all repos — mgba @ bf2cdbacb6037f3bd07f41db62fcb17eda77de10

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/audio-mixer.h>
  16#include <mgba/internal/gba/extra/cli.h>
  17#include <mgba/internal/gba/overrides.h>
  18#ifndef DISABLE_THREADING
  19#include <mgba/feature/thread-proxy.h>
  20#endif
  21#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
  22#include <mgba/internal/gba/renderers/gl.h>
  23#endif
  24#include <mgba/internal/gba/renderers/proxy.h>
  25#include <mgba/internal/gba/renderers/video-software.h>
  26#include <mgba/internal/gba/savedata.h>
  27#include <mgba/internal/gba/serialize.h>
  28#ifdef USE_ELF
  29#include <mgba-util/elf-read.h>
  30#endif
  31#include <mgba-util/memory.h>
  32#include <mgba-util/patch.h>
  33#include <mgba-util/vfs.h>
  34
  35static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  36	{ 0, "bg0", "Background 0", NULL },
  37	{ 1, "bg1", "Background 1", NULL },
  38	{ 2, "bg2", "Background 2", NULL },
  39	{ 3, "bg3", "Background 3", NULL },
  40	{ 4, "obj", "Objects", NULL },
  41};
  42
  43static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  44	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  45	{ 1, "ch2", "PSG Channel 2", "Square" },
  46	{ 2, "ch3", "PSG Channel 3", "PCM" },
  47	{ 3, "ch4", "PSG Channel 4", "Noise" },
  48	{ 4, "chA", "FIFO Channel A", NULL },
  49	{ 5, "chB", "FIFO Channel B", NULL },
  50};
  51
  52static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  53	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  54	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  55	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  58	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  59	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  60	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  61	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  62	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  63	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  64};
  65
  66static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  67	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  68	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  69	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  72	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  73	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  74	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  75	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  76	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  77	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  78	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  79};
  80
  81static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  82	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  83	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  84	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  87	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  88	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  89	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  90	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  91	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  92	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
  93	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  94};
  95
  96static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  97	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  98	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  99	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 102	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 103	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 104	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 105	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 106	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 107	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 108	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 109};
 110
 111static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 112	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 113	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 114	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 117	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 118	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 119	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 120	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 121	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 122	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_WORM | mCORE_MEMORY_MAPPED },
 123	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 124};
 125
 126struct mVideoLogContext;
 127
 128#define CPU_COMPONENT_AUDIO_MIXER CPU_COMPONENT_MISC_1
 129
 130struct GBACore {
 131	struct mCore d;
 132	struct GBAVideoRenderer dummyRenderer;
 133	struct GBAVideoSoftwareRenderer renderer;
 134#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 135	struct GBAVideoGLRenderer glRenderer;
 136#endif
 137#ifndef MINIMAL_CORE
 138	struct GBAVideoProxyRenderer vlProxy;
 139	struct GBAVideoProxyRenderer proxyRenderer;
 140	struct mVideoLogContext* logContext;
 141#endif
 142	struct mCoreCallbacks logCallbacks;
 143#ifndef DISABLE_THREADING
 144	struct mVideoThreadProxy threadProxy;
