffers[1].fill(0xFF);
341		m_activeBuffer = &m_buffers[0];
342		m_completeBuffer = m_buffers[0];
343
344		m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), size.width());
345	}
346
347	if (!m_patched) {
348		mCoreAutoloadPatch(m_threadContext.core);
349	}
350	if (!mCoreThreadStart(&m_threadContext)) {
351		emit failed();
352		emit stopping();
353	}
354}
355
356void CoreController::stop() {
357	setSync(false);
358#ifdef USE_DEBUGGERS
359	setDebugger(nullptr);
360#endif
361	setPaused(false);
362	mCoreThreadEnd(&m_threadContext);
363}
364
365void CoreController::reset() {
366	bool wasPaused = isPaused();
367	setPaused(false);
368	Interrupter interrupter(this);
369	mCoreThreadReset(&m_threadContext);
370	if (wasPaused) {
371		setPaused(true);
372	}
373}
374
375void CoreController::setPaused(bool paused) {
376	if (paused == isPaused()) {
377		return;
378	}
379	if (paused) {
380		QMutexLocker locker(&m_mutex);
381		m_frameActions.append([this]() {
382			mCoreThreadPauseFromThread(&m_threadContext);
383		});
384	} else {
385		mCoreThreadUnpause(&m_threadContext);
386	}
387}
388
389void CoreController::frameAdvance() {
390	QMutexLocker locker(&m_mutex);
391	m_frameActions.append([this]() {
392		mCoreThreadPauseFromThread(&m_threadContext);
393	});
394	setPaused(false);
395}
396
397void CoreController::setSync(bool sync) {
398	if (sync) {
399		m_threadContext.impl->sync.audioWait = m_audioSync;
400		m_threadContext.impl->sync.videoFrameWait = m_videoSync;
401	} else {
402		m_threadContext.impl->sync.audioWait = false;
403		m_threadContext.impl->sync.videoFrameWait = false;
404	}
405}
406
407void CoreController::setRewinding(bool rewind) {
408	if (!m_threadContext.core->opts.rewindEnable) {
409		return;
410	}
411	if (rewind && m_multiplayer && m_multiplayer->attached() > 1) {
412		return;
413	}
414
415	if (rewind && isPaused()) {
416		setPaused(false);
417		// TODO: restore autopausing
418	}
419	mCoreThreadSetRewinding(&m_threadContext, rewind);
420}
421
422void CoreController::rewind(int states) {
423	{
424		Interrupter interrupter(this);
425		if (!states) {
426			states = INT_MAX;
427		}
428		for (int i = 0; i < states; ++i) {
429			if (!mCoreRewindRestore(&m_threadContext.impl->rewind, m_threadContext.core)) {
430				break;
431			}
432		}
433	}
434	emit frameAvailable();
435	emit rewound();
436}
437
438void CoreController::setFastForward(bool enable) {
439	if (m_fastForward == enable) {
440		return;
441	}
442	m_fastForward = enable;
443	updateFastForward();
444	emit fastForwardChanged(enable);
445}
446
447void CoreController::forceFastForward(bool enable) {
448	if (m_fastForwardForced == enable) {
449		return;
450	}
451	m_fastForwardForced = enable;
452	updateFastForward();
453	emit fastForwardChanged(enable || m_fastForward);
454}
455
456void CoreController::loadState(int slot) {
457	if (slot > 0 && slot != m_stateSlot) {
458		m_stateSlot = slot;
459		m_backupSaveState.clear();
460	}
461	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
462		CoreController* controller = static_cast<CoreController*>(context->userData);
463		if (!controller->m_backupLoadState.isOpen()) {
464			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
465		}
466		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
467		if (mCoreLoadState(context->core, controller->m_stateSlot, controller->m_loadStateFlags)) {
468			emit controller->frameAvailable();
469			emit controller->stateLoaded();
470		}
471	});
472}
473
474void CoreController::loadState(const QString& path) {
475	m_statePath = path;
476	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
477		CoreController* controller = static_cast<CoreController*>(context->userData);
478		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
479		if (!vf) {
480			return;
481		}
