all repos — mgba @ bdacf0e9ff5a2408a0acaa763343f8f054f2c496

mGBA Game Boy Advance Emulator

src/gba/video.c (view raw)

  1/* Copyright (c) 2013-2015 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include <mgba/internal/gba/video.h>
  7
  8#include <mgba/core/sync.h>
  9#include <mgba/core/cache-set.h>
 10#include <mgba/internal/arm/macros.h>
 11#include <mgba/internal/gba/dma.h>
 12#include <mgba/internal/gba/gba.h>
 13#include <mgba/internal/gba/io.h>
 14#include <mgba/internal/gba/renderers/cache-set.h>
 15#include <mgba/internal/gba/serialize.h>
 16
 17#include <mgba-util/memory.h>
 18
 19mLOG_DEFINE_CATEGORY(GBA_VIDEO, "GBA Video", "gba.video");
 20
 21static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer);
 22static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer);
 23static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer);
 24static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 25static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address);
 26static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value);
 27static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam);
 28static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y);
 29static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer);
 30static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels);
 31static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels);
 32
 33static void _startHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 34static void _midHblank(struct mTiming*, void* context, uint32_t cyclesLate);
 35static void _startHdraw(struct mTiming*, void* context, uint32_t cyclesLate);
 36
 37MGBA_EXPORT const int GBAVideoObjSizes[16][2] = {
 38	{ 8, 8 },
 39	{ 16, 16 },
 40	{ 32, 32 },
 41	{ 64, 64 },
 42	{ 16, 8 },
 43	{ 32, 8 },
 44	{ 32, 16 },
 45	{ 64, 32 },
 46	{ 8, 16 },
 47	{ 8, 32 },
 48	{ 16, 32 },
 49	{ 32, 64 },
 50	{ 0, 0 },
 51	{ 0, 0 },
 52	{ 0, 0 },
 53	{ 0, 0 },
 54};
 55
 56void GBAVideoInit(struct GBAVideo* video) {
 57	video->renderer = NULL;
 58	video->vram = anonymousMemoryMap(SIZE_VRAM);
 59	video->frameskip = 0;
 60	video->event.name = "GBA Video";
 61	video->event.callback = NULL;
 62	video->event.context = video;
 63	video->event.priority = 8;
 64}
 65
 66void GBAVideoReset(struct GBAVideo* video) {
 67	int32_t nextEvent = VIDEO_HDRAW_LENGTH;
 68	if (video->p->memory.fullBios) {
 69		video->vcount = 0;
 70	} else {
 71		// TODO: Verify exact scanline on hardware
 72		video->vcount = 0x7E;
 73		nextEvent = 170;
 74	}
 75	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
 76
 77	video->event.callback = _startHblank;
 78	mTimingSchedule(&video->p->timing, &video->event, nextEvent);
 79
 80	video->frameCounter = 0;
 81	video->frameskipCounter = 0;
 82	video->shouldStall = 0;
 83
 84	memset(video->palette, 0, sizeof(video->palette));
 85	memset(video->oam.raw, 0, sizeof(video->oam.raw));
 86
 87	if (!video->renderer) {
 88		mLOG(GBA_VIDEO, FATAL, "No renderer associated");
 89		return;
 90	}
 91	video->renderer->vram = video->vram;
 92	video->renderer->reset(video->renderer);
 93}
 94
 95void GBAVideoDeinit(struct GBAVideo* video) {
 96	video->renderer->deinit(video->renderer);
 97	mappedMemoryFree(video->vram, SIZE_VRAM);
