all repos — mgba @ bf595be5c3fda6c84a9b7468b3bcce812596b355

mGBA Game Boy Advance Emulator

src/gba/core.c (view raw)

   1/* Copyright (c) 2013-2016 Jeffrey Pfau
   2 *
   3 * This Source Code Form is subject to the terms of the Mozilla Public
   4 * License, v. 2.0. If a copy of the MPL was not distributed with this
   5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
   6#include <mgba/gba/core.h>
   7
   8#include <mgba/core/core.h>
   9#include <mgba/core/log.h>
  10#include <mgba/internal/arm/debugger/debugger.h>
  11#include <mgba/internal/debugger/symbols.h>
  12#include <mgba/internal/gba/cheats.h>
  13#include <mgba/internal/gba/gba.h>
  14#include <mgba/internal/gba/io.h>
  15#include <mgba/internal/gba/extra/audio-mixer.h>
  16#include <mgba/internal/gba/extra/cli.h>
  17#include <mgba/internal/gba/overrides.h>
  18#ifndef DISABLE_THREADING
  19#include <mgba/feature/thread-proxy.h>
  20#endif
  21#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
  22#include <mgba/internal/gba/renderers/gl.h>
  23#endif
  24#include <mgba/internal/gba/renderers/proxy.h>
  25#include <mgba/internal/gba/renderers/video-software.h>
  26#include <mgba/internal/gba/savedata.h>
  27#include <mgba/internal/gba/serialize.h>
  28#ifdef USE_ELF
  29#include <mgba-util/elf-read.h>
  30#endif
  31#include <mgba-util/memory.h>
  32#include <mgba-util/patch.h>
  33#include <mgba-util/vfs.h>
  34
  35static const struct mCoreChannelInfo _GBAVideoLayers[] = {
  36	{ 0, "bg0", "Background 0", NULL },
  37	{ 1, "bg1", "Background 1", NULL },
  38	{ 2, "bg2", "Background 2", NULL },
  39	{ 3, "bg3", "Background 3", NULL },
  40	{ 4, "obj", "Objects", NULL },
  41};
  42
  43static const struct mCoreChannelInfo _GBAAudioChannels[] = {
  44	{ 0, "ch1", "PSG Channel 1", "Square/Sweep" },
  45	{ 1, "ch2", "PSG Channel 2", "Square" },
  46	{ 2, "ch3", "PSG Channel 3", "PCM" },
  47	{ 3, "ch4", "PSG Channel 4", "Noise" },
  48	{ 4, "chA", "FIFO Channel A", NULL },
  49	{ 5, "chB", "FIFO Channel B", NULL },
  50};
  51
  52static const struct mCoreMemoryBlock _GBAMemoryBlocks[] = {
  53	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  54	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  55	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  56	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  57	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  58	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  59	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  60	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  61	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  62	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  63	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  64};
  65
  66static const struct mCoreMemoryBlock _GBAMemoryBlocksSRAM[] = {
  67	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  68	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  69	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  70	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  71	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  72	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  73	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  74	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  75	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  76	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  77	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  78	{ REGION_CART_SRAM, "sram", "SRAM", "Static RAM (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_SRAM, SIZE_CART_SRAM, true },
  79};
  80
  81static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash512[] = {
  82	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  83	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  84	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  85	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  86	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  87	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  88	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  89	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  90	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  91	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  92	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  93	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH512, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
  94};
  95
  96static const struct mCoreMemoryBlock _GBAMemoryBlocksFlash1M[] = {
  97	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
  98	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
  99	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 100	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 101	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 102	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 103	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 104	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 105	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 106	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 107	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 108	{ REGION_CART_SRAM, "sram", "Flash", "Flash Memory (64kiB)", BASE_CART_SRAM, BASE_CART_SRAM + SIZE_CART_FLASH512, SIZE_CART_FLASH1M, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED, 1 },
 109};
 110
 111static const struct mCoreMemoryBlock _GBAMemoryBlocksEEPROM[] = {
 112	{ -1, "mem", "All", "All", 0, 0x10000000, 0x10000000, mCORE_MEMORY_VIRTUAL },