 145#endif
 146	int keys;
 147	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 148	const struct Configuration* overrides;
 149	struct mDebuggerPlatform* debuggerPlatform;
 150	struct mCheatDevice* cheatDevice;
 151	struct GBAAudioMixer* audioMixer;
 152};
 153
 154static bool _GBACoreInit(struct mCore* core) {
 155	struct GBACore* gbacore = (struct GBACore*) core;
 156
 157	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 158	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 159	if (!cpu || !gba) {
 160		free(cpu);
 161		free(gba);
 162		return false;
 163	}
 164	core->cpu = cpu;
 165	core->board = gba;
 166	core->timing = &gba->timing;
 167	core->debugger = NULL;
 168	core->symbolTable = NULL;
 169	core->videoLogger = NULL;
 170	gbacore->overrides = NULL;
 171	gbacore->debuggerPlatform = NULL;
 172	gbacore->cheatDevice = NULL;
 173#ifndef MINIMAL_CORE
 174	gbacore->logContext = NULL;
 175#endif
 176	gbacore->audioMixer = NULL;
 177
 178	GBACreate(gba);
 179	// TODO: Restore cheats
 180	memset(gbacore->components, 0, sizeof(gbacore->components));
 181	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 182	ARMInit(cpu);
 183	mRTCGenericSourceInit(&core->rtc, core);
 184	gba->rtcSource = &core->rtc.d;
 185
 186	GBAVideoDummyRendererCreate(&gbacore->dummyRenderer);
 187	GBAVideoAssociateRenderer(&gba->video, &gbacore->dummyRenderer);
 188
 189	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 190	gbacore->renderer.outputBuffer = NULL;
 191
 192#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 193	GBAVideoGLRendererCreate(&gbacore->glRenderer);
 194	gbacore->glRenderer.outputTex = -1;
 195#endif
 196
 197#ifndef DISABLE_THREADING
 198	mVideoThreadProxyCreate(&gbacore->threadProxy);
 199#endif
 200#ifndef MINIMAL_CORE
 201	gbacore->vlProxy.logger = NULL;
 202	gbacore->proxyRenderer.logger = NULL;
 203#endif
 204
 205	gbacore->keys = 0;
 206	gba->keySource = &gbacore->keys;
 207
 208#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 209	mDirectorySetInit(&core->dirs);
 210#endif
 211	
 212	return true;
 213}
 214
 215static void _GBACoreDeinit(struct mCore* core) {
 216	ARMDeinit(core->cpu);
 217	GBADestroy(core->board);
 218	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 219	mappedMemoryFree(core->board, sizeof(struct GBA));
 220#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 221	mDirectorySetDeinit(&core->dirs);
 222#endif
 223#ifdef USE_DEBUGGERS
 224	if (core->symbolTable) {
 225		mDebuggerSymbolTableDestroy(core->symbolTable);
 226	}
 227#endif
 228
 229	struct GBACore* gbacore = (struct GBACore*) core;
 230	free(gbacore->debuggerPlatform);
 231	if (gbacore->cheatDevice) {
 232		mCheatDeviceDestroy(gbacore->cheatDevice);
 233	}
 234	free(gbacore->cheatDevice);
 235	free(gbacore->audioMixer);
 236	mCoreConfigFreeOpts(&core->opts);
 237	free(core);
 238}
 239
 240static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 241	UNUSED(core);
 242	return PLATFORM_GBA;
 243}
 244
 245static bool _GBACoreSupportsFeature(const struct mCore* core, enum mCoreFeature feature) {
 246	UNUSED(core);
 247	switch (feature) {
 248	case mCORE_FEATURE_OPENGL:
 249#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 250		return true;
 251#else
 252		return false;
 253#endif
 254	default:
 255		return false;
 256	}
 257}
 258
 259static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 260	struct GBA* gba = core->board;
 261	gba->sync = sync;
 262}
 263
 264static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 265	struct GBA* gba = core->board;
 266	if (core->opts.mute) {
 267		gba->audio.masterVolume = 0;
 268	} else {
 269		gba->audio.masterVolume = core->opts.volume;
 270	}
 271	gba->video.frameskip = core->opts.frameskip;
 272
 273#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 274	struct GBACore* gbacore = (struct GBACore*) core;
 275	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 276#endif
 277
 278	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 279	if (idleOptimization) {
 280		if (strcasecmp(idleOptimization, "ignore") == 0) {
 281			gba->idleOptimization = IDLE_LOOP_IGNORE;
 282		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 283			gba->idleOptimization = IDLE_LOOP_REMOVE;
 284		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 285			if (gba->idleLoop == IDLE_LOOP_NONE) {
 286				gba->idleOptimization = IDLE_LOOP_DETECT;
 287			} else {
 288				gba->idleOptimization = IDLE_LOOP_REMOVE;
 289			}
 290		}
 291	}
 292
 293	int fakeBool = 0;
 294	mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool);
 295	gba->allowOpposingDirections = fakeBool;
 296
 297	mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 298	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 299	mCoreConfigCopyValue(&core->config, config, "gba.forceGbp");
 300	mCoreConfigCopyValue(&core->config, config, "gba.audioHle");
 301
 302#ifndef DISABLE_THREADING
 303	mCoreConfigCopyValue(&core->config, config, "threadedVideo");
 304#endif
 305	mCoreConfigCopyValue(&core->config, config, "hwaccelVideo");
 306	mCoreConfigCopyValue(&core->config, config, "videoScale");
 307}
 308
 309static void _GBACoreReloadConfigOption(struct mCore* core, const char* option, const struct mCoreConfig* config) {
 310	struct GBA* gba = core->board;