482		if (!controller->m_backupLoadState.isOpen()) {
483			controller->m_backupLoadState = VFileMemChunk(nullptr, 0);
484		}
485		mCoreSaveStateNamed(context->core, controller->m_backupLoadState, controller->m_saveStateFlags);
486		if (mCoreLoadStateNamed(context->core, vf, controller->m_loadStateFlags)) {
487			emit controller->frameAvailable();
488			emit controller->stateLoaded();
489		}
490		vf->close(vf);
491	});
492}
493
494void CoreController::saveState(int slot) {
495	if (slot > 0) {
496		m_stateSlot = slot;
497	}
498	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
499		CoreController* controller = static_cast<CoreController*>(context->userData);
500		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, false);
501		if (vf) {
502			controller->m_backupSaveState.resize(vf->size(vf));
503			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
504			vf->close(vf);
505		}
506		mCoreSaveState(context->core, controller->m_stateSlot, controller->m_saveStateFlags);
507	});
508}
509
510void CoreController::saveState(const QString& path) {
511	m_statePath = path;
512	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
513		CoreController* controller = static_cast<CoreController*>(context->userData);
514		VFile* vf = VFileDevice::open(controller->m_statePath, O_RDONLY);
515		if (vf) {
516			controller->m_backupSaveState.resize(vf->size(vf));
517			vf->read(vf, controller->m_backupSaveState.data(), controller->m_backupSaveState.size());
518			vf->close(vf);
519		}
520		vf = VFileDevice::open(controller->m_statePath, O_WRONLY | O_CREAT | O_TRUNC);
521		if (!vf) {
522			return;
523		}
524		mCoreSaveStateNamed(context->core, vf, controller->m_saveStateFlags);
525		vf->close(vf);
526	});
527}
528
529void CoreController::loadBackupState() {
530	if (!m_backupLoadState.isOpen()) {
531		return;
532	}
533
534	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
535		CoreController* controller = static_cast<CoreController*>(context->userData);
536		controller->m_backupLoadState.seek(0);
537		if (mCoreLoadStateNamed(context->core, controller->m_backupLoadState, controller->m_loadStateFlags)) {
538			mLOG(STATUS, INFO, "Undid state load");
539			controller->frameAvailable();
540			controller->stateLoaded();
541		}
542		controller->m_backupLoadState.close();
543	});
544}
545
546void CoreController::saveBackupState() {
547	if (m_backupSaveState.isEmpty()) {
548		return;
549	}
550
551	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
552		CoreController* controller = static_cast<CoreController*>(context->userData);
553		VFile* vf = mCoreGetState(context->core, controller->m_stateSlot, true);
554		if (vf) {
555			vf->write(vf, controller->m_backupSaveState.constData(), controller->m_backupSaveState.size());
556			vf->close(vf);
557			mLOG(STATUS, INFO, "Undid state save");
558		}
559		controller->m_backupSaveState.clear();
560	});
561}
562
563void CoreController::loadSave(const QString& path, bool temporary) {
564	m_resetActions.append([this, path, temporary]() {
565		VFile* vf = VFileDevice::open(path, temporary ? O_RDONLY : O_RDWR);
566		if (!vf) {
567			LOG(QT, ERROR) << tr("Failed to open save file: %1").arg(path);
568			return;
569		}
570
571		if (temporary) {
572			m_threadContext.core->loadTemporarySave(m_threadContext.core, vf);
573		} else {
574			m_threadContext.core->loadSave(m_threadContext.core, vf);
575		}
576	});
577	reset();
578}
579
580void CoreController::loadPatch(const QString& patchPath) {
581	Interrupter interrupter(this);
582	VFile* patch = VFileDevice::open(patchPath, O_RDONLY);
583	if (patch) {
584		m_threadContext.core->loadPatch(m_threadContext.core, patch);
585		m_patched = true;
586		patch->close(patch);
587	}
588	if (mCoreThreadHasStarted(&m_threadContext)) {
589		reset();
590	}
591}
592