 113	{ REGION_BIOS, "bios", "BIOS", "BIOS (16kiB)", BASE_BIOS, SIZE_BIOS, SIZE_BIOS, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 114	{ REGION_WORKING_RAM, "wram", "EWRAM", "Working RAM (256kiB)", BASE_WORKING_RAM, BASE_WORKING_RAM + SIZE_WORKING_RAM, SIZE_WORKING_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 115	{ REGION_WORKING_IRAM, "iwram", "IWRAM", "Internal Working RAM (32kiB)", BASE_WORKING_IRAM, BASE_WORKING_IRAM + SIZE_WORKING_IRAM, SIZE_WORKING_IRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 116	{ REGION_IO, "io", "MMIO", "Memory-Mapped I/O", BASE_IO, BASE_IO + SIZE_IO, SIZE_IO, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 117	{ REGION_PALETTE_RAM, "palette", "Palette", "Palette RAM (1kiB)", BASE_PALETTE_RAM, BASE_PALETTE_RAM + SIZE_PALETTE_RAM, SIZE_PALETTE_RAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 118	{ REGION_VRAM, "vram", "VRAM", "Video RAM (96kiB)", BASE_VRAM, BASE_VRAM + SIZE_VRAM, SIZE_VRAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 119	{ REGION_OAM, "oam", "OAM", "OBJ Attribute Memory (1kiB)", BASE_OAM, BASE_OAM + SIZE_OAM, SIZE_OAM, mCORE_MEMORY_RW | mCORE_MEMORY_MAPPED },
 120	{ REGION_CART0, "cart0", "ROM", "Game Pak (32MiB)", BASE_CART0, BASE_CART0 + SIZE_CART0, SIZE_CART0, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 121	{ REGION_CART1, "cart1", "ROM WS1", "Game Pak (Waitstate 1)", BASE_CART1, BASE_CART1 + SIZE_CART1, SIZE_CART1, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 122	{ REGION_CART2, "cart2", "ROM WS2", "Game Pak (Waitstate 2)", BASE_CART2, BASE_CART2 + SIZE_CART2, SIZE_CART2, mCORE_MEMORY_READ | mCORE_MEMORY_MAPPED },
 123	{ REGION_CART_SRAM_MIRROR, "eeprom", "EEPROM", "EEPROM (8kiB)", 0, SIZE_CART_EEPROM, SIZE_CART_EEPROM, mCORE_MEMORY_RW },
 124};
 125
 126struct mVideoLogContext;
 127
 128#define CPU_COMPONENT_AUDIO_MIXER CPU_COMPONENT_MISC_1
 129
 130struct GBACore {
 131	struct mCore d;
 132	struct GBAVideoSoftwareRenderer renderer;
 133#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 134	struct GBAVideoGLRenderer glRenderer;
 135#endif
 136#ifndef MINIMAL_CORE
 137	struct GBAVideoProxyRenderer vlProxy;
 138	struct GBAVideoProxyRenderer proxyRenderer;
 139	struct mVideoLogContext* logContext;
 140#endif
 141	struct mCoreCallbacks logCallbacks;
 142#ifndef DISABLE_THREADING
 143	struct mVideoThreadProxy threadProxy;
 144#endif
 145	int keys;
 146	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 147	const struct Configuration* overrides;
 148	struct mDebuggerPlatform* debuggerPlatform;
 149	struct mCheatDevice* cheatDevice;
 150	struct GBAAudioMixer* audioMixer;
 151};
 152
 153static bool _GBACoreInit(struct mCore* core) {
 154	struct GBACore* gbacore = (struct GBACore*) core;
 155
 156	struct ARMCore* cpu = anonymousMemoryMap(sizeof(struct ARMCore));
 157	struct GBA* gba = anonymousMemoryMap(sizeof(struct GBA));
 158	if (!cpu || !gba) {
 159		free(cpu);
 160		free(gba);
 161		return false;
 162	}
 163	core->cpu = cpu;
 164	core->board = gba;
 165	core->timing = &gba->timing;
 166	core->debugger = NULL;
 167	core->symbolTable = NULL;
 168	core->videoLogger = NULL;
 169	gbacore->overrides = NULL;
 170	gbacore->debuggerPlatform = NULL;
 171	gbacore->cheatDevice = NULL;
 172#ifndef MINIMAL_CORE
 173	gbacore->logContext = NULL;
 174#endif
 175	gbacore->audioMixer = NULL;
 176
 177	GBACreate(gba);
 178	// TODO: Restore cheats
 179	memset(gbacore->components, 0, sizeof(gbacore->components));
 180	ARMSetComponents(cpu, &gba->d, CPU_COMPONENT_MAX, gbacore->components);
 181	ARMInit(cpu);
 182	mRTCGenericSourceInit(&core->rtc, core);
 183	gba->rtcSource = &core->rtc.d;
 184
 185	GBAVideoSoftwareRendererCreate(&gbacore->renderer);
 186	gbacore->renderer.outputBuffer = NULL;
 187
 188#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 189	GBAVideoGLRendererCreate(&gbacore->glRenderer);
 190	gbacore->glRenderer.outputTex = -1;
 191#endif
 192
 193#ifndef DISABLE_THREADING
 194	mVideoThreadProxyCreate(&gbacore->threadProxy);
 195#endif
 196#ifndef MINIMAL_CORE
 197	gbacore->vlProxy.logger = NULL;
 198	gbacore->proxyRenderer.logger = NULL;
 199#endif
 200
 201	gbacore->keys = 0;
 202	gba->keySource = &gbacore->keys;
 203
 204#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 205	mDirectorySetInit(&core->dirs);
 206#endif
 207	
 208	return true;
 209}
 210
 211static void _GBACoreDeinit(struct mCore* core) {
 212	ARMDeinit(core->cpu);
 213	GBADestroy(core->board);
 214	mappedMemoryFree(core->cpu, sizeof(struct ARMCore));
 215	mappedMemoryFree(core->board, sizeof(struct GBA));
 216#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 217	mDirectorySetDeinit(&core->dirs);
 218#endif
 219
 220	struct GBACore* gbacore = (struct GBACore*) core;
 221	free(gbacore->debuggerPlatform);
 222	if (gbacore->cheatDevice) {
 223		mCheatDeviceDestroy(gbacore->cheatDevice);
 224	}
 225	free(gbacore->cheatDevice);
 226	free(gbacore->audioMixer);
 227	mCoreConfigFreeOpts(&core->opts);
 228	free(core);
 229}
 230
 231static enum mPlatform _GBACorePlatform(const struct mCore* core) {
 232	UNUSED(core);
 233	return PLATFORM_GBA;
 234}
 235
 236static bool _GBACoreSupportsFeature(const struct mCore* core, enum mCoreFeature feature) {
 237	UNUSED(core);
 238	switch (feature) {
 239	case mCORE_FEATURE_OPENGL:
 240#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 241		return true;
 242#else
 243		return false;
 244#endif
 245	default:
 246		return false;
 247	}
 248}
 249