 311	if (!config) {
 312		config = &core->config;
 313	}
 314
 315	if (!option) {
 316		// Reload options from opts
 317		if (core->opts.mute) {
 318			gba->audio.masterVolume = 0;
 319		} else {
 320			gba->audio.masterVolume = core->opts.volume;
 321		}
 322		gba->video.frameskip = core->opts.frameskip;
 323		return;
 324	}
 325
 326	int fakeBool;
 327	if (strcmp("mute", option) == 0) {
 328		if (mCoreConfigGetIntValue(config, "mute", &fakeBool)) {
 329			core->opts.mute = fakeBool;
 330
 331			if (core->opts.mute) {
 332				gba->audio.masterVolume = 0;
 333			} else {
 334				gba->audio.masterVolume = core->opts.volume;
 335			}
 336		}
 337		return;
 338	}
 339	if (strcmp("volume", option) == 0) {
 340		if (mCoreConfigGetIntValue(config, "volume", &core->opts.volume) && !core->opts.mute) {
 341			gba->audio.masterVolume = core->opts.volume;
 342		}
 343		return;
 344	}
 345	if (strcmp("frameskip", option) == 0) {
 346		if (mCoreConfigGetIntValue(config, "frameskip", &core->opts.frameskip)) {
 347			gba->video.frameskip = core->opts.frameskip;
 348		}
 349		return;
 350	}
 351	if (strcmp("allowOpposingDirections", option) == 0) {
 352		if (config != &core->config) {
 353			mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 354		}
 355		if (mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool)) {
 356			gba->allowOpposingDirections = fakeBool;
 357		}
 358		return;
 359	}
 360
 361	struct GBACore* gbacore = (struct GBACore*) core;
 362#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 363	if (strcmp("videoScale", option) == 0) {
 364		if (config != &core->config) {
 365			mCoreConfigCopyValue(&core->config, config, "videoScale");
 366		}
 367		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 368			int scale;
 369			mCoreConfigGetIntValue(config, "videoScale", &scale);
 370			GBAVideoGLRendererSetScale(&gbacore->glRenderer, scale);
 371		}
 372		return;
 373	}
 374#endif
 375	if (strcmp("hwaccelVideo", option) == 0) {
 376		struct GBAVideoRenderer* renderer = NULL;
 377		if (gbacore->renderer.outputBuffer) {
 378			renderer = &gbacore->renderer.d;
 379		}
 380#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 381		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 382			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 383			renderer = &gbacore->glRenderer.d;
 384		} else {
 385			gbacore->glRenderer.scale = 1;
 386		}
 387#endif
 388#ifndef MINIMAL_CORE
 389		if (renderer && core->videoLogger) {
 390			gbacore->proxyRenderer.logger = core->videoLogger;
 391			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 392			renderer = &gbacore->proxyRenderer.d;
 393		}
 394#endif
 395		if (renderer) {
 396			GBAVideoAssociateRenderer(&gba->video, renderer);
 397		}
 398	}
 399}
 400
 401static void _GBACoreDesiredVideoDimensions(const struct mCore* core, unsigned* width, unsigned* height) {
 402#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 403	const struct GBACore* gbacore = (const struct GBACore*) core;
 404	int scale = gbacore->glRenderer.scale;
 405#else
 406	UNUSED(core);
 407	int scale = 1;
 408#endif
 409
 410	*width = GBA_VIDEO_HORIZONTAL_PIXELS * scale;
 411	*height = GBA_VIDEO_VERTICAL_PIXELS * scale;
 412}
 413
 414static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 415	struct GBACore* gbacore = (struct GBACore*) core;
 416	gbacore->renderer.outputBuffer = buffer;
 417	gbacore->renderer.outputBufferStride = stride;
 418	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 419}
 420
 421static void _GBACoreSetVideoGLTex(struct mCore* core, unsigned texid) {
 422#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 423	struct GBACore* gbacore = (struct GBACore*) core;
 424	gbacore->glRenderer.outputTex = texid;
 425#else
 426	UNUSED(core);
 427	UNUSED(texid);
 428#endif
 429}
 430
 431static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 432	struct GBA* gba = core->board;
 433	gba->video.renderer->getPixels(gba->video.renderer, stride, buffer);
 434}
 435
 436static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 437	struct GBA* gba = core->board;
 438	gba->video.renderer->putPixels(gba->video.renderer, stride, buffer);
 439}
 440
 441static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 442	struct GBA* gba = core->board;
 443	switch (ch) {
 444	case 0:
 445		return gba->audio.psg.left;
 446	case 1:
 447		return gba->audio.psg.right;
 448	default:
 449		return NULL;
 450	}
 451}
 452
 453static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 454	struct GBA* gba = core->board;
 455	GBAAudioResizeBuffer(&gba->audio, samples);
 456}
 457
 458static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 459	struct GBA* gba = core->board;
 460	return gba->audio.samples;
 461}
 462
 463static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 464	struct GBA* gba = core->board;
 465	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 466}
 467
 468static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 469	struct GBA* gba = core->board;
 470	mCoreCallbacksListClear(&gba->coreCallbacks);
 471}
 472
 473static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 474	struct GBA* gba = core->board;
 475	gba->stream = stream;
 476	if (stream && stream->videoDimensionsChanged) {
 477		unsigned width, height;
