src/platform/qt/GBAApp.cpp (view raw)
1/* Copyright (c) 2013-2014 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#include "GBAApp.h"
7
8#include "AudioProcessor.h"
9#include "Display.h"
10#include "GameController.h"
11#include "Window.h"
12#include "VFileDevice.h"
13
14#include <QFileInfo>
15#include <QFileOpenEvent>
16#include <QIcon>
17#include <QTranslator>
18
19#include <mgba/core/version.h>
20#include <mgba/internal/gba/video.h>
21#include <mgba-util/socket.h>
22#include <mgba-util/vfs.h>
23
24#ifdef USE_SQLITE3
25#include "feature/sqlite3/no-intro.h"
26#endif
27
28using namespace QGBA;
29
30static GBAApp* g_app = nullptr;
31
32mLOG_DEFINE_CATEGORY(QT, "Qt");
33
34GBAApp::GBAApp(int& argc, char* argv[])
35 : QApplication(argc, argv)
36 , m_windows{}
37 , m_db(nullptr)
38{
39 g_app = this;
40
41#ifdef BUILD_SDL
42 SDL_Init(SDL_INIT_NOPARACHUTE);
43#endif
44
45#ifndef Q_OS_MAC
46 setWindowIcon(QIcon(":/res/mgba-1024.png"));
47#endif
48
49 QTranslator* translator = new QTranslator(this);
50 if (translator->load(QLocale(), QLatin1String(binaryName), QLatin1String("-"), QLatin1String(":/translations"))) {
51 installTranslator(translator);
52 }
53
54
55 SocketSubsystemInit();
56 qRegisterMetaType<const uint32_t*>("const uint32_t*");
57 qRegisterMetaType<mCoreThread*>("mCoreThread*");
58
59 QApplication::setApplicationName(projectName);
60 QApplication::setApplicationVersion(projectVersion);
61
62 if (!m_configController.getQtOption("displayDriver").isNull()) {
63 Display::setDriver(static_cast<Display::Driver>(m_configController.getQtOption("displayDriver").toInt()));
64 }
65
66 mArguments args;
67 mGraphicsOpts graphicsOpts;
68 mSubParser subparser;
69 initParserForGraphics(&subparser, &graphicsOpts);
70 bool loaded = m_configController.parseArguments(&args, argc, argv, &subparser);
71 if (loaded && args.showHelp) {
72 usage(argv[0], subparser.usage);
73 ::exit(0);
74 return;
75 }
76
77 reloadGameDB();
78
79 if (!m_configController.getQtOption("audioDriver").isNull()) {
80 AudioProcessor::setDriver(static_cast<AudioProcessor::Driver>(m_configController.getQtOption("audioDriver").toInt()));
81 }
82 Window* w = new Window(&m_configController);
83 connect(w, &Window::destroyed, [this]() {
84 m_windows[0] = nullptr;
85 });
86 m_windows[0] = w;
87
88 if (loaded) {
89 w->argumentsPassed(&args);
90 } else {
91 w->loadConfig();
92 }
93 freeArguments(&args);
94
95 if (graphicsOpts.multiplier) {
96 w->resizeFrame(QSize(VIDEO_HORIZONTAL_PIXELS * graphicsOpts.multiplier, VIDEO_VERTICAL_PIXELS * graphicsOpts.multiplier));
97 }
98 if (graphicsOpts.fullscreen) {
99 w->enterFullScreen();
100 }
101
102 w->show();
103
104 w->controller()->setMultiplayerController(&m_multiplayer);
105 w->multiplayerChanged();
106}
107
108GBAApp::~GBAApp() {
109 m_parseThread.quit();
110 m_parseThread.wait();
111}
112
113bool GBAApp::event(QEvent* event) {
114 if (event->type() == QEvent::FileOpen) {
115 m_windows[0]->controller()->loadGame(static_cast<QFileOpenEvent*>(event)->file());
116 return true;
117 }
118 return QApplication::event(event);
119}
120
121Window* GBAApp::newWindow() {
122 if (m_multiplayer.attached() >= MAX_GBAS) {
123 return nullptr;
124 }
125 Window* w = new Window(&m_configController, m_multiplayer.attached());
126 int windowId = m_multiplayer.attached();
127 connect(w, &Window::destroyed, [this, windowId]() {
128 m_windows[windowId] = nullptr;
129 });
130 m_windows[windowId] = w;
131 w->setAttribute(Qt::WA_DeleteOnClose);
132 w->loadConfig();
133 w->show();
134 w->controller()->setMultiplayerController(&m_multiplayer);
135 w->multiplayerChanged();
136 return w;
137}
138
139GBAApp* GBAApp::app() {
140 return g_app;
141}
142
143void GBAApp::pauseAll(QList<int>* paused) {
144 for (int i = 0; i < MAX_GBAS; ++i) {
145 if (!m_windows[i] || !m_windows[i]->controller()->isLoaded() || m_windows[i]->controller()->isPaused()) {
146 continue;
147 }
148 m_windows[i]->controller()->setPaused(true);