 250static void _GBACoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 251	struct GBA* gba = core->board;
 252	gba->sync = sync;
 253}
 254
 255static void _GBACoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 256	struct GBA* gba = core->board;
 257	if (core->opts.mute) {
 258		gba->audio.masterVolume = 0;
 259	} else {
 260		gba->audio.masterVolume = core->opts.volume;
 261	}
 262	gba->video.frameskip = core->opts.frameskip;
 263
 264#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 265	struct GBACore* gbacore = (struct GBACore*) core;
 266	gbacore->overrides = mCoreConfigGetOverridesConst(config);
 267#endif
 268
 269	const char* idleOptimization = mCoreConfigGetValue(config, "idleOptimization");
 270	if (idleOptimization) {
 271		if (strcasecmp(idleOptimization, "ignore") == 0) {
 272			gba->idleOptimization = IDLE_LOOP_IGNORE;
 273		} else if (strcasecmp(idleOptimization, "remove") == 0) {
 274			gba->idleOptimization = IDLE_LOOP_REMOVE;
 275		} else if (strcasecmp(idleOptimization, "detect") == 0) {
 276			if (gba->idleLoop == IDLE_LOOP_NONE) {
 277				gba->idleOptimization = IDLE_LOOP_DETECT;
 278			} else {
 279				gba->idleOptimization = IDLE_LOOP_REMOVE;
 280			}
 281		}
 282	}
 283
 284	int fakeBool = 0;
 285	mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool);
 286	gba->allowOpposingDirections = fakeBool;
 287
 288	mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 289	mCoreConfigCopyValue(&core->config, config, "gba.bios");
 290	mCoreConfigCopyValue(&core->config, config, "gba.audioHle");
 291
 292#ifndef DISABLE_THREADING
 293	mCoreConfigCopyValue(&core->config, config, "threadedVideo");
 294#endif
 295	mCoreConfigCopyValue(&core->config, config, "hwaccelVideo");
 296	mCoreConfigCopyValue(&core->config, config, "videoScale");
 297}
 298
 299static void _GBACoreReloadConfigOption(struct mCore* core, const char* option, const struct mCoreConfig* config) {
 300	struct GBA* gba = core->board;
 301	if (!config) {
 302		config = &core->config;
 303	}
 304
 305	if (!option) {
 306		// Reload options from opts
 307		if (core->opts.mute) {
 308			gba->audio.masterVolume = 0;
 309		} else {
 310			gba->audio.masterVolume = core->opts.volume;
 311		}
 312		gba->video.frameskip = core->opts.frameskip;
 313		return;
 314	}
 315
 316	int fakeBool;
 317	if (strcmp("mute", option) == 0) {
 318		if (mCoreConfigGetIntValue(config, "mute", &fakeBool)) {
 319			core->opts.mute = fakeBool;
 320
 321			if (core->opts.mute) {
 322				gba->audio.masterVolume = 0;
 323			} else {
 324				gba->audio.masterVolume = core->opts.volume;
 325			}
 326		}
 327		return;
 328	}
 329	if (strcmp("volume", option) == 0) {
 330		if (mCoreConfigGetIntValue(config, "volume", &core->opts.volume) && !core->opts.mute) {
 331			gba->audio.masterVolume = core->opts.volume;
 332		}
 333		return;
 334	}
 335	if (strcmp("frameskip", option) == 0) {
 336		if (mCoreConfigGetIntValue(config, "frameskip", &core->opts.frameskip)) {
 337			gba->video.frameskip = core->opts.frameskip;
 338		}
 339		return;
 340	}
 341	if (strcmp("allowOpposingDirections", option) == 0) {
 342		if (config != &core->config) {
 343			mCoreConfigCopyValue(&core->config, config, "allowOpposingDirections");
 344		}
 345		if (mCoreConfigGetIntValue(config, "allowOpposingDirections", &fakeBool)) {
 346			gba->allowOpposingDirections = fakeBool;
 347		}
 348		return;
 349	}
 350}
 351
 352static void _GBACoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
 353#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 354	struct GBACore* gbacore = (struct GBACore*) core;
 355	int scale = gbacore->glRenderer.scale;
 356#else
 357	int scale = 1;
 358#endif
 359
 360	*width = GBA_VIDEO_HORIZONTAL_PIXELS * scale;
 361	*height = GBA_VIDEO_VERTICAL_PIXELS * scale;
 362}
 363
 364static void _GBACoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
 365	struct GBACore* gbacore = (struct GBACore*) core;
 366	gbacore->renderer.outputBuffer = buffer;
 367	gbacore->renderer.outputBufferStride = stride;
 368	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
 369}
 370
 371static void _GBACoreSetVideoGLTex(struct mCore* core, unsigned texid) {
 372#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 373	struct GBACore* gbacore = (struct GBACore*) core;
 374	gbacore->glRenderer.outputTex = texid;
 375#else
 376	UNUSED(core);
 377	UNUSED(texid);
 378#endif
 379}
 380
 381static void _GBACoreGetPixels(struct mCore* core, const void** buffer, size_t* stride) {
 382	struct GBA* gba = core->board;
 383	gba->video.renderer->getPixels(gba->video.renderer, stride, buffer);
 384}
 385
 386static void _GBACorePutPixels(struct mCore* core, const void* buffer, size_t stride) {
 387	struct GBA* gba = core->board;
 388	gba->video.renderer->putPixels(gba->video.renderer, stride, buffer);
 389}
 390
 391static struct blip_t* _GBACoreGetAudioChannel(struct mCore* core, int ch) {
 392	struct GBA* gba = core->board;
 393	switch (ch) {
 394	case 0:
 395		return gba->audio.psg.left;
 396	case 1:
 397		return gba->audio.psg.right;
 398	default:
 399		return NULL;
 400	}
 401}
 402
 403static void _GBACoreSetAudioBufferSize(struct mCore* core, size_t samples) {
 404	struct GBA* gba = core->board;
 405	GBAAudioResizeBuffer(&gba->audio, samples);
 406}
 407
 408static size_t _GBACoreGetAudioBufferSize(struct mCore* core) {
 409	struct GBA* gba = core->board;
 410	return gba->audio.samples;
 411}
 412
 413static void _GBACoreAddCoreCallbacks(struct mCore* core, struct mCoreCallbacks* coreCallbacks) {