 478		core->desiredVideoDimensions(core, &width, &height);
 479		stream->videoDimensionsChanged(stream, width, height);
 480	}
 481}
 482
 483static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 484#ifdef USE_ELF
 485	struct ELF* elf = ELFOpen(vf);
 486	if (elf) {
 487		GBALoadNull(core->board);
 488		bool success = mCoreLoadELF(core, elf);
 489		ELFClose(elf);
 490		return success;
 491	}
 492#endif
 493	if (GBAIsMB(vf)) {
 494		return GBALoadMB(core->board, vf);
 495	}
 496	return GBALoadROM(core->board, vf);
 497}
 498
 499static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 500	UNUSED(type);
 501	if (!GBAIsBIOS(vf)) {
 502		return false;
 503	}
 504	GBALoadBIOS(core->board, vf);
 505	return true;
 506}
 507
 508static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 509	return GBALoadSave(core->board, vf);
 510}
 511
 512static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 513	struct GBA* gba = core->board;
 514	GBASavedataMask(&gba->memory.savedata, vf, false);
 515	return true; // TODO: Return a real value
 516}
 517
 518static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 519	if (!vf) {
 520		return false;
 521	}
 522	struct Patch patch;
 523	if (!loadPatch(vf, &patch)) {
 524		return false;
 525	}
 526	GBAApplyPatch(core->board, &patch);
 527	return true;
 528}
 529
 530static void _GBACoreUnloadROM(struct mCore* core) {
 531	struct GBACore* gbacore = (struct GBACore*) core;
 532	struct ARMCore* cpu = core->cpu;
 533	if (gbacore->cheatDevice) {
 534		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 535		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 536		mCheatDeviceDestroy(gbacore->cheatDevice);
 537		gbacore->cheatDevice = NULL;
 538	}
 539	return GBAUnloadROM(core->board);
 540}
 541
 542static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 543	struct GBA* gba = (struct GBA*) core->board;
 544	switch (type) {
 545	case CHECKSUM_CRC32:
 546		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 547		break;
 548	}
 549	return;
 550}
 551
 552static void _GBACoreReset(struct mCore* core) {
 553	struct GBACore* gbacore = (struct GBACore*) core;
 554	struct GBA* gba = (struct GBA*) core->board;
 555	int fakeBool;
 556	if (gbacore->renderer.outputBuffer
 557#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 558	    || gbacore->glRenderer.outputTex != (unsigned) -1
 559#endif
 560	) {
 561		struct GBAVideoRenderer* renderer = NULL;
 562		if (gbacore->renderer.outputBuffer) {
 563			renderer = &gbacore->renderer.d;
 564		}
 565#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 566		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 567			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 568			renderer = &gbacore->glRenderer.d;
 569		} else {
 570			gbacore->glRenderer.scale = 1;
 571		}
 572#endif
 573#ifndef DISABLE_THREADING
 574		if (mCoreConfigGetIntValue(&core->config, "threadedVideo", &fakeBool) && fakeBool) {
 575			if (!core->videoLogger) {
 576				core->videoLogger = &gbacore->threadProxy.d;
 577			}
 578		}
 579#endif
 580#ifndef MINIMAL_CORE
 581		if (renderer && core->videoLogger) {
 582			gbacore->proxyRenderer.logger = core->videoLogger;
 583			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 584			renderer = &gbacore->proxyRenderer.d;
 585		}
 586#endif
 587		if (renderer) {
 588			GBAVideoAssociateRenderer(&gba->video, renderer);
 589		}
 590	}
 591
 592#ifndef MINIMAL_CORE
 593	int useAudioMixer;
 594	if (!gbacore->audioMixer && mCoreConfigGetIntValue(&core->config, "gba.audioHle", &useAudioMixer) && useAudioMixer) {
 595		gbacore->audioMixer = malloc(sizeof(*gbacore->audioMixer));
 596		GBAAudioMixerCreate(gbacore->audioMixer);
 597		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_AUDIO_MIXER] = &gbacore->audioMixer->d;
 598		ARMHotplugAttach(core->cpu, CPU_COMPONENT_AUDIO_MIXER);
 599	}
 600#endif
 601
 602	bool forceGbp = false;
 603	if (mCoreConfigGetIntValue(&core->config, "gba.forceGbp", &fakeBool)) {
 604		forceGbp = fakeBool;
 605	}
 606	if (!forceGbp) {
 607		gba->memory.hw.devices &= ~HW_GB_PLAYER_DETECTION;
 608	}
 609	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 610	if (forceGbp) {
 611		gba->memory.hw.devices |= HW_GB_PLAYER_DETECTION;
 612	}
 613
 614#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 615	if (!gba->biosVf && core->opts.useBios) {
 616		struct VFile* bios = NULL;
 617		bool found = false;
 618		if (core->opts.bios) {
 619			bios = VFileOpen(core->opts.bios, O_RDONLY);
 620			if (bios && GBAIsBIOS(bios)) {
 621				found = true;
 622			} else if (bios) {
 623				bios->close(bios);
 624				bios = NULL;
 625			}
 626		}
 627		if (!found) {
 628			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 629			if (configPath) {
 630				bios = VFileOpen(configPath, O_RDONLY);
 631			}
 632			if (bios && GBAIsBIOS(bios)) {
 633				found = true;
 634			} else if (bios) {
 635				bios->close(bios);
 636				bios = NULL;
 637			}
 638		}
 639		if (!found) {
 640			char path[PATH_MAX];
 641			mCoreConfigDirectory(path, PATH_MAX);
 642			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 643			bios = VFileOpen(path, O_RDONLY);
 644			if (bios && GBAIsBIOS(bios)) {
 645				found = true;
 646			} else if (bios) {
 647				bios->close(bios);