593void CoreController::replaceGame(const QString& path) {
594	QFileInfo info(path);
595	if (!info.isReadable()) {
596		LOG(QT, ERROR) << tr("Failed to open game file: %1").arg(path);
597		return;
598	}
599	QString fname = info.canonicalFilePath();
600	Interrupter interrupter(this);
601	mDirectorySetDetachBase(&m_threadContext.core->dirs);
602	mCoreLoadFile(m_threadContext.core, fname.toUtf8().constData());
603}
604
605void CoreController::yankPak() {
606#ifdef M_CORE_GBA
607	if (platform() != PLATFORM_GBA) {
608		return;
609	}
610	Interrupter interrupter(this);
611	GBAYankROM(static_cast<GBA*>(m_threadContext.core->board));
612#endif
613}
614
615void CoreController::addKey(int key) {
616	m_activeKeys |= 1 << key;
617}
618
619void CoreController::clearKey(int key) {
620	m_activeKeys &= ~(1 << key);
621}
622
623void CoreController::setAutofire(int key, bool enable) {
624	if (key >= 32 || key < 0) {
625		return;
626	}
627
628	m_autofire[key] = enable;
629	m_autofireStatus[key] = 0;
630}
631
632#ifdef USE_PNG
633void CoreController::screenshot() {
634	mCoreThreadRunFunction(&m_threadContext, [](mCoreThread* context) {
635		mCoreTakeScreenshot(context->core);
636	});
637}
638#endif
639
640void CoreController::setRealTime() {
641	m_threadContext.core->rtc.override = RTC_NO_OVERRIDE;
642}
643
644void CoreController::setFixedTime(const QDateTime& time) {
645	m_threadContext.core->rtc.override = RTC_FIXED;
646	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
647}
648
649void CoreController::setFakeEpoch(const QDateTime& time) {
650	m_threadContext.core->rtc.override = RTC_FAKE_EPOCH;
651	m_threadContext.core->rtc.value = time.toMSecsSinceEpoch();
652}
653
654void CoreController::importSharkport(const QString& path) {
655#ifdef M_CORE_GBA
656	if (platform() != PLATFORM_GBA) {
657		return;
658	}
659	VFile* vf = VFileDevice::open(path, O_RDONLY);
660	if (!vf) {
661		LOG(QT, ERROR) << tr("Failed to open snapshot file for reading: %1").arg(path);
662		return;
663	}
664	Interrupter interrupter(this);
665	GBASavedataImportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf, false);
666	vf->close(vf);
667#endif
668}
669
670void CoreController::exportSharkport(const QString& path) {
671#ifdef M_CORE_GBA
672	if (platform() != PLATFORM_GBA) {
673		return;
674	}
675	VFile* vf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
676	if (!vf) {
677		LOG(QT, ERROR) << tr("Failed to open snapshot file for writing: %1").arg(path);
678		return;
679	}
680	Interrupter interrupter(this);
681	GBASavedataExportSharkPort(static_cast<GBA*>(m_threadContext.core->board), vf);
682	vf->close(vf);
683#endif
684}
685
686#ifdef M_CORE_GB
687void CoreController::attachPrinter() {
688	if (platform() != PLATFORM_GB) {
689		return;
690	}
691	GB* gb = static_cast<GB*>(m_threadContext.core->board);
692	clearMultiplayerController();
693	GBPrinterCreate(&m_printer.d);
694	m_printer.parent = this;
695	m_printer.d.print = [](GBPrinter* printer, int height, const uint8_t* data) {
696		QGBPrinter* qPrinter = reinterpret_cast<QGBPrinter*>(printer);
697		QImage image(GB_VIDEO_HORIZONTAL_PIXELS, height, QImage::Format_Indexed8);
698		QVector<QRgb> colors;
699		colors.append(qRgb(0xF8, 0xF8, 0xF8));
700		colors.append(qRgb(0xA8, 0xA8, 0xA8));
701		colors.append(qRgb(0x50, 0x50, 0x50));
702		colors.append(qRgb(0x00, 0x00, 0x00));
703		image.setColorTable(colors);
704		for (int y = 0; y < height; ++y) {
705			for (int x = 0; x < GB_VIDEO_HORIZONTAL_PIXELS; x += 4) {
706				uint8_t byte = data[(x + y * GB_VIDEO_HORIZONTAL_PIXELS) / 4];
707				image.setPixel(x + 0, y, (byte & 0xC0) >> 6);
708				image.setPixel(x + 1, y, (byte & 0x30) >> 4);
709				image.setPixel(x + 2, y, (byte & 0x0C) >> 2);
710				image.setPixel(x + 3, y, (byte & 0x03) >> 0);
711			}
712		}
