all repos — mgba @ bf8ddafb54cd8ae178a7469f4579691a3f35f709

mGBA Game Boy Advance Emulator

src/gb/core.c (view raw)

  1/* Copyright (c) 2013-2016 Jeffrey Pfau
  2 *
  3 * This Source Code Form is subject to the terms of the Mozilla Public
  4 * License, v. 2.0. If a copy of the MPL was not distributed with this
  5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
  6#include "core.h"
  7
  8#include "core/core.h"
  9#include "gb/cheats.h"
 10#include "gb/cli.h"
 11#include "gb/gb.h"
 12#include "gb/mbc.h"
 13#include "gb/renderers/software.h"
 14#include "gb/serialize.h"
 15#include "lr35902/debugger/debugger.h"
 16#include "util/memory.h"
 17#include "util/patch.h"
 18#include "util/vfs.h"
 19
 20struct GBCore {
 21	struct mCore d;
 22	struct GBVideoSoftwareRenderer renderer;
 23	uint8_t keys;
 24	struct mCPUComponent* components[CPU_COMPONENT_MAX];
 25	struct mDebuggerPlatform* debuggerPlatform;
 26	struct mCheatDevice* cheatDevice;
 27};
 28
 29static bool _GBCoreInit(struct mCore* core) {
 30	struct GBCore* gbcore = (struct GBCore*) core;
 31
 32	struct LR35902Core* cpu = anonymousMemoryMap(sizeof(struct LR35902Core));
 33	struct GB* gb = anonymousMemoryMap(sizeof(struct GB));
 34	if (!cpu || !gb) {
 35		free(cpu);
 36		free(gb);
 37		return false;
 38	}
 39	core->cpu = cpu;
 40	core->board = gb;
 41	gbcore->debuggerPlatform = NULL;
 42	gbcore->cheatDevice = NULL;
 43
 44	GBCreate(gb);
 45	memset(gbcore->components, 0, sizeof(gbcore->components));
 46	LR35902SetComponents(cpu, &gb->d, CPU_COMPONENT_MAX, gbcore->components);
 47	LR35902Init(cpu);
 48
 49	GBVideoSoftwareRendererCreate(&gbcore->renderer);
 50	gbcore->renderer.outputBuffer = NULL;
 51
 52	gbcore->keys = 0;
 53	gb->keySource = &gbcore->keys;
 54
 55#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 56	mDirectorySetInit(&core->dirs);
 57#endif
 58	
 59	return true;
 60}
 61
 62static void _GBCoreDeinit(struct mCore* core) {
 63	LR35902Deinit(core->cpu);
 64	GBDestroy(core->board);
 65	mappedMemoryFree(core->cpu, sizeof(struct LR35902Core));
 66	mappedMemoryFree(core->board, sizeof(struct GB));
 67#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
 68	mDirectorySetDeinit(&core->dirs);
 69#endif
 70
 71	struct GBCore* gbcore = (struct GBCore*) core;
 72	free(gbcore->debuggerPlatform);
 73	if (gbcore->cheatDevice) {
 74		mCheatDeviceDestroy(gbcore->cheatDevice);
 75	}
 76	free(gbcore->cheatDevice);
 77	mCoreConfigFreeOpts(&core->opts);
 78	free(core);
 79}
 80
 81static enum mPlatform _GBCorePlatform(struct mCore* core) {
 82	UNUSED(core);
 83	return PLATFORM_GB;
 84}
 85
 86static void _GBCoreSetSync(struct mCore* core, struct mCoreSync* sync) {
 87	struct GB* gb = core->board;
 88	gb->sync = sync;
 89}
 90
 91static void _GBCoreLoadConfig(struct mCore* core, const struct mCoreConfig* config) {
 92	UNUSED(config);
 93
 94	struct GB* gb = core->board;
 95	if (core->opts.mute) {
 96		gb->audio.masterVolume = 0;
 97	} else {
 98		gb->audio.masterVolume = core->opts.volume;
 99	}
100	gb->video.frameskip = core->opts.frameskip;
101
102#if !defined(MINIMAL_CORE) || MINIMAL_CORE < 2
103	struct VFile* bios = 0;
104	if (core->opts.useBios && core->opts.bios) {
105		bios = VFileOpen(core->opts.bios, O_RDONLY);
106	}
107	if (bios) {
108		GBLoadBIOS(gb, bios);
109	}
110#endif
111}
112
113static void _GBCoreDesiredVideoDimensions(struct mCore* core, unsigned* width, unsigned* height) {