 648				bios = NULL;
 649			}
 650		}
 651		if (found && bios) {
 652			GBALoadBIOS(gba, bios);
 653		}
 654	}
 655#endif
 656
 657	ARMReset(core->cpu);
 658	if ((core->opts.skipBios && (gba->romVf || gba->memory.rom)) || (gba->romVf && GBAIsMB(gba->romVf))) {
 659		GBASkipBIOS(core->board);
 660	}
 661}
 662
 663static void _GBACoreRunFrame(struct mCore* core) {
 664	struct GBA* gba = core->board;
 665	int32_t frameCounter = gba->video.frameCounter;
 666	uint32_t startCycle = mTimingCurrentTime(&gba->timing);
 667	while (gba->video.frameCounter == frameCounter && mTimingCurrentTime(&gba->timing) - startCycle < VIDEO_TOTAL_LENGTH + VIDEO_HORIZONTAL_LENGTH) {
 668		ARMRunLoop(core->cpu);
 669	}
 670}
 671
 672static void _GBACoreRunLoop(struct mCore* core) {
 673	ARMRunLoop(core->cpu);
 674}
 675
 676static void _GBACoreStep(struct mCore* core) {
 677	ARMRun(core->cpu);
 678}
 679
 680static size_t _GBACoreStateSize(struct mCore* core) {
 681	UNUSED(core);
 682	return sizeof(struct GBASerializedState);
 683}
 684
 685static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 686	return GBADeserialize(core->board, state);
 687}
 688
 689static bool _GBACoreSaveState(struct mCore* core, void* state) {
 690	GBASerialize(core->board, state);
 691	return true;
 692}
 693
 694static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 695	struct GBACore* gbacore = (struct GBACore*) core;
 696	gbacore->keys = keys;
 697	GBATestKeypadIRQ(core->board);
 698}
 699
 700static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 701	struct GBACore* gbacore = (struct GBACore*) core;
 702	gbacore->keys |= keys;
 703	GBATestKeypadIRQ(core->board);
 704}
 705
 706static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 707	struct GBACore* gbacore = (struct GBACore*) core;
 708	gbacore->keys &= ~keys;
 709}
 710
 711static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 712	const struct GBA* gba = core->board;
 713	return gba->video.frameCounter;
 714}
 715
 716static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 717	UNUSED(core);
 718	return VIDEO_TOTAL_LENGTH;
 719}
 720
 721static int32_t _GBACoreFrequency(const struct mCore* core) {
 722	UNUSED(core);
 723	return GBA_ARM7TDMI_FREQUENCY;
 724}
 725
 726static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 727	GBAGetGameTitle(core->board, title);
 728}
 729
 730static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 731	GBAGetGameCode(core->board, title);
 732}
 733
 734static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 735	struct GBA* gba = core->board;
 736	switch (type) {
 737	case mPERIPH_ROTATION:
 738		gba->rotationSource = periph;
 739		break;
 740	case mPERIPH_RUMBLE:
 741		gba->rumble = periph;
 742		break;
 743	case mPERIPH_GBA_LUMINANCE:
 744		gba->luminanceSource = periph;
 745		break;
 746	case mPERIPH_GBA_BATTLECHIP_GATE:
 747		GBASIOSetDriver(&gba->sio, periph, SIO_MULTI);
 748		GBASIOSetDriver(&gba->sio, periph, SIO_NORMAL_32);
 749		break;
 750	default:
 751		return;
 752	}
 753}
 754
 755static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 756	struct ARMCore* cpu = core->cpu;
 757	return cpu->memory.load8(cpu, address, 0);
 758}
 759
 760static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 761	struct ARMCore* cpu = core->cpu;
 762	return cpu->memory.load16(cpu, address, 0);
 763
 764}
 765
 766static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 767	struct ARMCore* cpu = core->cpu;
 768	return cpu->memory.load32(cpu, address, 0);
 769}
 770
 771static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 772	struct ARMCore* cpu = core->cpu;
 773	cpu->memory.store8(cpu, address, value, 0);
 774}
 775
 776static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 777	struct ARMCore* cpu = core->cpu;
 778	cpu->memory.store16(cpu, address, value, 0);
 779}
 780
 781static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 782	struct ARMCore* cpu = core->cpu;
 783	cpu->memory.store32(cpu, address, value, 0);
 784}
 785
 786static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 787	UNUSED(segment);
 788	struct ARMCore* cpu = core->cpu;
 789	return GBAView8(cpu, address);
 790}
 791
 792static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 793	UNUSED(segment);
 794	struct ARMCore* cpu = core->cpu;
 795	return GBAView16(cpu, address);
 796}
 797
 798static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 799	UNUSED(segment);
 800	struct ARMCore* cpu = core->cpu;
 801	return GBAView32(cpu, address);
 802}
 803
 804static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 805	UNUSED(segment);
 806	struct ARMCore* cpu = core->cpu;
 807	GBAPatch8(cpu, address, value, NULL);
 808}
 809
 810static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 811	UNUSED(segment);
 812	struct ARMCore* cpu = core->cpu;
 813	GBAPatch16(cpu, address, value, NULL);
 814}
 815
 816static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 817	UNUSED(segment);
 818	struct ARMCore* cpu = core->cpu;
 819	GBAPatch32(cpu, address, value, NULL);
 820}
 821
 822size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 823	const struct GBA* gba = core->board;
 824	switch (gba->memory.savedata.type) {
 825	case SAVEDATA_SRAM:
 826		*blocks = _GBAMemoryBlocksSRAM;