 98}
 99
100void GBAVideoDummyRendererCreate(struct GBAVideoRenderer* renderer) {
101	static const struct GBAVideoRenderer dummyRenderer = {
102		.init = GBAVideoDummyRendererInit,
103		.reset = GBAVideoDummyRendererReset,
104		.deinit = GBAVideoDummyRendererDeinit,
105		.writeVideoRegister = GBAVideoDummyRendererWriteVideoRegister,
106		.writeVRAM = GBAVideoDummyRendererWriteVRAM,
107		.writePalette = GBAVideoDummyRendererWritePalette,
108		.writeOAM = GBAVideoDummyRendererWriteOAM,
109		.drawScanline = GBAVideoDummyRendererDrawScanline,
110		.finishFrame = GBAVideoDummyRendererFinishFrame,
111		.getPixels = GBAVideoDummyRendererGetPixels,
112		.putPixels = GBAVideoDummyRendererPutPixels,
113	};
114	memcpy(renderer, &dummyRenderer, sizeof(*renderer));
115}
116
117void GBAVideoAssociateRenderer(struct GBAVideo* video, struct GBAVideoRenderer* renderer) {
118	if (video->renderer) {
119		video->renderer->deinit(video->renderer);
120		renderer->cache = video->renderer->cache;
121	} else {
122		renderer->cache = NULL;
123	}
124	video->renderer = renderer;
125	renderer->palette = video->palette;
126	renderer->vram = video->vram;
127	renderer->oam = &video->oam;
128	video->renderer->init(video->renderer);
129	video->renderer->reset(video->renderer);
130	renderer->writeVideoRegister(renderer, REG_DISPCNT, video->p->memory.io[REG_DISPCNT >> 1]);
131	renderer->writeVideoRegister(renderer, REG_GREENSWP, video->p->memory.io[REG_GREENSWP >> 1]);
132	int address;
133	for (address = REG_BG0CNT; address < REG_SOUND1CNT_LO; address += 2) {
134		renderer->writeVideoRegister(renderer, address, video->p->memory.io[address >> 1]);
135	}
136}
137
138void _midHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
139	struct GBAVideo* video = context;
140	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
141	dispstat = GBARegisterDISPSTATClearInHblank(dispstat);
142	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
143	video->event.callback = _startHdraw;
144	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_FLIP - cyclesLate);
145}
146
147void _startHdraw(struct mTiming* timing, void* context, uint32_t cyclesLate) {
148	struct GBAVideo* video = context;
149	video->event.callback = _startHblank;
150	mTimingSchedule(timing, &video->event, VIDEO_HDRAW_LENGTH - cyclesLate);
151
152	++video->vcount;
153	if (video->vcount == VIDEO_VERTICAL_TOTAL_PIXELS) {
154		video->vcount = 0;
155	}
156	video->p->memory.io[REG_VCOUNT >> 1] = video->vcount;
157
158	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
159		if (video->frameskipCounter <= 0) {
160			video->renderer->drawScanline(video->renderer, video->vcount);
161		}
162		video->shouldStall = 1;
163	}
164
165	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
166	if (video->vcount == GBARegisterDISPSTATGetVcountSetting(dispstat)) {
167		dispstat = GBARegisterDISPSTATFillVcounter(dispstat);
168		if (GBARegisterDISPSTATIsVcounterIRQ(dispstat)) {
169			GBARaiseIRQ(video->p, IRQ_VCOUNTER, cyclesLate);
170		}
171	} else {
172		dispstat = GBARegisterDISPSTATClearVcounter(dispstat);
173	}
174	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
175
176	// Note: state may be recorded during callbacks, so ensure it is consistent!