114	UNUSED(core);
115	*width = GB_VIDEO_HORIZONTAL_PIXELS;
116	*height = GB_VIDEO_VERTICAL_PIXELS;
117}
118
119static void _GBCoreSetVideoBuffer(struct mCore* core, color_t* buffer, size_t stride) {
120	struct GBCore* gbcore = (struct GBCore*) core;
121	gbcore->renderer.outputBuffer = buffer;
122	gbcore->renderer.outputBufferStride = stride;
123}
124
125static void _GBCoreGetVideoBuffer(struct mCore* core, color_t** buffer, size_t* stride) {
126	struct GBCore* gbcore = (struct GBCore*) core;
127	*buffer = gbcore->renderer.outputBuffer;
128	*stride = gbcore->renderer.outputBufferStride;
129}
130
131static struct blip_t* _GBCoreGetAudioChannel(struct mCore* core, int ch) {
132	struct GB* gb = core->board;
133	switch (ch) {
134	case 0:
135		return gb->audio.left;
136	case 1:
137		return gb->audio.right;
138	default:
139		return NULL;
140	}
141}
142
143static void _GBCoreSetAudioBufferSize(struct mCore* core, size_t samples) {
144	struct GB* gb = core->board;
145	GBAudioResizeBuffer(&gb->audio, samples);
146}
147
148static size_t _GBCoreGetAudioBufferSize(struct mCore* core) {
149	struct GB* gb = core->board;
150	return gb->audio.samples;
151}
152
153static void _GBCoreSetAVStream(struct mCore* core, struct mAVStream* stream) {
154	struct GB* gb = core->board;
155	gb->stream = stream;
156	if (stream && stream->videoDimensionsChanged) {
157		stream->videoDimensionsChanged(stream, GB_VIDEO_HORIZONTAL_PIXELS, GB_VIDEO_VERTICAL_PIXELS);
158	}
159}
160
161static bool _GBCoreLoadROM(struct mCore* core, struct VFile* vf) {
162	return GBLoadROM(core->board, vf);
163}
164
165static bool _GBCoreLoadBIOS(struct mCore* core, struct VFile* vf, int type) {
166	UNUSED(type);
167	GBLoadBIOS(core->board, vf);
168	return true;
169}
170
171static bool _GBCoreLoadSave(struct mCore* core, struct VFile* vf) {
172	return GBLoadSave(core->board, vf);
173}
174
175static bool _GBCoreLoadTemporarySave(struct mCore* core, struct VFile* vf) {
176	struct GB* gb = core->board;
177	GBSavedataMask(gb, vf);
178	return true; // TODO: Return a real value
179}
180
181static bool _GBCoreLoadPatch(struct mCore* core, struct VFile* vf) {
182	if (!vf) {
183		return false;
184	}
185	struct Patch patch;
186	if (!loadPatch(vf, &patch)) {
187		return false;
188	}
189	GBApplyPatch(core->board, &patch);
190	return true;
191}
192
193static void _GBCoreUnloadROM(struct mCore* core) {
194	return GBUnloadROM(core->board);
195}
196
197static void _GBCoreReset(struct mCore* core) {
198	struct GBCore* gbcore = (struct GBCore*) core;
199	struct GB* gb = (struct GB*) core->board;
200	if (gbcore->renderer.outputBuffer) {
201		GBVideoAssociateRenderer(&gb->video, &gbcore->renderer.d);
202	}
203	LR35902Reset(core->cpu);
204}
205
206static void _GBCoreRunFrame(struct mCore* core) {
207	struct GB* gb = core->board;
208	int32_t frameCounter = gb->video.frameCounter;
209	while (gb->video.frameCounter == frameCounter) {
210		LR35902Run(core->cpu);
211	}
212}
213
214static void _GBCoreRunLoop(struct mCore* core) {
215	LR35902Run(core->cpu);
216}
217
218static void _GBCoreStep(struct mCore* core) {
219	struct LR35902Core* cpu = core->cpu;
220	do {
221		LR35902Tick(cpu);
222	} while (cpu->executionState != LR35902_CORE_FETCH);
223}
224
225static size_t _GBCoreStateSize(struct mCore* core) {
226	UNUSED(core);
227	return sizeof(struct GBSerializedState);
228}
229