713		QMetaObject::invokeMethod(qPrinter->parent, "imagePrinted", Q_ARG(const QImage&, image));
714	};
715	Interrupter interrupter(this);
716	GBSIOSetDriver(&gb->sio, &m_printer.d.d);
717}
718
719void CoreController::detachPrinter() {
720	if (platform() != PLATFORM_GB) {
721		return;
722	}
723	Interrupter interrupter(this);
724	GB* gb = static_cast<GB*>(m_threadContext.core->board);
725	GBPrinterDonePrinting(&m_printer.d);
726	GBSIOSetDriver(&gb->sio, nullptr);
727}
728
729void CoreController::endPrint() {
730	if (platform() != PLATFORM_GB) {
731		return;
732	}
733	Interrupter interrupter(this);
734	GBPrinterDonePrinting(&m_printer.d);
735}
736#endif
737
738#ifdef M_CORE_GBA
739void CoreController::attachBattleChipGate() {
740	if (platform() != PLATFORM_GBA) {
741		return;
742	}
743	Interrupter interrupter(this);
744	clearMultiplayerController();
745	GBASIOBattlechipGateCreate(&m_battlechip);
746	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_GBA_BATTLECHIP_GATE, &m_battlechip);
747}
748
749void CoreController::detachBattleChipGate() {
750	if (platform() != PLATFORM_GBA) {
751		return;
752	}
753	Interrupter interrupter(this);
754	m_threadContext.core->setPeripheral(m_threadContext.core, mPERIPH_GBA_BATTLECHIP_GATE, nullptr);
755}
756
757void CoreController::setBattleChipId(uint16_t id) {
758	if (platform() != PLATFORM_GBA) {
759		return;
760	}
761	Interrupter interrupter(this);
762	m_battlechip.chipId = id;
763}
764
765void CoreController::setBattleChipFlavor(int flavor) {
766	if (platform() != PLATFORM_GBA) {
767		return;
768	}
769	Interrupter interrupter(this);
770	m_battlechip.flavor = flavor;
771}
772#endif
773
774void CoreController::setAVStream(mAVStream* stream) {
775	Interrupter interrupter(this);
776	m_threadContext.core->setAVStream(m_threadContext.core, stream);
777}
778
779void CoreController::clearAVStream() {
780	Interrupter interrupter(this);
781	m_threadContext.core->setAVStream(m_threadContext.core, nullptr);
782}
783
784void CoreController::clearOverride() {
785	m_override.reset();
786}
787
788void CoreController::startVideoLog(const QString& path) {
789	if (m_vl) {
790		return;
791	}
792
793	Interrupter interrupter(this);
794	m_vl = mVideoLogContextCreate(m_threadContext.core);
795	m_vlVf = VFileDevice::open(path, O_WRONLY | O_CREAT | O_TRUNC);
796	mVideoLogContextSetOutput(m_vl, m_vlVf);
797	mVideoLogContextWriteHeader(m_vl, m_threadContext.core);
798}
799
800void CoreController::endVideoLog() {
801	if (!m_vl) {
802		return;
803	}
804
805	Interrupter interrupter(this);
806	mVideoLogContextDestroy(m_threadContext.core, m_vl);
807	if (m_vlVf) {
808		m_vlVf->close(m_vlVf);
809		m_vlVf = nullptr;
810	}
811	m_vl = nullptr;
812}
813
814void CoreController::setFramebufferHandle(int fb) {
815	Interrupter interrupter(this);
816	if (fb < 0) {
817		m_hwaccel = false;
818	} else {
819		m_threadContext.core->setVideoGLTex(m_threadContext.core, fb);
820		m_hwaccel = true;
821	}
822}
823
824void CoreController::updateKeys() {
825	int activeKeys = m_activeKeys | updateAutofire() | m_inputController->pollEvents();
826	m_threadContext.core->setKeys(m_threadContext.core, activeKeys);
827}
828
829int CoreController::updateAutofire() {
830	int active = 0;
831	for (int k = 0; k < 32; ++k) {
832		if (!m_autofire[k]) {
833			continue;
834		}
835		++m_autofireStatus[k];
836		if (m_autofireStatus[k] >= 2 * m_autofireThreshold) {
837			m_autofireStatus[k] = 0;
838		} else if (m_autofireStatus[k] >= m_autofireThreshold) {
839			active |= 1 << k;
840		}
841	}
842	return active;
843}
844
845void CoreController::finishFrame() {
846	QMutexLocker locker(&m_mutex);
847	if (!m_hwaccel) {
848			memcpy(m_completeBuffer.data(), m_activeBuffer->constData(), m_activeBuffer->size());
849
850		// TODO: Generalize this to triple buffering?