 414	struct GBA* gba = core->board;
 415	*mCoreCallbacksListAppend(&gba->coreCallbacks) = *coreCallbacks;
 416}
 417
 418static void _GBACoreClearCoreCallbacks(struct mCore* core) {
 419	struct GBA* gba = core->board;
 420	mCoreCallbacksListClear(&gba->coreCallbacks);
 421}
 422
 423static void _GBACoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
 424	struct GBA* gba = core->board;
 425	gba->stream = stream;
 426	if (stream && stream->videoDimensionsChanged) {
 427		unsigned width, height;
 428		core->desiredVideoDimensions(core, &width, &height);
 429		stream->videoDimensionsChanged(stream, width, height);
 430	}
 431}
 432
 433static bool _GBACoreLoadROM(struct mCore* core, struct VFile* vf) {
 434#ifdef USE_ELF
 435	struct ELF* elf = ELFOpen(vf);
 436	if (elf) {
 437		GBALoadNull(core->board);
 438		bool success = mCoreLoadELF(core, elf);
 439		ELFClose(elf);
 440		return success;
 441	}
 442#endif
 443	if (GBAIsMB(vf)) {
 444		return GBALoadMB(core->board, vf);
 445	}
 446	return GBALoadROM(core->board, vf);
 447}
 448
 449static bool _GBACoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
 450	UNUSED(type);
 451	if (!GBAIsBIOS(vf)) {
 452		return false;
 453	}
 454	GBALoadBIOS(core->board, vf);
 455	return true;
 456}
 457
 458static bool _GBACoreLoadSave(struct mCore* core, struct VFile* vf) {
 459	return GBALoadSave(core->board, vf);
 460}
 461
 462static bool _GBACoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
 463	struct GBA* gba = core->board;
 464	GBASavedataMask(&gba->memory.savedata, vf, false);
 465	return true; // TODO: Return a real value
 466}
 467
 468static bool _GBACoreLoadPatch(struct mCore* core, struct VFile* vf) {
 469	if (!vf) {
 470		return false;
 471	}
 472	struct Patch patch;
 473	if (!loadPatch(vf, &patch)) {
 474		return false;
 475	}
 476	GBAApplyPatch(core->board, &patch);
 477	return true;
 478}
 479
 480static void _GBACoreUnloadROM(struct mCore* core) {
 481	struct GBACore* gbacore = (struct GBACore*) core;
 482	struct ARMCore* cpu = core->cpu;
 483	if (gbacore->cheatDevice) {
 484		ARMHotplugDetach(cpu, CPU_COMPONENT_CHEAT_DEVICE);
 485		cpu->components[CPU_COMPONENT_CHEAT_DEVICE] = NULL;
 486		mCheatDeviceDestroy(gbacore->cheatDevice);
 487		gbacore->cheatDevice = NULL;
 488	}
 489	return GBAUnloadROM(core->board);
 490}
 491
 492static void _GBACoreChecksum(const struct mCore* core, void* data, enum mCoreChecksumType type) {
 493	struct GBA* gba = (struct GBA*) core->board;
 494	switch (type) {
 495	case CHECKSUM_CRC32:
 496		memcpy(data, &gba->romCrc32, sizeof(gba->romCrc32));
 497		break;
 498	}
 499	return;
 500}
 501
 502static void _GBACoreReset(struct mCore* core) {
 503	struct GBACore* gbacore = (struct GBACore*) core;
 504	struct GBA* gba = (struct GBA*) core->board;
 505	if (gbacore->renderer.outputBuffer
 506#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 507	    || gbacore->glRenderer.outputTex != (unsigned) -1
 508#endif
 509	) {
 510		struct GBAVideoRenderer* renderer;
 511		if (gbacore->renderer.outputBuffer) {
 512			renderer = &gbacore->renderer.d;
 513		}
 514		int fakeBool;
 515#if defined(BUILD_GLES2) || defined(BUILD_GLES3)
 516		if (gbacore->glRenderer.outputTex != (unsigned) -1 && mCoreConfigGetIntValue(&core->config, "hwaccelVideo", &fakeBool) && fakeBool) {
 517			renderer = &gbacore->glRenderer.d;
 518			mCoreConfigGetIntValue(&core->config, "videoScale", &gbacore->glRenderer.scale);
 519		}
 520#endif
 521#ifndef DISABLE_THREADING
 522		if (mCoreConfigGetIntValue(&core->config, "threadedVideo", &fakeBool) && fakeBool) {
 523			if (!core->videoLogger) {
 524				core->videoLogger = &gbacore->threadProxy.d;
 525			}
 526		}
 527#endif
 528#ifndef MINIMAL_CORE
 529		if (core->videoLogger) {
 530			gbacore->proxyRenderer.logger = core->videoLogger;
 531			GBAVideoProxyRendererCreate(&gbacore->proxyRenderer, renderer);
 532			renderer = &gbacore->proxyRenderer.d;
 533		}
 534#endif
 535		GBAVideoAssociateRenderer(&gba->video, renderer);
 536	}
 537
 538#ifndef MINIMAL_CORE
 539	int useAudioMixer;
 540	if (!gbacore->audioMixer && mCoreConfigGetIntValue(&core->config, "gba.audioHle", &useAudioMixer) && useAudioMixer) {
 541		gbacore->audioMixer = malloc(sizeof(*gbacore->audioMixer));
 542		GBAAudioMixerCreate(gbacore->audioMixer);
 543		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_AUDIO_MIXER] = &gbacore->audioMixer->d;
 544		ARMHotplugAttach(core->cpu, CPU_COMPONENT_AUDIO_MIXER);
 545	}
 546#endif
 547
 548	GBAOverrideApplyDefaults(gba, gbacore->overrides);
 549
 550#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 551	if (!gba->biosVf && core->opts.useBios) {
 552		struct VFile* bios = NULL;
 553		bool found = false;
 554		if (core->opts.bios) {
 555			bios = VFileOpen(core->opts.bios, O_RDONLY);
 556			if (bios && GBAIsBIOS(bios)) {
 557				found = true;
 558			} else if (bios) {
 559				bios->close(bios);
 560				bios = NULL;
 561			}
 562		}
 563		if (!found) {
 564			const char* configPath = mCoreConfigGetValue(&core->config, "gba.bios");
 565			if (configPath) {
 566				bios = VFileOpen(configPath, O_RDONLY);
 567			}
 568			if (bios && GBAIsBIOS(bios)) {
 569				found = true;
 570			} else if (bios) {
 571				bios->close(bios);
 572				bios = NULL;
 573			}
 574		}
 575		if (!found) {
 576			char path[PATH_MAX];
 577			mCoreConfigDirectory(path, PATH_MAX);
 578			strncat(path, PATH_SEP "gba_bios.bin", PATH_MAX - strlen(path));
 579			bios = VFileOpen(path, O_RDONLY);
 580			if (bios && GBAIsBIOS(bios)) {
 581				found = true;