177	switch (video->vcount) {
178	case 0:
179		GBAFrameStarted(video->p);
180		break;
181	case GBA_VIDEO_VERTICAL_PIXELS:
182		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATFillInVblank(dispstat);
183		if (video->frameskipCounter <= 0) {
184			video->renderer->finishFrame(video->renderer);
185		}
186		GBADMARunVblank(video->p, -cyclesLate);
187		if (GBARegisterDISPSTATIsVblankIRQ(dispstat)) {
188			GBARaiseIRQ(video->p, IRQ_VBLANK, cyclesLate);
189		}
190		GBAFrameEnded(video->p);
191		mCoreSyncPostFrame(video->p->sync);
192		--video->frameskipCounter;
193		if (video->frameskipCounter < 0) {
194			video->frameskipCounter = video->frameskip;
195		}
196		++video->frameCounter;
197		video->p->earlyExit = true;
198		break;
199	case VIDEO_VERTICAL_TOTAL_PIXELS - 1:
200		video->p->memory.io[REG_DISPSTAT >> 1] = GBARegisterDISPSTATClearInVblank(dispstat);
201		break;
202	}
203}
204
205void _startHblank(struct mTiming* timing, void* context, uint32_t cyclesLate) {
206	struct GBAVideo* video = context;
207	video->event.callback = _midHblank;
208	mTimingSchedule(timing, &video->event, VIDEO_HBLANK_LENGTH - VIDEO_HBLANK_FLIP - cyclesLate);
209
210	// Begin Hblank
211	GBARegisterDISPSTAT dispstat = video->p->memory.io[REG_DISPSTAT >> 1];
212	dispstat = GBARegisterDISPSTATFillInHblank(dispstat);
213
214	if (video->vcount < GBA_VIDEO_VERTICAL_PIXELS) {
215		GBADMARunHblank(video->p, -cyclesLate);
216	}
217	if (video->vcount >= 2 && video->vcount < GBA_VIDEO_VERTICAL_PIXELS + 2) {
218		GBADMARunDisplayStart(video->p, -cyclesLate);
219	}
220	if (GBARegisterDISPSTATIsHblankIRQ(dispstat)) {
221		GBARaiseIRQ(video->p, IRQ_HBLANK, cyclesLate);
222	}
223	video->shouldStall = 0;
224	video->p->memory.io[REG_DISPSTAT >> 1] = dispstat;
225}
226
227void GBAVideoWriteDISPSTAT(struct GBAVideo* video, uint16_t value) {
228	video->p->memory.io[REG_DISPSTAT >> 1] &= 0x7;
229	video->p->memory.io[REG_DISPSTAT >> 1] |= value;
230	// TODO: Does a VCounter IRQ trigger on write?
231}
232
233static void GBAVideoDummyRendererInit(struct GBAVideoRenderer* renderer) {
234	UNUSED(renderer);
235	// Nothing to do
236}
237
238static void GBAVideoDummyRendererReset(struct GBAVideoRenderer* renderer) {
239	UNUSED(renderer);
240	// Nothing to do
241}
242
243static void GBAVideoDummyRendererDeinit(struct GBAVideoRenderer* renderer) {
244	UNUSED(renderer);
245	// Nothing to do
246}
247
248static uint16_t GBAVideoDummyRendererWriteVideoRegister(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
249	if (renderer->cache) {
250		GBAVideoCacheWriteVideoRegister(renderer->cache, address, value);
251	}
252	switch (address) {
253	case REG_DISPCNT:
254		value &= 0xFFF7;
255		break;
256	case REG_BG0CNT:
257	case REG_BG1CNT:
258		value &= 0xDFFF;
259		break;
260	case REG_BG2CNT:
261	case REG_BG3CNT:
262		value &= 0xFFFF;
263		break;
264	case REG_BG0HOFS:
265	case REG_BG0VOFS:
266	case REG_BG1HOFS:
267	case REG_BG1VOFS:
268	case REG_BG2HOFS:
269	case REG_BG2VOFS:
270	case REG_BG3HOFS:
271	case REG_BG3VOFS:
272		value &= 0x01FF;
273		break;
274	case REG_BLDCNT:
275		value &= 0x3FFF;
276		break;
277	case REG_BLDALPHA:
278		value &= 0x1F1F;
279		break;
280	case REG_WININ:
281	case REG_WINOUT:
282		value &= 0x3F3F;
283		break;
284	default:
285		break;
286	}
287	return value;
288}
289
290static void GBAVideoDummyRendererWriteVRAM(struct GBAVideoRenderer* renderer, uint32_t address) {
291	if (renderer->cache) {
