all repos — mgba @ bf8cc66a8533d15495a32d4fb1ec8feee9ac7731

mGBA Game Boy Advance Emulator

src/platform/qt/AssetTile.h (view raw)

 1/* Copyright (c) 2013-2016 Jeffrey Pfau
 2 *
 3 * This Source Code Form is subject to the terms of the Mozilla Public
 4 * License, v. 2.0. If a copy of the MPL was not distributed with this
 5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 6#ifndef QGBA_ASSET_TILE
 7#define QGBA_ASSET_TILE
 8
 9#include "ui_AssetTile.h"
10
11#include <memory>
12
13#include <mgba/core/tile-cache.h>
14
15namespace QGBA {
16
17class CoreController;
18
19class AssetTile : public QGroupBox {
20Q_OBJECT
21
22public:
23	AssetTile(QWidget* parent = nullptr);
24	void setController(std::shared_ptr<CoreController>);
25
26public slots:
27	void setPalette(int);
28	void setPaletteSet(int, int boundary, int max);
29	void selectIndex(int);
30	void selectColor(int);
31
32private:
33	Ui::AssetTile m_ui;
34
35	mTileCache* m_tileCache;
36	int m_paletteId = 0;
37	int m_paletteSet = 0;
38	int m_index = 0;
39
40	int m_addressWidth;
41	int m_addressBase;
42	int m_boundary;
43	int m_boundaryBase;
44};
45
46}
47
48#endif