 582			} else if (bios) {
 583				bios->close(bios);
 584				bios = NULL;
 585			}
 586		}
 587		if (bios) {
 588			GBALoadBIOS(gba, bios);
 589		}
 590	}
 591#endif
 592
 593	ARMReset(core->cpu);
 594	if (core->opts.skipBios && (gba->romVf || gba->memory.rom)) {
 595		GBASkipBIOS(core->board);
 596	}
 597}
 598
 599static void _GBACoreRunFrame(struct mCore* core) {
 600	struct GBA* gba = core->board;
 601	int32_t frameCounter = gba->video.frameCounter;
 602	while (gba->video.frameCounter == frameCounter) {
 603		ARMRunLoop(core->cpu);
 604	}
 605}
 606
 607static void _GBACoreRunLoop(struct mCore* core) {
 608	ARMRunLoop(core->cpu);
 609}
 610
 611static void _GBACoreStep(struct mCore* core) {
 612	ARMRun(core->cpu);
 613}
 614
 615static size_t _GBACoreStateSize(struct mCore* core) {
 616	UNUSED(core);
 617	return sizeof(struct GBASerializedState);
 618}
 619
 620static bool _GBACoreLoadState(struct mCore* core, const void* state) {
 621	return GBADeserialize(core->board, state);
 622}
 623
 624static bool _GBACoreSaveState(struct mCore* core, void* state) {
 625	GBASerialize(core->board, state);
 626	return true;
 627}
 628
 629static void _GBACoreSetKeys(struct mCore* core, uint32_t keys) {
 630	struct GBACore* gbacore = (struct GBACore*) core;
 631	gbacore->keys = keys;
 632	GBATestKeypadIRQ(core->board);
 633}
 634
 635static void _GBACoreAddKeys(struct mCore* core, uint32_t keys) {
 636	struct GBACore* gbacore = (struct GBACore*) core;
 637	gbacore->keys |= keys;
 638	GBATestKeypadIRQ(core->board);
 639}
 640
 641static void _GBACoreClearKeys(struct mCore* core, uint32_t keys) {
 642	struct GBACore* gbacore = (struct GBACore*) core;
 643	gbacore->keys &= ~keys;
 644}
 645
 646static int32_t _GBACoreFrameCounter(const struct mCore* core) {
 647	const struct GBA* gba = core->board;
 648	return gba->video.frameCounter;
 649}
 650
 651static int32_t _GBACoreFrameCycles(const struct mCore* core) {
 652	UNUSED(core);
 653	return VIDEO_TOTAL_LENGTH;
 654}
 655
 656static int32_t _GBACoreFrequency(const struct mCore* core) {
 657	UNUSED(core);
 658	return GBA_ARM7TDMI_FREQUENCY;
 659}
 660
 661static void _GBACoreGetGameTitle(const struct mCore* core, char* title) {
 662	GBAGetGameTitle(core->board, title);
 663}
 664
 665static void _GBACoreGetGameCode(const struct mCore* core, char* title) {
 666	GBAGetGameCode(core->board, title);
 667}
 668
 669static void _GBACoreSetPeripheral(struct mCore* core, int type, void* periph) {
 670	struct GBA* gba = core->board;
 671	switch (type) {
 672	case mPERIPH_ROTATION:
 673		gba->rotationSource = periph;
 674		break;
 675	case mPERIPH_RUMBLE:
 676		gba->rumble = periph;
 677		break;
 678	case mPERIPH_GBA_LUMINANCE:
 679		gba->luminanceSource = periph;
 680		break;
 681	case mPERIPH_GBA_BATTLECHIP_GATE:
 682		GBASIOSetDriver(&gba->sio, periph, SIO_MULTI);
 683		GBASIOSetDriver(&gba->sio, periph, SIO_NORMAL_32);
 684		break;
 685	default:
 686		return;
 687	}
 688}
 689
 690static uint32_t _GBACoreBusRead8(struct mCore* core, uint32_t address) {
 691	struct ARMCore* cpu = core->cpu;
 692	return cpu->memory.load8(cpu, address, 0);
 693}
 694
 695static uint32_t _GBACoreBusRead16(struct mCore* core, uint32_t address) {
 696	struct ARMCore* cpu = core->cpu;
 697	return cpu->memory.load16(cpu, address, 0);
 698
 699}
 700
 701static uint32_t _GBACoreBusRead32(struct mCore* core, uint32_t address) {
 702	struct ARMCore* cpu = core->cpu;
 703	return cpu->memory.load32(cpu, address, 0);
 704}
 705
 706static void _GBACoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
 707	struct ARMCore* cpu = core->cpu;
 708	cpu->memory.store8(cpu, address, value, 0);
 709}
 710
 711static void _GBACoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
 712	struct ARMCore* cpu = core->cpu;
 713	cpu->memory.store16(cpu, address, value, 0);
 714}
 715
 716static void _GBACoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
 717	struct ARMCore* cpu = core->cpu;
 718	cpu->memory.store32(cpu, address, value, 0);
 719}
 720
 721static uint32_t _GBACoreRawRead8(struct mCore* core, uint32_t address, int segment) {
 722	UNUSED(segment);
 723	struct ARMCore* cpu = core->cpu;
 724	return GBAView8(cpu, address);
 725}
 726
 727static uint32_t _GBACoreRawRead16(struct mCore* core, uint32_t address, int segment) {
 728	UNUSED(segment);
 729	struct ARMCore* cpu = core->cpu;
 730	return GBAView16(cpu, address);
 731}
 732
 733static uint32_t _GBACoreRawRead32(struct mCore* core, uint32_t address, int segment) {
 734	UNUSED(segment);
 735	struct ARMCore* cpu = core->cpu;
 736	return GBAView32(cpu, address);
 737}
 738
 739static void _GBACoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
 740	UNUSED(segment);
 741	struct ARMCore* cpu = core->cpu;
 742	GBAPatch8(cpu, address, value, NULL);
 743}
 744
 745static void _GBACoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
 746	UNUSED(segment);
 747	struct ARMCore* cpu = core->cpu;
 748	GBAPatch16(cpu, address, value, NULL);
 749}
 750
 751static void _GBACoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
 752	UNUSED(segment);
 753	struct ARMCore* cpu = core->cpu;
 754	GBAPatch32(cpu, address, value, NULL);
 755}
 756
 757size_t _GBAListMemoryBlocks(const struct mCore* core, const struct mCoreMemoryBlock** blocks) {
 758	const struct GBA* gba = core->board;
 759	switch (gba->memory.savedata.type) {
 760	case SAVEDATA_SRAM:
 761		*blocks = _GBAMemoryBlocksSRAM;
 762		return sizeof(_GBAMemoryBlocksSRAM) / sizeof(*_GBAMemoryBlocksSRAM);