 827		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 828	case SAVEDATA_FLASH512:
 829		*blocks = _GBAMemoryBlocksFlash512;
 830		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 831	case SAVEDATA_FLASH1M:
 832		*blocks = _GBAMemoryBlocksFlash1M;
 833		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 834	case SAVEDATA_EEPROM:
 835		*blocks = _GBAMemoryBlocksEEPROM;
 836		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 837	default:
 838		*blocks = _GBAMemoryBlocks;
 839		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 840	}
 841}
 842
 843void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 844	struct GBA* gba = core->board;
 845	switch (id) {
 846	default:
 847		return NULL;
 848	case REGION_BIOS:
 849		*sizeOut = SIZE_BIOS;
 850		return gba->memory.bios;
 851	case REGION_WORKING_RAM:
 852		*sizeOut = SIZE_WORKING_RAM;
 853		return gba->memory.wram;
 854	case REGION_WORKING_IRAM:
 855		*sizeOut = SIZE_WORKING_IRAM;
 856		return gba->memory.iwram;
 857	case REGION_PALETTE_RAM:
 858		*sizeOut = SIZE_PALETTE_RAM;
 859		return gba->video.palette;
 860	case REGION_VRAM:
 861		*sizeOut = SIZE_VRAM;
 862		return gba->video.vram;
 863	case REGION_OAM:
 864		*sizeOut = SIZE_OAM;
 865		return gba->video.oam.raw;
 866	case REGION_CART0:
 867	case REGION_CART1:
 868	case REGION_CART2:
 869		*sizeOut = gba->memory.romSize;
 870		return gba->memory.rom;
 871	case REGION_CART_SRAM:
 872		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 873			*sizeOut = SIZE_CART_FLASH1M;
 874			return gba->memory.savedata.currentBank;
 875		}
 876		// Fall through
 877	case REGION_CART_SRAM_MIRROR:
 878		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 879		return gba->memory.savedata.data;
 880	}
 881}
 882
 883#ifdef USE_DEBUGGERS
 884static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 885	UNUSED(core);
 886	switch (type) {
 887	case DEBUGGER_CUSTOM:
 888	case DEBUGGER_CLI:
 889	case DEBUGGER_GDB:
 890		return true;
 891	default:
 892		return false;
 893	}
 894}
 895
 896static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 897	struct GBACore* gbacore = (struct GBACore*) core;
 898	if (!gbacore->debuggerPlatform) {
 899		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 900	}
 901	return gbacore->debuggerPlatform;
 902}
 903
 904static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 905	return &GBACLIDebuggerCreate(core)->d;
 906}
 907
 908static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 909	if (core->debugger) {
 910		GBADetachDebugger(core->board);
 911	}
 912	GBAAttachDebugger(core->board, debugger);
 913	core->debugger = debugger;
 914}
 915
 916static void _GBACoreDetachDebugger(struct mCore* core) {
 917	GBADetachDebugger(core->board);
 918	core->debugger = NULL;
 919}
 920
 921static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 922	bool closeAfter = false;
 923	core->symbolTable = mDebuggerSymbolTableCreate();
 924#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 925#ifdef USE_ELF
 926	if (!vf) {
 927		closeAfter = true;
 928		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 929	}
 930#endif
 931	if (!vf) {
 932		closeAfter = true;
 933		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
 934	}
 935#endif
 936	if (!vf) {
 937		return;
 938	}
 939#ifdef USE_ELF
 940	struct ELF* elf = ELFOpen(vf);
 941	if (elf) {
 942#ifdef USE_DEBUGGERS
 943		mCoreLoadELFSymbols(core->symbolTable, elf);
 944#endif
 945		ELFClose(elf);
 946	} else
 947#endif
 948	{
 949		mDebuggerLoadARMIPSSymbols(core->symbolTable, vf);
 950	}
 951	if (closeAfter) {
 952		vf->close(vf);
 953	}
 954}
 955
 956static bool _GBACoreLookupIdentifier(struct mCore* core, const char* name, int32_t* value, int* segment) {
 957	UNUSED(core);
 958	*segment = -1;
 959	int i;
 960	for (i = 0; i < REG_MAX; i += 2) {
 961		const char* reg = GBAIORegisterNames[i >> 1];
 962		if (reg && strcasecmp(reg, name) == 0) {
 963			*value = BASE_IO | i;
 964			return true;
 965		}
 966	}
 967	return false;
 968}
 969#endif
 970
 971static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 972	struct GBACore* gbacore = (struct GBACore*) core;
 973	if (!gbacore->cheatDevice) {
 974		gbacore->cheatDevice = GBACheatDeviceCreate();
 975		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 976		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 977		gbacore->cheatDevice->p = core;
 978	}
 979	return gbacore->cheatDevice;
 980}
 981
 982static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 983	struct GBA* gba = core->board;
 984	size_t size = GBASavedataSize(&gba->memory.savedata);
 985	if (!size) {
 986		*sram = NULL;
 987		return 0;
 988	}
 989	*sram = malloc(size);
 990	struct VFile* vf = VFileFromMemory(*sram, size);
 991	if (!vf) {
 992		free(*sram);
 993		*sram = NULL;
 994		return 0;
 995	}
 996	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 997	vf->close(vf);
 998	if (!success) {
 999		free(*sram);
1000		*sram = NULL;
1001		return 0;
1002	}
1003	return size;
1004}
1005
1006static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
1007	struct VFile* vf = VFileMemChunk(sram, size);
1008	if (!vf) {
1009		return false;
1010	}
1011	struct GBA* gba = core->board;
1012	bool success = true;
1013	if (writeback) {
1014		success = GBASavedataLoad(&gba->memory.savedata, vf);