230static bool _GBCoreLoadState(struct mCore* core, const void* state) {
231	return GBDeserialize(core->board, state);
232}
233
234static bool _GBCoreSaveState(struct mCore* core, void* state) {
235	struct LR35902Core* cpu = core->cpu;
236	while (cpu->executionState != LR35902_CORE_FETCH) {
237		LR35902Tick(cpu);
238	}
239	GBSerialize(core->board, state);
240	return true;
241}
242
243static void _GBCoreSetKeys(struct mCore* core, uint32_t keys) {
244	struct GBCore* gbcore = (struct GBCore*) core;
245	gbcore->keys = keys;
246}
247
248static void _GBCoreAddKeys(struct mCore* core, uint32_t keys) {
249	struct GBCore* gbcore = (struct GBCore*) core;
250	gbcore->keys |= keys;
251}
252
253static void _GBCoreClearKeys(struct mCore* core, uint32_t keys) {
254	struct GBCore* gbcore = (struct GBCore*) core;
255	gbcore->keys &= ~keys;
256}
257
258static int32_t _GBCoreFrameCounter(struct mCore* core) {
259	struct GB* gb = core->board;
260	return gb->video.frameCounter;
261}
262
263static int32_t _GBCoreFrameCycles(struct mCore* core) {
264	UNUSED(core);
265	return GB_VIDEO_TOTAL_LENGTH;
266}
267
268static int32_t _GBCoreFrequency(struct mCore* core) {
269	UNUSED(core);
270	// TODO: GB differences
271	return DMG_LR35902_FREQUENCY;
272}
273
274static void _GBCoreGetGameTitle(struct mCore* core, char* title) {
275	GBGetGameTitle(core->board, title);
276}
277
278static void _GBCoreGetGameCode(struct mCore* core, char* title) {
279	GBGetGameCode(core->board, title);
280}
281
282static void _GBCoreSetRTC(struct mCore* core, struct mRTCSource* rtc) {
283	struct GB* gb = core->board;
284	gb->memory.rtc = rtc;
285}
286
287static void _GBCoreSetRotation(struct mCore* core, struct mRotationSource* rotation) {
288	struct GB* gb = core->board;
289	gb->memory.rotation = rotation;
290}
291
292static void _GBCoreSetRumble(struct mCore* core, struct mRumble* rumble) {
293	struct GB* gb = core->board;
294	gb->memory.rumble = rumble;
295}
296
297static uint32_t _GBCoreBusRead8(struct mCore* core, uint32_t address) {
298	struct LR35902Core* cpu = core->cpu;
299	return cpu->memory.load8(cpu, address);
300}
301
302static uint32_t _GBCoreBusRead16(struct mCore* core, uint32_t address) {
303	struct LR35902Core* cpu = core->cpu;
304	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8);
305}
306
307static uint32_t _GBCoreBusRead32(struct mCore* core, uint32_t address) {
308	struct LR35902Core* cpu = core->cpu;
309	return cpu->memory.load8(cpu, address) | (cpu->memory.load8(cpu, address + 1) << 8) |
310	       (cpu->memory.load8(cpu, address + 2) << 16) | (cpu->memory.load8(cpu, address + 3) << 24);
311}
312
313static void _GBCoreBusWrite8(struct mCore* core, uint32_t address, uint8_t value) {
314	struct LR35902Core* cpu = core->cpu;
315	cpu->memory.store8(cpu, address, value);
316}
317
318static void _GBCoreBusWrite16(struct mCore* core, uint32_t address, uint16_t value) {
319	struct LR35902Core* cpu = core->cpu;
320	cpu->memory.store8(cpu, address, value);
321	cpu->memory.store8(cpu, address + 1, value >> 8);
322}
323
324static void _GBCoreBusWrite32(struct mCore* core, uint32_t address, uint32_t value) {
325	struct LR35902Core* cpu = core->cpu;
326	cpu->memory.store8(cpu, address, value);
327	cpu->memory.store8(cpu, address + 1, value >> 8);
328	cpu->memory.store8(cpu, address + 2, value >> 16);
329	cpu->memory.store8(cpu, address + 3, value >> 24);
330}
331