 763	case SAVEDATA_FLASH512:
 764		*blocks = _GBAMemoryBlocksFlash512;
 765		return sizeof(_GBAMemoryBlocksFlash512) / sizeof(*_GBAMemoryBlocksFlash512);
 766	case SAVEDATA_FLASH1M:
 767		*blocks = _GBAMemoryBlocksFlash1M;
 768		return sizeof(_GBAMemoryBlocksFlash1M) / sizeof(*_GBAMemoryBlocksFlash1M);
 769	case SAVEDATA_EEPROM:
 770		*blocks = _GBAMemoryBlocksEEPROM;
 771		return sizeof(_GBAMemoryBlocksEEPROM) / sizeof(*_GBAMemoryBlocksEEPROM);
 772	default:
 773		*blocks = _GBAMemoryBlocks;
 774		return sizeof(_GBAMemoryBlocks) / sizeof(*_GBAMemoryBlocks);
 775	}
 776}
 777
 778void* _GBAGetMemoryBlock(struct mCore* core, size_t id, size_t* sizeOut) {
 779	struct GBA* gba = core->board;
 780	switch (id) {
 781	default:
 782		return NULL;
 783	case REGION_BIOS:
 784		*sizeOut = SIZE_BIOS;
 785		return gba->memory.bios;
 786	case REGION_WORKING_RAM:
 787		*sizeOut = SIZE_WORKING_RAM;
 788		return gba->memory.wram;
 789	case REGION_WORKING_IRAM:
 790		*sizeOut = SIZE_WORKING_IRAM;
 791		return gba->memory.iwram;
 792	case REGION_PALETTE_RAM:
 793		*sizeOut = SIZE_PALETTE_RAM;
 794		return gba->video.palette;
 795	case REGION_VRAM:
 796		*sizeOut = SIZE_VRAM;
 797		return gba->video.vram;
 798	case REGION_OAM:
 799		*sizeOut = SIZE_OAM;
 800		return gba->video.oam.raw;
 801	case REGION_CART0:
 802	case REGION_CART1:
 803	case REGION_CART2:
 804		*sizeOut = gba->memory.romSize;
 805		return gba->memory.rom;
 806	case REGION_CART_SRAM:
 807		if (gba->memory.savedata.type == SAVEDATA_FLASH1M) {
 808			*sizeOut = SIZE_CART_FLASH1M;
 809			return gba->memory.savedata.currentBank;
 810		}
 811		// Fall through
 812	case REGION_CART_SRAM_MIRROR:
 813		*sizeOut = GBASavedataSize(&gba->memory.savedata);
 814		return gba->memory.savedata.data;
 815	}
 816}
 817
 818#ifdef USE_DEBUGGERS
 819static bool _GBACoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
 820	UNUSED(core);
 821	switch (type) {
 822	case DEBUGGER_CLI:
 823		return true;
 824#ifdef USE_GDB_STUB
 825	case DEBUGGER_GDB:
 826		return true;
 827#endif
 828	default:
 829		return false;
 830	}
 831}
 832
 833static struct mDebuggerPlatform* _GBACoreDebuggerPlatform(struct mCore* core) {
 834	struct GBACore* gbacore = (struct GBACore*) core;
 835	if (!gbacore->debuggerPlatform) {
 836		gbacore->debuggerPlatform = ARMDebuggerPlatformCreate();
 837	}
 838	return gbacore->debuggerPlatform;
 839}
 840
 841static struct CLIDebuggerSystem* _GBACoreCliDebuggerSystem(struct mCore* core) {
 842	return &GBACLIDebuggerCreate(core)->d;
 843}
 844
 845static void _GBACoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
 846	if (core->debugger) {
 847		GBADetachDebugger(core->board);
 848	}
 849	GBAAttachDebugger(core->board, debugger);
 850	core->debugger = debugger;
 851}
 852
 853static void _GBACoreDetachDebugger(struct mCore* core) {
 854	GBADetachDebugger(core->board);
 855	core->debugger = NULL;
 856}
 857
 858static void _GBACoreLoadSymbols(struct mCore* core, struct VFile* vf) {
 859	bool closeAfter = false;
 860	core->symbolTable = mDebuggerSymbolTableCreate();
 861#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 862#ifdef USE_ELF
 863	if (!vf) {
 864		closeAfter = true;
 865		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".elf", O_RDONLY);
 866	}
 867#endif
 868	if (!vf) {
 869		closeAfter = true;
 870		vf = mDirectorySetOpenSuffix(&core->dirs, core->dirs.base, ".sym", O_RDONLY);
 871	}
 872#endif
 873	if (!vf) {
 874		return;
 875	}
 876#ifdef USE_ELF
 877	struct ELF* elf = ELFOpen(vf);
 878	if (elf) {
 879#ifdef USE_DEBUGGERS
 880		mCoreLoadELFSymbols(core->symbolTable, elf);
 881#endif
 882		ELFClose(elf);
 883	} else
 884#endif
 885	{
 886		mDebuggerLoadARMIPSSymbols(core->symbolTable, vf);
 887	}
 888	if (closeAfter) {
 889		vf->close(vf);
 890	}
 891}
 892
 893static bool _GBACoreLookupIdentifier(struct mCore* core, const char* name, int32_t* value, int* segment) {
 894	UNUSED(core);
 895	*segment = -1;
 896	int i;
 897	for (i = 0; i < REG_MAX; i += 2) {
 898		const char* reg = GBAIORegisterNames[i >> 1];
 899		if (reg && strcasecmp(reg, name) == 0) {
 900			*value = BASE_IO | i;
 901			return true;
 902		}
 903	}
 904	return false;
 905}
 906#endif
 907
 908static struct mCheatDevice* _GBACoreCheatDevice(struct mCore* core) {
 909	struct GBACore* gbacore = (struct GBACore*) core;
 910	if (!gbacore->cheatDevice) {
 911		gbacore->cheatDevice = GBACheatDeviceCreate();
 912		((struct ARMCore*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbacore->cheatDevice->d;
 913		ARMHotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
 914		gbacore->cheatDevice->p = core;
 915	}
 916	return gbacore->cheatDevice;
 917}
 918
 919static size_t _GBACoreSavedataClone(struct mCore* core, void** sram) {
 920	struct GBA* gba = core->board;
 921	size_t size = GBASavedataSize(&gba->memory.savedata);
 922	if (!size) {
 923		*sram = NULL;
 924		return 0;
 925	}
 926	*sram = malloc(size);
 927	struct VFile* vf = VFileFromMemory(*sram, size);
 928	if (!vf) {
 929		free(*sram);
 930		*sram = NULL;
 931		return 0;
 932	}
 933	bool success = GBASavedataClone(&gba->memory.savedata, vf);
 934	vf->close(vf);
 935	if (!success) {
 936		free(*sram);
 937		*sram = NULL;
 938		return 0;
 939	}
 940	return size;
 941}
 942
 943static bool _GBACoreSavedataRestore(struct mCore* core, const void* sram, size_t size, bool writeback) {
 944	struct VFile* vf = VFileMemChunk(sram, size);
 945	if (!vf) {
 946		return false;
 947	}
 948	struct GBA* gba = core->board;