851		m_activeBuffer = &m_buffers[0];
852		if (m_activeBuffer == m_completeBuffer) {
853			m_activeBuffer = &m_buffers[1];
854		}
855		// Copy contents to avoid issues when doing frameskip
856		memcpy(m_activeBuffer->data(), m_completeBuffer.constData(), m_activeBuffer->size());
857		m_threadContext.core->setVideoBuffer(m_threadContext.core, reinterpret_cast<color_t*>(m_activeBuffer->data()), screenDimensions().width());
858	}
859	for (auto& action : m_frameActions) {
860		action();
861	}
862	m_frameActions.clear();
863	updateKeys();
864
865	QMetaObject::invokeMethod(this, "frameAvailable");
866}
867
868void CoreController::updateFastForward() {
869	if (m_fastForward || m_fastForwardForced) {
870		if (m_fastForwardVolume >= 0) {
871			m_threadContext.core->opts.volume = m_fastForwardVolume;
872		}
873		if (m_fastForwardMute >= 0) {
874			m_threadContext.core->opts.mute = m_fastForwardMute;
875		}
876		if (m_fastForwardRatio > 0) {
877			m_threadContext.impl->sync.fpsTarget = m_fpsTarget * m_fastForwardRatio;
878		} else {
879			setSync(false);
880		}
881	} else {
882		if (!mCoreConfigGetIntValue(&m_threadContext.core->config, "volume", &m_threadContext.core->opts.volume)) {
883			m_threadContext.core->opts.volume = 0x100;
884		}
885		int fakeBool = 0;
886		mCoreConfigGetIntValue(&m_threadContext.core->config, "mute", &fakeBool);
887		m_threadContext.core->opts.mute = fakeBool;
888		m_threadContext.impl->sync.fpsTarget = m_fpsTarget;
889		setSync(true);
890	}
891	// XXX: Have a way of just updating volume
892	switch (platform()) {
893#ifdef M_CORE_GBA
894	case PLATFORM_GBA: {
895		GBA* gba = static_cast<GBA*>(m_threadContext.core->board);
896		if (m_threadContext.core->opts.mute) {
897			gba->audio.masterVolume = 0;
898		} else {
899			gba->audio.masterVolume = m_threadContext.core->opts.volume;
900		}
901		break;
902	}
903#endif
904#ifdef M_CORE_GB
905	case PLATFORM_GB: {
906		GB* gb = static_cast<GB*>(m_threadContext.core->board);
907		if (m_threadContext.core->opts.mute) {
908			gb->audio.masterVolume = 0;
909		} else {
910			gb->audio.masterVolume = m_threadContext.core->opts.volume;
911		}
912		break;
913	}
914#endif
915	default:
916		break;
917	}
918}
919
920CoreController::Interrupter::Interrupter(CoreController* parent, bool fromThread)
921	: m_parent(parent)
922{
923	if (!m_parent->thread()->impl) {
924		return;
925	}
926	if (!fromThread) {
927		mCoreThreadInterrupt(m_parent->thread());
928	} else {
929		mCoreThreadInterruptFromThread(m_parent->thread());
930	}
931}
932
933CoreController::Interrupter::Interrupter(std::shared_ptr<CoreController> parent, bool fromThread)
934	: m_parent(parent.get())
935{
936	if (!m_parent->thread()->impl) {
937		return;
938	}
939	if (!fromThread) {
940		mCoreThreadInterrupt(m_parent->thread());
941	} else {
942		mCoreThreadInterruptFromThread(m_parent->thread());
943	}
944}
945
946CoreController::Interrupter::Interrupter(const Interrupter& other)
947	: m_parent(other.m_parent)
948{
949	if (!m_parent->thread()->impl) {
950		return;
951	}
952	mCoreThreadInterrupt(m_parent->thread());
953}
954
955CoreController::Interrupter::~Interrupter() {
956	if (!m_parent->thread()->impl) {
957		return;
958	}
959	mCoreThreadContinue(m_parent->thread());
960}