332static uint32_t _GBCoreRawRead8(struct mCore* core, uint32_t address, int segment) {
333	struct LR35902Core* cpu = core->cpu;
334	return GBView8(cpu, address, segment);
335}
336
337static uint32_t _GBCoreRawRead16(struct mCore* core, uint32_t address, int segment) {
338	struct LR35902Core* cpu = core->cpu;
339	return GBView8(cpu, address, segment) | (GBView8(cpu, address + 1, segment) << 8);
340}
341
342static uint32_t _GBCoreRawRead32(struct mCore* core, uint32_t address, int segment) {
343	struct LR35902Core* cpu = core->cpu;
344	return GBView8(cpu, address, segment) | (GBView8(cpu, address + 1, segment) << 8) |
345	       (GBView8(cpu, address + 2, segment) << 16) | (GBView8(cpu, address + 3, segment) << 24);
346}
347
348static void _GBCoreRawWrite8(struct mCore* core, uint32_t address, int segment, uint8_t value) {
349	struct LR35902Core* cpu = core->cpu;
350	GBPatch8(cpu, address, value, NULL);
351}
352
353static void _GBCoreRawWrite16(struct mCore* core, uint32_t address, int segment, uint16_t value) {
354	struct LR35902Core* cpu = core->cpu;
355	GBPatch8(cpu, address, value, NULL);
356	GBPatch8(cpu, address + 1, value >> 8, NULL);
357}
358
359static void _GBCoreRawWrite32(struct mCore* core, uint32_t address, int segment, uint32_t value) {
360	struct LR35902Core* cpu = core->cpu;
361	GBPatch8(cpu, address, value, NULL);
362	GBPatch8(cpu, address + 1, value >> 8, NULL);
363	GBPatch8(cpu, address + 2, value >> 16, NULL);
364	GBPatch8(cpu, address + 3, value >> 24, NULL);
365}
366
367static bool _GBCoreSupportsDebuggerType(struct mCore* core, enum mDebuggerType type) {
368	UNUSED(core);
369	switch (type) {
370#ifdef USE_CLI_DEBUGGER
371	case DEBUGGER_CLI:
372		return true;
373#endif
374	default:
375		return false;
376	}
377}
378
379static struct mDebuggerPlatform* _GBCoreDebuggerPlatform(struct mCore* core) {
380	struct GBCore* gbcore = (struct GBCore*) core;
381	if (!gbcore->debuggerPlatform) {
382		gbcore->debuggerPlatform = LR35902DebuggerPlatformCreate();
383	}
384	return gbcore->debuggerPlatform;
385}
386
387static struct CLIDebuggerSystem* _GBCoreCliDebuggerSystem(struct mCore* core) {
388#ifdef USE_CLI_DEBUGGER
389	return GBCLIDebuggerCreate(core);
390#else
391	UNUSED(core);
392	return NULL;
393#endif
394}
395
396static void _GBCoreAttachDebugger(struct mCore* core, struct mDebugger* debugger) {
397	struct LR35902Core* cpu = core->cpu;
398	if (core->debugger) {
399		LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
400	}
401	cpu->components[CPU_COMPONENT_DEBUGGER] = &debugger->d;
402	LR35902HotplugAttach(cpu, CPU_COMPONENT_DEBUGGER);
403	core->debugger = debugger;
404}
405
406static void _GBCoreDetachDebugger(struct mCore* core) {
407	struct LR35902Core* cpu = core->cpu;
408	LR35902HotplugDetach(cpu, CPU_COMPONENT_DEBUGGER);
409	cpu->components[CPU_COMPONENT_DEBUGGER] = NULL;
410	core->debugger = NULL;
411}
412
413static struct mCheatDevice* _GBCoreCheatDevice(struct mCore* core) {
414	struct GBCore* gbcore = (struct GBCore*) core;
415	if (!gbcore->cheatDevice) {
416		gbcore->cheatDevice = GBCheatDeviceCreate();
417		((struct LR35902Core*) core->cpu)->components[CPU_COMPONENT_CHEAT_DEVICE] = &gbcore->cheatDevice->d;
418		LR35902HotplugAttach(core->cpu, CPU_COMPONENT_CHEAT_DEVICE);
419		gbcore->cheatDevice->p = core;
420	}
421	return gbcore->cheatDevice;
422}
423
424static size_t _GBCoreSavedataClone(struct mCore* core, void** sram) {
425	struct GB* gb = core->board;