 949	bool success = true;
 950	if (writeback) {
 951		success = GBASavedataLoad(&gba->memory.savedata, vf);
 952		vf->close(vf);
 953	} else {
 954		GBASavedataMask(&gba->memory.savedata, vf, true);
 955	}
 956	return success;
 957}
 958
 959static size_t _GBACoreListVideoLayers(const struct mCore* core, const struct mCoreChannelInfo** info) {
 960	UNUSED(core);
 961	if (info) {
 962		*info = _GBAVideoLayers;
 963	}
 964	return sizeof(_GBAVideoLayers) / sizeof(*_GBAVideoLayers);
 965}
 966
 967static size_t _GBACoreListAudioChannels(const struct mCore* core, const struct mCoreChannelInfo** info) {
 968	UNUSED(core);
 969	if (info) {
 970		*info = _GBAAudioChannels;
 971	}
 972	return sizeof(_GBAAudioChannels) / sizeof(*_GBAAudioChannels);
 973}
 974
 975static void _GBACoreEnableVideoLayer(struct mCore* core, size_t id, bool enable) {
 976	struct GBA* gba = core->board;
 977	switch (id) {
 978	case 0:
 979	case 1:
 980	case 2:
 981	case 3:
 982		gba->video.renderer->disableBG[id] = !enable;
 983		break;
 984	case 4:
 985		gba->video.renderer->disableOBJ = !enable;
 986		break;
 987	default:
 988		break;
 989	}
 990}
 991
 992static void _GBACoreEnableAudioChannel(struct mCore* core, size_t id, bool enable) {
 993	struct GBA* gba = core->board;
 994	switch (id) {
 995	case 0:
 996	case 1:
 997	case 2:
 998	case 3:
 999		gba->audio.psg.forceDisableCh[id] = !enable;
1000		break;
1001	case 4:
1002		gba->audio.forceDisableChA = !enable;
1003		break;
1004	case 5:
1005		gba->audio.forceDisableChB = !enable;
1006		break;
1007	default:
1008		break;
1009	}
1010}
1011
1012static void _GBACoreAdjustVideoLayer(struct mCore* core, size_t id, int32_t x, int32_t y) {
1013	struct GBACore* gbacore = (struct GBACore*) core;
1014	switch (id) {
1015	case 0:
1016	case 1:
1017	case 2:
1018	case 3:
1019		gbacore->renderer.bg[id].offsetX = x;
1020		gbacore->renderer.bg[id].offsetY = y;
1021		break;
1022	case 4:
1023		gbacore->renderer.objOffsetX = x;
1024		gbacore->renderer.objOffsetY = y;
1025		gbacore->renderer.oamDirty = 1;
1026		break;
1027	default:
1028		return;
1029	}
1030	memset(gbacore->renderer.scanlineDirty, 0xFFFFFFFF, sizeof(gbacore->renderer.scanlineDirty));
1031}
1032
1033#ifndef MINIMAL_CORE
1034static void _GBACoreStartVideoLog(struct mCore* core, struct mVideoLogContext* context) {
1035	struct GBACore* gbacore = (struct GBACore*) core;
1036	struct GBA* gba = core->board;
1037	gbacore->logContext = context;
1038
1039	struct GBASerializedState* state = mVideoLogContextInitialState(context, NULL);
1040	state->id = 0;
1041	state->cpu.gprs[ARM_PC] = BASE_WORKING_RAM;
1042
1043	int channelId = mVideoLoggerAddChannel(context);
1044	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1045	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, false);
1046	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, context, channelId);
1047	gbacore->vlProxy.logger->block = false;
1048
1049	GBAVideoProxyRendererCreate(&gbacore->vlProxy, gba->video.renderer);
1050	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1051}
1052
1053static void _GBACoreEndVideoLog(struct mCore* core) {
1054	struct GBACore* gbacore = (struct GBACore*) core;
1055	struct GBA* gba = core->board;
1056	if (gbacore->vlProxy.logger) {
1057		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1058		free(gbacore->vlProxy.logger);
1059		gbacore->vlProxy.logger = NULL;
1060	}
1061}
1062#endif
1063
1064struct mCore* GBACoreCreate(void) {
1065	struct GBACore* gbacore = malloc(sizeof(*gbacore));
1066	struct mCore* core = &gbacore->d;
1067	memset(&core->opts, 0, sizeof(core->opts));
1068	core->cpu = NULL;
1069	core->board = NULL;
1070	core->debugger = NULL;
1071	core->init = _GBACoreInit;
1072	core->deinit = _GBACoreDeinit;
1073	core->platform = _GBACorePlatform;
1074	core->supportsFeature = _GBACoreSupportsFeature;
1075	core->setSync = _GBACoreSetSync;
1076	core->loadConfig = _GBACoreLoadConfig;
1077	core->reloadConfigOption = _GBACoreReloadConfigOption;
1078	core->desiredVideoDimensions = _GBACoreDesiredVideoDimensions;
1079	core->setVideoBuffer = _GBACoreSetVideoBuffer;
1080	core->setVideoGLTex = _GBACoreSetVideoGLTex;
1081	core->getPixels = _GBACoreGetPixels;
1082	core->putPixels = _GBACorePutPixels;
1083	core->getAudioChannel = _GBACoreGetAudioChannel;
1084	core->setAudioBufferSize = _GBACoreSetAudioBufferSize;
1085	core->getAudioBufferSize = _GBACoreGetAudioBufferSize;
1086	core->addCoreCallbacks = _GBACoreAddCoreCallbacks;
1087	core->clearCoreCallbacks = _GBACoreClearCoreCallbacks;
1088	core->setAVStream = _GBACoreSetAVStream;
1089	core->isROM = GBAIsROM;
1090	core->loadROM = _GBACoreLoadROM;
1091	core->loadBIOS = _GBACoreLoadBIOS;
1092	core->loadSave = _GBACoreLoadSave;
1093	core->loadTemporarySave = _GBACoreLoadTemporarySave;
1094	core->loadPatch = _GBACoreLoadPatch;
1095	core->unloadROM = _GBACoreUnloadROM;
1096	core->checksum = _GBACoreChecksum;
1097	core->reset = _GBACoreReset;
1098	core->runFrame = _GBACoreRunFrame;
1099	core->runLoop = _GBACoreRunLoop;
1100	core->step = _GBACoreStep;
1101	core->stateSize = _GBACoreStateSize;
1102	core->loadState = _GBACoreLoadState;
1103	core->saveState = _GBACoreSaveState;
1104	core->setKeys = _GBACoreSetKeys;
1105	core->addKeys = _GBACoreAddKeys;
1106	core->clearKeys = _GBACoreClearKeys;
1107	core->frameCounter = _GBACoreFrameCounter;
1108	core->frameCycles = _GBACoreFrameCycles;
1109	core->frequency = _GBACoreFrequency;
1110	core->getGameTitle = _GBACoreGetGameTitle;
1111	core->getGameCode = _GBACoreGetGameCode;
