src/platform/qt/Window.h (view raw)
1/* Copyright (c) 2013-2015 Jeffrey Pfau
2 *
3 * This Source Code Form is subject to the terms of the Mozilla Public
4 * License, v. 2.0. If a copy of the MPL was not distributed with this
5 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
6#ifndef QGBA_WINDOW
7#define QGBA_WINDOW
8
9#include <QDateTime>
10#include <QList>
11#include <QMainWindow>
12#include <QTimer>
13
14#include <functional>
15
16extern "C" {
17#include "gba/gba.h"
18}
19
20#include "GDBController.h"
21#include "InputController.h"
22#include "LoadSaveState.h"
23#include "LogController.h"
24
25struct GBAOptions;
26struct GBAArguments;
27
28namespace QGBA {
29
30class ConfigController;
31class Display;
32class GameController;
33class GIFView;
34class LogView;
35class ShortcutController;
36class VideoView;
37class WindowBackground;
38
39class Window : public QMainWindow {
40Q_OBJECT
41
42public:
43 Window(ConfigController* config, int playerId = 0, QWidget* parent = nullptr);
44 virtual ~Window();
45
46 GameController* controller() { return m_controller; }
47
48 void setConfig(ConfigController*);
49 void argumentsPassed(GBAArguments*);
50
51 void resizeFrame(int width, int height);
52
53signals:
54 void startDrawing(GBAThread*);
55 void shutdown();
56 void audioBufferSamplesChanged(int samples);
57 void sampleRateChanged(unsigned samples);
58 void fpsTargetChanged(float target);
59
60public slots:
61 void selectROM();
62 void selectBIOS();
63 void selectPatch();
64 void enterFullScreen();
65 void exitFullScreen();
66 void toggleFullScreen();
67 void loadConfig();
68 void saveConfig();
69
70 void replaceROM();
71
72 void importSharkport();
73 void exportSharkport();
74
75 void openKeymapWindow();
76 void openSettingsWindow();
77 void openShortcutWindow();
78
79 void openOverrideWindow();
80 void openSensorWindow();
81 void openCheatsWindow();
82
83 void openPaletteWindow();
84 void openMemoryWindow();
85
86 void openAboutScreen();
87
88#ifdef BUILD_SDL
89 void openGamepadWindow();
90#endif
91
92#ifdef USE_FFMPEG
93 void openVideoWindow();
94#endif
95
96#ifdef USE_MAGICK
97 void openGIFWindow();
98#endif
99
100#ifdef USE_GDB_STUB
101 void gdbOpen();
102#endif
103
104protected:
105 virtual void keyPressEvent(QKeyEvent* event) override;
106 virtual void keyReleaseEvent(QKeyEvent* event) override;
107 virtual void resizeEvent(QResizeEvent*) override;
108 virtual void showEvent(QShowEvent*) override;
109 virtual void closeEvent(QCloseEvent*) override;
110 virtual void focusInEvent(QFocusEvent*) override;
111 virtual void focusOutEvent(QFocusEvent*) override;
112 virtual void dragEnterEvent(QDragEnterEvent*) override;
113 virtual void dropEvent(QDropEvent*) override;
114 virtual void mouseDoubleClickEvent(QMouseEvent*) override;
115
116private slots:
117 void gameStarted(GBAThread*);
118 void gameStopped();
119 void gameCrashed(const QString&);
120 void gameFailed();
121 void unimplementedBiosCall(int);
122
123 void tryMakePortable();
124 void mustRestart();
125
126 void recordFrame();
127 void showFPS();
128
129private:
130 static const int FPS_TIMER_INTERVAL = 2000;
131 static const int FRAME_LIST_SIZE = 120;
132
133 void setupMenu(QMenuBar*);
134 void openStateWindow(LoadSave);
135
136 void attachWidget(QWidget* widget);
137 void detachWidget(QWidget* widget);
138
139 void appendMRU(const QString& fname);
140 void updateMRU();
141
142 void openView(QWidget* widget);
143
144 QAction* addControlledAction(QMenu* menu, QAction* action, const QString& name);
145 QAction* addHiddenAction(QMenu* menu, QAction* action, const QString& name);
146
147 void updateTitle(float fps = NAN);
148
149 GameController* m_controller;
150 Display* m_display;
151 QList<QAction*> m_gameActions;
152 QMap<int, QAction*> m_frameSizes;
153 LogController m_log;
154 LogView* m_logView;
155 LoadSaveState* m_stateWindow;
156 WindowBackground* m_screenWidget;
157 QPixmap m_logo;
158 ConfigController* m_config;
159 InputController m_inputController;
160 QList<QDateTime> m_frameList;
161 QTimer m_fpsTimer;
162 QList<QString> m_mruFiles;
163 QMenu* m_mruMenu;
164 ShortcutController* m_shortcutController;
165 int m_playerId;
166 bool m_fullscreenOnStart;
167
168 bool m_hitUnimplementedBiosCall;
169
170#ifdef USE_FFMPEG
171 VideoView* m_videoView;
172#endif
173
174#ifdef USE_MAGICK
175 GIFView* m_gifView;
176#endif
177
178#ifdef USE_GDB_STUB
179 GDBController* m_gdbController;
180#endif
181};
182
183class WindowBackground : public QLabel {
184Q_OBJECT
185
186public:
187 WindowBackground(QWidget* parent = 0);
188
189 void setSizeHint(const QSize& size);
190 virtual QSize sizeHint() const override;
191 void setLockAspectRatio(int width, int height);
192
193protected:
194 virtual void paintEvent(QPaintEvent*) override;
195
196private:
197 QSize m_sizeHint;
198 int m_aspectWidth;
199 int m_aspectHeight;
200};
201
202}
203
204#endif