1015		vf->close(vf);
1016	} else {
1017		GBASavedataMask(&gba->memory.savedata, vf, true);
1018	}
1019	return success;
1020}
1021
1022static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
1023	UNUSED(core);
1024	if (info) {
1025		*info = _GBAVideoLayers;
1026	}
1027	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
1028}
1029
1030static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
1031	UNUSED(core);
1032	if (info) {
1033		*info = _GBAAudioChannels;
1034	}
1035	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
1036}
1037
1038static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
1039	struct GBA* gba = core->board;
1040	switch (id) {
1041	case 0:
1042	case 1:
1043	case 2:
1044	case 3:
1045		gba->video.renderer->disableBG[id] = !enable;
1046		break;
1047	case 4:
1048		gba->video.renderer->disableOBJ = !enable;
1049		break;
1050	default:
1051		break;
1052	}
1053}
1054
1055static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
1056	struct GBA* gba = core->board;
1057	switch (id) {
1058	case 0:
1059	case 1:
1060	case 2:
1061	case 3:
1062		gba->audio.psg.forceDisableCh[id] = !enable;
1063		break;
1064	case 4:
1065		gba->audio.forceDisableChA = !enable;
1066		break;
1067	case 5:
1068		gba->audio.forceDisableChB = !enable;
1069		break;
1070	default:
1071		break;
1072	}
1073}
1074
1075static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
1076	struct GBACore* gbacore = (struct GBACore*) core;
1077	switch (id) {
1078	case 0:
1079	case 1:
1080	case 2:
1081	case 3:
1082		gbacore->renderer.bg[id].offsetX = x;
1083		gbacore->renderer.bg[id].offsetY = y;
1084		break;
1085	case 4:
1086		gbacore->renderer.objOffsetX = x;
1087		gbacore->renderer.objOffsetY = y;
1088		gbacore->renderer.oamDirty = 1;
1089		break;
1090	default:
1091		return;
1092	}
1093	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
1094}
1095
1096#ifndef MINIMAL_CORE
1097static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
1098	struct GBACore* gbacore = (struct GBACore*) core;
1099	struct GBA* gba = core->board;
1100	gbacore->logContext = context;
1101
1102	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
1103	state->id = 0;
1104	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
1105
1106	int channelId = mVideoLoggerAddChannel(context);
1107	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1108	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, false);
1109	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, context, channelId);
1110	gbacore->vlProxy.logger->block = false;
1111
1112	GBAVideoProxyRendererCreate(&gbacore->vlProxy, gba->video.renderer);
1113	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1114}
1115
1116static void _GBACoreEndVideoLog(struct mCore* core) {
1117	struct GBACore* gbacore = (struct GBACore*) core;
1118	struct GBA* gba = core->board;
1119	if (gbacore->vlProxy.logger) {
1120		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1121		free(gbacore->vlProxy.logger);
1122		gbacore->vlProxy.logger = NULL;
1123	}
1124}
1125#endif
1126
1127struct mCore* GBACoreCreate(void) {
1128	struct GBACore* gbacore = malloc(sizeof(*gbacore));
1129	struct mCore* core = &gbacore->d;
1130	memset(&core->opts, 0, sizeof(core->opts));
1131	core->cpu = NULL;
1132	core->board = NULL;
1133	core->debugger = NULL;
1134	core->init = _GBACoreInit;
1135	core->deinit = _GBACoreDeinit;
1136	core->platform = _GBACorePlatform;
1137	core->supportsFeature = _GBACoreSupportsFeature;
1138	core->setSync = _GBACoreSetSync;
1139	core->loadConfig = _GBACoreLoadConfig;
1140	core->reloadConfigOption = _GBACoreReloadConfigOption;
1141	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
1142	core->setVideoBuffer = _GBACoreSetVideoBuffer;
1143	core->setVideoGLTex = _GBACoreSetVideoGLTex;
1144	core->getPixels = _GBACoreGetPixels;
1145	core->putPixels = _GBACorePutPixels;
1146	core->getAudioChannel = _GBACoreGetAudioChannel;
1147	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
1148	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
1149	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
1150	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
1151	core->setAVStream = _GBACoreSetAVStream;
1152	core->isROM = GBAIsROM;
1153	core->loadROM = _GBACoreLoadROM;
1154	core->loadBIOS = _GBACoreLoadBIOS;
1155	core->loadSave = _GBACoreLoadSave;
1156	core->loadTemporarySave = _GBACoreLoadTemporarySave;
1157	core->loadPatch = _GBACoreLoadPatch;
1158	core->unloadROM = _GBACoreUnloadROM;
1159	core->checksum = _GBACoreChecksum;
1160	core->reset = _GBACoreReset;
1161	core->runFrame = _GBACoreRunFrame;
1162	core->runLoop = _GBACoreRunLoop;
1163	core->step = _GBACoreStep;
1164	core->stateSize = _GBACoreStateSize;
1165	core->loadState = _GBACoreLoadState;
1166	core->saveState = _GBACoreSaveState;
1167	core->setKeys = _GBACoreSetKeys;
1168	core->addKeys = _GBACoreAddKeys;
1169	core->clearKeys = _GBACoreClearKeys;
1170	core->frameCounter = _GBACoreFrameCounter;
1171	core->frameCycles = _GBACoreFrameCycles;
1172	core->frequency = _GBACoreFrequency;
1173	core->getGameTitle = _GBACoreGetGameTitle;
1174	core->getGameCode = _GBACoreGetGameCode;
1175	core->setPeripheral = _GBACoreSetPeripheral;
1176	core->busRead8 = _GBACoreBusRead8;
1177	core->busRead16 = _GBACoreBusRead16;
1178	core->busRead32 = _GBACoreBusRead32;