426	struct VFile* vf = gb->sramVf;
427	if (vf) {
428		*sram = malloc(vf->size(vf));
429		vf->seek(vf, 0, SEEK_SET);
430		return vf->read(vf, *sram, vf->size(vf));
431	}
432	*sram = malloc(gb->sramSize);
433	memcpy(*sram, gb->memory.sram, gb->sramSize);
434	return gb->sramSize;
435}
436
437static bool _GBCoreSavedataLoad(struct mCore* core, const void* sram, size_t size) {
438	struct GB* gb = core->board;
439	struct VFile* vf = gb->sramVf;
440	if (vf) {
441		vf->seek(vf, 0, SEEK_SET);
442		return vf->write(vf, sram, size) > 0;
443	}
444	if (size > 0x20000) {
445		size = 0x20000;
446	}
447	GBResizeSram(gb, size);
448	memcpy(gb->memory.sram, sram, size);
449	return true;
450}
451
452struct mCore* GBCoreCreate(void) {
453	struct GBCore* gbcore = malloc(sizeof(*gbcore));
454	struct mCore* core = &gbcore->d;
455	memset(&core->opts, 0, sizeof(core->opts));
456	core->cpu = NULL;
457	core->board = NULL;
458	core->debugger = NULL;
459	core->init = _GBCoreInit;
460	core->deinit = _GBCoreDeinit;
461	core->platform = _GBCorePlatform;
462	core->setSync = _GBCoreSetSync;
463	core->loadConfig = _GBCoreLoadConfig;
464	core->desiredVideoDimensions = _GBCoreDesiredVideoDimensions;
465	core->setVideoBuffer = _GBCoreSetVideoBuffer;
466	core->getVideoBuffer = _GBCoreGetVideoBuffer;
467	core->getAudioChannel = _GBCoreGetAudioChannel;
468	core->setAudioBufferSize = _GBCoreSetAudioBufferSize;
469	core->getAudioBufferSize = _GBCoreGetAudioBufferSize;
470	core->setAVStream = _GBCoreSetAVStream;
471	core->isROM = GBIsROM;
472	core->loadROM = _GBCoreLoadROM;
473	core->loadBIOS = _GBCoreLoadBIOS;
474	core->loadSave = _GBCoreLoadSave;
475	core->loadTemporarySave = _GBCoreLoadTemporarySave;
476	core->loadPatch = _GBCoreLoadPatch;
477	core->unloadROM = _GBCoreUnloadROM;
478	core->reset = _GBCoreReset;
479	core->runFrame = _GBCoreRunFrame;
480	core->runLoop = _GBCoreRunLoop;
481	core->step = _GBCoreStep;
482	core->stateSize = _GBCoreStateSize;
483	core->loadState = _GBCoreLoadState;
484	core->saveState = _GBCoreSaveState;
485	core->setKeys = _GBCoreSetKeys;
486	core->addKeys = _GBCoreAddKeys;
487	core->clearKeys = _GBCoreClearKeys;
488	core->frameCounter = _GBCoreFrameCounter;
489	core->frameCycles = _GBCoreFrameCycles;
490	core->frequency = _GBCoreFrequency;
491	core->getGameTitle = _GBCoreGetGameTitle;
492	core->getGameCode = _GBCoreGetGameCode;
493	core->setRTC = _GBCoreSetRTC;
494	core->setRotation = _GBCoreSetRotation;
495	core->setRumble = _GBCoreSetRumble;
496	core->busRead8 = _GBCoreBusRead8;
497	core->busRead16 = _GBCoreBusRead16;
498	core->busRead32 = _GBCoreBusRead32;
499	core->busWrite8 = _GBCoreBusWrite8;
500	core->busWrite16 = _GBCoreBusWrite16;
501	core->busWrite32 = _GBCoreBusWrite32;
502	core->rawRead8 = _GBCoreRawRead8;
503	core->rawRead16 = _GBCoreRawRead16;
504	core->rawRead32 = _GBCoreRawRead32;
505	core->rawWrite8 = _GBCoreRawWrite8;
506	core->rawWrite16 = _GBCoreRawWrite16;
507	core->rawWrite32 = _GBCoreRawWrite32;
508	core->supportsDebuggerType = _GBCoreSupportsDebuggerType;
509	core->debuggerPlatform = _GBCoreDebuggerPlatform;
510	core->cliDebuggerSystem = _GBCoreCliDebuggerSystem;
511	core->attachDebugger = _GBCoreAttachDebugger;
512	core->detachDebugger = _GBCoreDetachDebugger;
513	core->cheatDevice = _GBCoreCheatDevice;
514	core->savedataClone = _GBCoreSavedataClone;
515	core->savedataLoad = _GBCoreSavedataLoad;
516	return core;
517}