1112	core->setPeripheral = _GBACoreSetPeripheral;
1113	core->busRead8 = _GBACoreBusRead8;
1114	core->busRead16 = _GBACoreBusRead16;
1115	core->busRead32 = _GBACoreBusRead32;
1116	core->busWrite8 = _GBACoreBusWrite8;
1117	core->busWrite16 = _GBACoreBusWrite16;
1118	core->busWrite32 = _GBACoreBusWrite32;
1119	core->rawRead8 = _GBACoreRawRead8;
1120	core->rawRead16 = _GBACoreRawRead16;
1121	core->rawRead32 = _GBACoreRawRead32;
1122	core->rawWrite8 = _GBACoreRawWrite8;
1123	core->rawWrite16 = _GBACoreRawWrite16;
1124	core->rawWrite32 = _GBACoreRawWrite32;
1125	core->listMemoryBlocks = _GBAListMemoryBlocks;
1126	core->getMemoryBlock = _GBAGetMemoryBlock;
1127#ifdef USE_DEBUGGERS
1128	core->supportsDebuggerType = _GBACoreSupportsDebuggerType;
1129	core->debuggerPlatform = _GBACoreDebuggerPlatform;
1130	core->cliDebuggerSystem = _GBACoreCliDebuggerSystem;
1131	core->attachDebugger = _GBACoreAttachDebugger;
1132	core->detachDebugger = _GBACoreDetachDebugger;
1133	core->loadSymbols = _GBACoreLoadSymbols;
1134	core->lookupIdentifier = _GBACoreLookupIdentifier;
1135#endif
1136	core->cheatDevice = _GBACoreCheatDevice;
1137	core->savedataClone = _GBACoreSavedataClone;
1138	core->savedataRestore = _GBACoreSavedataRestore;
1139	core->listVideoLayers = _GBACoreListVideoLayers;
1140	core->listAudioChannels = _GBACoreListAudioChannels;
1141	core->enableVideoLayer = _GBACoreEnableVideoLayer;
1142	core->enableAudioChannel = _GBACoreEnableAudioChannel;
1143	core->adjustVideoLayer = _GBACoreAdjustVideoLayer;
1144#ifndef MINIMAL_CORE
1145	core->startVideoLog = _GBACoreStartVideoLog;
1146	core->endVideoLog = _GBACoreEndVideoLog;
1147#endif
1148	return core;
1149}
1150
1151#ifndef MINIMAL_CORE
1152static void _GBAVLPStartFrameCallback(void *context) {
1153	struct mCore* core = context;
1154	struct GBACore* gbacore = (struct GBACore*) core;
1155	struct GBA* gba = core->board;
1156
1157	if (!mVideoLoggerRendererRun(gbacore->vlProxy.logger, true)) {
1158		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1159		mVideoLogContextRewind(gbacore->logContext, core);
1160		GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1161		gba->earlyExit = true;
1162	}
1163}
1164
1165static bool _GBAVLPInit(struct mCore* core) {
1166	struct GBACore* gbacore = (struct GBACore*) core;
1167	if (!_GBACoreInit(core)) {
1168		return false;
1169	}
1170	gbacore->vlProxy.logger = malloc(sizeof(struct mVideoLogger));
1171	mVideoLoggerRendererCreate(gbacore->vlProxy.logger, true);
1172	GBAVideoProxyRendererCreate(&gbacore->vlProxy, NULL);
1173	memset(&gbacore->logCallbacks, 0, sizeof(gbacore->logCallbacks));
1174	gbacore->logCallbacks.videoFrameStarted = _GBAVLPStartFrameCallback;
1175	gbacore->logCallbacks.context = core;
1176	core->addCoreCallbacks(core, &gbacore->logCallbacks);
1177	core->videoLogger = gbacore->vlProxy.logger;
1178	return true;
1179}
1180
1181static void _GBAVLPDeinit(struct mCore* core) {
1182	struct GBACore* gbacore = (struct GBACore*) core;
1183	if (gbacore->logContext) {
1184		mVideoLogContextDestroy(core, gbacore->logContext);
1185	}
1186	_GBACoreDeinit(core);
1187}
1188
1189static void _GBAVLPReset(struct mCore* core) {
1190	struct GBACore* gbacore = (struct GBACore*) core;
1191	struct GBA* gba = (struct GBA*) core->board;
1192	if (gba->video.renderer == &gbacore->vlProxy.d) {
1193		GBAVideoProxyRendererUnshim(&gba->video, &gbacore->vlProxy);
1194	} else if (gbacore->renderer.outputBuffer) {
1195		struct GBAVideoRenderer* renderer = &gbacore->renderer.d;
1196		GBAVideoAssociateRenderer(&gba->video, renderer);
1197	}
1198
1199	ARMReset(core->cpu);
1200	mVideoLogContextRewind(gbacore->logContext, core);
1201	GBAVideoProxyRendererShim(&gba->video, &gbacore->vlProxy);
1202
1203	// Make sure CPU loop never spins
1204	GBAHalt(gba);
1205	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1206	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1207}
1208
1209static bool _GBAVLPLoadROM(struct mCore* core, struct VFile* vf) {
1210	struct GBACore* gbacore = (struct GBACore*) core;
1211	gbacore->logContext = mVideoLogContextCreate(NULL);
1212	if (!mVideoLogContextLoad(gbacore->logContext, vf)) {
1213		mVideoLogContextDestroy(core, gbacore->logContext);
1214		gbacore->logContext = NULL;
1215		return false;
1216	}
1217	mVideoLoggerAttachChannel(gbacore->vlProxy.logger, gbacore->logContext, 0);
1218	return true;
1219}
1220
1221static bool _GBAVLPLoadState(struct mCore* core, const void* state) {
1222	struct GBA* gba = (struct GBA*) core->board;
1223
1224	gba->timing.root = NULL;
1225	gba->cpu->gprs[ARM_PC] = BASE_WORKING_RAM;
1226	gba->cpu->memory.setActiveRegion(gba->cpu, gba->cpu->gprs[ARM_PC]);
1227
1228	// Make sure CPU loop never spins
1229	GBAHalt(gba);
1230	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IME, 0, NULL);
1231	gba->cpu->memory.store16(gba->cpu, BASE_IO | REG_IE, 0, NULL);
1232	GBAVideoDeserialize(&gba->video, state);
1233	GBAIODeserialize(gba, state);
1234	GBAAudioReset(&gba->audio);
1235
1236	return true;
1237}
1238
1239static bool _returnTrue(struct VFile* vf) {
1240	UNUSED(vf);
1241	return true;
1242}
1243
1244struct mCore* GBAVideoLogPlayerCreate(void) {
1245	struct mCore* core = GBACoreCreate();
1246	core->init = _GBAVLPInit;
1247	core->deinit = _GBAVLPDeinit;
1248	core->reset = _GBAVLPReset;
1249	core->loadROM = _GBAVLPLoadROM;
1250	core->loadState = _GBAVLPLoadState;
1251	core->isROM = _returnTrue;
1252	return core;
1253}
1254#else
1255struct mCore* GBAVideoLogPlayerCreate(void) {
1256	return false;
1257}
1258#endif