292		mCacheSetWriteVRAM(renderer->cache, address);
293	}
294}
295
296static void GBAVideoDummyRendererWritePalette(struct GBAVideoRenderer* renderer, uint32_t address, uint16_t value) {
297	if (renderer->cache) {
298		mCacheSetWritePalette(renderer->cache, address >> 1, mColorFrom555(value));
299	}
300}
301
302static void GBAVideoDummyRendererWriteOAM(struct GBAVideoRenderer* renderer, uint32_t oam) {
303	UNUSED(renderer);
304	UNUSED(oam);
305	// Nothing to do
306}
307
308static void GBAVideoDummyRendererDrawScanline(struct GBAVideoRenderer* renderer, int y) {
309	UNUSED(renderer);
310	UNUSED(y);
311	// Nothing to do
312}
313
314static void GBAVideoDummyRendererFinishFrame(struct GBAVideoRenderer* renderer) {
315	UNUSED(renderer);
316	// Nothing to do
317}
318
319static void GBAVideoDummyRendererGetPixels(struct GBAVideoRenderer* renderer, size_t* stride, const void** pixels) {
320	UNUSED(renderer);
321	UNUSED(stride);
322	UNUSED(pixels);
323	// Nothing to do
324}
325
326static void GBAVideoDummyRendererPutPixels(struct GBAVideoRenderer* renderer, size_t stride, const void* pixels) {
327	UNUSED(renderer);
328	UNUSED(stride);
329	UNUSED(pixels);
330	// Nothing to do
331}
332
333void GBAVideoSerialize(const struct GBAVideo* video, struct GBASerializedState* state) {
334	memcpy(state->vram, video->vram, SIZE_VRAM);
335	memcpy(state->oam, video->oam.raw, SIZE_OAM);
336	memcpy(state->pram, video->palette, SIZE_PALETTE_RAM);
337	STORE_32(video->event.when - mTimingCurrentTime(&video->p->timing), 0, &state->video.nextEvent);
338	int32_t flags = 0;
339	if (video->event.callback == _startHdraw) {
340		flags = GBASerializedVideoFlagsSetMode(flags, 1);
341	} else if (video->event.callback == _startHblank) {
342		flags = GBASerializedVideoFlagsSetMode(flags, 2);
343	} else if (video->event.callback == _midHblank) {
344		flags = GBASerializedVideoFlagsSetMode(flags, 3);
345	}
346	STORE_32(flags, 0, &state->video.flags);
347	STORE_32(video->frameCounter, 0, &state->video.frameCounter);
348}
349
350void GBAVideoDeserialize(struct GBAVideo* video, const struct GBASerializedState* state) {
351	memcpy(video->vram, state->vram, SIZE_VRAM);
352	uint16_t value;
353	int i;
354	for (i = 0; i < SIZE_OAM; i += 2) {
355		LOAD_16(value, i, state->oam);
356		GBAStore16(video->p->cpu, BASE_OAM | i, value, 0);
357	}
358	for (i = 0; i < SIZE_PALETTE_RAM; i += 2) {
359		LOAD_16(value, i, state->pram);
360		GBAStore16(video->p->cpu, BASE_PALETTE_RAM | i, value, 0);
361	}
362	LOAD_32(video->frameCounter, 0, &state->video.frameCounter);
363
364	video->shouldStall = 0;
365	int32_t flags;
366	LOAD_32(flags, 0, &state->video.flags);
367	GBARegisterDISPSTAT dispstat = state->io[REG_DISPSTAT >> 1];
368	switch (GBASerializedVideoFlagsGetMode(flags)) {
369	case 0:
370		if (GBARegisterDISPSTATIsInHblank(dispstat)) {
371			video->event.callback = _startHdraw;
372		} else {
373			video->event.callback = _startHblank;
374		}
375		break;
376	case 1:
377		video->event.callback = _startHdraw;
378		break;
379	case 2:
380		video->event.callback = _startHblank;
381		video->shouldStall = 1;
382		break;
383	case 3:
384		video->event.callback = _midHblank;
385		break;
386	}
387	uint32_t when;
388	LOAD_32(when, 0, &state->video.nextEvent);
389	mTimingSchedule(&video->p->timing, &video->event, when);
390
391	LOAD_16(video->vcount, REG_VCOUNT, state->io);
392	video->renderer->reset(video->renderer);
393}