1179	core->busWrite8 = _GBACoreBusWrite8;
1180	core->busWrite16 = _GBACoreBusWrite16;
1181	core->busWrite32 = _GBACoreBusWrite32;
1182	core->rawRead8 = _GBACoreRawRead8;
1183	core->rawRead16 = _GBACoreRawRead16;
1184	core->rawRead32 = _GBACoreRawRead32;
1185	core->rawWrite8 = _GBACoreRawWrite8;
1186	core->rawWrite16 = _GBACoreRawWrite16;
1187	core->rawWrite32 = _GBACoreRawWrite32;
1188	core->listMemoryBlocks = _GBAListMemoryBlocks;
1189	core->getMemoryBlock = _GBAGetMemoryBlock;
1190#ifdef USE_DEBUGGERS
1191	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
1192	core->debuggerPlatform = _GBACoreDebuggerPlatform;
1193	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
1194	core->attachDebugger = _GBACoreAttachDebugger;
1195	core->detachDebugger = _GBACoreDetachDebugger;
1196	core->loadSymbols = _GBACoreLoadSymbols;
1197	core->lookupIdentifier = _GBACoreLookupIdentifier;
1198#endif
1199	core->cheatDevice = _GBACoreCheatDevice;
1200	core->savedataClone = _GBACoreSavedataClone;
1201	core->savedataRestore = _GBACoreSavedataRestore;
1202	core->listVideoLayers = _GBACoreListVideoLayers;
1203	core->listAudioChannels = _GBACoreListAudioChannels;
1204	core->enableVideoLayer = _GBACoreEnableVideoLayer;
1205	core->enableAudioChannel = _GBACoreEnableAudioChannel;
1206	core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
1207#ifndef MINIMAL_CORE
1208	core->startVideoLog = _GBACoreStartVideoLog;
1209	core->endVideoLog = _GBACoreEndVideoLog;
1210#endif
1211	return core;
1212}
1213
1214#ifndef MINIMAL_CORE
1215static void _GBAVLPStartFrameCallback(void *context) {
1216	struct mCore* core = context;
1217	struct GBACore* gbacore = (struct GBACore*) core;
1218	struct GBA* gba = core->board;
1219
1220	if (!mVideoLoggerRendererRun(gbacore->vlProxy.logger, true)) {
1221		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1222		mVideoLogContextRewind(gbacore->logContext, core);
1223		GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1224		gba->earlyExit = true;
1225	}
1226}
1227
1228static bool _GBAVLPInit(struct mCore* core) {
1229	struct GBACore* gbacore = (struct GBACore*) core;
1230	if (!_GBACoreInit(core)) {
1231		return false;
1232	}
1233	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1234	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, true);
1235	GBAVideoProxyRendererCreate(&gbacore->vlProxy, NULL);
1236	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
1237	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
1238	gbacore->logCallbacks.context = core;
1239	core->addCoreCallbacks(core, &gbacore->logCallbacks);
1240	core->videoLogger = gbacore->vlProxy.logger;
1241	return true;
1242}
1243
1244static void _GBAVLPDeinit(struct mCore* core) {
1245	struct GBACore* gbacore = (struct GBACore*) core;
1246	if (gbacore->logContext) {
1247		mVideoLogContextDestroy(core, gbacore->logContext, true);
1248	}
1249	_GBACoreDeinit(core);
1250}
1251
1252static void _GBAVLPReset(struct mCore* core) {
1253	struct GBACore* gbacore = (struct GBACore*) core;
1254	struct GBA* gba = (struct GBA*) core->board;
1255	if (gba->video.renderer == &gbacore->vlProxy.d) {
1256		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1257	} else if (gbacore->renderer.outputBuffer) {
1258		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
1259		GBAVideoAssociateRenderer(&gba->video, renderer);
1260	}
1261
1262	ARMReset(core->cpu);
1263	mVideoLogContextRewind(gbacore->logContext, core);
1264	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1265
1266	// Make sure CPU loop never spins
1267	GBAHalt(gba);
1268	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1269	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1270}
1271
1272static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
1273	struct GBACore* gbacore = (struct GBACore*) core;
1274	gbacore->logContext = mVideoLogContextCreate(NULL);
1275	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
1276		mVideoLogContextDestroy(core, gbacore->logContext, false);
1277		gbacore->logContext = NULL;
1278		return false;
1279	}
1280	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, gbacore->logContext, 0);
1281	return true;
1282}
1283
1284static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1285	struct GBA* gba = (struct GBA*) core->board;
1286
1287	gba->timing.root = NULL;
1288	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1289	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1290
1291	// Make sure CPU loop never spins
1292	GBAHalt(gba);
1293	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1294	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1295	GBAVideoDeserialize(&gba->video, state);
1296	GBAIODeserialize(gba, state);
1297	GBAAudioReset(&gba->audio);
1298
1299	return true;
1300}
1301
1302static bool _returnTrue(struct VFile* vf) {
1303	UNUSED(vf);
1304	return true;
1305}
1306
1307struct mCore* GBAVideoLogPlayerCreate(void) {
1308	struct mCore* core = GBACoreCreate();
1309	core->init = _GBAVLPInit;
1310	core->deinit = _GBAVLPDeinit;
1311	core->reset = _GBAVLPReset;
1312	core->loadROM = _GBAVLPLoadROM;
1313	core->loadState = _GBAVLPLoadState;
1314	core->isROM = _returnTrue;
1315	return core;
1316}
1317#else
1318struct mCore* GBAVideoLogPlayerCreate(void) {
1319	return false;
1320}
1321#endif