149 paused->append(i);
150 }
151}
152
153void GBAApp::continueAll(const QList<int>* paused) {
154 for (int i : *paused) {
155 m_windows[i]->controller()->setPaused(false);
156 }
157}
158
159QString GBAApp::getOpenFileName(QWidget* owner, const QString& title, const QString& filter) {
160 QList<int> paused;
161 pauseAll(&paused);
162 QString filename = QFileDialog::getOpenFileName(owner, title, m_configController.getOption("lastDirectory"), filter);
163 continueAll(&paused);
164 if (!filename.isEmpty()) {
165 m_configController.setOption("lastDirectory", QFileInfo(filename).dir().path());
166 }
167 return filename;
168}
169
170QString GBAApp::getSaveFileName(QWidget* owner, const QString& title, const QString& filter) {
171 QList<int> paused;
172 pauseAll(&paused);
173 QString filename = QFileDialog::getSaveFileName(owner, title, m_configController.getOption("lastDirectory"), filter);
174 continueAll(&paused);
175 if (!filename.isEmpty()) {
176 m_configController.setOption("lastDirectory", QFileInfo(filename).dir().path());
177 }
178 return filename;
179}
180
181QString GBAApp::getOpenDirectoryName(QWidget* owner, const QString& title) {
182 QList<int> paused;
183 pauseAll(&paused);
184 QString filename = QFileDialog::getExistingDirectory(owner, title, m_configController.getOption("lastDirectory"));
185 continueAll(&paused);
186 if (!filename.isEmpty()) {
187 m_configController.setOption("lastDirectory", QFileInfo(filename).dir().path());
188 }
189 return filename;
190}
191
192QFileDialog* GBAApp::getOpenFileDialog(QWidget* owner, const QString& title, const QString& filter) {
193 FileDialog* dialog = new FileDialog(this, owner, title, filter);
194 dialog->setAcceptMode(QFileDialog::AcceptOpen);
195 return dialog;
196}
197
198QFileDialog* GBAApp::getSaveFileDialog(QWidget* owner, const QString& title, const QString& filter) {
199 FileDialog* dialog = new FileDialog(this, owner, title, filter);
200 dialog->setAcceptMode(QFileDialog::AcceptSave);
201 return dialog;
202}
203
204QString GBAApp::dataDir() {
205#ifdef DATADIR
206 QString path = QString::fromUtf8(DATADIR);
207#else
208 QString path = QCoreApplication::applicationDirPath();
209#ifdef Q_OS_MAC
210 path += QLatin1String("/../Resources");
211#endif
212#endif
213 return path;
214}
215
216#ifdef USE_SQLITE3
217bool GBAApp::reloadGameDB() {
218 NoIntroDB* db = nullptr;
219 db = NoIntroDBLoad((m_configController.configDir() + "/nointro.sqlite3").toLocal8Bit().constData());
220 if (db && m_db) {
221 NoIntroDBDestroy(m_db);
222 }
223 if (db) {
224 if (m_parseThread.isRunning()) {
225 m_parseThread.quit();
226 m_parseThread.wait();
227 }
228 GameDBParser* parser = new GameDBParser(db);
229 m_parseThread.start();
230 parser->moveToThread(&m_parseThread);
231 QMetaObject::invokeMethod(parser, "parseNoIntroDB");
232 m_db = db;
233 return true;
234 }
235 return false;
236}
237#else
238bool GBAApp::reloadGameDB() {
239 return false;
240}
241#endif
242
243GBAApp::FileDialog::FileDialog(GBAApp* app, QWidget* parent, const QString& caption, const QString& filter)
244 : QFileDialog(parent, caption, app->m_configController.getOption("lastDirectory"), filter)
245 , m_app(app)
246{
247}
248
249int GBAApp::FileDialog::exec() {
250 QList<int> paused;
251 m_app->pauseAll(&paused);
252 bool didAccept = QFileDialog::exec() == QDialog::Accepted;
253 QStringList filenames = selectedFiles();
254 if (!filenames.isEmpty()) {
255 m_app->m_configController.setOption("lastDirectory", QFileInfo(filenames[0]).dir().path());
256 }
257 m_app->continueAll(&paused);
258 return didAccept;
259}
260
261#ifdef USE_SQLITE3
262GameDBParser::GameDBParser(NoIntroDB* db, QObject* parent)
263 : QObject(parent)
264 , m_db(db)
265{
266 // Nothing to do
267}
268
269void GameDBParser::parseNoIntroDB() {
270 VFile* vf = VFileDevice::open(GBAApp::dataDir() + "/nointro.dat", O_RDONLY);
271 if (vf) {
272 NoIntroDBLoadClrMamePro(m_db, vf);
273 vf->close(vf);
274 }
275}
276
277#endif